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View Full Version : Nek 3.....thoughts


InsomniaVenom
08-10-2006, 12:44 AM
<DIV>Huge disapointment, there was no level of difficulty at 70, itemization was very poor & there was no climax.</DIV> <DIV> </DIV> <DIV>"Hail Everling"</DIV> <DIV> </DIV> <DIV>Thanks for the house item....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Mobs should start at 69 upon zone in & progressively get harder to about level 74. Needs an "end boss" of atleast 74 with moderate difficulty.</DIV> <DIV> </DIV> <DIV>When Nek2 came out, it was hard & it was sweet as hell. The 2 million hp trash mobs sucked, but it was a great zone, Nek 3, doesnt even come close to living up as a triqule.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Anyone else agree?  Or disagree?</DIV><p>Message Edited by InsomniaVenom on <span class=date_text>08-09-2006</span> <span class=time_text>01:46 PM</span>

Dragonsviperz
08-10-2006, 12:47 AM
<P>Yea. I thought this zone was going to be almost like Nek 2, but it did come as a big dissapointment. It was a nice try though inserting a new zone into the game though. </P> <P>But, I did like how the harvestable "?"'s spawned mobs. Thats actually a funny trick, as well as the certain traps that did damage, and certain affects. I loved the one trap that made you like the size of a matchbox car. </P> <P> </P>

InsomniaVenom
08-10-2006, 12:49 AM
<P>Anvil FTW!</P> <P> </P> <P>I kept running underneath it in between fights so I could fight as a little guy, you see the ups you have when your mini tho? Like Mike pumped his air nikes way up.</P> <P> </P> <P>The ? & the traps were the best part of the zone, which disapoints me to be able to say that.</P><p>Message Edited by InsomniaVenom on <span class=date_text>08-09-2006</span> <span class=time_text>01:49 PM</span>

GurgGuardianLord
08-10-2006, 12:54 AM
<DIV>No CLIMAX?!??!?!?!</DIV> <DIV> </DIV> <DIV>I hate being led to that point and then getting dissapointed.</DIV> <DIV> </DIV> <DIV>Im upset to hear the items suck, I was looking forward to Nizara again hahaha.</DIV> <DIV> </DIV> <DIV>sigh, Oh well, I got a group planned once I get of work anyway.</DIV>

Brailyn
08-10-2006, 01:02 AM
<P>It was alright. I think it would have been better if there was more "Named" with itemization.</P> <P>I mostly agree with the OP. Throw a lockout timer on it also, with more items.</P>

HomeChicken
08-10-2006, 01:04 AM
<DIV>yah i have been looking forward to this since i heard about it, went in and beat it, and can say im 100% disapointed, the loot i have seen is meh, but its not even about the loot so much, collection quests are the most exciting thing to do in there, we only saw two named from start to finish, and either we are doing something completely wrong with the stuff like the book of sunder and whatnot, or there is hints at stuff in there that leads nowhere</DIV> <DIV> </DIV>

devir
08-10-2006, 01:17 AM
def dissapointed on the itemization and lack of content for a really really cool zone, one of my fav's from the past, but... cant complain about two lvl 70 masters for a short run. <div></div>

Nib
08-10-2006, 01:19 AM
Terrible. No named or  items worth mentioning, no difficulty -- can we throw it back? <div></div>

Wayoff
08-10-2006, 01:27 AM
Stein of Everling Lord dropped for one of my guild mates Easily replaces claymore shield for mages...and so easy to get *sigh*

Akacia
08-10-2006, 01:33 AM
<DIV>Well we had quite a few named on track we never found i guess.....</DIV> <DIV> </DIV> <DIV>Cauldron of Al'Kabor is one I remember and Army of somethign of other which we never came across.</DIV> <DIV> </DIV> <DIV>Was extremely lame the difficulty of this zone in regards to the named mobs, we did get a Master chest to get a legendary ok item and a master spell level 70.</DIV> <DIV> </DIV> <DIV>We did not get behind the door that attacks you? If you even can..... We did not get the Melanie Everling thign done either since we clicked a few grups of the dolls together thinking the timer was get them all to the bed ASAP not click one they aggro.</DIV> <DIV> </DIV> <DIV>I couldn't believe what a joke the end was killing those extremely easy mobs to get a dumb house item.</DIV> <DIV> </DIV> <DIV>They better open fearplane sooner then later this won't keep anyone busy for more then a day or two</DIV> <DIV> </DIV> <DIV> </DIV>

Pins
08-10-2006, 01:33 AM
<BR> <BLOCKQUOTE> <HR> Avatare wrote:<BR>Stein of Everling Lord dropped for one of my guild mates<BR><BR>Easily replaces claymore shield for mages...and so easy to get *sigh*<BR> <HR> </BLOCKQUOTE><BR>What's the proc on it?

Wayoff
08-10-2006, 01:38 AM
Legendary, didn't show up on guild events either 30wis 30int 120hp 120mana it's another manastone (doesn't share timers)<p>Message Edited by Avatare on <span class="date_text">08-09-2006</span> <span class="time_text">02:39 PM</span></p><p>Message Edited by Avatare on <span class=date_text>08-09-2006</span> <span class=time_text>02:40 PM</span>

Nib
08-10-2006, 01:39 AM
<div><blockquote><hr>Akacia wrote:<div>Well we had quite a few named on track we never found i guess.....</div> <div> </div> <div>Cauldron of Al'Kabor is one I remember and Army of somethign of other which we never came across.</div> <div> </div> <div>Was extremely lame the difficulty of this zone in regards to the named mobs, we did get a Master chest to get a legendary ok item and a master spell level 70.</div> <div> </div> <div>We did not get behind the door that attacks you? If you even can..... We did not get the Melanie Everling thign done either since we clicked a few grups of the dolls together thinking the timer was get them all to the bed ASAP not click one they aggro.</div> <div> </div> <div>I couldn't believe what a joke the end was killing those extremely easy mobs to get a dumb house item.</div> <div> </div> <div>They better open fearplane sooner then later this won't keep anyone busy for more then a day or two</div> <div> </div> <div> </div><hr></blockquote>Those were NPCs in the back of the book room (Cauldron, etc.) --  they didn't do anything as far as we could figure out.  We didn't get past the door that attacks you. And the last group of thugs gave us a 70 Fury master.</div>

HomeChicken
08-10-2006, 01:50 AM
<DIV>the proc on that item is on clicky it increases your health / power by 2%...</DIV> <DIV>sweeeeeeeeet</DIV> <DIV>/end sarcasm</DIV>

Pins
08-10-2006, 01:51 AM
<BR> <BLOCKQUOTE> <HR> HomeChicken wrote:<BR> <DIV>the proc on that item is on clicky it increases your health / power by 2%...</DIV> <DIV>sweeeeeeeeet</DIV> <DIV>/end sarcasm</DIV><BR> <HR> </BLOCKQUOTE><BR>wow, that on an hour recast too i bet? if so, yaaah.

