View Full Version : Lord Vyemm's Lab- completed
Jhaan-Kre
03-13-2006, 11:20 AM
<div>We may not have been the first to complete this zone, but on the 12th March we beat the place on our first time in. Everyone who attended agreed that this raid zone is one of the best we've seen so far in game. So a big kudos to the devs. Alot of the boss mobs had various strats, some unseen so far in EQ2. With more veriety in both loot, and encounters, this made for a fun zone from beginning to end.</div><div> </div><div>I would give the zone a T7 beginner to intermediate rating, and recommend it to anyone who can get a decent raid force in there.</div>
vinterskugge
03-13-2006, 11:44 AM
<div>We completed this on Friday night. It's a good zone, and was fun, but I was a bit disappointed with the difficulty. I was expecting Lord Vyemm to be one of the toughest mobs in the game, but he went down first pull. It'd be a great zone if it was made slightly tougher.</div>
sorinev
03-13-2006, 12:56 PM
Today the 12th? You must have JUST skated by it, because we were in there a few hours ago and about halfway through it the entire zone was depopped. Same happened to everyone else we've talked to (and from cs bot replies).Good job though to you. Been lookin forward to doing this zone, although I hear its disappointingly easy. Lord Vyemm from what I have seen is a 74 x 4. I was exptecting at *least* 75, or more likely 76-78, from what him and the rest of these zones and isles sound like from the lore.
mochl
03-13-2006, 05:50 PM
We went in there Saturday and had a pretty good time despite some problems. I think the highlight for me was watching my Mob-Hit tab (chat tab that shows mob hit or misses) and seeing "Beadazm tries to crush you but you block".... apparently our MA was charmed. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Lag in this zone made it all but unplayable for us. Its not quite as bad as Halls of Fate but its similar.<div></div>
Frigid2000
03-13-2006, 08:41 PM
<div></div>If this is the final, hardest boss in KoS, I'm going to be quite disappointed it was beaten already.
Kraks_Aforty
03-13-2006, 08:55 PM
Lol he's not even close to the end of the Expansion.I think the zone is just about right, honestly. Its supposed to be a stepping stone. We have to see what the 2 zones that aren't live are gonna be like. If they go live and are single room instances like the T5 epic stuff, I'm gonna be horribly disappointed. I'm hoping they are the point between Lord Vyemm's and Deathtoll.<div></div>
dascher
03-21-2006, 12:10 AM
<div></div><div></div><a target="_blank" href="http://www.eidolon-ab.org">Eidolon</a> of AB completed the lab on our first foray, March 10... pulling in trinkets such as the <a target="_blank" href="http://eq2players.station.sony.com/en/item.vm?itemId=127253">Silver Bracelet of Rage</a>, <a target="_blank" href="http://eq2players.station.sony.com/en/item.vm?itemId=125830">Rak'leko - Runeblade of the Doomflight,</a> <a target="_blank" href="http://eq2players.station.sony.com/en/item.vm?itemId=127068">Ring of Relkententinar</a> and other world or server firsts. And yes, compared to some of the other zones or even some of the other encounters in THAT zone, Vyemm is a bit of a wuss. But a good time was had by all.<div></div><p>Message Edited by dascher on <span class="date_text">03-20-2006</span><span class="time_text">02:13 PM</span></p>
Wabit
03-21-2006, 03:21 AM
<div></div><p>its a fun zone, but we had some bad bugs... never did get to the dragon...</p><p>the 3 named Doom whatevers were chain fearing, chain knockback on me (i got small knockbacks from their room to all the way down the hall past the next room)... we had to stand in the previous room so that someone wouldn't randomly get feared before settign up... we just trained past em and continued on... definatly some interesting named encounters past there...</p><p>if the zone wasn't on the same instance as all the HoF group instances the lag wouldn't have been an issue...</p>
FlintAH
03-21-2006, 05:42 AM
<div><span><blockquote><hr>Wabit wrote:<div></div><p>its a fun zone, but we had some bad bugs... never did get to the dragon...</p><p>the 3 named Doom whatevers were<font color="#ff0000"> chain fearing</font>, chain knockback on me (i got small knockbacks from their room to all the way down the hall past the next room)... we had to stand in the previous room so that someone wouldn't randomly get feared before settign up... we just trained past em and continued on... definatly some interesting named encounters past there...</p><p>if the zone wasn't on the same instance as all the HoF group instances the lag wouldn't have been an issue...</p><hr></blockquote>Just have a pally tank. That problem solved.</span></div>
Wabit
03-21-2006, 09:15 AM
<div></div><blockquote><hr>FlintAH wrote:<div><span>Just have a pally tank. That problem solved.</span></div><hr></blockquote><p>not really, when hes chain fearing before we engange and are out of hex doll range... also when its fearing like 3 ppl at once... we can beat the fear as long as its not cast every 3 [Removed for Content] secs (had some really bad luck with sanctury breaking)...</p><p>the AE fear guy we beat without alot of difficulty...</p><p>my complaint that the whole encounter was bugged... they don't have alot of HP between the 3... they hit kinda hard, nothing crazy... its an encounter that should have been beatable with any tank (our new paly is still not 70 =/)...</p>
FlintAH
03-21-2006, 09:17 AM
<div><span><blockquote><hr>Wabit wrote:<div></div><blockquote><hr>FlintAH wrote:<div><span>Just have a pally tank. That problem solved.</span></div><hr></blockquote><p>not really, when hes chain fearing before we engange and are out of hex doll range... also when its fearing like 3 ppl at once... we can beat the fear as long as its not cast every 3 [Removed for Content] secs (had some really bad luck with sanctury breaking)...</p><p>the AE fear guy we beat without alot of difficulty...</p><p>my complaint that the whole encounter was bugged... they don't have alot of HP between the 3... they hit kinda hard, nothing crazy... its an encounter that should have been beatable with any tank (our new paly is still not 70 =/)...</p><hr></blockquote>Fyi pallys that take the correct line have fear immunity. It doesnt matter how often it is cast on them, it wont affect them.</span></div>
Kazora
03-22-2006, 05:44 PM
<div>feels like vyemm got buffed recently. sony added to it the good ole' "get inside the wall and behind the tank" ability that is present on many other encounters already :smileyhappy:</div>
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