View Full Version : Meet Me At the Obelisk of Lost Souls
Jowita
08-04-2006, 09:03 PM
<DIV>Betchya haven't heard that very often. I know I haven't.</DIV> <DIV> </DIV> <DIV>Most nights I join groups headed to RE, CT, RV, etc. I got invited to the Obelisk of Lost Souls only once, and the zone was practically empty. What's up with that? It's such an ivey-divey place, once you get there, with lots of named who drop very nice loot. So why aren't there more groups there? Hmm. Well, is it because it's off the beaten path, in a hard-to-reach location in the middle of mob-infested Feerrot? Possibly. Or is it because the zone-in location is surrounded by lots and lots of nasty beasties who, unless you're invis, have a fair chance of killing you before you find the right spot on the portal to click with your mouse so you can zone in? Or is it because when things go bad and you hit Escape, your party gets sent to this really strange place with no apparent way to zone out? Oh, wait, there's this little pulsating cloud thing-y hanging in mid-air Cool. Clicking it now....Holy crap, guess what? I've just been sent to the Commonlands! Other person clicks it. Holy Moses, guess what? I've just been sent to Antonica!</DIV> <DIV> </DIV> <DIV>Needless to say, Obelisk of Lost Souls is a very interesting place. But it's gotta be the strangest zone I've ever visited. Would I go back? Heck yeah! The loot's frocking great! First named we killed dropped the best scout rapier I've seen so far in 43 levels. And yet...and yet...</DIV> <DIV> </DIV> <DIV>What is it with this place?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Jowita</DIV><p>Message Edited by Flidias on <span class=date_text>08-04-2006</span> <span class=time_text>12:04 PM</span>
<DIV>Because it's the Obelisk. Nobody knows about it, nobody goes down there. Same with Permafrost and Solusek's Eye. They are zones that have died a great death, because nobody cares about them because they aren't the "primary" zone.</DIV>
EQ2Playa432
08-04-2006, 09:18 PM
Well I know that on Nagafen there are ALWAYS groups going on in here. As I matter of fact I got 4 levels in there.<div></div>
Krontak
08-04-2006, 09:24 PM
Same thing would happen in eq1. One good thing, at least imho, was the bonus xp some of the "lesser" frequented zones would give you. I can't remember the method but Sony would post certain zones where bonus zones for the week. It seemed to work. Shame though, I only went thru Obelisk a few times to hunt the contested down there and get my speak a language updates. I didn't find out about it until much later. But of course back then there were quests to unlock different levels and some took quite a bit of time to spawn which I wasn't about to waist my playtime sitting there staring at a screen. Neat zone though and I'm sure it sucks to be a dev that put all that time into something and now nobody could care less about it. But like I said, if they made them bonus XP zones that may help a bit. Plus, introduce griffon towers to the larger zones probably wouldn't hurt either. Although SE is fairly easy to get to...not sure why it's so unfrequented. CT would be a more populated zone too I'd guess with some grif towers and some bonus xp...just a few ideas.
Kenazeer
08-04-2006, 09:25 PM
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> <DIV>Because it's the Obelisk. Nobody knows about it, nobody goes down there. Same with Permafrost and Solusek's Eye. They are zones that have died a great death, because nobody cares about them because they aren't the "primary" zone.</DIV><BR> <HR> </BLOCKQUOTE><BR>Solusk's Eye is great. Can you imagine the amount of use it would get if it wasn't so far off the beaten path? My god it is so huge it could probably sustain 15-20 groups.
mikemcmodmi
08-04-2006, 09:35 PM
Back when I was in T5 I lived in the obilisk from 38-46. Most of the nameds droped rares which were equivalent to a raid drop. I think I saw about 20 rubies from there in my time. I'm sure lots has changed though.
