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View Full Version : Nizara, City of the LinkDeads ?


theriatis
08-09-2006, 01:34 PM
<DIV>Hi,</DIV> <DIV> </DIV> <DIV>does anyone since a few days have a lot of Linkdeads in Nizara ?</DIV> <DIV> </DIV> <DIV>While i praise that zone for being really nice in terms of hard encounters,</DIV> <DIV>i don't know why some of our group get a lot more linkdeads in that</DIV> <DIV>Zone than a few weeks before (read: every 2-4 minutes).</DIV> <DIV> </DIV> <DIV>We always enter with the same group, clear the zone (excl. the Boss, but she</DIV> <DIV>will fall eventually <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ), take the loot and be happy with it, but we never </DIV> <DIV>experienced that  massive amount of Linkdeads... </DIV> <DIV>one or to in 6 hrs, but not every 2-4 minutes...</DIV> <DIV> </DIV> <DIV>Btw., if you're on it, could you please change the mobs so that they</DIV> <DIV>don't add through wands, floors or the ceiling ?</DIV> <DIV>And a master or at least a legendary chest for beating a named there</DIV> <DIV>would be reeeeeally nice... scratch wood from the loot table for nameds</DIV> <DIV>there....</DIV> <DIV> </DIV> <DIV>Not that i am annoyed of running through HoF, getting one (!) Legendary/</DIV> <DIV>Master Chest for it (hey, so be it) but Nizara is another story.</DIV> <DIV> </DIV> <DIV>Regards, theriatis.</DIV><p>Message Edited by theriatis on <span class=date_text>08-09-2006</span> <span class=time_text>06:12 AM</span>

HomeChicken
08-09-2006, 04:03 PM
<DIV>yah i have seen that too, first few times i was in there wasnt realy a problem</DIV> <DIV>last time i was in there we had someone going LD every few fights, normally the MT, normally during a named fight lol</DIV> <DIV>and if it wasnt the MT going LD, it was two people goin LD at basicly the same time, normally a dps / healer or chanter combo</DIV> <DIV>the group i wnt in there with also said they had been experiencing the same problem the last few times they went in there too</DIV> <DIV> </DIV> <DIV>no way its a coincidence that every time people do this zone they go LD, gotta be something wrong here...</DIV> <DIV> </DIV>

Daejanggum
08-09-2006, 06:38 PM
<P>me2, since LU25 updated, I encountered great LD in Nizara but other zones. Some of my teammates also have LD problem. </P> <P> </P>

Mordacion
08-09-2006, 06:50 PM
<DIV>Yeah its a big problem there. I've personally had my group lsoe the Devouring Herbs to the person who looted them gonig ld ad the no-zone item vanishing when they came back in. Major suckage.</DIV>

SinIsLaw
08-09-2006, 07:00 PM
Not really had LDs there, however had the whole Eq2 Application crash on me in that zone, after we had a wipe after aggroed 3 enounters through the walls ... <div></div>

EasternKing
08-09-2006, 07:05 PM
<P>yeah this zone is more than hard enough without it making people crash all the time, my last visit we had a grand total of 22 LD's in our group in the course of 1hr and 50mins in zone, </P> <P>And please for the love of god put a recast time on flameclaw, do you have any idea how bad it is as a solo tank to try and hold aggro when you cannot even target anything to taunt it ?  at least 3 times in the last run through i had 1 single mob hit me with FC soon as it had run its ticks it landed a second one within 1second of it going off</P> <P>And yeah a group of 5 mobs all with the ability to land flameclaw one after the other ....you do know thats an impossible encounter if they all land one after the other ?, i had 5 land consecutivley ....the first 4 my healers managed to keep me alive for the 5th killed me.......so thats hmmm 5 attacks doing a total of about 60,000 damage in 15 or so secs and thats not counting all the normal damage they dish out, 15secs i have no target 15secs healers are spamming to keep me alive, 15secs of no aggro generaton......dead healers.... wiped group</P> <P>the losing the target i can live with....the amount of damage dealt i can live with.....i cannot live with the mobs being able to instant recast it as soon as its finished ticking.</P> <P>and please fix pathing issues ...im sick to death of having mobs that are on the bottom floor of the zone aggro mid fight when your on the top floor of the zone, </P> <P>As it stands this zone is a challenge for all the wrong reasons ...ie are my healers / dps / mezzer gonner LD on the pull , mid fight ..... am i going to get adds from another area of the zone which by rights shouldnt even be aware that we are in the zone never mind aggor'ing through 4-5floors of the zone, ...im i gonner get flameclawed instantly every time its finished ticking </P> <P>Fix all of them issues and the zone will be back to being a challenging place for all the right reasons , as it stands atm this zone is  BIG pita zone to complete.</P>

