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Ixnay
08-31-2006, 09:14 AM
<DIV>I was talking to my friend Feltrak (who sometimes is a genius), and he suggested, hey, why not make all the T5 instances into T7 instances.</DIV> <DIV> </DIV> <DIV>And I thought wow, that sounds like the perfect idea.</DIV> <DIV> </DIV> <DIV>You don't have to make it so they can't be used by T5 players anymore.  Just add a click in option, so people can either click into "Level 40+" or "Level 60+" for each instance.</DIV> <DIV> </DIV> <DIV>The problem is, players in end game guilds like mine are struggling to keep interested in EQ2 over the next few months until EoF is released.  Having done every quest in game and beaten every currently beatable mob, we're bored, and many hardcore players I know have started picking up other games.</DIV> <DIV> </DIV> <DIV>Would this give us something to do, and would this get people logging on and excited about the game again immediately?  Yes, it would.  I believe as strongly as the sun will rise tomorrow that this would be a huge and immediate shot in the arm for this game.</DIV> <DIV> </DIV> <DIV>You don't need to change a thing, we all loved T5 instances.  All you need to do is scale everything up, including the loot.  I hope I can speak for raiders everywhere when I say, we loved T5 loot.</DIV> <DIV> </DIV> <DIV>Who out there wouldn't race home from work early to raid for a chance at a T7 cryptic metallic BP?  I would lol.  Man, there are so many items from T5 that would make so many people happy, and all you'd need to do is scale them up proportionately from T5 to T7.</DIV><p>Message Edited by Ixnay on <span class=date_text>08-30-2006</span> <span class=time_text>10:16 PM</span>

hellfire
08-31-2006, 09:26 AM
<DIV>yeah t5 preety much dominated anything in t6/7 except a few pieces.</DIV>

jago quicksilver
08-31-2006, 09:34 AM
yeah, this would be one instance where i wouldnt mind seeing recycled content. I have actually heard of the t5 contested at least getting revamped to be t7, but i dont remember from where, so the source may be unreliable. if any devs would like to post on this matter it would be much appreciated!

Feltrak
08-31-2006, 09:45 AM
<blockquote><hr>Ixnay wrote:<div></div> <div>I was talking to my friend Feltrak (who sometimes is a genius), and he suggested, hey, why not make all the T5 instances into T7 instances.</div> <div> </div> <div>And I thought wow, that sounds like the perfect idea.</div> <div> </div> <div>You don't have to make it so they can't be used by T5 players anymore.  Just add a click in option, so people can either click into "Level 40+" or "Level 60+" for each instance.</div> <div> </div> <div>The problem is, players in end game guilds like mine are struggling to keep interested in EQ2 over the next few months until EoF is released.  Having done every quest in game and beaten every currently beatable mob, we're bored, and many hardcore players I know have started picking up other games.</div> <div> </div> <div>Would this give us something to do, and would this get people logging on and excited about the game again immediately?  Yes, it would.  I believe as strongly as the sun will rise tomorrow that this would be a huge and immediate shot in the arm for this game.</div> <div> </div> <div>You don't need to change a thing, we all loved T5 instances.  All you need to do is scale everything up, including the loot.  I hope I can speak for raiders everywhere when I say, we loved T5 loot.</div> <div> </div> <div>Who out there wouldn't race home from work early to raid for a chance at a T7 cryptic metallic BP?  I would lol.  Man, there are so many items from T5 that would make so many people happy, and all you'd need to do is scale them up proportionately from T5 to T7.</div><p>Message Edited by Ixnay on <span class="date_text">08-30-2006</span> <span class="time_text">10:16 PM</span></p><hr></blockquote>Only sometimes? [expletive haxx0red by Raijinn]. I like the idea of going back and doing the T5 content. All of the contesteds and instances. IMO T5 had some unique and fun encounters. The loot was also much more imaginiative. For the most part, adding 20 levels and upping the potency of their special attacks would make most of the mobs doable and not too easy. Also, you could recreate the loot, just with stats on par with what we should be getting at this level. The only problem I see is that we'd be adding in too much loot per week. So we'd get full fabled even faster. Not that it took that long to get full fabled anyway.... However, this is just the thing the raiders need in order to stay interested in the game. Honestly, I don't want to farm these same instances for the next 3 months and hope that EoF is any good. And also when EoF comes out, we're STILL going to be farming these instances unless the loot REALLY gets an upgrade in EoF. But just think, you could recycle content and make people extremely happy at the same time. At the moment, NO ONE kills T5. Half the time the mobs are up, the other half the time, some level 70's mentored to some 60's and killed the mobs to get alt loot and status. The encounters in T5 were actually challenging and fun. Multiple contested would be up at the same time so it also made races more interesting. (Assuming guilds didn't kill the x4's with full raid forces during the day.) These encounters are being completely WASTED in their current state. Raise them by 20 levels, give them some better loot, and breathe new life into old, unused content. Please =D<div></div>

