View Full Version : Explain please new policy on contested mobs
Larrs
04-12-2006, 05:56 AM
<div></div>We were just told by Kaasha (SOE) that Talendor is now no longer contested because whoever spawns it has the right to pull it as long as they want until they give up and not until then can we pull it...Is that the new policy on contested mobs or is this no longer a contested mob? We got screwed tonight because of a policy that is not even posted. Please post a difinitive answer so we know what to expect.....LarrsDH<div></div><p>Message Edited by Larrs on <span class=date_text>04-11-2006</span> <span class=time_text>07:23 PM</span>
Shizzirri
04-12-2006, 06:12 AM
<DIV>This of course came from a GM who knew nothing about the zone. Our guild leader had to explain the whole way the zone works. The GM also told the other guild first about the rule, and then us so they of course ninja popped the mob.</DIV> <DIV> </DIV> <DIV>You have an entire guild on an exchange server very angry right now because we're getting threatened with bans because we can't even pull.</DIV> <DIV> </DIV> <DIV>And yes we have chat logs.</DIV>
Petgroup
04-12-2006, 06:41 AM
That GM is the one who suspended me last month, the devs said they would look into it, now magically she/he is back causing more havoc. Good game.<div></div>
No offence, but she, he, it shim is a [Removed for Content].Get this, for 3 hours she was like " can you explain to me how this zone works, im not familiar with it"After 3 hours , we found out she he it shim thought this was Star Wars Galaxies.Jeez.
Larrs
04-12-2006, 07:43 AM
If there are any question on who actually deserves /gratz on kill......http://www.ethereallegacy.com/GRATZ GM assistance.....<div></div>
deathhippie
04-12-2006, 08:31 AM
<P>I can already see the real picture, it goes something like this..</P> <P>2 guild raids (48 people) all go for one kill, but only half of them are going to get it. Lets watch them spiral out of control until they start to act like 4 year olds, fighting over who gets to play in the sand box. </P> <P>"Hey noob, thats our mob!?</P> <P>Oh yeah, we will train you if you get in our way!</P> <P>No way, we are more "teh uber" then you.</P> <P>Shut up and get an epic car ya nub."</P> <P>Eventually someone calls for the babysitter, Once the GM puts their foot down, lets all go bash them behind their back because we know they were right on calling us out.</P> <P>It may suck to have a contested mob like that, but when you get called for acting like children, which you were doing, go pout to your mommies, not here. </P> <P>Also think about the poor person who just had to listen to your pansy squabbling for who knows how long.</P> <P>Thanks. </P> <P> </P> <P> </P>
Yarginis
04-12-2006, 08:46 AM
<div><blockquote><hr>deathhippie wrote:<div></div> <p>I can already see the real picture, it goes something like this..</p> <p>2 guild raids (48 people) all go for one kill, but only half of them are going to get it. Lets watch them spiral out of control until they start to act like 4 year olds, fighting over who gets to play in the sand box. </p> <p>"Hey noob, thats our mob!?</p> <p>Oh yeah, we will train you if you get in our way!</p> <p>No way, we are more "teh uber" then you.</p> <p>Shut up and get an epic car ya nub."</p> <p>Eventually someone calls for the babysitter, Once the GM puts their foot down, lets all go bash them behind their back because we know they were right on calling us out.</p> <p>It may suck to have a contested mob like that, but when you get called for acting like children, which you were doing, go pout to your mommies, not here. </p> <p>Also think about the poor person who just had to listen to your pansy squabbling for who knows how long.</p> <p>Thanks. </p> <hr></blockquote>Then the two guilds duke it out until one prevails, or gives up. Such is the way of contested. They (SOE) needs to make up their minds if their will or will not be contested, period. And then stick to that. This 50/50 crap is bogus. They simply are, or they are not, contested.</div>
Zoren Northwood
04-12-2006, 03:40 PM
<DIV>You mean you would actually allow another guild to spawn Talendor with THEIR symbols from THEIR hours of farming -- and steal it?</DIV> <DIV> </DIV> <DIV>And you want sympathy? </DIV>
Caphi2
04-12-2006, 04:07 PM
Two questions: 1. Does this mean that SotS was banned 3 times? 2. Where is BinderTwoshots when you *really* need him? <div></div>
You have to think about this. The idol goes active once every ..6 days??? That is enough time for anyone to farm eyes since the effegis are up every day.I have a lv 6 parked right there next to the idol. Idol goes active, i use my lv 6 to pop the mob then what? IS the mob mine til i call my guild and go up there to kill it?If the mob belongs to whoever pops it, fine with me. But dont make it active only once every 6 days for god sake. Pls change it to be permanent. Whoever has eyes , can pop it. This will solve everything.It wont be trivilaized, since there wont be an unlimited supply of eyes. We all know what a pain in the [expletive haxx0red by Raijinn] is to get them.And this will not make guilds go for the other ppl mob, since they cna just wait and pop their own mob.