HomeChicken
08-10-2006, 01:54 AM
<P>id guess like a 2h recast... they just need to add like regen 2 or FT 1 on it to make it as uber as it should be tho</P> <P> </P>

Fahrenheig
08-10-2006, 02:36 AM
<div></div><div></div>wow what trash.  Named are all stupid easy, limitless trash with stupid hp, loot is rediculously crappy grats on the zone heres your pos house items.  To add to the uberness of today, evil alignments fear quest gives us a sweet % chance when hit for a super fear proc while good alignment get a 500hp buff....gg soe gg<p><span class="time_text"></span></p><p>Message Edited by Fahrenheight on <span class=date_text>08-09-2006</span> <span class=time_text>03:38 PM</span>

Wabit
08-10-2006, 02:47 AM
<DIV>waist of time...  like 2 named, and a trash x2 golem...  i don't see myself doing this zone anytime soon unless its to pickup the last 2 pages or the last ? i need for those quests...</DIV>

Lornick
08-10-2006, 03:27 AM
<P>I like the zone.  It's right about in line with the difficulty I would expect.  Harder then HoF but easier then Nizara.  We didn't finish the zone since I had to go to work, but I had a blast up till the time I had to go.  When I left the group was just past a weird encounter where two sets of npc's were fighting each other and our group was fighting the winner and the npc's seemed to evac on us after we killed one of the group.  Up till that point there really weren't any named, but there was alot of interesting stuff on track.</P> <P>If you felt this zone was "too easy" then it probably wasn't designed with you in mind.  The zone is pretty challenging if your not decked out in fabled gear.  The traps were alot of fun and creative.  I felt alot more of the things I loved about the original nek castle in this zone as opposed to Nek the return.  Like the non-aggro ghost periodically beckoning the players deeper into the zone and the various bits of lore scattered throughout the dungeon.  Nek 2.0 felt just hack and slash.  Frankly I don't know what you guys are talking about difficulty wise... Nek 2.0 wasn't very tough even when it was first released.  I don't recall dieing much if at all in that zone, but Nek 3.0 gave us some difficulty at points.  Some of that was self inflicted since we didn't know about the various trigger spawns.  Anyway, I'm rambling at this point.  I liked the zone.  If your not in an uber guild and your looking for a doable challenge at level 70 then this is a good zone.</P>

Fistantantilus
08-10-2006, 03:42 AM
well true it was not very hard but I actually enjoyed the run alot.also the stuff was not something I would use (although I got the whip cuz whips are great stuff). plus the gardener gaunts would have been great for my warden. pity they were no drop :panyways overall a fun zone at least for me. Plus the new item collection and the 2 books collections i found.. more reasons for me to go back to that place again <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>

kenji
08-10-2006, 05:16 AM
before any nerf, the whip now can proc a root that work on epic.

shadowscale
08-10-2006, 06:34 AM
is there a zone out? i cant seem to find one

Nib
08-10-2006, 07:17 AM
<div><blockquote><hr>shadowscale wrote:<div></div>is there a zone out? i cant seem to find one<hr></blockquote>No</div>

Henladar Bloodheart ~
08-10-2006, 07:35 AM
<DIV>Ya thought it was lame as hell... just to be safe being it the first time thru we brought in 2 healers and a coercer not knowing what to expect... way to easy.</DIV> <DIV> </DIV> <DIV>group was zerker assassin swash templar warden coercer just to let ya know</DIV> <DIV> </DIV> <DIV>we got 2 named... 2 legend loot that sucks</DIV> <DIV> </DIV> <DIV>one friend tho got 2 rare masters tho... Savage Bruising (i think... its a 70 bruiser spell)  and some other one that was rare... is only reason id go back heh.</DIV>

Ragin_Goblin
08-10-2006, 08:18 AM
<P>We got the whip, a pair of legendary gloves that were a little better than mastercrafted and Sonic Boom master 1. Was worth it for the 1 master spell that our coercer actually needed.</P> <P> </P> <P>Gardawg 70 monk</P>

Snarks
08-10-2006, 08:21 AM
fairly sure you can zone to nektulos from the courtyard when you reach itI really liked the idea that you were working backwards through the zone.. the ? spawning mobs, the book quest, the other traps were a total blast. I really liked the book at the end also. I usually dont really care about that stuff.Way too many books in the library for nothing being in there... the doll-on-bed event breaks too easily.. itemization / named placement / fun of the zone is not even remotely close to nekropos 2.0*shrug* I guess nek2 had us all spoiled, but I see now I took zones like that for granted. Oh, the jailer boss was unique and fun, zero difficulty (like everything) but creative nonetheless<div></div>

Snarks
08-10-2006, 08:21 AM
and for the record I think pretty much anything 'replaces' the claymore shield for mages. just saying.<div></div>

Cowdenic
08-10-2006, 08:34 AM
I hoped and expected so much more. This zone needs more names, more loot, more challenge.

Ragin_Goblin
08-10-2006, 08:35 AM
<P>So has anyone figured out the Rune of Sunder hints and what the book/cauldron/tinmizer thing do, or are they just time sinks? I know I wasted an hour running around in there solo after it was cleared trying to see if we missed something lol.</P> <P>The tinmizer thing had a zkr buff on it like it was a mob, but would never aggro for us. We also had 2 chunks of crumbling wall mobs down close to the courtyard that would never aggro too.</P> <P>Those that actually completed the quest from the everling sister without it bugging. Was the reward in the chest worth it?</P> <P>Gardawg 70 Monk</P>

Late
08-10-2006, 09:15 AM
<div><blockquote><hr>shadowscale wrote:<div></div>is there a zone out? i cant seem to find one<hr></blockquote>Yes..finish the zone to the point you hail Everling. Walk over to the front door and zone out to Nek forest. </div>

Iseabeil
08-10-2006, 09:37 AM
<DIV>The zone could have been alot better if the challenge wasnt PP:R heroic in my view. Sure, HP based encounters has their place like any other sort, but when its taken to the extreme and added to pretty much all mobs it tends to make it boring. I loved the traps, even tho it did irk me I could only disarm them temporarily... Im a bloody rogue, Im supposed to be the mistress of disarming! </DIV> <DIV>The loot was kinda meh, I kinda fancy the whip anyways, with a name like that, it makes me feel like a domimousetrix *grins*</DIV> <DIV>I would think the quest from the book is broken tho, I got the conversation wrong and it wouldnt speak to me again, yet hailing Everling gave me both book and totem as 'reward', wich I really didnt earn.</DIV> <DIV>Im hoping that this zone isnt finished yet, it doesnt have to be same difficulty as Nizara, but it seems wrong that a zone that has so much promise (traps, tossing tank in jail etc) for a heroic zone is left with so onesided encounters.</DIV> <DIV> </DIV> <DIV> </DIV>

FEFalc
08-10-2006, 10:06 AM
personally I was disappointed,  I loved the traps and the zone design, what bugged me was the time and cost (from repairs) that it takes to complete the zone vs the number of names (2) and the overall lack of loot.<div></div>

onimarox
08-10-2006, 10:24 AM
<P>I was very disapointed with this zone, I was expecting close to Nizara but not quite there type of a challange. Leaving the zone semi scaled down for the "non-best geared // qualified to be in the zone " people to explore the content. Nek 2 during its time was much more of a challange then this zone. This zone really reminds me of Poets Palace type zone for T7. However there was some great creativity with some of the encounters and the zone traps. Spikes comming out of the ground and doors, ?'s spawning mobs, Hammers that took a good portion of your life and shrunk you down. </P> <P>The loot // itemization of this zone is horable. So far i have only seen 2 good things come out of the zone, a master spell and a spiffy waist item that adds 5 to all tradeskilling skills. The saves on some of the loot were decent but it would be to much of a cut in gear if you switched it out with normal gear for various encounters. </P> <P>Dont get me wrong here i LOVE IT WHEN WE GET MORE CONTENT!!!!!! I just wish that more time was taken to evaluate loot // difficulty // over all experance of this zone. </P>

RyanTSi
08-10-2006, 10:52 AM
i was expecting this to be really hard i even baught a bunch of rep kits before going in, but it turns out it was really easy i didnt die once or even come close to dying....i thought the zone was fun with all the traps and stuff but i kept saying i cant wait to get to the names...but there barely was any names and crap loot....once we finished the zone, we ended up running around the entire zone looking for more cause it didnt seem it should be the end.