Ixnay
08-31-2006, 10:47 AM
<BR> <BLOCKQUOTE> <HR> Feltrak wrote:<BR><BR>The only problem I see is that we'd be adding in too much loot per week. So we'd get full fabled even faster. <BR> <BR> <HR> </BLOCKQUOTE> <P>Well, maybe not if they made the named in these encounters level 74, and really, really hard.</P> <P>Man that sounds like fun.<BR></P>

electricninjasex
08-31-2006, 11:30 AM
<div></div><div></div><div></div><div></div><div></div><div></div>That addresses a symptom, being lack of raid content.  The problem itself is that there are too many adventuring levels.  Every tier that gets lollygag tacked on instantly deprecates the prior game in full.  <b>Yay, look d00dz, we'll have level 80 bugs, snakes, and deer. W00T!!  And you'll have to work hard all over again to get new spells that do the exact same thing as the spells you have now!  W00T!!</b>Don't add anymore tiers.  Ever.  Grow the game horizontally instead of vertically.  Or I swear to god we'll be in this same predicament 8 months from now, with nothing to raid, woe is me woe is me.  What good will it be to evolve T5 into T7 when around the corner lurks T8?BTW T5 itemization was complete horse dung for mages.  Melee procs and procs that required getting cockslapped by an epic before they'd have a chance to go off.<p>Message Edited by electricninjasex on <span class=date_text>08-31-2006</span> <span class=time_text>03:42 AM</span>

SourChikn
08-31-2006, 11:44 AM
<div></div><div><blockquote><hr>Ixnay wrote:<div></div> <div>I was talking to my friend Feltrak (who sometimes is a genius), and he suggested, hey, why not make all the T5 instances into T7 instances.</div> <div> </div> <div>And I thought wow, that sounds like the perfect idea.</div> <div> </div> <div>You don't have to make it so they can't be used by T5 players anymore.  Just add a click in option, so people can either click into "Level 40+" or "Level 60+" for each instance.</div> <div> </div> <div>The problem is, players in end game guilds like mine are struggling to keep interested in EQ2 over the next few months until EoF is released.  Having done every quest in game and beaten every currently beatable mob, we're bored, and many hardcore players I know have started picking up other games.</div> <div> </div> <div>Would this give us something to do, and would this get people logging on and excited about the game again immediately?  Yes, it would.  I believe as strongly as the sun will rise tomorrow that this would be a huge and immediate shot in the arm for this game.</div> <div> </div> <div>You don't need to change a thing, we all loved T5 instances.  All you need to do is scale everything up, including the loot.  I hope I can speak for raiders everywhere when I say, we loved T5 loot.</div> <div> </div> <div>Who out there wouldn't race home from work early to raid for a chance at a T7 cryptic metallic BP?  I would lol.  Man, there are so many items from T5 that would make so many people happy, and all you'd need to do is scale them up proportionately from T5 to T7.</div><p>Message Edited by Ixnay on <span class="date_text">08-30-2006</span> <span class="time_text">10:16 PM</span></p><hr></blockquote>Just wanted to say.... a way to hold 6 beers at once.... brillant~! also bring back LDoNs with augs and missions that would be alot more fun than the same old instances over and over.... which alot of us tired of after a few times lol....think about it quested augs... status augs... drop-able augs the sky is the limit~!</div><p>Message Edited by SourChikn on <span class=date_text>08-31-2006</span> <span class=time_text>12:47 AM</span>