IA~CHAOS
08-04-2006, 09:37 PM
<BR> <BLOCKQUOTE> <HR> Kenazeer wrote:<BR> <BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> <DIV>Because it's the Obelisk. Nobody knows about it, nobody goes down there. Same with Permafrost and Solusek's Eye. They are zones that have died a great death, because nobody cares about them because they aren't the "primary" zone.</DIV><BR> <HR> </BLOCKQUOTE><BR>Solusk's Eye is great. Can you imagine the amount of use it would get if it wasn't so far off the beaten path? My god it is so huge it could probably sustain 15-20 groups.<BR> <HR> </BLOCKQUOTE><BR>Solusk back in t5 had to have been the single most beautiful zone on high graphics, I rolled in a grp for the pris 1 in there as we were all 50 and weren't in a hardcore raid guild, place had its frustrating risks with falling but the zone is glorious.
USAFJeeper
08-04-2006, 09:54 PM
<DIV>One reason I think Obelisk is under used is that my level 70 Ranger is STILL trying to get one [expletive haxx0red by Raijinn] named to be able to zone in. It will never pop, its placeholder and I have become well, intimate. Is it unlocked now so you dont need to finish the access?</DIV> <DIV> </DIV> <DIV>Anyway I think thats why, rare spawns needed for access. I also like that zone and wish I could have experienced more of it when I was "level appropriate".</DIV> <DIV> </DIV> <DIV> </DIV>
Jowita
08-04-2006, 10:02 PM
<BR> <BLOCKQUOTE> <HR> USAFJeeper wrote:<BR> <DIV>One reason I think Obelisk is under used is that my level 70 Ranger is STILL trying to get one [expletive haxx0red by Raijinn] named to be able to zone in. It will never pop, its placeholder and I have become well, intimate. Is it unlocked now so you dont need to finish the access?</DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <P><BR>There's no access restrictions now. None. And I agree with a previous poster -- no griff towers in the Feerrot is probably the #1 reason why so few people explore the zone. I mean, Feerrot is a huge zone, and the only reason I was able to find the zone-in for the Obelisk was because I'd already completed the Journeyman's Boots heritage quest, which forced me to run through practically the entire Feerrot. (Having a fast horse and invis is very good for this, btw.)</P> <P>Jowita</P> <P>P.S. Why is "Feerrot so damnably hard to spell?"</P><p>Message Edited by Flidias on <span class=date_text>08-04-2006</span> <span class=time_text>12:03 PM</span>
Araxes
08-04-2006, 10:05 PM
There are 3 magnificent zones that don't get talked about and are rarely visited ... - Drafling's Tower (EL)- Obelisk (Feerott)- Solusek's Eye (LS)These are hands down the best zones in the game ... and yet? NO ONE GOES TO THEM.I think more than all the reasons you state -- all of which are true to some degree -- is simply the lack of population. The player base is so spread out from level 1-60 that finding a group for any dungeon -- much less one that requires significant travel on foot to reach (exception being the Obelisk but 99% of players have no idea those portals even exist) -- is simply too much of a hassle for most people who only have 1-3 hours to play.<div></div>
<BR> <BLOCKQUOTE> <HR> Flidias wrote:<BR> <BR> <P><BR>There's no access restrictions now. None. And I agree with a previous poster -- no griff towers in the Feerrrot is probably the #1 reason why so few people explore the zone. I mean, Feerrot is a huge zone, and the only reason I was able to find the zone-in for the Obelisk was because I'd already completed the Journeyman's Boots heritage quest, which forced me to run through practically the entire Feerrot. (Having a fast horse and invis is very good for this, btw.)</P> <P>Jowita</P><BR> <HR> </BLOCKQUOTE>If you think there are no access restrictions, then you are missing half of the zone. Unless it has changed in the past 2 weeks, you still must do an access quest do be able to open the "Creator" door, and the main door if you find yourself outside it. <BR>
Jowita
08-04-2006, 11:38 PM
<P>I'm sure I'm missing something, but I know there's no access restrictions for getting into the Obelisk from the Feerrott. Remember, I only visited there once, and wasn't able to get to all the content. When we got stuck in that weird place after evac'ing, someone mentioned that you needed access to get back in from wherever we'd ended up. Weird. But still, I loved that zone.</P> <P> </P> <P>Jowita</P>
deadsidedemon
08-05-2006, 12:09 AM