Zoren Northwood
04-12-2006, 04:17 PM
<DIV>I was under the impression that the idol was active once per server reset.</DIV>
See, that is the problem..the idol is active once every 6 days...therefor the mob was considered contested..hell, make it as you said, once per server reset and still gonna make everyone happy.I actualy like the new policy now that i think about it...you pop it, it is yours.
<blockquote><hr>Florin wrote:See, that is the problem..the idol is active once every 6 days...therefor the mob was considered contested..hell, make it as you said, once per server reset and still gonna make everyone happy.I actualy like the new policy now that i think about it...you pop it, it is yours. <hr></blockquote>It is once every server reset currently.
<DIV>So let me make sure I understand this right.</DIV> <DIV> </DIV> <DIV>You need farmed items to trigger the mob which is only able to be triggered every 6 days or after a reset.</DIV> <DIV> </DIV> <DIV>Two guilds are fighting over the mob and a GM is called in to make a ruling.</DIV> <DIV> </DIV> <DIV>GM makes a ruling you don't like, so you start giving the GM s*** and encourage a mass petition (a rules violation) against the GM.</DIV> <DIV> </DIV> <DIV>And you're here looking for sympathy?</DIV> <DIV> </DIV> <DIV>You're kidding, right?</DIV>
HellRaiserXX
04-12-2006, 06:04 PM
<P>As it currently is the mob is contested and although it sucks that some guild who put in the time to get the eyes can get it stolen, its the way the world works atm. This is just another example of where SOE cut corners to make scheduled release because from the way it looks, this mob is not supposed to be contested in the general definition of contested, which once it is all worked out will be for the best I think. Obvious solution since it isn't supposed to be contested, instance the named or have a door or barrier that can only be passed by the raid who uses the eyes OR like how the dragons where in the Spire Live Event where once you killed one you couldn't attack it, if you aren't in the raid who entered the eyes you can't attack the dragon.</P> <P>I think the problem this guild is having is they mobilized for a legitimate contested mob and ran into a GM spouting new policy that never has been introduced and starts banning people for what they thought was legitimate actions against a contested mob. Some prior warning would have been nice and a GM who knows EQ2 would have been nice as well. I feel sorry for the guild who had to deal with this and I hope you get your accounts back. For the rest of us, now you've been warned, even though the encounter hasnt been changed yet we all know that 2 guilds can't compete for it now, so if one pops it before you, leave and save yourselves the headache, the loot isn't going to be worth it.</P> <P>Another question is: Will Harla Dar be given similar treatment? As it is guild01 kills Pantrilla to lower the barrier and guild02 is waiting to take the mob while 01 is killing Pantrilla. So guild01 kills Pantrilla and 02 gets Harla Dar, I think the situation is very similar, different method of spawning/getting the mob, but the same overall issue.</P><p>Message Edited by HellRaiserXX on <span class=date_text>04-12-2006</span> <span class=time_text>07:11 AM</span>
Gaellen
04-12-2006, 06:05 PM
<blockquote><hr>SGhost wrote:<div>So let me make sure I understand this right.</div> <div> </div> <div>You need farmed items to trigger the mob which is only able to be triggered every 6 days or after a reset.</div> <div> </div><hr></blockquote> Nope. The mob can be triggered after 24 hours,<u> only if the server has been reset</u> since it's last spawn. If the server hasn't been reset (like a weekend), you can't spawn it at all. Basically the more stable the servers get the more we get the shaft. <div></div>
Soisceal
04-12-2006, 06:05 PM
The idol is always active after a server reset.