KrayzieK
08-31-2006, 12:57 PM
I would be just as happy if they would just bring back the "brutal" concept that we saw in acts of war.  All instances should have a "brutal" option available with a seperate lockout because in their current state no instance actually poses a challenge to a seasoned raiding guild and if they were to revamp them and make them harder and drop better loot we'd have a whole new level of progression and raiding would once again be extremely enjoyable.

MeridianR
08-31-2006, 04:48 PM
Another thing they could do, instead of having to redo loot (which let's face it would take longer then the time between now and EoF), would be to have the old T5 instances (which are scaled up to T7, so just more HP, higher damage range of specials, etc) hold some sort of key or flag (yes, yes I know) that is needed to progress into the new raid content in EoF.Throw together some quest or some requirement in which EVERY instance, contested, etc is needed to fully unlock EoF raid zones. (Kinda like the DT access quest, but make the new EoF access quests need 100% of the people in raid to have them done)Just an idea....I am bored at work this morning<div></div>

Feltrak
08-31-2006, 05:24 PM
<BR> <BLOCKQUOTE> <HR> MeridianR wrote:<BR>Another thing they could do, instead of having to redo loot (which let's face it would take longer then the time between now and EoF), would be to have the old T5 instances (which are scaled up to T7, so just more HP, higher damage range of specials, etc) hold some sort of key or flag (yes, yes I know) that is needed to progress into the new raid content in EoF.<BR><BR>Throw together some quest or some requirement in which EVERY instance, contested, etc is needed to fully unlock EoF raid zones. (Kinda like the DT access quest, but make the new EoF access quests need 100% of the people in raid to have them done)<BR><BR>Just an idea....I am bored at work this morning<BR> <BR> <HR> </BLOCKQUOTE><BR>I doubt we'll ever see another access quest requiring a contested raid mob.

MeridianR
08-31-2006, 05:25 PM
<div><blockquote><hr>Feltrak wrote:<div></div> <blockquote> <hr> MeridianR wrote:Another thing they could do, instead of having to redo loot (which let's face it would take longer then the time between now and EoF), would be to have the old T5 instances (which are scaled up to T7, so just more HP, higher damage range of specials, etc) hold some sort of key or flag (yes, yes I know) that is needed to progress into the new raid content in EoF.Throw together some quest or some requirement in which EVERY instance, contested, etc is needed to fully unlock EoF raid zones. (Kinda like the DT access quest, but make the new EoF access quests need 100% of the people in raid to have them done)Just an idea....I am bored at work this morning <div></div> <hr> </blockquote>I doubt we'll ever see another access quest requiring a contested raid mob.<hr></blockquote>Well see the thing with my idea (without the loot) should, and I stress should....make it so the contested wouldn't be camped because all the contested do is update a quest, not drop anything worthwhile.Yeah it's a reach I know <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></div>

Feltrak
08-31-2006, 05:30 PM
<DIV>Hmmmm... Did anyone actually NEED anything that dropped from harla dar? With the exception of maybe... mage pants?</DIV> <DIV> </DIV> <DIV>Some guilds would still block other guilds, even for instanced content like that. If Harla was contested I guarantee every raid guild would still race for her, even though her loot sucks balls.</DIV> <DIV> </DIV> <DIV>If killing solusek's fist means that Guild A keeps Guild B from getting into Instance Z, thus proving how much more uber leet Guild A is, they'll kill sol's fist every week.</DIV>