Zyxlin
08-09-2006, 07:24 PM
<BR> <BLOCKQUOTE> <P></P> <HR> TheEasternKing wrote: <P>Fix all of them issues and the zone will be back to being a challenging place for all the right reasons , as it stands atm this zone is  BIG pita zone to complete.<BR></P> <HR> </BLOCKQUOTE> <P><BR>Please don't start calling for nerfs to this zone.  All it takes is one step in that direction to create a domino effect which will eventually water down the difficulty.  The hardest 1-group zone in the game isn't supposed to be anything other than a "BIG pitz zone to complete."  There are ways to get around being chain flame called.  If you want to fix the technical problems with the zone, such as aggro through floors when you're 2-3 stories above what you're aggro'ing, or the mass EQ2 Client Application Errors, or the graphic bugs where some mobs aren't even visable where they're standing, then go for it.</P> <P>I personally seem to get most of my client crashes on the fire elemental named.  Three consecutive pulls I crashed last night, until finally I tried pulling while facing backwards away from the named, which seemed to work.  One pull on this named actually resulted in 5 of us all crashing at within 10 seconds of each other.  Some things I've noticed is it definately seems to favor happening on named encounters, but does happen often on trash as well.  Hopefully someone catches a Dev's attention so they can get this fixed, beacuse I'm sure mobs in this zone haven't been given an AoE Client Crash ability.</P>

ChaosUndivided
08-09-2006, 07:29 PM
Definitely something wrong here, we have people crashing all the time. Please take a look into this.

Jayad
08-10-2006, 08:35 AM
<P>We had about 20 LDs last night in the zone.  In one fight, 3 people in the group went LD at once. </P> <P>There's also a bug where some mobs "respawn" but only half the group seems them, and they can't attack or be attacked.  Plus some other geometry bugs.  This is really annoying.</P>

Sorgal
08-11-2006, 08:03 PM
Hi everybody,We've been in there last night, managed to clear the zone, but under very strange circumstances:Of the 6 ppl in the party 5 have had 'LDs'. Well not true LD's but CTDs and instant game freezes.Player 1: 0Player 2: 1Player 3: 2Player 4&5: 4Player 5: 7Total: 18 crashes resulting in 9 wipesBeside the strange game-freezes and CTDs, there have been some other issues:- Upon zoning in: instant wipe because there have been mobs from the Endboss of the zone (!!!) right at the entrance.- The x4 extraplanar thing standing right in the room where you can change it to an x2 mob.- As always: encouters adding through walls, ceilings and floors.We've been in there for around 5 hours and finally cleared the zone, but died so many times without having made any fault only because of those issues.Please fix Nizara! DONT NERF IT, just FIX IT!!!P.S.: our lineup has been: Guardian, Warden, Defiler, Troubadour, Wizard (me) and Coercer on the german Innovation Server.<p>Message Edited by Kobold23 on <span class=date_text>08-11-2006</span> <span class=time_text>09:08 AM</span>

FuRiouSQ
08-17-2006, 07:02 PM
Still happening Devs!! Tank = 2 LDs 2 fights back to back Healer 1 and 2 LD same time Mage = 1 LD Please look into this and get a fix. <div></div>

theriatis
08-23-2006, 02:14 PM
<DIV>Hmmm, maybe it's fixed it LU27.... along with Mobs going through roofs, floors and walls...</DIV> <DIV> </DIV> <DIV>Testserver anyone ? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Regards, theriatis.</DIV>

Canel
08-24-2006, 10:19 AM
<BR> <BLOCKQUOTE> <HR> SinIsLaw wrote:<BR>Not really had LDs there, however had the whole Eq2 Application crash on me in that zone, after we had a wipe after aggroed 3 enounters through the walls ... <BR> <BR> <HR> </BLOCKQUOTE><BR>yea-was in there a few weeks ago with guildies--and we were crashing left right and center. I had about 5 client crashes within 1 hour myself (and that NEVER HAPPENS to my computer). I think that this zone is either bugged and/or hacked or something..? :smileysad:

electricninjasex
08-28-2006, 03:00 AM
<div></div>I have no further business in this zone until someone gets their act together and fixes it.  Thank god someone forgot to set the NO TRADE flag on the deaggro gloves or I wouldn't have gotten them from the broker and I'd have nothing to show for all the perma-pause-crap that happened oh so conveniently at named mobs.  Yes, I was all smiles considering I was the group's enchanter.<div></div><p>Message Edited by electricninjasex on <span class=date_text>08-27-2006</span> <span class=time_text>07:03 PM</span>

Mechase
08-30-2006, 05:13 AM
Have to agree, the couple times I have gone in there I ended up with reapir bills higher than my raiding repairs due to LD's and the weird screen freeze on named pulls, particualrly the Flame mob. I love hard zones, Icy Diggs was great when it came out, but this is hard because of bug issues, which honestly discourages me from going when asked. Fix the bugs and I would love going in there everytime my lockout is over.<div></div>