The producer already stated in another post, whoever pops the mob, is theirs.That is good enough for me. And if the idol is active every server reset, thats even better.So glad we got all this cleared.
CoLD MeTaL
04-12-2006, 06:43 PM
<P>The funny thing is they make a big deal about 'NO ONE OWNS A MOB', guess they weren't thinking when they did this.</P> <P>Now a GM says that 'some people' do own mobs.</P> <P>hmmmmmmmmmmmm</P> <P>how is popping mob with a consumable item ANY DIFFERENT that killing placeholders to pop a mob?</P> <P>anyone remember the spire building? the people who worked to pop the mob got ganked, and oh your tough luck.</P> <P>no consistency, no hand at the wheel.</P>
Zoren Northwood
04-12-2006, 06:48 PM
<i>how is popping mob with a consumable item ANY DIFFERENT that killing placeholders to pop a mob? </i>In my opinion it's not, and many people wouldn't have stolen Goliathan from the raid that popped him either. <div></div>
AngelVyxen
04-12-2006, 06:58 PM
They should just do away with the eyes altogether. If it's contested, make the dragon itself pop every 6 days, randomly choosing Gore v. Tally if they still want to hang on to that feature. But one guild popping it only adds drama. Or if they keep the idol availablily only every 6 days (or reset), have the eyes take the raid force into an instance or something. But even that can lead to exploitation of a contested event since we all know the people who initially zone into an instance aren't the only ones who will be allowed to enter. It's just a mess, and it's unfortunate.
GidionSWE
04-12-2006, 07:01 PM
<P>ye this whole thing is bs....either the mob is contested or its instanced or some game mechanic should prevent the mob from being pulled by people that didnt pop it..soe shouldnt decide on a vim all of a sudden when its not ok to pull a certain mob...</P> <P>by their reasoning mobs popped by a ring event should only be pullable by the ring event killer (ofc if several different ppl/groups/raids work on killing the ph i dunno who it belongs to then)... and what i heard about harla dar is itll only be killable if pantrilla has been killed and the idol is up (or he'll be unattackable)...does this mean only the raid that killed pantrilla should be allowed to engage harla dar? </P> <P>imo soe needs to get off their butt and fix their game...if certain ppl arent allowed to pull a certain mob for whatever reason then they shouldnt even have the possibility ... however if there is no game mechanic preventing u from it then its a contested with all that that means</P>
Shizzirri
04-12-2006, 07:01 PM
<DIV>The solutions is simple, instance the zone, that keeps the interference factor out. It you kill an x4 dragon put a six day lockout on the zone, however allow the guild to farm eyes at their leisure, maybe put a 8 hour lockout per dragon event you kill. The timer works its not like raiding guilds are going to go into this zone and farm x2 named every 8 hours. </DIV> <DIV> </DIV> <DIV>All in all the zone is not well designed at all and the GM's shouldn't have to deal with the issues of the zone's development.</DIV>
Terabethia
04-12-2006, 07:12 PM
<DIV><BR> <BLOCKQUOTE> <HR> CoLD MeTaL wrote:<BR> <P>The funny thing is they make a big deal about 'NO ONE OWNS A MOB', guess they weren't thinking when they did this.</P> <P>Now a GM says that 'some people' do own mobs.</P> <P>hmmmmmmmmmmmm</P> <P>how is popping mob with a consumable item ANY DIFFERENT that killing placeholders to pop a mob?</P> <P>anyone remember the spire building? the people who worked to pop the mob got ganked, and oh your tough luck.</P> <P>no consistency, no hand at the wheel.</P><BR> <HR> </BLOCKQUOTE><BR><FONT color=#33ccff>There is a huge difference in the two things, but thanks for your input anyway. The spire dragons were a once in a life time event that hundreds of people showed up for. And all of the children who were whinning that they didn't get to kill him were doing just that... whinning like children. The fact is, most everyone put in some effort to build the spires. And yet all you heard was how people worked 15 hours and the mob was "stole" from them. What they all failed to realize is that 95% of the dragons that were killed were killed by people who also worked on the spire. I know my guild took flack for it, and it was completely unfounded as we all worked just as hard as anyone else. And we have our silly little titles to prove it now. Also, there was no way to "prove" who deserved the mob, as most everyone did. Not the best planned Live Event IMO, but it worked just as they intended.