MeridianR
08-31-2006, 05:36 PM
<div><blockquote><hr>Feltrak wrote:<div>Hmmmm... Did anyone actually NEED anything that dropped from harla dar? With the exception of maybe... mage pants?</div> <div> </div> <div>Some guilds would still block other guilds, even for instanced content like that. If Harla was contested I guarantee every raid guild would still race for her, even though her loot sucks balls.</div> <div> </div> <div>If killing solusek's fist means that Guild A keeps Guild B from getting into Instance Z, thus proving how much more uber leet Guild A is, they'll kill sol's fist every week.</div><hr></blockquote>Well remember Harla being contested was in the beginning of T7 raiding, so lots of people still thought there were upgrades from her (before they actually knew better...lol)....so yeah people were going down for upgrades.Like I said it's a reach, but I don't think upgrading 20 + loot tables is gonna happen anytime soon.... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>

vinterskugge
08-31-2006, 07:22 PM
<DIV>I don't like this idea.  We had them on farm status then, so they definitely won't pose a challenge now.  Sure, they could change the encounters and make them tougher, but if you're going to do that you may as well make new raid zones from scratch.</DIV>

MeridianR
08-31-2006, 07:24 PM
Just add a huge Trauma AE called Wrath of .....err nvm that is what they did before..Yeah I am out of ideas....<div></div>

Sirlutt
08-31-2006, 07:38 PM
<div><blockquote><hr>Ixnay wrote:<div></div> <div>I was talking to my friend Feltrak (who sometimes is a genius), and he suggested, hey, why not make all the T5 instances into T7 instances.</div> <div> </div> <div>And I thought wow, that sounds like the perfect idea.</div> <div> </div> <div>You don't have to make it so they can't be used by T5 players anymore.  Just add a click in option, so people can either click into "Level 40+" or "Level 60+" for each instance.</div> <div> </div> <div>The problem is, players in end game guilds like mine are struggling to keep interested in EQ2 over the next few months until EoF is released.  Having done every quest in game and beaten every currently beatable mob, we're bored, and many hardcore players I know have started picking up other games.</div> <div> </div> <div>Would this give us something to do, and would this get people logging on and excited about the game again immediately?  Yes, it would.  I believe as strongly as the sun will rise tomorrow that this would be a huge and immediate shot in the arm for this game.</div> <div> </div> <div>You don't need to change a thing, we all loved T5 instances.  All you need to do is scale everything up, including the loot.  I hope I can speak for raiders everywhere when I say, we loved T5 loot.</div> <div> </div> <div>Who out there wouldn't race home from work early to raid for a chance at a T7 cryptic metallic BP?  I would lol.  Man, there are so many items from T5 that would make so many people happy, and all you'd need to do is scale them up proportionately from T5 to T7.</div><p>Message Edited by Ixnay on <span class="date_text">08-30-2006</span> <span class="time_text">10:16 PM</span></p><hr></blockquote>yep cool idea thats been suggested a few times.iit would take a bit on the itemisation level though I think.</div>

Ixnay
08-31-2006, 08:59 PM
<BR> <BLOCKQUOTE> <HR> Feltrak wrote:<BR> <DIV>Hmmmm... Did anyone actually NEED anything that dropped from harla dar? With the exception of maybe... mage pants?</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Dude not off Harla, but I NEEDED that Right Hand of The High Priestess with 1.0 delay off Pantrilla, I hit faster than Jet Li with that thing.  And I also NEEDED that Vraksakin Claw Club with the 4.0 delay off Vraksakin, that thing hits harder than Mr. T in an "A Team" rerun.</P> <P>But now that my needs have been met with regards to every item that can possibly drop in game at this time, I NEED some form of progression and activity to keep me playing for the next few months until EoF.</P> <P>BTW, mages don't need pants anyway.  I support pantless mages.</P>

