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View Full Version : Will Kelethin be a neutral city like Maj'Dul? Bigger Housing?


Rutabegah
09-27-2006, 01:17 AM
<DIV>I am close to reaching maximum capacity on my 3-room house in Maj'jul.  281 counted items out of 300 (440+ actual).  I'm afraid I will be needing to move soon.  I really don't want to move to a starter city because poor zone layouts, and risk losing access if I betray.<BR><BR>Does anyone know if Kelethin will have housing on a similar neutral system as Maj'Dul?  Will need 4 or 5 room house.</DIV>

FlintAH
09-27-2006, 03:46 AM
no<div></div>

kajirala
09-27-2006, 04:09 AM
kelethin is a neutral city and all are aloud in

Cusashorn
09-27-2006, 07:23 AM
<DIV>They haven't stated anything about the housing in kelethin yet other than there being the usual 4 types.</DIV>

FlintAH
09-27-2006, 08:23 AM
<div><blockquote><hr>kajirala wrote:<div></div>kelethin is a neutral city and all are aloud in<hr></blockquote>They said that it was a good city and those who wanted in would have to prove it if they were not qeynos aligned.</div>

shadowscale
09-27-2006, 10:01 AM
<BR> <BLOCKQUOTE> <HR> FlintAH wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> kajirala wrote:<BR> kelethin is a neutral city and all are aloud in<BR> <HR> </BLOCKQUOTE>They said that it was a good city and those who wanted in would have to prove it if they were not qeynos aligned.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>what im worryed about is does the proveing it part mean betraying or a diffrent quest

FlintAH
09-27-2006, 10:06 AM
Im betting faction grind.<div></div>

Cusashorn
09-27-2006, 05:36 PM
<BR> <BLOCKQUOTE> <HR> FlintAH wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> kajirala wrote:<BR> kelethin is a neutral city and all are aloud in<BR> <HR> </BLOCKQUOTE>They said that it was a good city and those who wanted in would have to prove it if they were not qeynos aligned.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>I never heard this one. So far they've only said that Freeporters will be allowed to live, Shop, Tradeskill, Quest, and do everything else in the city as well without worry.

Asp728
09-27-2006, 06:10 PM
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> FlintAH wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> kajirala wrote:<BR> kelethin is a neutral city and all are aloud in<BR> <HR> </BLOCKQUOTE>They said that it was a good city and those who wanted in would have to prove it if they were not qeynos aligned.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>I never heard this one. So far they've only said that Freeporters will be allowed to live, Shop, Tradeskill, Quest, and do everything else in the city as well without worry.<BR> <HR> </BLOCKQUOTE> <P><BR>They say it in this interview right <A href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=972" target=_blank>here</A> with the lead content designer.</P> <P> </P> <BLOCKQUOTE> <P>Dymus: Kelethin is a united city allied with Qeynos instead of one full of internal strife and conflict as Maj'Dul was in Desert of Flames.  The citizens of Kelethin understand that they owe their survival to their unity and thus do not have many factions within the treetops.  There are specialized groups responsible for certain areas of interest but political struggle for favor such as found within Freeport are mostly unheard of here. </P> <P>Anyone who wishes to move to Kelethin will have that as an option though evil aligned characters are not truly welcome within the treetops without first proving their desire to turn over a new leaf.  The Qeynosian citizens and allies of Kelethin and the Fae queen will have an easier time with any transition to a home in the trees. <BR></P></BLOCKQUOTE>

Cusashorn
09-27-2006, 11:14 PM
<DIV>Ahh. New information. Thats cool. To be honest I'd rather have it that way anyway. It doesn't make sense to just welcome the freeporters in with open arms.</DIV>

Ama
09-28-2006, 05:51 AM
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <DIV>Ahh. New information. Thats cool. To be honest I'd rather have it that way anyway. It doesn't make sense to just welcome the freeporters in with open arms.</DIV><BR> <HR> </BLOCKQUOTE><BR>I don't know it would be nice to see an "evil district" where you have the really "mischivious" fae.  But it is also understandable that it would be good aligned because of how the fae really are.  I'm just wondering if "orc pass" from EQOA will be in there and how the wooden treetop city has weathered "the shattering."

Rutabegah
09-29-2006, 09:37 AM
But will Kelethin have 4 and 5 room housing?  And, will betraying affect my housing options if I live there?

CodeKill
09-29-2006, 05:07 PM
Who cares...bring on the expansion I wanna play it.

Rutabegah
09-29-2006, 10:45 PM
I care.  That's why I started this thread and asked the question, you dolt.

CodeKill
09-29-2006, 10:50 PM
Ahh that's not very nice, If you actually looked around you would know that in SQ you can get 3 room, 2 room, and houses that provide much more item storage.  I believe I have close to 500 in my house in SQ.  So grow up, and stop being a dolt.

Kamimura
09-30-2006, 05:22 AM
<BR> <BLOCKQUOTE> <HR> CodeKiller wrote:<BR> If you actually looked around you would know that in SQ you can get 3 room, 2 room, and houses that provide much more item storage. <BR> <HR> </BLOCKQUOTE>Read the first post, he is outgrowing his 3 room house in Maj'Dul. He doesn't want to live in Qeynos or Freeport.. That is why he is asking about what housing will be like in EoF.. :smileyindifferent: <BR>

CodeKill
09-30-2006, 06:51 PM
If you are Qeynos aligned then you can move intot he new city, but i doubt housing will be much better then it is now, if you are FP aligned then you will have to do staus quests before you are able to house anything there.

selch
10-01-2006, 05:15 AM
I doubt Kelethin will have 4-5 room houses considering tree tops, I can guess upto 2 but not more.

Scort
10-02-2006, 01:51 AM
If it does, I sure hope it's better than Maj'Dul. That housing sucked. Rooms were WAY too small and cost a lot more. Most people don't go there anymore unless they leveling up a toon.

Dregor
10-04-2006, 06:09 PM
They need some housing thats not in the cities, like lone wizard towers and stuff.<div></div>

CodeKill
10-05-2006, 03:07 PM
I like that Idea, hopefully the treetop housing will be cool, and spacious.

Barx
10-08-2006, 08:43 PM
I'm hoping and praying for 5-rooms (3-rooms at the least).But I'd be happy even with a tiny 1-room or small 2-room if the housing is well designed, and with a variety of nice (and not TOO expensive) customization options.My main has longed to return to Kelethin ever since they were first told about it. Soon they will be going "home"<div></div>