Schmoogles
08-10-2006, 10:55 AM
<DIV>I have always been a fan of the Nek Castles 1.0 and 2.0.  This one was a little disappointing but overall I liked it.  I think the main reason I was unhappy with this zone was not because it was easy and we had a monk tank it the first time.  It was because I didn't get to slaughter a lot of the Everling family. That was always my favorite part about each Nek Castle was you got to kill a bunch of Everlings.  This time you hailed a everling for your house reward and a book to read.  My favorite part about this zone was seeing Esar get stomped on and was 30x smaller then me.  I went Screen Shot crazy for a few pictures there. </DIV>

Dessellion4
08-10-2006, 11:08 AM
<P>We tried this last night.  Pretty much the same as many here.  Died a lot, lost my armour, great effects, crap loot (epicx2 golem doesn't even drop body loot?).</P> <P>Thing that really sucked though was a major pathing bug.  After about three hours we all died in the library, revived to zone-in room only to find that some of the books followed us.  So with no armour every time we revived we died again in about 3 seconds.  The books never lost interest and returned to the library, they just waited.  No time to run or buff or fight, just die.  Tried /quit to character select, even played another alt for half an hour.  Returned to Nek and .... died again.  Went to bed in disgust after bugging.</P> <P>Luckily this morning zoned in to Nek Forest so something seems to have reset it.  I was all prepared to have to petition to get myself moved out of the instance.</P> <P>Ocasia - Conjuror of Crushbone</P>

Miroh
08-10-2006, 11:16 AM
  <b><i><font color="#ff0000">Dunno if anyone mentioned this but I did the collections from there and one was 70 and the other one was lvl 10 (The pages)  Now for a guildie it was lvl 20.....whats up with the low lvls?</font></i></b><div></div>

KillerDackel
08-10-2006, 11:21 AM
<P>iss there an access quest or how to zone in?</P> <P> </P> <P>i am on german server...</P> <P>when clicking on door just normal NEK and Nec Return appears to choose ..not nec3</P> <P>if i need access qeust where do i get this one? grmbl :p</P> <P> </P> <P>thx</P> <P> </P>

Dragonsviperz
08-10-2006, 11:45 AM
Nope. My group entered from a crypt entrance from the back of the castle. Well, more behind the actual castle.

Devizi
08-10-2006, 11:48 AM
Thanks for the heads up everyone!  Now I know to not even bother.<span>:smileyvery-happy:</span> <div></div>

Fistantantilus
08-10-2006, 12:41 PM
<div></div>I think the golem x 2 is bugged. It became aggro whilst a goo was still not activated . It dropped nothing of  course. Then we killed the last goo and the small pieces went in the center where the golem was supposed to be. I think he should not be aggro without all the goos merging with him.Also the dolls quest. We failed it and I cannot go back for another 5h now to try it. Anyone finished that ? Btw the artifacts collection is level 70 for me and the books collections are level 20 both. Actually I cannot wait to go back to find more nihil crystals and get stomped :pEdit : this nektropos instance must be the continuation of that lore quest about 3 months ago, the one mentioned in the lore forums. Since I had done it before entering the castle and already had the statue, I only received the book from Everling.P.S The gate to the plane of fear in feerrott brought back fond memories. It is not opened yet but man... Raids in Plane of Fear will be back. wuwu<div></div><p>Message Edited by Fistantantilus on <span class=date_text>08-10-2006</span> <span class=time_text>01:52 AM</span>

dparker7
08-10-2006, 12:47 PM
<DIV>As others have said, the biggest problem was the hp of the trash mobs and the length of time between entering the zone and finding a name.  And the nameds that were found were easier encounters then the ? traps.  </DIV> <DIV> </DIV> <DIV>Plus, it seems unrealistic to finish that timed quest without knowing what you need to do ahead of time, and you only get 1 shot per run.  Until I know what the reward for that quest is, I doubt I'll waste my time going in there again.</DIV>

gnarkill
08-10-2006, 01:26 PM
We killed goo to spawn the golem...then we killed the remaining ones before we killed him...they did goto him but just sat below him then they came out to the hall under my feet...when we did kill him he dropped a wood chest =(<div></div>

Miroh
08-10-2006, 02:23 PM
<div></div><div><blockquote><hr>Fistantantilus wrote:<div></div>I think the golem x 2 is bugged. It became aggro whilst a goo was still not activated . It dropped nothing of  course. Then we killed the last goo and the small pieces went in the center where the golem was supposed to be. I think he should not be aggro without all the goos merging with him.<hr></blockquote>  <font color="#ff0000"><b><i>Take off of DT Drake, which also spawns before all the goo's are dead.....</i></b></font></div><p>Message Edited by Miroh69 on <span class=date_text>08-10-2006</span> <span class=time_text>03:24 AM</span>

Yarginis
08-10-2006, 03:43 PM
Other than the lack of named really as thers have commented on, I thought the zone was decently fun. Again more loot would have been nice, but I got the Stein so at least I ca'nt complain this run. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I loved having more challenging encounters with larger groups. The 3 or 4 ^^^ crates were a blast. I think our tank burnt through 15k+ hp in the opening seconds alone vs those a couple times. (Gotta have some on the ball healing off the bat)I must echo some confusion over what to do with the dolls. Killing <b>all</b> the groups within a 3 minute period seems practically impossible. Even if you could some how put out enough DPS to do so, there's no way your power would sustain through such a fight. And pulling several encounters and PBAOE'ing is fairly out of the question because each group is 4^^^'s, and quite a challenge on it's own. I doubt even the best raid geared group could take more than 2 groups at once, if that even.I don't think the mobs had too many HP however. THey have no more than ay other equal lvl ^^^ mob. (Less than the vaults mobs lets remember), they were just often in large encounters. I mean we had a good group with top end non-raid gear for the most part, but we weren't all Fabled/Masters or anything. Group we went in with was Guardian, Templar, Fury (me), Assassin, Assassin, Brusier. But one of the Assassin's wasn't 70. We found the Brusier was quite handy for FD triggering the shiney traps also.<div></div>

Whazy
08-10-2006, 05:16 PM
<DIV>I thought the zone was OK.</DIV> <DIV> </DIV> <DIV>I want to try the zone again with a few differences.  First, that Blood Golem... I think we need to try pulling the goos closer to where the Golem stands so we can kill all 5 before we attack the Golem.  That golem was easier than the [expletive haxx0red by Raijinn] dolls.</DIV> <DIV> </DIV> <DIV>The Doll event seems to be broken.  I'd like to try that again when it's fixed.  </DIV> <DIV> </DIV> <DIV>The talking book in the library and the cauldren seem to be important, but I am not sure what else we should do with them.</DIV> <DIV> </DIV> <DIV>(Why do bits of the walls (ramparts) see invis?)</DIV> <DIV> </DIV> <DIV>There are 3 doors that we could not open.  I'm wondering if those rooms are accessible at all?</DIV>

Thicket Tundrabog
08-10-2006, 07:14 PM
I quite enjoyed the zone, although we haven't figured everything out yet. It was challenging for our 5 level 70 and 1 level 63. We died many times, mostly trying out different strategies. In terms of nameds, there was a group of 5 or 6. The first time we killed one and the rest ran away. The second time the same group of nameds stood their ground in the main courtyard.Given the difficulties with groups of triple-up heroics, the Epicx2 golem was easy. There was one other easy named. We got one metal chest with a couple of nice items.The Everling doll quest was impossible for us.Five out of our six members went 'out-of-memory' at different times during our romp through the zone.When we finished, I had 5.1% experience debt, a large repair bill and a bunch of good memories.<div></div>