Leawyn
08-31-2006, 09:40 PM
<BR> <BLOCKQUOTE> <HR> Ixnay wrote:<BR> <P>BTW, mages don't need pants anyway.  I support pantless mages.</P><BR> <HR> </BLOCKQUOTE> <P>You would.... :smileytongue:</P> <P>I think this would be a great idea. The instances were alot of fun in their time, and really i don't see that same level of "fun" in the current teir of raiding. Even if the loot doesn't change, I would do them again just for the fun factor.<BR></P>

Broomhilda
08-31-2006, 10:24 PM
<DIV>Overall a great idea Ixnay.  I like the "Brutal" concept proposed as well.  I remember playing Diablo and there were three levels one could choose that would determine how hard the game would be.  The hardest instance was  <EM>Hell Hell</EM>  which was indeed Hell to beat.</DIV> <DIV> </DIV> <DIV>But how about making brutals of the T6 instances?  I loved them really, can we say Shaman gear FTW????  :smileyvery-happy:</DIV> <DIV> </DIV>

Ixnay
08-31-2006, 10:32 PM
<BR> <BLOCKQUOTE> <HR> Broomhilda wrote:<BR> <DIV> </DIV> <DIV> </DIV> <DIV>But how about making brutals of the T6 instances?  I loved them really, can we say Shaman gear FTW????  :smileyvery-happy:</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>OMG, T6 instances scaled to T7 difficulty, with the same T7 loot = sell my clothes, I'm going to heaven <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>That would be the shaman nirvana at the top of all other holy places.<BR></P>

slyfer
09-01-2006, 12:10 AM
<BR> <BLOCKQUOTE> <HR> Ixnay wrote:<BR> <DIV>I was talking to my friend Feltrak (who sometimes is a genius), and he suggested, hey, why not make all the T5 instances into T7 instances.</DIV> <DIV> </DIV> <DIV>And I thought wow, that sounds like the perfect idea.</DIV> <DIV> </DIV> <DIV>You don't have to make it so they can't be used by T5 players anymore.  Just add a click in option, so people can either click into "Level 40+" or "Level 60+" for each instance.</DIV> <DIV> </DIV> <DIV>The problem is, players in end game guilds like mine are struggling to keep interested in EQ2 over the next few months until EoF is released.  Having done every quest in game and beaten every currently beatable mob, we're bored, and many hardcore players I know have started picking up other games.</DIV> <DIV> </DIV> <DIV>Would this give us something to do, and would this get people logging on and excited about the game again immediately?  Yes, it would.  I believe as strongly as the sun will rise tomorrow that this would be a huge and immediate shot in the arm for this game.</DIV> <DIV> </DIV> <DIV>You don't need to change a thing, we all loved T5 instances.  All you need to do is scale everything up, including the loot.  I hope I can speak for raiders everywhere when I say, we loved T5 loot.</DIV> <DIV> </DIV> <DIV>Who out there wouldn't race home from work early to raid for a chance at a T7 cryptic metallic BP?  I would lol.  Man, there are so many items from T5 that would make so many people happy, and all you'd need to do is scale them up proportionately from T5 to T7.</DIV> <P>Message Edited by Ixnay on <SPAN class=date_text>08-30-2006</SPAN> <SPAN class=time_text>10:16 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Greatest idea i've heard.</P> <P>T5 in my eyes was the height of this game. Everything else just went down.  </P> <P>I would so love to raid those zones again.  We don't want 1 or 2 long zones.  We want like 10 little zones.</P>

Emerix
09-01-2006, 12:35 AM
id kill for a t 7 cryptic metallic coat . . nuff said . best idea ive read for a while .