Eidolen
09-01-2006, 09:39 PM
<DIV>These Issues REALLY need some love Devs. I agree with most here in the fact that the zone in no way should be nerfed, only the technical problems resolved. </DIV> <DIV> </DIV> <DIV>It is very disheartening to take on such a challenging zone then have to deal with LD's, invisible mobs, and phantom aggro all night. If you did indeed give the mobs some extra ability to crash players at will then please say so and give us a message so we can see that mobX casts Windows Desktop on target. If this isn't as intended then please acknowledge that there is a problem and is being looked in to. It still baffles me that so much work can be put into expansions, anti-exploit fixes, and artwork/sound issues when zones like these have been broken since release.</DIV> <DIV> </DIV> <DIV>It seems to me that the average group experiences 15-20 LD's  doing this zone. That is outright Insane! We have actually made wagers on how many times our Fury will crash during the night there. It's just not funny anymore. Add to that the ability to lose the item you need to spawn a named in the zone because of going LD is just mean. We now kill that named right after the first to help avoid this problem but it should not have to be that way.</DIV> <DIV> </DIV> <DIV>Even once you get passed all of the technical issues there is still the matter of drop rate and lockout here. Our group has done this zone no less than 20 times now and have NEVER seen a legendary chest from either Khazid or the named you use the herbs to spawn. We have actually done the entire zone minus that last mob before with every single named dropping a wooden chest. This is most definitely the hardest single group zone in the game and should be rewarded as such. I honestly don't think we have ever seen more than 2 chests in a night that were not wood. The 2 times we did get a master chest from the water elemental guy there was a spell and his treasured drop and still have not seen a legendary drop from either of the elementals. Considering that you go against your own guidelines and treat this zone as an epic instance with a 3 day lockout, there is no reason at all why a group should only leave with treasured loot.</DIV> <DIV> </DIV> <DIV>Nizara Punch-List:</DIV> <DIV>1. Fix random LD's and crashes completely</DIV> <DIV>2. Fix geometry or whatever it is that causes mobs to be invisible</DIV> <DIV>3. Fix mobs aggroing from across the zone</DIV> <DIV>4. Change herbs from temporary/no rent to no-zone or remove the need entirely</DIV> <DIV>5. Risk/Reward</DIV> <DIV>    A. Increase Legendary/Master drop rate</DIV> <DIV>    B. Decrease Lock-Out timer</DIV> <DIV>6. Fix cheating mobs (I.E. Khahzid still uses his AE while stifled,stunned, mezzed etc.. Khahzid's AE heat does not use a resistance check. I'm sure you guys are creative enough to make an encounter difficult without having to resort to all out ignoring the rules and physics of the game YOU designed. It seems to me like a quick easy short-cut to artificially make some encounters more difficult. What is the point of having nice resist gear or master spells when mobs ignore both. It's just cheap and shows a lack of creativity on your part.)</DIV> <DIV> </DIV> <DIV>It's sad that the most challenging, potentially most rewarding zone in the game is riddled with with so many problems and has been since release. It would be great if problems like these just went away if you ignored them, (which seems to be an unwritten policy) but unfortunately they don't. You guys have made IMO what could be the best zone in the game but have fallen short on following through. Please give this zone the attention it needs and watch the boards light up in praise instead of ridicule.</DIV> <DIV> </DIV> <DIV>My 2 cents</DIV> <DIV> </DIV> <DIV>Eidolen</DIV>

Ilucide
09-01-2006, 11:33 PM
Can anyone give me information about the type of crash they're getting and when it's occurring?Information I'd need to know:<ul><li>If a spell is causing it.</li><li>If so, what spell?</li><li>Does it only happen with a specific named?</li><li>Does it only happen to certain classes.</li><li>Where in the zone does this happen?</li><li>Do you get any text when the client crashes?</li><li>If so, can you PM me with the detailed report of the client crash?</li></ul>Thanks! =)<div></div>

juz
09-02-2006, 12:06 AM
<P> AoE Client Crash ability</P> <P>---------------------------------</P> <P>I thought that was a feature of the zone.</P>

DUNN
09-02-2006, 12:35 AM
<DIV>Hapend to us during all the named fights. 1 or 2 people Ld per fight except last mob we all made it fine.   This hapened in all of my runs in this zone.  Pretty much happens right after you engage a named; enough time to pull mob, run back to group and watch everything freeze infront of you or all of a sudden right after mob gets there you die since the healer is ld.</DIV> <DIV> </DIV> <DIV>I don't think it's a spell we cast since it is random who goes ld.  It can be anyone in group and you hope it''s not thet ank or healer. </DIV> <DIV> </DIV> <DIV>Yes there is a text and everyone got the same text just can't remember since it has been about  2 months since I did that zone. </DIV> <DIV> </DIV> <DIV>All those bugs make that zone not worth it and since we all have our update, no one wants to go back.  If you mention it in guild chat and you get cursed at lol.</DIV> <DIV> </DIV> <DIV>Is there a way I can get compensated  the pp I lost running through that zone in repairs due to the LD's lol  </DIV> <DIV> </DIV><p>Message Edited by DUNN on <span class=date_text>09-01-2006</span> <span class=time_text>01:40 PM</span>