</FONT></DIV> <DIV><FONT color=#33ccff></FONT> </DIV> <DIV><FONT color=#33ccff>That said, no, you can't compair the two. Contested mobs spawn every couple of days, and it is just a matter of sitting and waiting for it to pop. But in this case, you have to get a guild to farm eyes and actually spawn the mob. So why do you think that you can do nothing and just get the mob? This is not the same as a contested mob, and it was not intended to be. So unless you put in the back work and get the eyes to spawn him first, no, you shouldn't have a shot at him. So I will be glad when they make the change. (It is still contested in the sense that you have to spawn him first, but if you didn't, back off!)</FONT></DIV>
Terabethia
04-12-2006, 07:16 PM
<BR> <BLOCKQUOTE> <HR> GidionSWE wrote: <P>by their reasoning mobs popped by a ring event should only be pullable by the ring event killer (ofc if several different ppl/groups/raids work on killing the ph i dunno who it belongs to then)... and what i heard about harla dar is itll only be killable if pantrilla has been killed and the idol is up (or he'll be unattackable)...does this mean only the raid that killed pantrilla should be allowed to engage harla dar? </P><BR> <HR> </BLOCKQUOTE><FONT color=#33ccff>Actually... Yes! And they will be changing this in the near future, it was confirmed with the Dev's during Fan Faire.</FONT><BR><BR>
AngelVyxen
04-12-2006, 07:16 PM
<BR> <BLOCKQUOTE> <HR> Gaellen wrote:<BR><BR> <BLOCKQUOTE> <HR> SGhost wrote:<BR> <DIV>So let me make sure I understand this right.</DIV> <DIV> </DIV> <DIV>You need farmed items to trigger the mob which is only able to be triggered every 6 days or after a reset.</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>Nope. The mob can be triggered after 24 hours,<U> only if the server has been reset</U> since it's last spawn. If the server hasn't been reset (like a weekend), you can't spawn it at all. Basically the more stable the servers get the more we get the shaft.<BR><BR><BR> <BR> <HR> </BLOCKQUOTE>Not true.. idol has activated twice since the last server reset.<BR>
Zoren Northwood
04-12-2006, 07:19 PM
<i><font color="#33ccff">Actually... Yes! And they will be changing this in the near future, it was confirmed with the Dev's during Fan Faire. <font color="#ffffff"> </font></font></i><font color="#ffffff">How so?</font><i><font color="#33ccff"> </font></i><div></div>
Kazora
04-12-2006, 07:19 PM
i heard on one server a guild was gathering a force and heading there, and before they got there some other guild had 1 member go spawn it and petition, even tho their guild didnt have nearly enuf and werenot ready to mvoe yet. but a gm came and told the guild who was ready that they could not fight the mob. the "whoever spawns owns it" thing is just asking for abuse like this, and if gm's are really gonna police the whoever spawns owns it thing they need to be educated about this (Which right now i doubt they are)
Terabethia
04-12-2006, 07:31 PM
<BR> <BLOCKQUOTE> <HR> Zoren Northwood wrote:<BR><I><FONT color=#33ccff>Actually... Yes! And they will be changing this in the near future, it was confirmed with the Dev's during Fan Faire.<BR><FONT color=#ffffff><BR></FONT></FONT></I><FONT color=#ffffff>How so?</FONT><I><FONT color=#33ccff><BR></FONT></I> <BR> <HR> </BLOCKQUOTE><BR><FONT color=#33ccff>They are still playing around with idea's, but several things will be changed. First, you will not be able to get through to her until you kill Pantrilla. So if you don't kill her, you can't just walk on through. Also, they are beefing up Harla Dar, so the encounter is not so easy. Again, they are still working on things, so nothing is set in stone yet. But they did confirm they will make changes to the encounter.</FONT>
