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View Full Version : Nek Castle - take 3


Elk
08-12-2006, 03:57 AM
While the architecture and layout of this zone is somewhat of an acquired taste...I personally like it.That having been said - I have to admit my dissappointment with the complete lack of support leading groups to the boss encounter...sure we had zero trouble clearing the zone though the doll room gave with five groups of four dolls that each hit for 500-800 and had four million hp's each was difficult and we were unable to complete the clearing in the three minutes alotted but other than that it was a cake walk...Would have been nice to see some actualy named mobs though - and whats with the ring event spawning the golem of time wastage?The library of ever-spawning books was laughable and the book of sunder which gave no correct replied regardless of the path you selected was less than exciting...the book ultimately sending us to the ghost was interesting though - had the ghost actually performed some action, or become attackable or danced a jig...anything but spamming us with his words of ghostly wisdom would have been a marked improvement.This zone has officially been labeled, 'Working as intended' and will remain so until the intention is to have a functional zone that creates encounters difficult enough for the hardiest of adventurers.-LK

dragontamer619
08-12-2006, 05:10 AM
<DIV>call me crazy but if happen across the Lore forums you'll find that the zone was pretty much there to expand on the Lore behind Everling.  If you have obtained the Idol of Everling from a hidden quest, then the zone would make more sense.</DIV>