Zyxlin
08-10-2006, 07:29 PM
<DIV>2 named?  I can remember 3 including the end encounter (which apparently has a very high but not 100% chance of dropping a master; my group didn't get one).  I think if anything this zone is nice for farming lvl 70 masters, as that is the only lvl master that end encounter drops.  There do seem to be some missing links, like the 2 doors that won't open.  There are plenty of non-clicky doors in this zone, why would these 2 be special to have their own emote?  The items in the secret room in the library just seem to be fluff, to show you the types of things Everling has stored away.  If you check the floor inside the hidden room you get a box that says it seems something was dragged from the room that left scratches.  I'm guessing it's the totem at the end of the zone.  The book talks about finding some master to learn both the old and new password, but there doesn't seem to be one.  The x2 golem doesn't seem to serve any purpose; drops very easily, drops no loot, and can be skipped entirely as you don't have to pass through his room to progress.  As for lack of loot, we got 6 items in our run, which seems like a good number to me.</DIV> <DIV> </DIV> <DIV><IMG src="http://img45.imageshack.us/img45/7356/eq2000004fk9.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>From what one of my guildees have told me, there's a lot of deadend lore in this game involving shadowmen/nightblood and the Shissar Empire.  This zone seems to add a little more to the puzzle.  Overall, I had fun my first run through which is about all I can ask for, and look forward to going back again.</DIV>

valkyrja
08-10-2006, 07:35 PM
It's kind of neat that there is a crafter item in there.<div></div>

Kizee
08-10-2006, 07:54 PM
<BR> <BLOCKQUOTE> <HR> sparql wrote:<BR>It's kind of neat that there is a crafter item in there.<BR> <BR> <HR> </BLOCKQUOTE><BR>Is the level listed on the crafter item adventure or crafter level? I would assume that it would be crafting level but SOE's logic sometimes isn't logical. :p

Glendral
08-10-2006, 08:10 PM
It's crafter level.You are correct if you try and kill all the dolls you probably won't succeed at the event. Take a look around during the event and you may notice something.<div></div>

Jenguro
08-10-2006, 08:23 PM
No difficulty?  Y'all must have been in better groups than I was.  I ded *10* times in about an hour, and we didn't advance far into the zone.  We kept spawning the traps, which our scout seemed to have no idea how to deal with, and they would come straight for me most of the time.

Gargamel
08-10-2006, 08:26 PM
I love the lvl 70 uber capped, claymore line done, deathtoll mark people complaining they didn't get good upgrade loot....  except the 2 masters that dropped and few legendary pieces that would be great for anyone not far along KoS claymore line or raiding three times a week, and that the zone is way to easy while repair cost is too much for only 2 named.Settle down kids... its supposed to be a fun, lore-based zone to play in since Nek has been very popular at 30/50 and now 70 too.  Its for the story and lore and flavor, not every zone has to drop fabled loot to be worth it to some of us... and from what I'm reading the master drop rate is higher than anywhere else recently.Get over it.<div></div>

MeridianR
08-10-2006, 08:31 PM
<div></div><div><blockquote><hr>Gargamel wrote:<p>I love to make broad generalized statements, in which I have absolutely no clue what the heck I am talking about.  As a matter of fact I also like to bash other peoples' style of play, due to me believing my style is > all.  Blah blah blah blah, I am gonna also generalize that you are all kids, blah blah blah, because really I am insanely jealous that I can't be as uber as everyone else....I also possess low self esteem, and in turn used to get beat up a lot as a young kid.  Someone please hold me, and stop everyone from laughing at me.Hopefully after another couple of years of therapy I can Get over it!</p><div></div><hr></blockquote>/agree 100%</div>

scl
08-10-2006, 08:34 PM
<div></div><blockquote><hr>MeridianR wrote: <div></div><div> <blockquote><hr>Gargamel wrote: <p>I love to make broad generalized statements, in which I have absolutely no clue what the heck I am talking about.  As a matter of fact I also like to bash other peoples' style of play, due to me believing my style is > all.   Blah blah blah blah, I am gonna also generalize that you are all kids, blah blah blah, because really I am insanely jealous that I can't be as uber as everyone else....I also possess low self esteem, and in turn used to get beat up a lot as a young kid.  Someone please hold me, and stop everyone from laughing at me. Hopefully after another couple of years of therapy I can Get over it!</p> <div></div> <hr></blockquote>/agree 100% </div> <hr></blockquote> Best reply I've seen this month tbh. You should be in DDT! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Btw, I'm not being sarcastic.<p>Message Edited by scl on <span class=date_text>08-10-2006</span> <span class=time_text>05:35 PM</span>

BrizaOr
08-10-2006, 08:38 PM
<P>Now that the update went live on euro servers, i decided to give the instance a try and well... I have to admit, it was quite disapointing - maybe the whole group was expecting too much. Anyhow, at start the zone seemed really nice, atmosphere was good, many of the traps seemed creative (the shrinking one was awesome). From the lore point of view I was more than happy about the zone though - but fun factor was definately missing.</P> <P>About in the middle of the dungeon the whole group more or less lost interest - trash mob encounters, one after another. With tons of hp and little to no loot to speak of even counting the body loots that sell for under 1g.</P> <P>There were, I think 2 named encounters apart from the last encounter... When we reached the golem event and it spawned the non-named one (as it apparently has a chance to spawn named) I was pretty much already thinking that, hopefully this ends soon.</P> <P>First named encounter I didn't even notice until killing it set the lockout, it was pretty much as if killing a trash mob encounter. The one at jail had a very creative idea behind the fight, but once again the challenge was completely missing. Also the last encounter seemed far too easy and left me somewhat disapointed "Oh, was that it? <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> " feeling.</P> <P>The general design of the zone was nice, but somehow it just didn't work in the end - perhaps due to lack of reward for the time spent.  With 2 nameds dropping wooden chests and 1 master - I think what was left for me from the zone was 2g'ish worth of body loot, 3 books you can place to your house. Of course, the one who got the m1 spell from the chest is happy - but in the end the group had 6 members and 4 or 5 of them definately had more repair bill than what they had as a reward. Even with a single death in the zone... <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P> <P>In its current form, even as much as i love the nek castle I don't think i would bother to visit there for more than maybe one or two times more. To finish the rest of the collections and the doll quest.</P> <P> </P> <P>Things I'd like to see improved a bit:</P> <P> </P> <P>- The trash encounters: for most part - the trash encounters very heavily rely on the surprise. Also in some cases, to massive numbers - but once you figure out most of the things what spawns what etc.  It isn't that much of a challenge anymore.  Less hp, some more interesting abilities would be welcome.</P> <P>- Named encounters / itemization... Too few nameds, with luck factor involved in the number you get. Not much of trinkets to bring home from them either.  Balance between named / trash was way too trash oriented.</P> <P>- The 3rd book collection that becomes harvestable only after the last encounter is defeat seems somewhat odd, it will be missed in most cases as its not exactly first thing in mind to return to the catacombs area for it.</P> <P>- The library area, absolutely insane spawn speed of the books guarding a dead end with not much more than what seems to be zone lore. Also for no apparent reason the books stopped spawning, which was extremely confusing as the group didn't really do anything to stop them from spawning.</P> <P>- The evac/revive aggro, books library and some roamers didn't reset their aggro when player(s) did evac or revive. This didn't cause any additional deaths, but it definately shouldn't work like that either.</P> <P> </P>

Drevva
08-10-2006, 09:41 PM
A group of us tried it last night just to see how tough it was and didn't get very far, we bailed after a few wipes as it became clear we weren't quite ready for it.  The only one of the group in any type of raid gear was me (the swash).  Most folks were lvl 70(healers wern't quite)  but our MT wasn't super well equiped.  I don't want it made easier as I'm sure once my friends get some equipment and our healers gain a couple more lvls things will go much better.   I'm also glad (from what i"ve read of the "its too easy posts") that the dev's didn't balance it for fully equiped raiders <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.Drevva