I've dealt with GM Kaasha on several occasions have nothing but praise for her. She's one of the most helpful GM's I've run across. Rather than just send you a pre-written response, she actually tries to resolve issues when she can. If we could request a GM when we file a petition, I'd request Kaasha every time. As many have said, the problem isn't the GM. It's the encounter and the behaviour of the people involved. <div></div>
CoLD MeTaL
04-12-2006, 08:01 PM
<BR> <BLOCKQUOTE> <HR> Terabethia wrote:<BR> <DIV><BR><FONT color=#33ccff>There is a huge difference in the two things...</FONT><BR> <HR> </DIV></BLOCKQUOTE> <P>Only a difference because you WANT there to be a difference. SOE policy is that no one owns mobs, if you pop it and can't pull it, it should be available to anyone, according to current policy.</P> <P>I am not saying it is 'right', but this deviation from current policy just stinks. If there is a policy (and there is) they should stick to it.<BR></P> <P> </P>
HellRaiserXX
04-12-2006, 08:05 PM
Id almost say it would be better to just lock Ascent like they did for Vymme until its fixed. Sucks for anyone planning to hit it and especially for the guild that lost it, which is what started this discussion, but it would solve a lot of headache I think and keep people from doing stupid things to get themselves banned.
rek6779
04-12-2006, 08:12 PM
<DIV>This whole thing is stupid. In Ascent in particular, the statue only accepts symbols once per server reset. What this does is block the PST guilds from accessing the dragons since someone gets them earlier. I can live with that, since we've had the time zone issue since we formed. But now, we can't even pull him if he's up because some other guild may be running out to repair and coming back. They spawned it, so it's theres?</DIV> <DIV> </DIV> <DIV>Effectively, they can block us from other content night after night. And if they do get it, and farm for loot (if there are such insane people out there) we'd be blocked from it forever. </DIV> <DIV> </DIV> <DIV>This is the stupidiest thing I've seen in a long time. </DIV> <DIV> </DIV> <DIV>Even if I could swallow that one, what's the excuse for doing the same crud on Storms when they were going for Harla Dar. She's not spawned by symbols or eyes. She's a true contested. </DIV> <DIV> </DIV> <DIV>Are we really going to have to run through a GM toll booth when going after dragons? What a way to break up what little immersion we had left in the game, and make it so these mobs are basically locked. Also, the subject should not say "contested mobs" as these aren't contested since one guild can lock them in the eyes of SOE when they get there and may not even have the force to kill it. </DIV> <DIV> </DIV> <DIV>I need my morning coffee. /rubs eyes</DIV>
AngelVyxen
04-12-2006, 08:13 PM
<BR> <BLOCKQUOTE> <HR> rek6779 wrote:<BR> <DIV>This whole thing is stupid. In Ascent in particular, the statue only accepts symbols once per server reset. <HR> </DIV></BLOCKQUOTE><BR>Still not true. It's like a 6 day timer, not dependent on reset.
Ratty31
04-12-2006, 08:20 PM
<BR> <BLOCKQUOTE> <HR> AngelVyxen wrote:<BR> <BR> <BLOCKQUOTE> <HR> rek6779 wrote:<BR> <DIV>This whole thing is stupid. In Ascent in particular, the statue only accepts symbols once per server reset. <HR> </DIV></BLOCKQUOTE><BR>Still not true. It's like a 6 day timer, not dependent on reset.<BR> <HR> </BLOCKQUOTE><BR>No it isn't
AngelVyxen
04-12-2006, 08:21 PM
Well the dragons have been spawned at least twice on Oasis since the last server reset. If you're saying "No" to the 6 day thing, fine.. but this rumor that it's only available after a reset is just a rumor. I think server resets just reset it along with whatever day-timer it also has.<p>Message Edited by AngelVyxen on <span class=date_text>04-12-2006</span> <span class=time_text>12:25 PM</span>
Gertack_v2
04-12-2006, 08:26 PM
<div></div>It was only a 6 day timer because the servers didn't come down for 6 days. Every reset but no more than once every 24 hours or something like that.<div></div><p>Message Edited by Gertack on <span class=date_text>04-12-2006</span> <span class=time_text>12:26 PM</span>
AngelVyxen
04-12-2006, 08:27 PM
Servers were reset April 5th. Dragon died April 5th at night/April 6th. Dragon died yesterday. There has been no server reset.
