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Maiden136
10-19-2006, 08:58 PM
<DIV>i would like soe to make some zones that plp dont go to anymore to have something attractive there to lore plp to re use these zones. the zones i can think of that arnt used no more. the sewer zones in freeport and qeynos, the bloodlines zones, and splitpaw does anybody else feel this way?</DIV>

Jodah
10-19-2006, 09:03 PM
<DIV>Actually the sewer zones in freeport are in alot of use and i hope they dont make them more useful. Its one of the only safe places to lvl up in your teens on PVP servers and everyone who betrays uses them too.</DIV>

bstmydd
10-19-2006, 11:39 PM
<BR> <BLOCKQUOTE> <HR> Maiden136 wrote:<BR> <DIV>i would like soe to make some zones that plp dont go to anymore to have something attractive there to lore plp to re use these zones. the zones i can think of that arnt used no more. the sewer zones in freeport and qeynos, the bloodlines zones, and splitpaw does anybody else feel this way?</DIV><BR> <HR> </BLOCKQUOTE> <P>Just because you dont use them doesnt mean they are not used.  True, the bloodline and splitpaw zones are used alot less than when they were new, but they are far from not used.  I currently am grouping with other players in both of those adventure packs with alts of mine.  There is absolutely no reason to change them.</P> <P> </P> <P>Captain Aridhol the Decimator</P> <P>70th Assassin of Guk</P> <P>Bloodstone Templars<BR></P>

electricninjasex
10-20-2006, 06:10 PM
I absolutely adored all the questing I did in the Qeynos sewers on my lowbie main when I was new to the game.  But once I worked my levels up and finally made it to the Crypt of Betrayal, I was sorely disappointed.  It didn't feel like ground zero for anything, like an inner sanctum where the bloodsaber leadership did its decision making.  It was just another sewer and left me with a total lack of closure.

bstmydd
10-20-2006, 08:34 PM
<DIV><BR> <BLOCKQUOTE> <HR> electricninjasex wrote:<BR>I absolutely adored all the questing I did in the Qeynos sewers on my lowbie main when I was new to the game.  But once I worked my levels up and finally made it to the Crypt of Betrayal, I was sorely disappointed.  It didn't feel like ground zero for anything, like an inner sanctum where the bloodsaber leadership did its decision making.  It was just another sewer and left me with a total lack of closure.<BR> <HR> </BLOCKQUOTE><BR>I would assume the reason for that is that they didnt actually make thier current location, they simply decided that the deep bowels of the Qeynos sewer system would make a wonderful place to set-up camp.  I wouldnt expect for them to turn it into any sort of grandiose evil lair.   Im my opinion they did make it alot more then it was, how else would the statutes/altars come to be in the sewers? I doubt the original designers of the sewers decided to toss some random statues down there.  Its fairly how I assume such a hideout would be.</DIV> <DIV> </DIV> <DIV>Captain Aridhol the Decimator</DIV> <DIV>70th Assassin of Guk</DIV> <DIV>Bloodstone Templars</DIV>