Krontak
08-10-2006, 09:56 PM
<P>Definatly not a zone for [Removed for Content] out raiders after one run thru.</P> <P>I do like some of the concepts of traps introduced as it gave it that real dungeon feel.  It was like a haunted house where the environment around you plays a role in the immersion into what you are trying to accomplish.  It did lack all the named you had in the previous Nek's.  I wish there had been more.  Maybe this holloween SOE could set up a scalable NEK castle haunted house.  That would be entertaining I suppose.  Make it scale to the average amount of fabled pieces the group has equiped or something...don't know if that's even possible or not.  Along with that, have gear get progressivly better with the harder levels.  Anyways, it's thursday and i'm bored and starting to ramble..heh.</P>

Vorlak
08-10-2006, 10:09 PM
<P>want a challege for this zone... try having your group do it weapons & jewlery only...</P> <P>now thats fun~</P>

Fistantantilus
08-10-2006, 10:13 PM
did my eyes see an invis Item ? has the time come to claim my goldfish is drowing so i will never have to go to that $%#$ hos ?omg  my life has a meaning .. just for that I will live in nekt 3 :p  <div></div>

IllusiveThoughts
08-10-2006, 10:32 PM
<P>I liked the zone, didn't have enough time to get much further than the x2 mob, The traps were fun, and the zone was fun.</P> <P>The mobs did have a nice chunk of hitpoints some of the ^^^'s had as much as 85k hp.  Definately need a well balanced dps group to burn through it all.</P>

Pins
08-10-2006, 10:34 PM
<BR> <BLOCKQUOTE> <HR> scl wrote:<BR> Best reply I've seen this month tbh. You should be in DDT! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR><BR>Btw, I'm not being sarcastic.<BR> <P>Message Edited by scl on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>05:35 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Sorry, but he's in the wrong guild and on the wrong server to join.

MeridianR
08-10-2006, 10:38 PM
<div><blockquote><hr>Pinski wrote:<div></div> <blockquote> <hr> scl wrote: <div></div>Best reply I've seen this month tbh. You should be in DDT! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Btw, I'm not being sarcastic. <p>Message Edited by scl on <span class="date_text">08-10-2006</span> <span class="time_text">05:35 PM</span> </p><hr> </blockquote>Sorry, but he's in the wrong guild and on the wrong server to join.<hr></blockquote>Whats' this DDT thing, didn't Jake Roberts use it or something <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></div>

Slashflex
08-10-2006, 10:49 PM
<blockquote><hr>MeridianR wrote:<div></div><div><blockquote><hr>Gargamel wrote:<p>I love to make broad generalized statements, in which I have absolutely no clue what the heck I am talking about.  As a matter of fact I also like to bash other peoples' style of play, due to me believing my style is > all.  Blah blah blah blah, I am gonna also generalize that you are all kids, blah blah blah, because really I am insanely jealous that I can't be as uber as everyone else....I also possess low self esteem, and in turn used to get beat up a lot as a young kid.  Someone please hold me, and stop everyone from laughing at me.Hopefully after another couple of years of therapy I can Get over it!</p><div></div><hr></blockquote>/agree 100%</div><hr></blockquote>QFE

Themaginator
08-10-2006, 10:57 PM
complain complain, i really liked this zone...what was just said about the doll event has peaked my interest hmmmm.  the zone was in no way to easy and overall i think the zone was fun i saw nothing wrong and for a lore freak like me the reward is quite nice<div></div>

Tuppen
08-10-2006, 11:10 PM
<P>I haven't tried the zone yet, so I can't really comment on difficulty. </P> <P>What I am wondering is why they didn't do as they did with many other zones in the past.</P> <P>Make a normal, difficult and very difficult version and let people choose their own degree of challenge.  Leave items itemised as they currently are for all levels, but those people who complain about it being too easy can have the greater challenge if they wish it.  Unfortunately, I believe that they would also expect greater reward--the satisfaction of beating it on hardest setting and having bragging rights not being enough.</P> <P>Please don't make this zone for the elite.  The last adventure pack added a zone for them.   It is good that SOE included a zone that will be a doable challenge for people with no raid gear who are otherwise maxed at level 70.</P>

Pins
08-10-2006, 11:16 PM
<BR> <BLOCKQUOTE> <HR> Tuppen wrote:<BR> <P>Make a normal, difficult and very difficult version and let people choose their own degree of challenge.  Leave items itemised as they currently are for all levels, but those people who complain about it being too easy can have the greater challenge if they wish it.  Unfortunately, I believe that they would also expect greater reward--the satisfaction of beating it on hardest setting and having bragging rights not being enough.</P> <HR> </BLOCKQUOTE><BR>Why should people with less of a challenge get the same loot as somebody doing a harder encounter?

Dragonsviperz
08-10-2006, 11:33 PM
<DIV><BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> <BR> <BLOCKQUOTE> <HR> Tuppen wrote:<BR> <P>Make a normal, difficult and very difficult version and let people choose their own degree of challenge.  Leave items itemised as they currently are for all levels, but those people who complain about it being too easy can have the greater challenge if they wish it.  Unfortunately, I believe that they would also expect greater reward--the satisfaction of beating it on hardest setting and having bragging rights not being enough.</P> <HR> </BLOCKQUOTE><BR>Why should people with less of a challenge get the same loot as somebody doing a harder encounter?<BR> <HR> </BLOCKQUOTE><BR>Hes one of those people that doesn't understand Risk v. Reward.</DIV>

Rendoir
08-11-2006, 12:25 AM
<P>Hi there, we liked the zone, appreciating that it was taking ages as we were learning. Has anyone managed to kill the other adventuring group in thre so far? It appeared that they evaced halfway thru the fight after we had dropped liek 3 of em - possibly next time we'll leave the tank up and try to take the others down first. Also - I'm wondering if it is like nek2, where sometime yyou would go in, and names would/wouldn't be up - was thinking that maybe sometiems the x 2 golem might be a named insterad of common mob.</P> <P>Did enjoy the tricks in there, and just having someting new to do is always good.</P> <P>/thumbs up</P>

ke'la
08-11-2006, 01:35 AM
<BR> <BLOCKQUOTE> <HR> Dragonsviperz wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> <BR> <BLOCKQUOTE> <HR> Tuppen wrote:<BR> <P>Make a normal, difficult and very difficult version and let people choose their own degree of challenge.  Leave items itemised as they currently are for all levels, but those people who complain about it being too easy can have the greater challenge if they wish it.  Unfortunately, I believe that they would also expect greater reward--the satisfaction of beating it on hardest setting and having bragging rights not being enough.</P> <HR> </BLOCKQUOTE><BR>Why should people with less of a challenge get the same loot as somebody doing a harder encounter?<BR> <HR> </BLOCKQUOTE><BR>Hes one of those people that doesn't understand Risk v. Reward.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Accually You don't.</P> <P>First Risk v. Reward being the dumbest argument in the game, as going by Risk/Reward a 1/70 adv/tser harvesting in TT should get the best stuff in game as thats a far greater risk then 24 people decked out in the best gear in the game running tough a zone for the 100th time,<FONT color=#ffff00> it is not the way you should deturmin the Itemization of a zone... it should be Time v. Reward and as it would take a group in Full Raid gear with Master1/Adept3 spells just as long to complete a Hard version of this zone as it would take a group of Full Mastercrafted/adept1players to complete a normal version of the zone the reward should be the same.</FONT></P> <P>Second the Risk to a group of lvl 70s in Full Mastercrafted and Adept1s in easy mode is the SAME risk being taken by a group of lvl 70s in full Raid Gear and Adept3/Master1s in Hard Mode, in fact using risk v.reward if your guild has beaten the hardest Raid in game then you should get NO REWARDs as this zone provides no risk.</P> <P> </P> <P><FONT color=#ffff00>Edit in Yellow</FONT></P><p>Message Edited by ke'la on <span class=date_text>08-10-2006</span> <span class=time_text>02:42 PM</span>