The access restrictions still exist - one quest to get the key that gets you from the "outside" area to inside the obelisk and one that takes you to the labyrinth and 3rd/4th levels. Basically, you can either use the Feerrott portal to get inside, or you can use the portals in CL, Ant, EL, Zek, Nek, or TS to go to the outter tower area.The named are funny there - Avulsor seems kinda rare, yet Paroxroz is often up twice at the same time.<div></div>
RPZip
08-05-2006, 01:59 AM
Uh... wait, what? It's easy to get in - there's a zone-in from practicially every old-world zone in the game. Commonlands, Antonica, Thundering Steppes, Nek Forest, Enchanted Lands, Zek, Feerot... it's EASY to get to Obelisk.Of course, the Feerot portal does allow you to zone directly into the Obelisk instead of taking you to the exterior area, but that's not really a problem. The nameds outside drop insanely high-quality loot for their level (level 36 Nameds drop level 45-47 Master I's, and they drop them often). The access quest to get into the interior of the Obelisk can be slightly annoying, but as only one person needs to have done it before it's really NOT much of a problem.And Obelisk is used quite heavily on Nagafen, as other people have noted. I did almost four levels exclusively in OLS, and then spent a lot of time in there soloing/duoing nameds for drops to use or sell.<div></div>
carlspackler
08-05-2006, 02:24 AM
<P>I agree, these are great zones to xp in. And almost no one goes there. The biggest block to the Obelisk, at least on my server, used to be the plat farming crews that ran around in there. They would be there 24/7 training people and ganking all of the nameds. It took me forever to kill the four nameds just to be able to get inside. And I got those at 60, just after one of the plat crews were retired by SOE and just before the new ones moved in. (I had others zone me in for Pris1.0 updates).</P> <P>I'll have to do a check soon in this zone to see if the plat crews are still there, because I have a few alts that are getting around that level and me and some guildmates may need to go there!</P>
Silphir
08-05-2006, 02:51 PM
The biggest problem with this zone is that is bugged beyond belief. Was there mentoring some lvl 40-something guildies and we never got past the teleporter. When 5 got through 1 fell through the world, we start over, next one fell through the world and so on. We gave up after a while.Another bonus to this zone on LDL is the group of farmers (unguilded chars with unprenoucable names that are af on one toon) that roam the zone a regular pattern. They are quite fun to watch.<div></div>
EtoilePirate
08-05-2006, 04:48 PM
<div><blockquote><hr>Silphir wrote:The biggest problem with this zone is that is bugged beyond belief. Was there mentoring some lvl 40-something guildies and we never got past the teleporter. When 5 got through 1 fell through the world, we start over, next one fell through the world and so on. We gave up after a while.<div></div><hr></blockquote>Ditto on the bugs. The last time I went in there my b/f and I basically took turns falling through the world and going back to the entrance nearly every time we hit a door. After 45 minutes of endless falling, zoning, running, falling again... we got bored and left. Same troubles getting the nameds to spawn for access from other portals, too. I get one or two over and over and over but that fourth doesn't want to see me.I do wish a group had taken me through there back when I was level 30s, but alas. (One of the things about playing on Test is that you really are focused on whatever zone is newest to the game, usually. And when I hit level 36, Splitpaw showed up for testing...) I loved leveling in the Feer and didn't start going into the Obelisk until it was already grey. I should take my alt through there, though.</div>
Troubor
08-05-2006, 11:49 PM
