View Full Version : 159 bone devils spawned off tarinax at once lolz (video proof)
Pitt Hammerfi
07-29-2006, 02:06 PM
<div></div><div></div><div></div><div></div>OK since the picture i posted did absolutley no justice to to the encounterheres the videooh i forgot to mention, my cable modem has been capped, so i was getting big lag spikes, lol was pretty hard to do anything.<a href="http://video.google.com/videoplay?docid=5460093376961682002" target="_blank">http://video.google.com/videoplay?docid=5460093376961682002 </a>lol it was so bad it lagged the zone out, i think something is wrong now<div></div><p><span class="time_text"></span></p><p>Message Edited by Pitt Hammerfist on <span class="date_text">07-29-2006</span> <span class="time_text">05:27 AM</span></p><p>Message Edited by Pitt Hammerfist on <span class=date_text>07-29-2006</span> <span class=time_text>06:59 AM</span>
AlexT
07-29-2006, 02:17 PM
I'm sure if you ask a dev its 'working as intended' which ofc is obvious from the screenie <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Miroh
07-29-2006, 02:40 PM
<b><i><font color="#ff0000"> Took them long enough to fix the encounter.</font></i></b><div></div>
Pitt Hammerfi
07-29-2006, 02:41 PM
<div></div><div><blockquote><hr>Miroh69 wrote:<b><i><font color="#ff0000"> Took them long enough to fix the encounter.</font></i></b><div></div><hr></blockquote>hahah, wait till i release the fraps theres actually more than 59, more like 159</div><p>Message Edited by Pitt Hammerfist on <span class=date_text>07-29-2006</span> <span class=time_text>03:43 AM</span>
AlexT
07-29-2006, 02:43 PM
<DIV>It may be 'fixed' but its still bugged</DIV>
Miroh
07-29-2006, 02:47 PM
<div></div><blockquote><hr>Pitt Hammerfist wrote:<div><blockquote><hr>Miroh69 wrote:<b><i><font color="#ff0000"> Took them long enough to fix the encounter.</font></i></b><div></div><hr></blockquote>hahah fool, wait till i release the fraps</div><hr></blockquote> <b><i><font color="#ff0000"> lol why the name calling, no need to call me a fool because you think Tarinax was working as intended before....did you honestly expect an orange epic to be that easy?? Come now, common sense, Matron is orange, Chel'Drak is orange, Tarinax on the other hand was a cake walk. Why would the final boss be easier than Cruor?? Bring out the fraps, we witnessed it first hand, Orange mobs should bring a challenge where as before he wasn't what so ever. Never thought about him just spawning one add and that was it to be right? But anyways, Matron spawns adds constantly, Chel'Drak spawns adds constantly....but Tarinax spawned one and that was it...nw he is back on track imo.Edit: lol quoted before you edited.</font></i></b><div></div><p>Message Edited by Miroh69 on <span class=date_text>07-29-2006</span> <span class=time_text>03:48 AM</span>
AlexT
07-29-2006, 02:52 PM
<DIV>no one is saying he wasn't working before, in fact it was kinda obvious he wasn't adds only spawning on first pull anyone ? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>But currently adds not depoping is what is broken atm, and that needs fixing</DIV>
Miroh
07-29-2006, 02:55 PM
<b><i><font color="#ff0000"> Yeah the adds are the main thing, not despawning when encounter resets and at times them keeping agro even if you FD or get on the wall but other than that it's a good fight. </font></i></b><div></div>
Pitt Hammerfi
07-29-2006, 03:35 PM
lol man when i say its broken , its broken !!uploading video nowstay tuned <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Pitt Hammerfi
07-29-2006, 04:05 PM
<div></div><a href="http://video.google.com/videoplay?docid=5460093376961682002" target="_blank">http://video.google.com/videoplay?docid=5460093376961682002</a>removed the picture in place of a videodid i mention my bandwidth was capped, hehe encounter from hell <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><p>Message Edited by Pitt Hammerfist on <span class=date_text>07-29-2006</span> <span class=time_text>05:10 AM</span>
AlexT
07-29-2006, 04:10 PM
<DIV>LOL..... nice music too <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>SOE PLZ fix Tarinax</DIV>
MrMattr
07-29-2006, 04:14 PM
haha! nice work there Pitty!