khufure
09-02-2006, 12:50 AM
<div><blockquote><hr>DUNN wrote:<div></div> <div>Hapend to us during all the named fights. 1 or 2 people Ld per fight except last mob we all made it fine.   This hapened in all of my runs in this zone.  Pretty much happens right after you engage a named; enough time to pull mob, run back to group and watch everything freeze infront of you or all of a sudden right after mob gets there you die since the healer is ld.</div> <div> </div> <div>I don't think it's a spell we cast since it is random who goes ld.  It can be anyone in group and you hope it''s not thet ank or healer. </div> <div> </div> <div>Yes there is a text and everyone got the same text just can't remember since it has been about  2 months since I did that zone. </div> <div> </div> <div>All those bugs make that zone not worth it and since we all have our update, no one wants to go back.  If you mention it in guild chat and you get cursed at lol.</div> <div> </div> <div>Is there a way I can get compensated  the pp I lost running through that zone in repairs due to the LD's lol  </div> <div> </div><p>Message Edited by DUNN on <span class="date_text">09-01-2006</span> <span class="time_text">01:40 PM</span></p><hr></blockquote>For us the linkdeads really started happening after we freed the named behind the dagger wall.  But some were happening before, too.</div>

Eidolen
09-02-2006, 01:36 AM
<DIV>Thank you so much for the reply. </DIV> <DIV>I will have all of the people from my group chime in with the info you have requested. Oddly enough I don't seem to be affected as much as the others and didn't LD once last night. (Though on previous runs it has happened numerous times) For me the screen just locks up like a lag spike and I have to ctl+alt+del and restart. I believe that most say they have to reboot after the crash though.</DIV> <DIV> </DIV> <DIV>In any case I can tell you it does seem to happen more when you are fighting a named but can happen at any time. It happened once fighting the 5 spawn where you get the second update for the Rift quest, and both healers dropped fighting a different 5 spawn of trash mobs. Maybe it is just more noticable fighting nameds. For us the healers are most affected followed closely by scouts. Our tank is least affected. It should be noted that these particular healers hardly ever if ever LD or crash in any other zone. </DIV> <DIV> </DIV> <DIV>Thanks again, stay tuned.</DIV> <DIV>Eidolen</DIV>

Lleinen
09-02-2006, 01:37 AM
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>Can anyone give me information about the type of crash they're getting and when it's occurring?<BR><BR>Information I'd need to know:<BR> <UL> <LI>If a spell is causing it.</LI> <LI>If so, what spell?</LI> <LI>Does it only happen with a specific named?</LI> <LI>Does it only happen to certain classes.</LI> <LI>Where in the zone does this happen?</LI> <LI>Do you get any text when the client crashes?</LI> <LI>If so, can you PM me with the detailed report of the client crash?</LI></UL>Thanks! =)<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Mainly happens around the first encounter, near the entrance area.  Seems like if you have a little lag whatsoever in that zone it will drop you out, its not a particular thing from that list that you ask besides happening around the entrance a lot.</P> <P>Had to petition and wait 3x for more herbs because people go LD randomly around in that zone.</P> <P>Btw do you need...</P> <UL> <LI>My SSN</LI> <LI>CCN</LI> <LI>Name</LI> <LI>Sex (yes plz!)</LI> <LI>Date of Birth</LI> <LI>Hair Color</LI> <LI>Tooth Color</LI> <LI>Weight</LI></UL> <P>I kid... :smileywink:</P>

Jayad
09-02-2006, 01:51 AM
It seems to happen at any point, but it happens more with named fights and on evac/revive.  We've lost half the group (3 LD) during fights before.

Ranvarenaya
09-02-2006, 02:40 AM
The first, last, and only (until it gets fixed) time I went to Nizara 5 of the 6 group members crashed repeatedly.  For us it wasn't a true linkdead, but rather a client crash.  By that I mean we didn't lose connection, the game froze up and sent us to desktop.  It seemed that every time it happened it coincided with an ae from the boss we were fighting (spell particle or animation?), and the one group member that never crashed was also the only one not running on a modified UI.<div></div>

Grozmok
09-02-2006, 02:52 AM
During every named fight we had atleast one person crash upon pull. It seems like just as they were put into combat, they were sent to desktop.Crashing during loading, ie evac, is also very common in this zone.Instead of the devouring herbs, I suggest simply killing the first named as a requirement to open the door to the lady of darkness, or killing the first named makes the door activatable.I didn't notice the crashing during casting specific spells, only engaging mobs.<div></div>

Eidolen
09-02-2006, 03:05 AM
<DIV>Just so this doesn't turn into a UI thing, I run Fetish Nightfall and didn't LD/Crash once last night. I do however run at Extreme performance with the shader all the way down. The Cleric that was crashing last night runs the exact same UI though I haven't yet had a chance to ask what video settings he's running. </DIV> <DIV> </DIV> <DIV>It may indeed be some sort of particle effect from an AE cast by mobs on incoming, but it doesn't seem to be UI based. Maybe more video setting based.  Just a thought.</DIV> <DIV> </DIV> <DIV>Eidolen</DIV>

wullailhuit
09-02-2006, 09:57 AM
I don't crash in nizara...but I run the game without particle effects turned on while grouping..could this be a pattern?<div></div>