Atmosphear1993
08-11-2006, 01:43 AM
<P>I enjoyed the zone for the most part, other than some of the bugs associated with it.</P> <P>I went in there assuming that I wouldn't be coming out with an item I can use, I already saw what dropped in the zone.</P> <P>However, I think the zone was a lot of fun to go through.  It was much more enjoyable than the generic KoS zones with repeating rooms.  If anything, it makes me miss the old world dungeons since they had much more diverse geometry.</P> <P>I think the mobs were very creative.  Nothing like having a pillow fight with possessed pillows or battling evil utensils of doom!  The traps were fun also.  The ?'s were a nice touch.  The living crates caught my group by surprise.  Oh and don't mindlessly walk into a fireplace, you'll be sorry.</P> <P> </P>

Nainitsuj
08-11-2006, 02:01 AM
<P>Hehe.  Reading all the "I beat the zone, but I don't know what the book does at the back" commets are funny.</P> <P> </P> <P>That's like killing all the sisters in the lvl 30 instance and saying "Woot, we won, that's all for today guys"</P>

Gertack_v2
08-11-2006, 02:22 AM
<div></div><div><blockquote><hr>Nainitsuj wrote:<div></div><p>That's like killing all the sisters in the lvl 30 instance and saying "Woot, we won, that's all for today guys"</p><hr></blockquote>We used to do that on purpose in T5 because Everling took way longer to get to and rarely dropped anything other than wood, and we did it almost daily for a month.Nek3 definitely needs more nameds to it though, perhaps at the very tops of the towers that go to the bedrooms that you can get to.  Or at least a much better chance for the existing ones to spawn.</div><p>Message Edited by Gertack on <span class=date_text>08-10-2006</span> <span class=time_text>06:22 PM</span>

ke'la
08-11-2006, 02:33 AM
<BR> <BLOCKQUOTE> <HR> Gertack wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Nainitsuj wrote:<BR> <P>That's like killing all the sisters in the lvl 30 instance and saying "Woot, we won, that's all for today guys"</P><BR> <HR> </BLOCKQUOTE><BR>We used to do that on purpose in T5 because Everling took way longer to get to and rarely dropped anything other than wood, and we did it almost daily for a month.<BR><BR>Nek3 definitely needs more nameds to it though, perhaps at the very tops of the towers that go to the bedrooms that you can get to.  Or at least a much better chance for the existing ones to spawn.<BR></DIV> <P>Message Edited by Gertack on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>06:22 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>True but you did not leave saying you beat the zone... just that you killed the sisters.

FEFalc
08-11-2006, 03:19 AM
<div></div><div><blockquote><hr>Zyxlin wrote:<div>2 named?  I can remember 3 including the end encounter (which apparently has a very high but not 100% chance of dropping a master; my group didn't get one).  I think if anything this zone is nice for farming lvl 70 masters, as that is the only lvl master that end encounter drops.  There do seem to be some missing links, like the 2 doors that won't open.  There are plenty of non-clicky doors in this zone, why would these 2 be special to have their own emote?  The items in the secret room in the library just seem to be fluff, to show you the types of things Everling has stored away.  If you check the floor inside the hidden room you get a box that says it seems something was dragged from the room that left scratches.  I'm guessing it's the totem at the end of the zone.  The book talks about finding some master to learn both the old and new password, but there doesn't seem to be one.  The x2 golem doesn't seem to serve any purpose; drops very easily, drops no loot, and can be skipped entirely as you don't have to pass through his room to progress.  As for lack of loot, we got 6 items in our run, which seems like a good number to me.</div> <div> </div> <div><img src="http://img45.imageshack.us/img45/7356/eq2000004fk9.jpg"></div> <div> </div> <div> </div> <div>From what one of my guildees have told me, there's a lot of deadend lore in this game involving shadowmen/nightblood and the Shissar Empire.  This zone seems to add a little more to the puzzle.  Overall, I had fun my first run through which is about all I can ask for, and look forward to going back again.</div><hr></blockquote>I wish my grp had been as lucky as yours.  I believe we got the invis item and then a pair of lengendary gloves with +8 STR for stats...lolMight be worth running again just to see if I can get that stein, who dropped that?</div><p>Message Edited by FEFalcon on <span class=date_text>08-10-2006</span> <span class=time_text>04:20 PM</span>

Hun
08-11-2006, 03:21 AM
Well, I'm disapointed, too.You can just run through the zone, the nameds are as easy as the trashmobs and the loot is not that good.The only nice feature are the lvl 70 master-spells.<div></div>

Rendoir
08-11-2006, 04:26 AM
<P>well, second run now, still didn't figure the  dolls out, got one on the bed without agro, then it went silly again lol. Got sonic boom from the jailor and treasured staff, and then got a spongy, an adept and a pair of pretty nice legenday chain pants with str/agi 24, 4 parry and some resists, 397 miti. Left with a feeling of having missed a lot out though .. The poster with the 6 legendary items screeny - I am guessing must have successfully done the doll quest, and maybe that opens more or the castle up.</P> <P>back again as soon as th timer refreshes </P>

wayfaerer
08-11-2006, 04:38 AM
I found the zone quite challenging. Around the same as HoF, maybe a little harder. I went there with a couple of 70s and 3 mid 60s, using a poorly equipped 70 Bruiser as a tank, no enchanter, we had many deaths.Got somewhere around the sisters area before several groupmembers were naked. Failed the doll quest, weren't really sure what to do there. Killed only one thing that looked like it might be a named.. Some ember thing that came out of a fireplace. Dropped something treasured that wasn't useful even to our badly equipped group.Found the boxes were very difficult as I really could not tank them safely, they were responsible for most of our deaths. Most of the rest of the monsters weren't too hard.I'm going to try again tonight with a stronger group.All these people who found the zone too easy probably should stick to deathtoll or something. It seems this zone is aimed more at fresh level 67-70s.<div></div>

InsomniaVenom
08-11-2006, 06:31 AM
<DIV>I guess they should have had a disclaimer upon entering the zone.</DIV> <DIV> </DIV> <DIV>"If your good at playing your class & can quickly adjust to sudden surprises & have invested time into your character please zone out."</DIV> <DIV> </DIV> <DIV>This way when experienced capable players went in & realized it was a joke we wouldnt come here & post something about it & get flammed by the noobs who tell us to stick to the raid zones.</DIV> <DIV> </DIV> <DIV>Just like raiding shouldnt be meant for the elitests only, the group content shouldnt be meant for noobs only. Raiders do enjoy hard group instances also. </DIV> <DIV> </DIV> <DIV>Kthnxbai.</DIV>

Twiztd
08-11-2006, 06:39 AM
i dont know about that vennom... when soe says that it will be a challenge... i highly doubt they would make the zone THAT easy.... 2nd night in there..... and we think we finally figured out the dolls not sure though... going in tomorrow though.... imo i honestly think there is the WHOLE original nek castle zone to get to... the problem is getting to it... if im correct i read something about someone tracking and seeing more named mobs... and those clickie doors that no one can open...  is it possible that SOE mad something that people will actually have to use there brains and figure out..... mmmmmmmm possible.... i like it... unless it turns out to be something very dissappointing... but until the melenie room is cleared and i know everything is done.... im not done with this zone..... <div></div>

wayfaerer
08-11-2006, 07:18 AM
<div><blockquote><hr>InsomniaVenom wrote:<div>I guess they should have had a disclaimer upon entering the zone.</div> <div> </div> <div>"If your good at playing your class & can quickly adjust to sudden surprises & have invested time into your character please zone out."</div> <div> </div> <div>This way when experienced capable players went in & realized it was a joke we wouldnt come here & post something about it & get flammed by the noobs who tell us to stick to the raid zones.</div> <div> </div> <div>Just like raiding shouldnt be meant for the elitests only, the group content shouldnt be meant for noobs only. Raiders do enjoy hard group instances also. </div> <div> </div> <div>Kthnxbai.</div><hr></blockquote>I'll make sure they put that disclaimer on Nest of the Great Egg and Blackscale Sepulcher too so you don't waste your time zoning in there.It's pretty funny that you sook about being 'flammed' by noobs, given the tone and content of your post.</div>

gnarkill
08-11-2006, 09:00 AM
<div></div><div></div><div></div>Well finished the doll quest in the new Nek and I got a disco as a reward from the chest in the room...pretty sweet (did not want to double post)<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025</a><div></div><p>Message Edited by ta2demon on <span class="date_text">08-10-2006</span> <span class="time_text">10:01 PM</span></p><p>Message Edited by ta2demon on <span class="date_text">08-10-2006</span> <span class="time_text">10:04 PM</span></p><p>Message Edited by ta2demon on <span class=date_text>08-10-2006</span> <span class=time_text>10:50 PM</span>