Lolthinae
07-29-2006, 04:19 PM
<DIV>Well, if being jumped by 100+ adds that spawn simultaneoulsy is working as intended, then the encounter is working very well indeed :smileyvery-happy:</DIV> <DIV> </DIV> <DIV>At least we had some fun :smileytongue:</DIV>
HerzenFunia
07-29-2006, 05:52 PM
<DIV><BR> <BLOCKQUOTE> <HR> Miroh69 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Pitt Hammerfist wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Miroh69 wrote:<BR><B><I><FONT color=#ff0000> Took them long enough to fix the encounter.</FONT></I></B><BR> <BR> <HR> </BLOCKQUOTE>hahah fool, wait till i release the fraps<BR></DIV><BR> <HR> </BLOCKQUOTE> <B><I><FONT color=#ff0000> lol why the name calling, no need to call me a fool because you think Tarinax was working as intended before....did you honestly expect an orange epic to be that easy?? Come now, common sense, Matron is orange, Chel'Drak is orange, Tarinax on the other hand was a cake walk. Why would the final boss be easier than Cruor??<BR><BR> Bring out the fraps, we witnessed it first hand, Orange mobs should bring a challenge where as before he wasn't what so ever. Never thought about him just spawning one add and that was it to be right? <BR><BR> But anyways, Matron spawns adds constantly, Chel'Drak spawns adds constantly....but Tarinax spawned one and that was it...nw he is back on track imo.<BR><BR>Edit: lol quoted before you edited.<BR></FONT></I></B><BR> <P>Message Edited by Miroh69 on <SPAN class=date_text>07-29-2006</SPAN> <SPAN class=time_text>03:48 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Cruor harder than Tarinax?</DIV>
Falcogen
07-29-2006, 05:57 PM
Benny Hill FTW
meedni
07-29-2006, 06:07 PM
<font color="#ff0000"><font color="#ff0000"><b>I [Removed for Content] love that sig falco <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></b></font></font><div></div>
<DIV>There is a reason why the encounter spawns adds. If you keep doing the same thing over and over without thinking you'll get 1000000 adds. When we did tarinax we barely got any adds but they did bug quite often and got 19 adds to pop at once. Only problem i have is why they make the encounter change this late into the expansion and on top of that they did not even bother to test it. Heck SoE didnt even bother to tell us in the update notes. Quite obviously these adds need to despawn after tarinax resets, but they dont and very often they bug and end up killing people over and over.</DIV>
Pitt Hammerfi
07-29-2006, 06:42 PM
yep was a fun way to end the raid anyway <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />The benny hill music sums up the encounter in 1 word <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />joke !