Arielle Nightshade
09-02-2006, 10:16 AM
<DIV>For us, Nizara had the same kind of freeze frame lag and LDing issue as Deathfist Citadel used to.  That is: 3 FPS and at least 2 people in a 6 person party went LD ...usually the Tank or Healer, although I doubt the code specifies those 2 archetypes for LD-ness.    I don't have specifics, since I don't know where to look for those.  No specific text.</DIV>

Spritelady
09-02-2006, 10:28 AM
<DIV> <UL> <LI>If a spell is causing it.   <FONT color=#cc0000>Unlikely as I could be casting hibernation, greater bloodflow or a cure (all Master 1) </FONT> <LI>If so, what spell?  <FONT color=#cc0000>See Above</FONT> <LI>Does it only happen with a specific named? <FONT color=#cc0000> This has happened to me 2 times on the first named, 2 times on the Epic X2, 4 or 5 times on 5 spawn pulls.  On the Epic, it happens near the end of the fight the rest on pull.</FONT> <LI>Does it only happen to certain classes.  <FONT color=#cc0000>Seems to affect healers and scouts the most, at least in my standard group</FONT> <LI>Where in the zone does this happen? <FONT color=#cc0000>Everywhere</FONT> <LI>Do you get any text when the client crashes? <FONT color=#cc0000>My Screen completely freezes, althou my mouse pointer will move, i cannot click on anything.  I MAY have keyboard use (at least my CTRL key for Ventrilo), but I am unable to CTRL ALT DEL or Window out witht he Windows Key.  I get no text whatsoever and my only option is to do a forced reboot</FONT> <LI>If so, can you PM me with the detailed report of the client crash? <FONT color=#cc0000>See Above.</FONT></LI></UL></DIV><p>Message Edited by Spritelady on <span class=date_text>09-01-2006</span> <span class=time_text>11:32 PM</span>

Kyriel
09-02-2006, 10:53 AM
<DIV>our fury kept going ld <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </DIV>

Geoff
09-02-2006, 05:52 PM
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>Can anyone give me information about the type of crash they're getting and when it's occurring?<BR><BR>Information I'd need to know:<BR> <UL> <LI>If a spell is causing it.</LI> <LI>If so, what spell?</LI> <LI>Does it only happen with a specific named?</LI> <LI>Does it only happen to certain classes.</LI> <LI>Where in the zone does this happen?</LI> <LI>Do you get any text when the client crashes?</LI> <LI>If so, can you PM me with the detailed report of the client crash?</LI></UL>Thanks! =)<BR> <BR> <HR> </BLOCKQUOTE><BR>IT seems to happen to some people with greater frequency than others.  WE have one member who never crashes, but when we go into Nisara, he goes LD like 6 or 7 times.  IT's a alot less frequent for other people, but still more frequent than outside of the zone.  We've looked at the parses, and believe it *may* be happening right after flame claw more often.

Fews
09-05-2006, 06:58 PM
<P>Hmm. Well did my first niziara run (on my other account, but same toon name).</P> <P> </P> <P>Here is what happened. Machine been up 24 hours.  Can't give you machine stats because I am at work atm. But high end (as of 6 months ago) nvidia card, dual core latest generation processor. Multimedia variant of xp. Gigs of memory, lots of hard disk space. Ventrilo running on a very very remote machine in spain and that person is playing in group on that machine.</P> <P>Near the dagger room. We pull lots of mobs, doing lots of AE. I have  xtreme performance set, also using Extreme UI mods.</P> <P>Not running in full screen</P> <P>Everquest locks, display may have locked (if I had been thinking debug or was beta testing would have had lot more info)</P> <P>Ventrilo still running. Had to hard reboot. Given that I assume either I couldn't get any display of task manager or couldn't kill task(Don't remember..again wasn't beta testing and was more thinking how to get back to group).</P> <P> </P> <P>Had to hard reboot. Encounter over by then. Went through the rest of the zone just fine, was my first niziara run glad to kill the final named and complete quest <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>Fewson - Level 70 wizzy</P> <P>Dark Horizon - The Bazaar</P> <P> </P>

scivias
09-06-2006, 01:11 AM
Happened a lot to people, screen just freezes.. taskmanager, when in windowed mode, or cold reboot necessary.We figured it helped to have particle effects turned off, though it only lessens the odds, not eliminates them. It happened during fights, that's all that seems to be for sure. Doesn't matter which one, whether named or trashmob .. happened to the same people more often than not, that doesn't seem to be class-specific, I don't have many of those with either inqui, monk or assassin, while other people with different chars have them a lot.<div></div>