Twiztd
08-11-2006, 09:29 AM
hmmmmmm did it unlock any other part of nek 3 ??????? <div></div>

Rendoir
08-11-2006, 12:20 PM
That's the big question ;p I can't believe they would put doors in there that say - you "probably" can't open these, as that leaves a little window saying that you " possibly" can .

IllusiveThoughts
08-11-2006, 06:15 PM
<BR> <BLOCKQUOTE> <HR> ta2demon wrote:<BR> Well finished the doll quest in the new Nek and I got a disco as a reward from the chest in the room...pretty sweet (did not want to double post)<BR><BR><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025</A><BR><BR><BR> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:01 PM</SPAN></P> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:04 PM</SPAN></P> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:50 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>so........how'd you do it?

Pouncer74
08-11-2006, 06:50 PM
Hmm, I may just wait for nektropos 4 to come out....

Phank
08-11-2006, 07:13 PM
<P>The only real door that appears to be unsolved is the one that "fights back" on the 2nd floor.  Which leads to the broken spiral staircase in original castle.  That would be one way to get down to Pelleas (if he were still there) et al.  But seeing as the new zone looks completely linear with deadends basically guiding you right to the courtyard and Everling -- maybe not.</P> <P>Personally, I think the new instance is designed to be small, with little reward, and serves to introduce us to upcoming lore.  The book reward is the most interesting read in a long time.  Really opens up the universe of EQ2 as we've known it.</P>

gnarkill
08-12-2006, 01:07 AM
<div><blockquote><hr>IllusiveThoughts wrote:<div></div> <blockquote> <hr> ta2demon wrote: <div></div> <div></div> <div></div>Well finished the doll quest in the new Nek and I got a disco as a reward from the chest in the room...pretty sweet (did not want to double post)<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025</a> <div></div> <p>Message Edited by ta2demon on <span class="date_text">08-10-2006</span> <span class="time_text">10:01 PM</span></p> <p>Message Edited by ta2demon on <span class="date_text">08-10-2006</span> <span class="time_text">10:04 PM</span></p> <p>Message Edited by ta2demon on <span class="date_text">08-10-2006</span> <span class="time_text">10:50 PM</span> </p><hr> </blockquote>so........how'd you do it?<hr></blockquote>oh come on now...dont want to spoil the fun =) Just think of the encounter as a brain game</div>

IllusiveThoughts
08-12-2006, 02:32 AM
<BR> <BLOCKQUOTE> <HR> ta2demon wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> ta2demon wrote:<BR> Well finished the doll quest in the new Nek and I got a disco as a reward from the chest in the room...pretty sweet (did not want to double post)<BR><BR><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=items&message.id=80025</A><BR><BR><BR> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:01 PM</SPAN></P> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:04 PM</SPAN></P> <P>Message Edited by ta2demon on <SPAN class=date_text>08-10-2006</SPAN> <SPAN class=time_text>10:50 PM</SPAN><BR></P> <HR> </BLOCKQUOTE><BR>so........how'd you do it?<BR> <HR> </BLOCKQUOTE>oh come on now...dont want to spoil the fun =) Just think of the encounter as a brain game<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>If I wanted to do that I'd play jepoardy.  i like spoilers, pm me if you dont want to share to the public

Dakkon_10
08-12-2006, 04:38 AM
Our group managed to figure it out. After doing the zone a couple of times here is what we got fromt he chest.aITEM 1652819827 1486807433:Sack of Marbles/aaITEM 1169019938 974553248:A Sewing Needle/aaITEM 1471266535 137953158:Kirstie's Babbling Bauble/aaITEM -2020354139 635514730:A Ragged Doll/aPretty nifty items, but not <i>too</i> nifty.

n0kn0k
08-13-2006, 12:51 AM
Just wasted 2 hours of my life in there for 1 worse then t6 legendary item.... nuff said.<div></div>

atjtennis
08-13-2006, 03:13 AM
<DIV>My question is in the secret through the library with the cauldron and the book is there anwya to get the bookt o open up or get a quest in this rom.  We figured that maybe we would be bale to activatet he dead mob in that room if we were able to get the right password but we searched every room and didnt' find anything so all I'm looking for is a yes or no does this cauldrona nd book at this very moment have any purpose in the game for a quest or getting a 4th named to spawn or are they only there for soemthign to be added later?</DIV>

Gargamel
08-13-2006, 07:40 PM
<P>FYI: Enchanteres threw a fit and that item has been nerfed to not work on epics anymore.</P> <P> </P> <P> </P>

Kizee
08-14-2006, 01:11 AM
<BR> <BLOCKQUOTE> <HR> Gargamel wrote:<BR> <P>FYI: Enchanteres threw a fit and that item has been <STRIKE>nerfed</STRIKE> <FONT color=#ffff00>fixed </FONT>to not work on epics anymore.</P> <P> </P> <P> </P><BR> <HR> </BLOCKQUOTE><BR>

Anariale
08-14-2006, 08:23 PM
<P>Zone is very easy, and very boring.<BR>I think I fell asleep tanking it yesterday afternoon.</P> <P>Heck, I think we got 2 legendary drops and a master in the time through the zone.</P> <P> </P> <P>I dont think Ill be back again any time soon.</P> <P> </P> <P> </P> <P>Although, I do have to say I want a shrink-ray to make me run around that small size.</P>

xen0n
08-14-2006, 11:35 PM
Zone sux, loot sux, nizara all over again without flameclaw. No desire to return from any members in the guild. End of story, back to TSing between raids.

Azmoran
08-15-2006, 12:03 AM
<DIV>You people, boggle my mind.</DIV> <DIV> </DIV> <DIV>Sure it's easy and you can skip a ton. That's a good thing! It drops 70 masters for crying out loud. Where are you going to get them otherwise? You should be farming this place every night just for that. Easy quick and shot at 70 masters.</DIV> <DIV> </DIV> <DIV>If you don't go back, you are a *BEEP*ing *BEEP* *BEEP*.</DIV> <DIV> </DIV> <DIV>Loot is bad jeez. You ain't gonna get 70 masters anyplace easier.</DIV>

Pins
08-15-2006, 12:10 AM
<blockquote><hr>Azmoran wrote:<DIV>You people, boggle my mind.</DIV> <DIV> </DIV> <DIV>Sure it's easy and you can skip a ton. That's a good thing! It drops 70 masters for crying out loud. Where are you going to get them otherwise? You should be farming this place every night just for that. Easy quick and shot at 70 masters.</DIV> <DIV> </DIV> <DIV>If you don't go back, you are a *BEEP*ing *BEEP* *BEEP*.</DIV> <DIV> </DIV> <DIV>Loot is bad jeez. You ain't gonna get 70 masters anyplace easier.</DIV><hr></blockquote> Farm Palace of the Awakened, and I bet you will get as many, if not more Level 70 Masters.

