View Full Version : Val'Marr Itemization
Drew Dav
10-19-2006, 09:32 PM
<DIV>The skeletons in the Ruins of Val'Marr in Commonlands are incorrectly itemized. These level 16-20 Heroic groups have level 7 loot, both in chest drops, body drops, and cash.</DIV> <DIV> </DIV> <DIV>(Yeah, I know, "who cares, it's not a level 70 raid, just a newbie zone". But it annoys me every time I have to the Lightstone quest, the more as the High Priest is such a rare spawn. If my character is forced to go through literally a level or two just clearing skellies to get the named to pop, they could at least have level-appropriate loot on them.)</DIV> <DIV> </DIV> <DIV>I'd also appreciate it if someone could do something about the Essences on every skel. Rumor has it these are used for a quest, but everyone I've grouped with there complains about them, and doesn't even know which quest it might be. Looting them fills up your inventory since they only stack to six, and forces you to click the no-trade confirmation for every skel. Not looting them leaves a lot of corpses to rot. Just delete the things, or make them stack to 50 and tradeable. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
Troubor
10-19-2006, 11:05 PM
<BR> <BLOCKQUOTE> <HR> Drew Davis wrote:<BR> <DIV>The skeletons in the Ruins of Val'Marr in Commonlands are incorrectly itemized. These level 16-20 Heroic groups have level 7 loot, both in chest drops, body drops, and cash.</DIV> <DIV> </DIV> <DIV>(Yeah, I know, "who cares, it's not a level 70 raid, just a newbie zone". But it annoys me every time I have to the Lightstone quest, the more as the High Priest is such a rare spawn. If my character is forced to go through literally a level or two just clearing skellies to get the named to pop, they could at least have level-appropriate loot on them.)</DIV> <DIV> </DIV> <DIV>I'd also appreciate it if someone could do something about the Essences on every skel. Rumor has it these are used for a quest, but everyone I've grouped with there complains about them, and doesn't even know which quest it might be. Looting them fills up your inventory since they only stack to six, and forces you to click the no-trade confirmation for every skel. Not looting them leaves a lot of corpses to rot. Just delete the things, or make them stack to 50 and tradeable. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>Never paid attention to the loot, and been forever and a day since I did or helped someone with the Lightstone, but did help my friend's baby brother get mobs for the Freeport Heavy AQ1 yesterday, and he needed 18 of some skele that also spawns at said ruins. And we did keep getting a lot of those no-trade apparently no-use essences.</P> <P>SO...the good question is well..what the heck are these things for? Guess this is my long way of agreeing with the OP on this issue.<BR></P>
bstmydd
10-19-2006, 11:48 PM
<DIV>The essences that drop from the Val'Marr skeletons are used for a single quest in the relatively new noobie quests in the commonlands. They start at a guard outside the wfp gates then take you to several other npcs around the CL that have a few quests each. One of the quests in the series requires you to find approx 5/6 essences from the Val'Marr skels. I believe its the npc in the SE corner of the zone.</DIV> <DIV> </DIV> <DIV>Captain Aridhol the Decimator</DIV> <DIV>70th Assassin of Guk</DIV> <DIV>Bloodstone Templars</DIV><p>Message Edited by bstmydd on <span class=date_text>10-19-2006</span> <span class=time_text>12:49 PM</span>
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