Lindar Phamoncry
09-08-2006, 01:05 AM
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>Can anyone give me information about the type of crash they're getting and when it's occurring?<BR><BR>Information I'd need to know:<BR> <UL> <LI>If a spell is causing it.</LI> <LI>If so, what spell?</LI> <LI>Does it only happen with a specific named?</LI> <LI>Does it only happen to certain classes.</LI> <LI>Where in the zone does this happen?</LI> <LI>Do you get any text when the client crashes?</LI> <LI>If so, can you PM me with the detailed report of the client crash?</LI></UL>Thanks! =)<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Been in there twice... same story, over half of the wipes are due to Healers going LD, was most frequent on first named. I'll try to dig through my log file and send you the bit before each LD, but as far as any further testing... well when I'm able to find a group thats actually geared and willing I'd be happy to oblige, though most that are geared for it are sick of this zone to due to the unneccesary repair bills due to crashing.</P>

Ilucide
09-08-2006, 02:39 AM
Has anyone fought in the Forsaken City and experienced the same issues?I'm still not able to peg anything down as to what's causing this, and neither have any of our testers. I can't get it to happen on either my home or work machine, but I'm still looking into what's causing it (though, I must admit, my plate is pretty full right now with other things).It would really help if I could get even one reproduceable case. Some time when it always happens. Some amount of time in the zone that you've been fighting & maybe how much video card memory you have. Something that I can use to find a common thread to locate the problem.So far, all I can take away from the thread is, 'it happens sometimes, and sometimes not, but there's no error message'.My current line of thinking is that maybe there's an ability that may cause a video memory leak that crashes players out when the video card memory fills up. But that doesn't necessarily work if people are crashing at the zone in (unless they're spending a LOT of time at the zone in, of course...) <span>:smileysad:</span>-Ilu<div></div>

Gertack_v2
09-08-2006, 02:47 AM
My most frequent crash is on the pull of the first named, but we've only been in the zone for about 5 minutes at that point.  Typically, I get the "complete freeze" (must End Task EQ2) more than the "Critical Error" in Nizara.  Never completely freeze anywhere else and never Critical Error anywhere else either (except for iQuads when rearranging raids as leader).<div></div>Athlon64 3500, ATI X800 Pro VIVO 256MB, Windows 2000

Dahlrek
09-08-2006, 03:03 AM
<div></div>Went in there for the first time the other day.  Templar had full freeze at one point early in the zone, don't recall the circumstances, but she commented that it was very unusual.  I had a full freeze in a later fight.  It was in the Overseer area, had just pulled (I think just a random group) and got hit by a Tail Thrash while mispositioned.  Got knocked down a floor, started running back to the fight and full froze.  Terminated the process and logged back on without issues.  Can't remember the last time I had a full freeze like that.  Those were the only two instances over the entire evening.<div></div>

TheBladesCaress
09-08-2006, 03:04 AM
<div><blockquote><hr>Ilucide wrote:Has anyone fought in the Forsaken City and experienced the same issues?I'm still not able to peg anything down as to what's causing this, and neither have any of our testers. I can't get it to happen on either my home or work machine, but I'm still looking into what's causing it (though, I must admit, my plate is pretty full right now with other things).It would really help if I could get even one reproduceable case. Some time when it always happens. Some amount of time in the zone that you've been fighting & maybe how much video card memory you have. Something that I can use to find a common thread to locate the problem.So far, all I can take away from the thread is, 'it happens sometimes, and sometimes not, but there's no error message'.My current line of thinking is that maybe there's an ability that may cause a video memory leak that crashes players out when the video card memory fills up. But that doesn't necessarily work if people are crashing at the zone in (unless they're spending a LOT of time at the zone in, of course...) <span>:smileysad:</span>-Ilu<div></div><hr></blockquote>For me, when this crash happens, it is completely different than any other in game.Rather than the server disconnecting you, or getting a program exception/OOM error, instead in Nizara the client goes into a CPU lock.  I have to switch to Task Manager and end process EQ2, luckily I play in windowed mode.  It always happens while fighting one of the Nizari, I would lean toward an 'oshu, but cant be sure.This points to a tight loop error in the client.  I have stopped this happening by turning particles off entirely (running in extreme performance), and I have no longer had the error.  If I was guessing I would say it is a bug in the client particle code which has a tight loop on one of the CA/spell effects.The CPU lock only happens in Nizara for me, has never happened in any other zone since the game went live.If you removed the NO_ZONE from the Devouring Herbs (make them NO-TRADE if you like), you would save a huge amount of CS work, since we had to petition, sometimes more than once to get them back, since if you crash you lose them.</div>

Ziggurat2
09-08-2006, 03:55 AM
<DIV>I think it may have something to do with the aoe mez the Nayads have, not sure though it seemed to be the source of my crash.</DIV>

Legend2u2
09-08-2006, 04:09 AM
<P>Went there with a group last night to Nizara  and link deads were rampant.  These were all guildies who I have played with for 2 years and none of us EVER go link dead.</P> <P> </P> <P>Please look into this as it was really annoying.</P> <P> </P> <P> </P> <P>Thanks!</P>