VainDragon2
07-29-2006, 10:18 PM
<DIV>and i thought we had a bunch, holy [expletive haxx0red by Raijinn]!! that made my day pitty!! </DIV>
Wabit
07-29-2006, 10:59 PM
<DIV>[Removed for Content] pitty <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> ... benny hill ftw</DIV>
FuRiouSQ
07-29-2006, 11:09 PM
I remember Miroh talking about chain pulling Tarinax back to where the drake was and charming/killing or what not (cant remember all the details in that post). Think the bonedevils will follow this far? LOL We go back in tomorrow, looking forward to the new and exciting Tainax!!! <div></div>
Kazora
07-29-2006, 11:55 PM
I verified if you have one monk on the wall near fitzpitzle and another monk on the wall near tarinax and have them with stopwatches on ventrilo sequentially getting on and off the wall every .6 seconds or so the adds will all get stuck inside the amorphous drake pit (but only if you left it up in its pre-drake giant goo form), the only porblem is you have to fight tarinax at the entrance for this to work so keep 3-6-5 hand-off evacer system ready<div></div>
FuRiouSQ
07-29-2006, 11:59 PM
But isnt there a 1/2 to 1 second delay in vent/teamspeak? Now that could mess things up a bit <span>:smileytongue:</span> <div></div>
Kazora
07-30-2006, 12:05 AM
it's definitely workable. i believe i even saw a video floatin around somewhere of CL fighting tarinax in bonemire while a bard kited all the adds around in tarinax's room in deathtoll
Kyriel
07-30-2006, 12:20 AM
<DIV>CLEARLY... working as intended! </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>....</DIV>
RyanTSi
07-30-2006, 01:22 AM
<P align=left>lol the benny hill music made that video. </P>
Miroh
07-30-2006, 02:42 AM
<div><blockquote><hr>FuRiouSQ wrote:I remember Miroh talking about chain pulling Tarinax back to where the drake was and charming/killing or what not (cant remember all the details in that post). Think the bonedevils will follow this far? LOL We go back in tomorrow, looking forward to the new and exciting Tainax!!! <div></div><hr></blockquote> <b><i><font color="#ff0000">lol if you took those post from the other tarinax thread seriously you deserve to wipe.</font></i></b></div>
Lolthinae
07-30-2006, 03:04 AM
<BR> <BLOCKQUOTE> <HR> Esar wrote:<BR> <DIV>There is a reason why the encounter spawns adds. If you keep doing the same thing over and over without thinking you'll get 1000000 adds. When we did tarinax we barely got any adds <FONT color=#ff9900>but they did bug quite often and got 19 adds to pop at once. <BR></FONT> <HR> </DIV></BLOCKQUOTE><BR>Well, we beat you then :smileywink: we got all those to pop at once, and I swear there were more than a hundred :smileyvery-happy:
FuRiouSQ
07-30-2006, 11:51 AM
<blockquote><hr>Miroh69 wrote:<div><blockquote><hr>FuRiouSQ wrote:I remember Miroh talking about chain pulling Tarinax back to where the drake was and charming/killing or what not (cant remember all the details in that post). Think the bonedevils will follow this far? LOL We go back in tomorrow, looking forward to the new and exciting Tainax!!! <div></div><hr></blockquote> <b><i><font color="#ff0000">lol if you took those post from the other tarinax thread seriously you deserve to wipe.</font></i></b></div><hr></blockquote>LOL but it would be awsome <span>:smileyindifferent:</span><div></div>
Ishbu
07-31-2006, 06:11 PM
<blockquote><hr>rozakk wrote:it's definitely workable. i believe i even saw a video floatin around somewhere of CL fighting tarinax in bonemire while a bard kited all the adds around in tarinax's room in deathtoll<hr></blockquote>QFE!
Riversideblues
07-31-2006, 08:28 PM
the adds need to depop, that's about it<div></div>
Shizzirri
07-31-2006, 08:42 PM
<BR> <BLOCKQUOTE> <HR> rozakk wrote:<BR> it's definitely workable. i believe i even saw a video floatin around somewhere of CL fighting tarinax in bonemire while a bard kited all the adds around in tarinax's room in deathtoll<BR> <HR> </BLOCKQUOTE> <P><BR>Like omg that was so 3 months ago come up with something new...</P> <P>Like death cordination I hear that works if you can properly clear the gazers and droags before pulling!</P>
<blockquote><hr>Shizzirri wrote:<BR> <BLOCKQUOTE> <HR> rozakk wrote:<BR> it's definitely workable. i believe i even saw a video floatin around somewhere of CL fighting tarinax in bonemire while a bard kited all the adds around in tarinax's room in deathtoll<BR> <HR> </BLOCKQUOTE> <P><BR>Like omg that was so 3 months ago come up with something new...</P> <P>Like death cordination I hear that works if you can properly clear the gazers and droags before pulling!</P><hr></blockquote> Have your Conjurors use the out-of-combat pet bug to call people back to the raid!
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