Azmoran
08-15-2006, 01:28 AM
<DIV>I bet you, you won't. And you think PoA is easier then Nek 3? Nek is a joke, 20 mins and a chance at a few 70 masters.</DIV>

MeridianR
08-15-2006, 04:54 PM
<div><blockquote><hr>Azmoran wrote:<div>I bet you, you won't. And you think PoA is easier then Nek 3? Nek is a joke, 20 mins and a chance at a few 70 masters.</div><hr></blockquote>Nek 3 you need many more people then just 2, which is all you need to farm PoA.......train up to where you want to go, jump on the wall and camp named ftw.Now every 30 mins you can farm the dragons which drop stuff which sells for 5-15plat (without dropping a Master chest) , and go buy your masters <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>

Yarginis
08-18-2006, 04:21 AM
So, still waiting to hear how you beat that doll event...<div></div>

Fizwi
08-18-2006, 05:44 AM
<div><blockquote><hr>Yargnit wrote:So, still waiting to hear how you beat that doll event...<div></div><hr></blockquote>HINT: It can be beaten without fighting at all.</div>

Yarginis
08-20-2006, 01:26 PM
Ok, since you're being such an [expletive haxx0red by Raijinn], and we finally figured it out, here's the trick for those that don't know:Once you start the timer the dolls start moving around. One from each group will not stand up on occasion like the others. This is the doll you need to move to the bed. Once you move this doll from each group (5 total) to the bed, the quest completes and the chest in the corner becomes openable. We just got an adept, and a summonably billy pet tonight, not sure of full loot-table. <div></div>Next time please just answer someone when they ask how to do something - thanks.

Vellek
08-20-2006, 07:31 PM
<P>Anyone gotten a 70 Master from the final encounter recently? My first 8-10 trips in we were getting a Master well over half the time, probably like 3 out of every 4 trips. This past weekend we have gotten 0 Masters. </P> <P>I know the recent update notes said they changed the droprates on some of the encounters inside but I am mainly wondering about the final encounter. </P> <P>Before it was a sortof fun trip trying to get some very rare level 70 Masters, now it is starting to seem like another worthless zone. </P>

Yarginis
08-21-2006, 08:19 AM
I've always had better luck getting masters of the named Jailer than the final encounter actually. I've hit master the last 2 or 3 times off him at least. (Also always lvl70)<div></div>

Shidonya
08-23-2006, 06:39 PM
<P>Ok first time we talked to book it asked for a password, surprise we got it wrong. </P> <P>However, book says Everling may know the password to open it soooo we get to Everling he gives us the wonderful house item and a book. Read the book nothing, examined the item nothing, then placed the item in room and examined it.....interesting it says something that matched one of the password responses. </P> <P>Armed with this seemingly important information we went back to N3 and hailed the book again unfortunately he will not talk to us. Is this working as intended (you only get one opportunity to talk to it) or is it broke? I can't understand why it would tell me to seek the password out from everling and not be able to come back to use it.</P> <P>Another thing how fast do you have to be to get the dolls on the bed, because our group was dead just as soon as I right clicked one and clicked "Move".</P>

TheStateFish
08-23-2006, 08:40 PM
<blockquote><hr>Yargnit wrote:Ok, since you're being such an [expletive haxx0red by Raijinn], and we finally figured it out, here's the trick for those that don't know:Once you start the timer the dolls start moving around. One from each group will not stand up on occasion like the others. This is the doll you need to move to the bed. Once you move this doll from each group (5 total) to the bed, the quest completes and the chest in the corner becomes openable. We just got an adept, and a summonably billy pet tonight, not sure of full loot-table. <div></div>Next time please just answer someone when they ask how to do something - thanks.<hr></blockquote>Is the quest repeatable every time you enter?

Terabethia
08-24-2006, 12:58 AM
<P><FONT color=#33ccff>This zone is AMAZING AND WONDERFUL. I don't care what anyone says, this zone rocks. Yes, the loot sucks. Yes, it's way too easy. Yes... it's over way too fast. And yes, the story was a huge letdown. </FONT></P> <P><FONT color=#33ccff>BUT... It has the one and only thing that I have ever wanted in this game. Wanted since the first time I ever went into Nek at the early age of 20 or so. Wanted since the first time I ever laid eyes on cute little Billy. It has... A BILLY PET DOLL!!! If for no reason other than this, I love this zone!</FONT></P> <P><FONT color=#33ccff>I just finally got to do it last night, I have been so busy in RL that the only time I got to play was to raid. And since I heard that that zone was basically horrible, I never bothered to find the time. But then I saw it. Little Billy, following someone around. And at that moment, I knew I had to have one. So I blew off my poor mom for dinner (rescheduled for tonight of course! Love you, Mom!!!) and set up to get a group. As we zoned in, I even threatened each and every one of them that they dare not loot Billy and take him away from me!</FONT></P> <P><FONT color=#33ccff>Okay... so I wasn't quite that obessed of crazy, but I did find the zone to be enjoyable and I love the rag doll.</FONT> </P>

gnarkill
08-24-2006, 02:19 AM
<div><blockquote><hr>Yargnit wrote:Ok, since you're being such an [expletive haxx0red by Raijinn], and we finally figured it out, here's the trick for those that don't know:<div></div>Next time please just answer someone when they ask how to do something - thanks.<hr></blockquote>Wow...First dont tell people what to do..Second, everyone else had to figure it out on their own and now that you did..Dont you feel better doing it yourself rather then being a strat leech? People complain about content etc..but then want the new stuff handed to them on a silver platter</div>

Canel
08-24-2006, 10:16 AM
<DIV>I gotta say-while I agree that this zone was a letdown--I got to thinking--what if the entire point of this zone was to be a testing ground for a new thing SoE was going to try to pull in EoF--the traps. I just don't see why they'd add a whole new zone in a live update-that is specifically geared only to the upper levels of T7-unless there was a debate going on in SoE about adding traps ect that appear in Tribulation. I mean-it would add a whole new twist on things in EoF-traps that could kill you at half-quarter health-impearments that could be put in if you got squashed ect. Just a thought-</DIV>

theriatis
08-30-2006, 11:42 AM
<P>Hi,</P> <P>generally, i like this zone. It may have not the "Nek1 feeling" all over it, but, from a story point of view i find it better than Nek2.</P> <P>Now after running through the whole zone many times, getting the rewards, reading book and statue there's one thing which boogles my mind:</P> <P>Has anyone more information about that secret room in the library ?</P> <P>The Cauldron seems to be the Cauldron which "called" you in Nek 1 -> so it's just to remember you of the old times, the Tinmizers Army could be also a reminder (they come in Nek2) but i don't know what to do with the Book of Sunder. If there is anything behind it, or if the clues you get while talking to the book are the ones you are supposed to get and nothing more (which would be a little bit disappointing, of course).</P> <P>So, does anyone have more information on that topic or at least any hint on that ?</P> <P>Regards, theriatis. </P>

Gusta
08-31-2006, 10:25 AM
<DIV>I havent got a master in the last 4 times ive gone in.   The drop rates got nerfed to hell thats easy to see and the loot is now to the point where people dont even wanna do the zone.</DIV>

Timaarit
08-31-2006, 11:30 AM
<blockquote><hr>Shidonya wrote:<p>Another thing how fast do you have to be to get the dolls on the bed, because our group was dead just as soon as I right clicked one and clicked "Move".</p><hr></blockquote>Ok, here is how to do the doll event. There are 5 groups of 5 dolls on the floor. When someone hails the questgiver, 4 dolls from each group stand up at random interval. The one that doesn't, is the one to move. There is plenty of time to wait and make sure you are looking for the right doll. If you move the wrong doll, you will be attacked by 4 x 70^^^ dolls. And you will most likely fail the quest if you try to kill those before finishing it.<div></div>