View Full Version : The Ummm... Combat and other changes... gah
Kwoung
11-05-2006, 09:38 AM
<DIV>I think you may have just killed raiding for the average folks.</DIV> <DIV> </DIV> <DIV>Between the stat changes, mob changes whatever else changed.. our 4 group raid of mostly level 70's, got our butts handed to us repeatedly in T6 tonight. Resists, mitigation, damage, etc is all down the toilet. My understanding was, if you were previouly capped, you would not notice much difference. Well that is 100% wrong, there was a huge difference and I feel like a complete noob again in crap gear, even though I am wearing almost 100% fabled or ledgendary.</DIV> <DIV> </DIV> <DIV>Please fix this, it does not make the game fun or challenging at all, it makes it near impossible to play.</DIV>
Zindicatt
11-05-2006, 09:43 AM
Right. So a lvl 70 Tank gets hurt by a lvl 62 heroic like he were lvl 55 naked. I had trouble keeping him alive with Adept III Wards and heals. I am concerned that our raids will have to go on hiatus for a while unless you guys reverse the change until you figure this out.
EtoilePirate
11-05-2006, 07:36 PM
<div></div>We did seem to lose our tank a lot more than we should. I knew the under-leveled folks would drop a lot, because that's just the way it is, but before these changes I remember going after some serious T7 stuff, losing 90% of the raid force, but keeping the tank and between 1 and 5 other members of the MT group alive and kicking.(In fact, one of my favorite screenshots has us winning a fight with two people alive...)So losing the tank in Poet's with a good MT group -- 3 healers, complimentary classes, skilled players, level 70 -- seems... off.<div></div><p>Message Edited by EtoilePB on <span class=date_text>11-05-2006</span> <span class=time_text>09:37 AM</span>
Dyeana
11-06-2006, 07:09 PM
<P>Yea, I remember having Lump finish off the second dragon in Temple of Scale, and knowing as soon as the enchanters charm wore off ... I would become dead meat. Got an AA for that kill. Castered stone skin on myself to see if I could survive any longer and recorded 3 hits around 15K each before getting tthe all to familure revive message. </P> <P> </P> <P>But right now it seems, I can't fight any heroic or above. Even solo mobs are better equiped in many cases. Sort of demoralizing. THis set of combat changes definately takes all fighting and survivability out of the game. So what are these heroic and epic mobs for?? window dressing?</P> <P> </P> <P>Dye</P>
nat_lyte
11-07-2006, 04:16 AM
ok so the afore mentioned tank, thats me, our venture into gates last night was a slap in the face, i was insulted, at 8400 mit with short terms un named trashx3 mobs spike me for 7 to 9k pts thats harder than the spikes off the named in lab of lord vyemm, almost all mobs are still showing 100% hit rations on many spells and CAs the name dmobs are hitting alot softer than the trash mobs, heroics in raid zones are more dangerous than the named mobs, not for lack of effort on the named mobs part but the heroics are hitting for 900+ on there auto atk. so heres my theory(s) one the changes are not fully implemented and all old world mobs have not been modified to the new system, i can accept this, i dont like it, but we are test so im not gonna cry about a half implmented combat system. two: ya really really really hate us all(hopeing this aint it) three: the system is still in a balancing process, this is also ok just get crackin yer killing me here(literally) i think the diminishing returns on mitigation is a bit steep(predictable i know) only in the fact that it will never be possible to reach even 70% mitigation under the new system, 9k mit is CLOSE but not quite there, and at 6k mit im at right around 65% and my bruiser is at 4400 and at right around 58 59%, now the difference is he has 68% avoidance and i have 45%, but with the mobs hitting so hard and avoidance now working for crap(so as well as before the change) neither of them are currently effective tanks, heroics mobs beat the zerker about the head and the bruiser is nearly unphased by the same mob, so as it stands once epics are properly converted a plate tank wont be a needed position when the kinkbots can do a better job take less hits and mitigate near the same %, so the question is, which plate tank crapped in yer cheerios to earn this??(jk) and to that end if this is the finalized system there are gonna be problems if i cant tank t6 content effectivly at 70 at 6k self buff mit, t7 is a far away dream if this is a work in progress let us know what ya need to know, ya want parses great np ya want anything let us know <div></div>
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