<BR> <BLOCKQUOTE> <HR> Silphir wrote:<BR>The biggest problem with this zone is that is bugged beyond belief. Was there mentoring some lvl 40-something guildies and we never got past the teleporter. When 5 got through 1 fell through the world, we start over, next one fell through the world and so on. We gave up after a while.<BR><BR>Another bonus to this zone on LDL is the group of farmers (unguilded chars with unprenoucable names that are af on one toon) that roam the zone a regular pattern. They are quite fun to watch.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I'm on LDL also, and yeah since they took away the access to enter the first floor, there's plat farming teams in the Obelisk now. Me and my RP wife went into it for her Speak as a Dragon runes, and we had to compete with two different teams. We kept trying to tell them polietly, even after they pulled and killstealed a named we needed for second level access, that we needed the nameds just once each to go downstairs, once we got them we'd leave them alone..but no dice...</P> <P>UNTIL I stopped mentoring her. <grins> This hardly works with every botter or plat farmer group, but did this time. I'm 70th season, and they would just do a group invis right after killing a named or PH, both teams had a similar stratgey. So...mentored I couldn't see them, but 70th I could see them fine. SO..I unmentored (zone was gray to me, and I started following them about a tiny bit.) Pretty soon, in broken English (happened with both teams) they would talk to me, ask me what I wanted, why I was following so forth. THEN I explained that I simply needed the 5 named, I'd leave as soon as we were done. First group all called out, second responded with "LOL" and "kk" but also called out when I said "LOL or not...I need these, but will then be gone and don't care if you farm them after I finish the Creator access quest.". Was odd, they were intimidated just because I could suddenly see them.</P> <P>And yes, they were pretty obvious plat farmers, if the stereotype holds true, and the plat farmer stereotype is one of the few that I do think does hold true.</P> <P>This doesn't work all the time, but I've had it work other times. So..need a plat farming/bot group to leave an area alone so you can legitimatly finish a quest? Find some way to spot them if they keep turning invis...some reason, that scares botters.</P> <P> </P><p>Message Edited by Arvig on <span class=date_text>08-05-2006</span> <span class=time_text>12:51 PM</span>
OOLS owns one night i got 2legendary items and 4masters in a GROUP in like 4hours we killed every named outside and first floor in for awhile but yea its a nice place. On nagafen permafrost is not dead at alll just the level area is <span>:smileyvery-happy: I know i got about 5levels in roughly 5days there and i loved every minute of it. Many people dont go to ools on my server cause it can turn into a pvp fest..with no gate out people will rez zerg and [expletive haxx0red by Raijinn].</span><div></div>
Dragonsviperz
08-08-2006, 11:21 AM
<DIV>Permafrost, Soluseks Eye, and Obelisk of the Lost Souls are the 3 most interesting and challenging zones iin tier 5 that are very unknown to many players. Its a sad thing really because those zones offer great loot and are very intense zones graphically and content wise. </DIV> <DIV>It would be a great idea if SoE made some type of live event in those zones that involved certain levels so they would have some life to them once again. The Icy Digs live event made Everfrost and Permafrost used frequently during that time. Maybe something of that nature should happen again.</DIV>
OLS probably has more lore then any other zone. So far the npcs invovled in Peacock and Claymore quests have refrences in OLS. OLS is by far my favorite zone out of all the zones in game. I still think it would make one awsome raid zone....<div></div>
Fazzarya
08-08-2006, 07:24 PM
<DIV>The bug with the teleporter is easily avoided. Don't run into the porter, because you zone in on the other side a couple feet past it and potentially on the lip of the door in front of you. When you open the door you step back and fall under the zone geometry. The way to avoid that is to just step into the lighted teleporter and stop, just move forward one step into the light and stop. This way you zone in 1 step in front of the porter, well short of the door.</DIV>
trin ka
08-08-2006, 09:07 PM
Met the biggest [expletive haxx0red by Raijinn] I have seen on the Mistmoore server last night in Obelisk. Bunch of lvl 70's mentored down to 1 person...training mobs on my guild all night.....we would be in a room killing a name...door would open he would train stuff on us....funny thing was...we had xp potions rocking....and this [expletive haxx0red by Raijinn] kept bringing us lots of mobs for more xp...thanks to him I got about 70 % and 4 master chests in there.....so maybe he isnt a [expletive haxx0red by Raijinn]......We all reported his whole gang even though his followers were indeed just that(boxing/bots).
