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Sirjohn
08-15-2006, 03:23 PM
<DIV>Went to Labs last evening, we were all doing markedly less DPS (about 300 per person across the board).  It seemed to correct itself when we got past the Corsolander.  We separated Vyemm and Alzid and prepared for the long fight to kill Alzid as we had done before, except this time Alzid continued healing even when we ran him out of power.  We had to evac, left us shaking our heads.  Anyone else see anything different in Labs after recent patches?</DIV>

Akacia
08-15-2006, 03:44 PM
just let alzid reset after one fight pull him again watch him die and the zone is fine

Hun
08-15-2006, 04:07 PM
Just kill Vyemm first and Alzid won't heal hisself...<div></div>

Ellrin
08-15-2006, 05:50 PM
<BR> <BLOCKQUOTE> <HR> Hunte wrote:<BR>Just kill Vyemm first and Alzid won't heal hisself...<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Not entirely true.</P> <P>He can bug out and heal himself even if you pull and kill Vyemm first, i know we've had it happen to us (admitedly only once). You just have to make sure if this happens that you dont let him get to 13% health he needs to jump from 14% to 12% and then hell go all the way to death.</P>

Woz
08-15-2006, 06:23 PM
Sweet another thread about labs!

Sadaen
08-15-2006, 07:45 PM
<P>Did full labs run on Sunday. Nothing is different. If you wanna fight Alzid first you are going to sometimes run in to problems.</P> <P> </P> <P>His buff for the love of god says he will not die while his master still lives. If this isnt an idication to kill him after Vyemn I dont know what is.</P> <P> </P> <P>Maybe like Villucide it should flash in red (like when he changes stances), YOU are doing this wrong! Please dont post about it on the boards....</P>

Woz
08-15-2006, 07:50 PM
lol

Sirjohn
08-15-2006, 08:11 PM
<P>Thanks for the feedback all (except for Sadaen).</P> <P>Sadaen, for future reference, a lot more folks will care about what you say when you can avoid being sarcastic and directing people what they should/should not post here.  </P> <P>Let the /troll flames begin lol</P>

Pins
08-15-2006, 08:14 PM
I'll keep it simple:Alzid has a buff that heals him unless Vyemm is dead. Kill Vyemm before you kill Alzid, and there will be no problems. If you can't figure that out, you shouldn't be raiding.

AlexT
08-15-2006, 08:43 PM
<DIV>What i don't get is why ppl who split them seem to kill prime first ? .  If you are splitting them kill Vyemm first dosn't change how difficult it is except prime is easier as he won't heal ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Failing that you could always just kill both at once.... </DIV>

Sirjohn
08-15-2006, 08:47 PM
<DIV>We are still working on a good strategy to kill Vyemm (good meaning we survive lol).  Last time in we split them to see if the rumors of being able to kill prime first were true; and they were.  However if this is due to a bug, we will go back to working on Vyemm first.  At least we keep Vyemm well fed :smileyvery-happy:</DIV><p>Message Edited by Sirjohn on <span class=date_text>08-15-2006</span> <span class=time_text>09:48 AM</span>

Caetrel
08-15-2006, 09:11 PM
I know Prime can be buggy but for the last few months this has worked without a problem: Kill Vyemm first. Do not loot his box.  You can open it, just don't despawn it. Kill Prime near his spawn point. <div></div>

IA~CHAOS
08-15-2006, 09:45 PM
<DIV><BR> <BLOCKQUOTE> <HR> Caetrel wrote:<BR>I know Prime can be buggy but for the last few months this has worked without a problem:<BR><BR>Kill Vyemm first.<BR><BR>Do not loot his box.  You can open it, just don't despawn it.<BR><BR>Kill Prime near his spawn point.<BR><BR><BR><BR><BR> <BR> <HR> </BLOCKQUOTE>Exactly!  We looted the box before, he couldnt die, even with 7ppl burning at over 1k dps.  We are a dps leaning guild, we roll with 3 healers for that zone, but if we kill vyemm first, and dont loot, then kill alzid, all is well :0  But that our way, havent really tried to bug primer!<BR></DIV>

Renvhoek
08-16-2006, 12:25 AM
I think there were 1 or 2 times where our guild killed vyemm first then Alzid wasn't able to be killed. He'd auto heal to 30% or something once he hit 13%. It's been a good while since this bugged for us though, it possibly was fixed. <div></div>

Llewrend
08-16-2006, 12:42 AM
<BR> <BLOCKQUOTE> <HR> Caetrel wrote:<BR>I know Prime can be buggy but for the last few months this has worked without a problem:<BR><BR>Kill Vyemm first.<BR><BR>Do not loot his box.  You can open it, just don't despawn it.<BR><BR>Kill Prime near his spawn point.<BR><BR> <HR> </BLOCKQUOTE>Alzid has never bugged for us and we loot his chest after the kill/before we pwn Alzid.<BR>

FightGame
08-16-2006, 02:44 AM
<BR> <BLOCKQUOTE> <HR> IA~CHAOS wrote:<BR> <DIV><BR> <BLOCKQUOTE> <DIV>we roll with 3 healers for that zone<BR></DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE></DIV></BLOCKQUOTE> <P><BR> </P> <P>I'd really, really like to see that.</P> <P> </P> <P> </P>

Kyriel
08-16-2006, 06:39 AM
<BR> <BLOCKQUOTE> <HR> FightGame wrote:<BR> <BR> <BLOCKQUOTE> <HR> IA~CHAOS wrote:<BR> <DIV><BR> <BLOCKQUOTE> <DIV>we roll with 3 healers for that zone<BR></DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE></DIV></BLOCKQUOTE> <P><BR> </P> <P>I'd really, really like to see that.</P> <P> </P> <P> </P><BR> <HR> </BLOCKQUOTE><BR>:smileyvery-happy:

Mantua1
08-16-2006, 02:04 PM
<P>We just did labs on Sunday - LV dead first (got him to less then 1% on the first pull when the LD monster took over and 2 of our 5 healers went LD)</P> <P>2nd pull pathing issue.</P> <P>3rd pull - dead</P> <P>AZP - killed on the first pull. Can be done with seperating them or tanking them both together. Did not seem to bug or anything for us.</P><p>Message Edited by Mantua1 on <span class=date_text>08-16-2006</span> <span class=time_text>06:05 AM</span>

Sirjohn
08-16-2006, 03:26 PM
Thanks for all the great advice; our lockout expires Monday so we will be headed back in to try again.  Will let you know if we survive it lol!