Fijjy
09-01-2006, 01:09 AM
<div><blockquote><hr>Ixnay wrote:<p>Dude not off Harla, but I NEEDED that Right Hand of The High Priestess with 1.0 delay off Pantrilla, I hit faster than Jet Li with that thing.  </p><hr></blockquote>I can't agree more.  With double attacks and 100% haste it's like wielding a [Removed for Content]' uzi.</div>

electricninjasex
09-01-2006, 01:13 AM
For all we know, the devs may have looked upon the Cryptic Metallic BP's as overkill (level 60 proc target cap anyone?), and might even have a big nerf planned for Et'sipe's Haubergeon of Undeath.  Or I betcha someone thinks about it every time they're sitting on the toilet.You want lots of short, short-lockout raid instances?  Are you ready for lots of weak chests to prevent the game being from being diluted with Fabled gear?<div></div>

The-Fourm-Pirate
09-01-2006, 01:18 AM
<DIV>I think matron should drop a chain BP with the haubergeon thing as a constant effect along with Cyrptic Metallic procs, that would fecking rule. Also she should drop a Valian bow that procs on melee weapons like it used to.</DIV>

Pins
09-01-2006, 01:23 AM
<blockquote><hr>electricninjasex wrote:For all we know, the devs may have looked upon the Cryptic Metallic BP's as overkill (level 60 proc target cap anyone?), and might even have a big nerf planned for Et'sipe's Haubergeon of Undeath.  Or I betcha someone thinks about it every time they're sitting on the toilet.You want lots of short, short-lockout raid instances?  Are you ready for lots of weak chests to prevent the game being from being diluted with Fabled gear?<div></div><hr></blockquote>Only the debuff portion is capped at Level 60. The damage portion still works on mobs above Level 60. And yes, I think every hardcore raider would prefer it if fabled was not as commonplace as it is right now.

Ixnay
09-01-2006, 02:14 AM
<BR> <BLOCKQUOTE> <HR> electricninjasex wrote:<BR>Are you ready for lots of weak chests to prevent the game being from being diluted with Fabled gear?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Yes!  I'm already used to weak chests that only very rarely drop something really nice!  I'm ready for some uber rare special items that are best in game and hard as hell to get!  I'm ready to raid 6 days a week again, instead of what we do now which is kill every T7 raid mob and encounter in game in just 3 days!</P> <P>Sign me up!</P>

KazzySoJaz
09-01-2006, 02:20 AM
<div><blockquote><hr>SourChikn wrote:<div></div>Just wanted to say.... a way to hold 6 beers at once.... brillant~! also bring back LDoNs with augs and missions<hr></blockquote>Sourchikn for PrezAmen man been saying this for a while now...The only way to grow a game such as eq2 horizontally compared to vertically.I think Ldon did wonders for EqLive, I know it made me enjoy the game 100% more than I was before Ldon, and this time around I Wont have to deal with stupid beastlords.</div>

electricninjasex
09-01-2006, 03:25 AM
<blockquote><hr>Ixnay wrote:<div></div><p>Yes!  I'm already used to weak chests that only very rarely drop something really nice!  I'm ready for some uber rare special items that are best in game and hard as hell to get!  I'm ready to raid 6 days a week again, instead of what we do now which is kill every T7 raid mob and encounter in game in just 3 days!</p> <p>Sign me up!</p><hr></blockquote>So, will you join me in the futile attempt to kill T8 in the womb so that the lands may be forever free of raid-less evenings?  Maybe that's why the gods left.

Macross_JR
09-01-2006, 03:36 PM
<div><blockquote><hr>electricninjasex wrote:For all we know, the devs may have looked upon the Cryptic Metallic BP's as overkill (level 60 proc target cap anyone?), and might even have a big nerf planned for Et'sipe's Haubergeon of Undeath.  Or I betcha someone thinks about it every time they're sitting on the toilet.You want lots of short, short-lockout raid instances?  Are you ready for lots of weak chests to prevent the game being from being diluted with Fabled gear?<div></div><hr></blockquote>How would it get diluted with fabled gear? instead of the longer zones with numerous names in it we have numerous zones with one name in it.  so it evens itself out.</div>

ashla
09-01-2006, 05:35 PM
<DIV>it would be nice to have a mix of short zones, can run them nightly (18 hour lockout) and a few longer raid zones for the weekend nights (with a 6 day lockout).  I really liked the tier 5 setup myself, and would enjoy doing them or a similar setup again</DIV> <DIV> </DIV> <DIV>Ashleah the lvl 70  dirge on Oasis</DIV>