valkyrja
08-08-2006, 09:27 PM
I haven't been in OOLS since they revamped it, what levels is it suited for now?<div></div>
deadsidedemon
08-09-2006, 01:26 AM
<P>Same levels as before: Outter area is 35-40, First floor is 40-43, the inner area goes up to 50 - plus The Vestibule is open access now and gives you a few more 48-50 mobs to kill.</P> <P> </P> <P> </P>
Noct1234
08-09-2006, 06:25 AM
How do you get to the Vestibule? I have access to the second floor, but I can't solo the ring event at the end of the second floor. <div></div>
Methriln
08-09-2006, 11:56 AM
<BR> <BLOCKQUOTE> <HR> USAFJeeper wrote:<BR> <DIV>One reason I think Obelisk is under used is that my level 70 Ranger is STILL trying to get one [expletive haxx0red by Raijinn] named to be able to zone in. It will never pop, its placeholder and I have become well, intimate. Is it unlocked now so you dont need to finish the access?</DIV> <DIV> </DIV> <DIV>Anyway I think thats why, rare spawns needed for access. I also like that zone and wish I could have experienced more of it when I was "level appropriate".</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE>just clear the shadow men in cl nek ts el zek think thats all the places and the portal will open feerrott not the only portal in i never even did the access quest 4 it in ft<BR>
electricninjasex
08-09-2006, 01:50 PM
<div></div><div></div><div></div><blockquote><hr>Kenazeer wrote:<div></div> <blockquote> <hr> Pinski wrote: <div>Because it's the Obelisk. Nobody knows about it, nobody goes down there. Same with Permafrost and Solusek's Eye. They are zones that have died a great death, because nobody cares about them because they aren't the "primary" zone.</div> <hr> </blockquote>Solusk's Eye is great. Can you imagine the amount of use it would get if it wasn't so far off the beaten path? My god it is so huge it could probably sustain 15-20 groups.<hr></blockquote>Once you have the portal, Solusek's Eye has by far and away the easiest access of the public heroic instances. I've written off ever being able to get to the lowest level of Obelisk on my alt while there are pharmgroups ganking all the access quest nameds like clockwork. I don't have the hours to be waging this deliberate rat race and I refuse to "accept their mercy" and group with them while they have exclusive leader-only loot turned on, as if they were the official approved middlemen of the zone...its disgusts me. I refuse to negotiate with people who are not even allowed to exist in the game. They slithered around this basement on Blackburrow and I recorded their names and reported them, and they're here on Antonia Bayle too since I switched. It's evil, it's intolerable, and the plat pharmers are making it miserable for everybody. Again and again, the question is posed and the lesson refuses to be learned: why are contested quest nameds dropping fabled loot?<p>Message Edited by electricninjasex on <span class=date_text>08-09-2006</span> <span class=time_text>06:02 AM</span>
Lisabethy
08-09-2006, 02:11 PM
I agree - I spent about 6-7 hours down there today on my fury working nightblood and shadowmen L&L and language. I thought while I was down there, I'd go ahead and do that quest. Yeah right. The farmers invis around the zone just like the poster above me said - like clockwork. They know exactly where each mob will spawn and what time it will spawn. And god forbid you actually try to kill it for your quest - they'll train you every darn time. I got trained 6 times today - twice for being too close to the room they named pops in !!! I saw them come up, see me outside the door killing a nightblood and then running back and getting 2-3 nightbloods (can't handle that many ^^^'s beating on me) to train me with. Why not make these mobs so they only drop loot if you're on the quest and need that named? Or at very worst - take the darn training aspect back out of the game. It's ridiculous that we cannot enjoy the game and progress our quests because of these guys literally *living* there. That's the other thing - I have seen these guys as early as 9:00 am this morning and it's now 5:11 am --- I've checked in several times and they're still going - You cannot tell me that's a "regular" player <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Please do something about this Sony - I'd almost rather the nameds for the quest drop nothing at all then to have to keep trying to beat the farmers -- I shouldn't have to bring my level 70 friends down there in order to do a level (47 or so?) access quest. <div></div>
valkyrja
08-09-2006, 07:08 PM
Went in there last night with my alt for the first time since it was revamped, and we had a blast. We had no problem getting access to the second floor, took about 45minutes to get all the names that were needed. At level 42/43 our group did just fine.However, I could have swore they removed the access requirements. Am I just imagining things?<div></div>
<blockquote><hr>sparql wrote:Went in there last night with my alt for the first time since it was revamped, and we had a blast. We had no problem getting access to the second floor, took about 45minutes to get all the names that were needed. At level 42/43 our group did just fine.However, I could have swore they removed the access requirements. Am I just imagining things?<div></div><hr></blockquote>They removed the requirement for zoning into the Obelisk from the Feerrott.