Tauch
09-08-2006, 05:08 AM
<div></div><div><blockquote><hr>Ilucide wrote:Has anyone fought in the Forsaken City and experienced the same issues?I'm still not able to peg anything down as to what's causing this, and neither have any of our testers. I can't get it to happen on either my home or work machine, but I'm still looking into what's causing it (though, I must admit, my plate is pretty full right now with other things).It would really help if I could get even one reproduceable case. Some time when it always happens. Some amount of time in the zone that you've been fighting & maybe how much video card memory you have. Something that I can use to find a common thread to locate the problem.So far, all I can take away from the thread is, 'it happens sometimes, and sometimes not, but there's no error message'.My current line of thinking is that maybe there's an ability that may cause a video memory leak that crashes players out when the video card memory fills up. But that doesn't necessarily work if people are crashing at the zone in (unless they're spending a LOT of time at the zone in, of course...) <span>:smileysad:</span>-Ilu<div></div><hr></blockquote>My first time, and only time, in Nizara we had <b>three</b> people crash on the first Boss mob on the first pull.Though I can't say how long we spent at zone-in. We all zoned in together and the group knew its stuff, so probably not long.Edit: for more info, referring to Ilucide's first postEveryone in group went LD at least onceWe had a Bruiser, Monk, Defiler, Inquisitor, Coercer and possibly a NecroIt was happening on every named I think, none of them pop out at me as being special in this caseHappened all the way from the initial zone-in room to the room adjacent to the final bossno text when the client crashed for me, I was able to get to the task manager to close EQ2 once, and only onceI normally don't crash. I think in my whole time playing EQ2 I've crashed maybe four times besides that night in Nizara.</div><p>Message Edited by Taucher on <span class=date_text>09-07-2006</span> <span class=time_text>09:16 PM</span>

pera
09-08-2006, 07:52 AM
out of the several times i've been there its not just been the named mobs,    for us it was pretty much any of the snake chick encounters would crash a person.  ONLY the snake chick fights would somone go ld, never with the other mobs.Also to not when I crashed it wasn't your normal crash basicly the game either went straight to the desktop, or would lock up at the game screen and freeze the system and I would have to kill the process to get past. the ladder happened the most often.  were as a normal crash normaly just goest straight to charselect, desktop, or you get the little error message.   in Nizara i don think i ever got the error message.<div></div>

Malandrin
09-08-2006, 10:04 AM
<BR> <BLOCKQUOTE> <HR> Gertack wrote:<BR>Typically, I get the "complete freeze" (must End Task EQ2) more than the "Critical Error" in Nizara.  Never completely freeze anywhere else and never Critical Error anywhere else either <BR><BR> <HR> </BLOCKQUOTE>Same here<BR>

Geoff
09-08-2006, 03:24 PM
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>Has anyone fought in the Forsaken City and experienced the same issues?<BR><BR>I'm still not able to peg anything down as to what's causing this, and neither have any of our testers. I can't get it to happen on either my home or work machine, but I'm still looking into what's causing it (though, I must admit, my plate is pretty full right now with other things).<BR><BR>It would really help if I could get even one reproduceable case. Some time when it always happens. Some amount of time in the zone that you've been fighting & maybe how much video card memory you have. Something that I can use to find a common thread to locate the problem.<BR><BR>So far, all I can take away from the thread is, 'it happens sometimes, and sometimes not, but there's no error message'.<BR><BR>My current line of thinking is that maybe there's an ability that may cause a video memory leak that crashes players out when the video card memory fills up. But that doesn't necessarily work if people are crashing at the zone in (unless they're spending a LOT of time at the zone in, of course...) <SPAN>:smileysad:</SPAN><BR><BR>-Ilu<BR> <BR> <HR> </BLOCKQUOTE><BR>you're more than welcome to join our group one night.  We have one member it happens to an inordinate about of times, and randomly to the rest of us.  Guarantee you'll get your test data <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Gungo
09-08-2006, 06:16 PM
I have only went LD in nizara once. But There are people who have chronic Ld's in there. To me it sounds like a memory leak issue. Because most times i see people LD is when we pull a large encounter. the first named multi pull i have seen LD. The fire elemental pull i have seen ld's, The librarian that drops the dehate gloves i have seen ld's. And the named in the second revive room. Seems when i pull an multi encounter some effect or spell can cause certain people to ld. i do have 2 gigs of low latency high quality RAM and a high end video card w 512 RAM. So that may be whats prevents my LD's.