Wabit
09-01-2006, 09:10 PM
<DIV>all the zones are on a standard timer now, the old 18 lockout ones are now a 4 day lockout...  k'dal, SotL, prizzy1 raids are 6 days...</DIV> <DIV> </DIV> <DIV>i really like the idea, it would add a 4th day of t7 raids for us...</DIV>

Krontak
09-01-2006, 09:23 PM
<P>Throw in T7 contested all over the lands on random timers.  I'd love to come out the Qeynos gate one day and see a mammoth pair of dragons, think Pedastal of sky type, with a huge pile of dead t2 people trying to get a close look with some crazy aggro range and let em roam alot.  It would feel more like your saving the land from whatever. </P> <P>Maybe even invent some new contested encounters, say like 6, x4 T7 Giants have invaded Thundering Steps, once the final t7 x4 giant is defeated, some HUGE monstrosity spawns and goes on a rampage through the lands, zone wide.  Now that would be crazy as heck lol.</P> <P>So, I vote, more contested all over.  Seems to be more exciting for alot of folks than mosts instances for the most part. </P> <P>I'd rather see say, 20 t7 x4 contested added rather than another adventure pack to be honest but that's just me.  In fact, how about SOE have a contest.  Let us all submit what we'd like to see for contested out in the lands, and pick and choose from our submissions.  There's some creative minds that play this game and I'm sure the feedback you'd get from a contest like this would be beyond your wildest dreams.  Would make for some great content.  Anyways, I just woke up now!  <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P>

Callidi
09-01-2006, 09:40 PM
<DIV> <P>I can't believe people are bored.  I mean who doesn't love beating the same zones over and over again each week.  Who doesn't love all the chances to get such original loot.  I think you all are mad... crazy I tell you.  </P> <P>Progression, bah what fun is that <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>All jokes aside lets just all pray that EoF has a ton to raid or you will see a HUGE chuck of people leave yet again.....</P></DIV>

quamdar
09-02-2006, 09:54 AM
i really hope they go back to a more T5 type approach with a bunch of small instances, one or two big ones (but ones that don't drop 10+ pieces of crap fabled), then like 5+ X4 contested and 8+ X2 contested in EoF(i would like to log on every day knowing a contested is up or atleast could pop instead of knowing we won't get one for 3 days or whatever).  OMG that would kick so much [expletive haxx0red by Raijinn].  just whatever you do don't put in a bunch of low level contested mobs in EoF and if you already did scale them up to T7 lol.<div></div>

MexStrat
09-02-2006, 06:31 PM
<div><blockquote><hr>Krontak wrote:<div></div> <p>Throw in T7 contested all over the lands on random timers.  I'd love to come out the Qeynos gate one day and see a mammoth pair of dragons, think Pedastal of sky type, with a huge pile of dead t2 people trying to get a close look with some crazy aggro range and let em roam alot.  It would feel more like your saving the land from whatever. </p> <p>Maybe even invent some new contested encounters, say like 6, x4 T7 Giants have invaded Thundering Steps, once the final t7 x4 giant is defeated, some HUGE monstrosity spawns and goes on a rampage through the lands, zone wide.  Now that would be crazy as heck lol.</p> <p>So, I vote, more contested all over.  Seems to be more exciting for alot of folks than mosts instances for the most part. </p> <p>I'd rather see say, 20 t7 x4 contested added rather than another adventure pack to be honest but that's just me.  In fact, how about SOE have a contest.  Let us all submit what we'd like to see for contested out in the lands, and pick and choose from our submissions.  There's some creative minds that play this game and I'm sure the feedback you'd get from a contest like this would be beyond your wildest dreams.  Would make for some great content.  Anyways, I just woke up now!  <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><hr></blockquote>I love the idea of t7 contested.  that can be scaled to the highest tier currently in the game.  that spawn anywhere in the game.   I say if i was a frickin' dragon.  i wouldn't care that my lunch was only level 23.   I firmly believe that it would be the greastest sight ever to see the high end guilds running to a lowbie zone such as Commonlands.   After some level 20 toon just shouted in some global chat.   'I just got ate by a level 74x4 in commonlands'   As a raider i trully understand the frustration of the lack of exciting content.   But i also feel SOE needs to continue to expand on the adventurer, role-player, quester side of the game as well.   I feel the last few added pieces of content were really focused on the later group of players.  Now it is time to hit the raiders with an abundance of stuff.  things that trully can't be explored and finished in one trip through.   And being that i was not a raider during the hay-days of T5,  I would like to see a return of off multiple contesteds,  I would love to see 7-10 contesteds at that high end tier.  this would open the potential of a contested spawning on anyday.  This would also open up the potential of 2 or more major contested mobs spawning at the same time.    I want to bear witness to that chaos.</div>