Ualday
04-12-2006, 08:28 PM
Does anybody know if this new policy of the one who causes a mob to pop owns the mob extend to all content? Say you are doing The Soundless Guardian, you kill the 12 mobs, I believe, then somebody else grabs the named. You now have grounds to petition right? Will all the GMs know this new policy or will you need to ask for this special one?<div></div>
Ratty31
04-12-2006, 08:37 PM
<P>We tried Mutagenic Outcast first so I guess he's ours till we kill it with this logic.</P> <P>Edit: wait, only if we win the /random</P><p>Message Edited by Ratty31 on <span class=date_text>04-12-2006</span> <span class=time_text>11:42 AM</span>
Gertack_v2
04-12-2006, 10:18 PM
<div><blockquote><hr>AngelVyxen wrote:<div></div>Servers were reset April 5th. Dragon died April 5th at night/April 6th. Dragon died yesterday. There has been no server reset.<hr></blockquote>Wrong. Servers reset on the 11th. See the 50 million threads in Gameplay Discussion complaining about a stealth reboot.</div>
Larrs
04-12-2006, 10:39 PM
<DIV>Any chance the Mod's are going to explain why they deleted the post from the DH guild leader since it was not in conflict with SOE board policy? You cannot rewrite history or wish away a mistake on your part by squashing references to it. This just makes you look that much more guilty.....</DIV> <DIV> </DIV> <DIV>Larrs</DIV> <DIV>DH</DIV> <DIV> </DIV>
<DIV>Larrs,</DIV> <DIV> </DIV> <DIV>They completely deleted my topic(Instance, Contested and Game Design) in which I described from my point of view the events. Of course my point of view was just as an old game designer and a raider. I never knew firsthand the GM conversations that went on for hours. Phal's at least was better written than my topic, and from a different point of view, and sorry to see they silently deleted it.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
Tomanak
04-12-2006, 11:15 PM
<BR> <BLOCKQUOTE> <HR> Ualdayan wrote:<BR>Does anybody know if this new policy of the one who causes a mob to pop owns the mob extend to all content? Say you are doing The Soundless Guardian, you kill the 12 mobs, I believe, then somebody else grabs the named. You now have grounds to petition right? Will all the GMs know this new policy or will you need to ask for this special one?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>This is a very valid point. Will all 'contested' mobs that require the completion of a ring event to spawn fit these new guidelines or will it just be applicable to raid mobs? </P> <P>As to killing PHers to get a mob to pop, Im not sure if this fits into the same catergory, although if we see a group camping an area and it appears that they are trying to get the named to pop, we send a tell to make sure thats what they are doing and if so, typically move on. Personally I think whether allowable or not, taking a mob that another group or guild has worked for is simply bad form. </P>
KrayzieK
04-12-2006, 11:18 PM
About players getting suspended. Portos was shouting cuss words at the GM in /shout.The GM warned him, he then cussed at the GM again and even <STRONG>TOLD THE GM TO LEAVE ZONE. </STRONG>Its pretty obvious if this was related.
<DIV>Well, just found out it's also a 3-day respawn. If you pop one, kill it, no server reset you have to wait 3 days to redo it. After 3 days, you can kill the next. Seems server restarts are screwing up the timer, and just resetting it. A good bug, but one that'll be fixed I bet.</DIV>
Truxker
04-12-2006, 11:30 PM
<DIV>Read this, Devs responded to this. Locking thread down.</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=zones&message.id=9089&jump=true" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=zones&message.id=9089&jump=true</A></DIV><p>Message Edited by Truxker on <span class=date_text>04-12-2006</span> <span class=time_text>12:30 PM</span>
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