Sassinak
09-08-2006, 11:03 PM
Ilucide,In my group last night, it was the people who have marginal systems that were going LD (e.g. P4 2.4 Mhz, 1G memory, 128M video card), and <b>the times they went linkdead were always when we fought named mobs with AE effects</b>. It was always the same 2 people going LD, and they each went linkdead 4 times in 6 named mobs. Usually simultaneously. Usually at or near the start of each fight.These people don't fight in Forsaken City enough to know whether they have the same problem in Forsaken City. Few people use Forsaken City (a topic for another thread). Maybe if a mob had the same AE there, they would have the same problem.

electricninjasex
09-09-2006, 02:02 AM
<div></div>It locked up for me 2 or 3 times when pulling that named up top, opposite of Khazid.  Almost like clockwork.  I run on Balanced config, windowed mode (1280x1024 desktop res), with 256 MB video memory, 2 GB RAM, and 3GHz Intel CPU.Forsaken City has always been problem-free for me, on any mob.<div></div><p>Message Edited by electricninjasex on <span class=date_text>09-08-2006</span> <span class=time_text>06:03 PM</span>

TheManInTheBox
09-09-2006, 12:13 PM
<font face="Comic Sans MS">Nope, I've had no LD problems in the Forsakened City. I don't have them very often at all either. This is my first time experiencing this kind of link death though. My computer screen completely locked on pull. This later happened with one of our healers, and our necromancer. I was in fact at zone in, and had been there for a bit. (Showing some friends what Nizara was about, the hard way... ) They did happen at seperate times, I then locked up again later on in the zone. I have 512mb video memory if that helps any. I hope this gets fixed... Its quite annoying and I never have this problem anywhere else.</font><div></div>

Ilucide
09-09-2006, 01:29 PM
Thanks for the help folks. With some assistance from an IM and one of our awesome testers, we've finally got a case that we can reproduce. I'll try and have an update for you as soon as I can. <div></div>

pera
09-09-2006, 06:06 PM
<div><blockquote><hr>Ilucide wrote:Thanks for the help folks. With some assistance from an IM and one of our awesome testers, we've finally got a case that we can reproduce. I'll try and have an update for you as soon as I can. <div></div><hr></blockquote>/clapshands</div>

IllusiveThoughts
09-09-2006, 09:49 PM
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>Thanks for the help folks. With some assistance from an IM and one of our awesome testers, we've finally got a case that we can reproduce. I'll try and have an update for you as soon as I can.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I dunno i thought crash to desktop was a rather ingenious tactic.  That takes some serious creativity.</P> <P> </P> <P>all joking aside good to see this is being fixed.  Thanks!</P>

wullailhuit
09-10-2006, 02:34 AM
<div><blockquote><hr>Ilucide wrote:Thanks for the help folks. With some assistance from an IM and one of our awesome testers, we've finally got a case that we can reproduce. I'll try and have an update for you as soon as I can. <div></div><hr></blockquote>Just out of curiosity....what was the cause of the crash  in the case you reproduced?</div>

Ilucide
09-14-2006, 01:10 AM
To follow up on this, it appears that the cause is an animation state that removes itself (and thus sometimes causing an infinite loop and crashing the client in the process). Hoping for a fix to be pushed to live soonish. I'd guess latest next week, but don't hold my leg to the fire on that, as the fix requires a little more than just a small data change.-Ilu<div></div>

Colossaltitan
09-14-2006, 01:48 AM
Thanks Much, Ilucide.

Araxes
09-14-2006, 09:52 AM
<div></div>Ok this may be totally unrelated but ... I have had similar crashing problems occur in Lord Vyemm instances -- and always in teh same spot ... on the steps when you fight the quellthulians / abomination things (can't think of exact names atm but those are the mobs) just before the final room in the first "half" of instance.  I know that;s not exactly clear but ... its the steps just past the named when you run halfway up ... anyhow at first I thought it was just bc of raid settings w. 24 peopl ... but its happened multiple times.  Leads to total system crash - not a memory error etc.<div></div><p>Message Edited by Vicontessa on <span class=date_text>09-13-2006</span> <span class=time_text>10:53 PM</span>

Colossaltitan
09-14-2006, 10:46 AM
<DIV>I haven't noticed any guildies LD in that specific area before Pardas Predd and mention anything similar Vicontessa, just happening to you?<BR><BR>PS.  Thats pretty unrelated : p</DIV>

Ordate
09-25-2006, 01:17 AM
<DIV>Because of the timeframe I just want to ask if there has been a fix put in for this that I didn't notice.  If there is then I need to submit a bug report.  If there hasn't been a fix put in yet (I'm sure you guys are swamped) thats cool.  Just wondering what the state of affairs is currently.</DIV> <DIV> </DIV>

scivias
09-27-2006, 08:22 AM
<div><blockquote><hr>Ordate wrote:<div>Because of the timeframe I just want to ask if there has been a fix put in for this that I didn't notice.  </div><hr></blockquote>Client freezes still happened in my yesterdays Nizara group, so the guess is, no.</div>

Petgroup
09-27-2006, 09:28 AM
<div></div>Today in Nizara, we only had about 25 ld's.Normal run through i guess <span>:smileyindifferent:It ain't fixed, not even by a longshot.</span><div></div>

mr23sgte
09-27-2006, 09:25 PM
<DIV>We had 5 linkdeads last night before we got to the 3rd named --some happened by entrance fighting, others happened while just walking (2 of us went ld)</DIV>