trin ka
08-09-2006, 09:45 PM
Yeah the farming there is crazy....and the dude training mobs on us...if you search the broker and look for master spells from range 43-49 ish it wont take too long to see his name. The training issue.....none of us were aoeing tank had no auto taunt/taunts/dmg buffs/procs going off....how was this dude able to "dump" these mobs on us? Does locking the encounter do anything to help this out?
valkyrja
08-09-2006, 10:11 PM
if they are social mobs, and he hasn't engaged them, they will start attacking you when you're attacking their friends. Thankfully, with today's GU, they can no longer do it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
trin ka
08-09-2006, 10:25 PM
<DIV>Sry I'm at work.....what is SOE doing today? It just seemed weird...we would be in a room killing a named...door would open..in walks johnny jerk with 10 mobs...we make sure on TS we all say "no taunts or nothing here comes jackarse"..we end up getting the aggro from his trained mob....is he body pulling them then never taunting them or something..then when they come near us that social aggro thing pops up? Sony is fixing something today Sparql?</DIV>
valkyrja
08-09-2006, 10:28 PM
correct, now if they are chasing someone else, the won't stop to help friends. at least thats what they say in the notes.<div></div>
trin ka
08-09-2006, 10:51 PM
<DIV>Sweet...sounds good<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> We will have to see tonight when we bust out the 40's.</DIV>
Hukklebuk
08-09-2006, 11:05 PM
<div><blockquote><hr>Pinski wrote:<div>Because it's the Obelisk. Nobody knows about it, nobody goes down there. Same with Permafrost and Solusek's Eye. They are zones that have died a great death, because nobody cares about them because they aren't the "primary" zone.</div><hr></blockquote>Ahh Solusek's Eye how I miss thee...... SE is rough to get to until you have the portal set, could be a long night of fighting to get to it to set it, but once inside I love it. The whole Lavastorm / Solusek's Eye zones are incredible. Permafrost is awesome as well and much easier to get to than SE. Perma has been pretty busy on Blackburrow lately.</div>
Ever-Befallen
08-15-2006, 04:06 AM
Obelisk is a great zone, used to go there on my conj when he was lower level with friends ... it's just widely used by those "farming for third party websites" .. now, if those users were cleaned up, I'm sure it'd be used a bit more, that and the bugs.
Aya Lin
08-15-2006, 09:26 AM
<BR> <BLOCKQUOTE> <HR> deadsidedemon wrote:<BR> <P>The Vestibule is open access now and gives you a few more 48-50 mobs to kill.</P> <P> </P> <P></P> <HR> </BLOCKQUOTE> <P><BR>I love Obelisk - whenever I get an alt up to the right level I'm forever dragging my poor guildies in there. </P> <P>Nice to know the've opened the Vestibule - does that mean that poor unconscious goblin I've got sitting in the bank can be released back to Runneye now? :smileywink:</P> <P>Agree with other posters on Sol Eye and Perma as well - also places I've subjected my guildies to. Nothing imho is as breathtaking as that first view of inner sol eye with the red glass bridges and steaming orange lava. Fantastic.</P>
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