Lairdragna
09-03-2006, 10:03 PM
I've long been a proponent of high level epics spawning radomnly throughout the world.  Of course for me it wasn't to give raiders more to do, it was to combat farmers.  All those little bots running around with macro programs harvesting and hunting nameds... Poof, all dead.<div></div>

nikitta28
09-04-2006, 04:24 AM
Exact same encounters but hit harder? That would be a whole 1% harder. Terrible idea. You know all the strats on them anyway.It sucks that there is no content to do atm, but we can all play wow until EoF comes out, thats what everyone else is doing.<div></div>

Graton
09-04-2006, 04:52 AM
<blockquote><hr>Broomhilda wrote:<div>Overall a great idea Ixnay.  I like the "Brutal" concept proposed as well.  I remember playing Diablo and there were three levels one could choose that would determine how hard the game would be.  The hardest instance was  <em>Hell Hell</em>  which was indeed Hell to beat.</div> <div> </div> <div>But how about making brutals of the T6 instances?  I loved them really, can we say Shaman gear FTW????  :smileyvery-happy:</div> <div> </div><hr></blockquote>i'd sooner jab bamboo shoots under my fingernails then raid a brutal t7 version of Poet's Palace the Return: Brutal Acts of Tedious Trash Clearing<div></div>

Pins
09-04-2006, 06:11 AM
<blockquote><hr>nikitta28 wrote:Exact same encounters but hit harder? That would be a whole 1% harder. Terrible idea. You know all the strats on them anyway.It sucks that there is no content to do atm, but we can all play wow until EoF comes out, thats what everyone else is doing.<div></div><hr></blockquote>So we know the strats, but it'd be something to do. I'm sorry, but I play EQ2, I don't play WoW. I'd like more content in EQ2, not have to play some other game as well to get enough content to fill my week.Btw, just because we know the strats, doesn't mean we might get unlucky on them anyway. It's about executing the strat, not about knowing the strat already. I mean BAoW for T7 would rock.

MeridianR
09-05-2006, 05:04 PM
<div><blockquote><hr>Pinski wrote:<blockquote><hr>nikitta28 wrote:Exact same encounters but hit harder? That would be a whole 1% harder. Terrible idea. You know all the strats on them anyway.It sucks that there is no content to do atm, but we can all play wow until EoF comes out, thats what everyone else is doing.<div></div><hr></blockquote>So we know the strats, but it'd be something to do. I'm sorry, but I play EQ2, I don't play WoW. I'd like more content in EQ2, not have to play some other game as well to get enough content to fill my week.Btw, just because we know the strats, doesn't mean we might get unlucky on them anyway. It's about executing the strat, not about knowing the strat already. I mean BAoW for T7 would rock.<hr></blockquote>Just give us something please, seriously unless SoE wants the hardcore crowd to leave (which is a distinct possibility I guess), how many more weeks can we go with the same tired [expletive haxx0red by Raijinn] content already...Being able to clear every instance without dying, and single pulling every contested (with doing Hurricanus with 14 people....a couple were on 2 toons, for a total of 17) is becoming a serious bore.  /whineOff</div>