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EtoilePirate
09-21-2006, 05:59 AM
Okay.  Well, personally I miss the Dark Bargainers.  There was camraderie in the dungeon, but if it's gone, it's gone.That said, I really truly hate the new placement of the crafting stations in Freeport.  Like, it makes me angry, and very few patches ever have.In what world does a handful of looms and a filament merchant in a furniture store make sense?  Work benches in a general store?  A stove and keg out on the sidewalk?If not a separate tradeskill instance than at least some separate kind of workshop/guild/studio area.  At least the TS instances had an in-character logic.  Now Freeport's just an ugly mess.<div></div>

Ceruline
09-21-2006, 06:09 AM
I agree - I liked the truly seperate areas for tradeskills.   One of the motivations behind tradeskilling is to get away from the rest of the game for a bit, which is hard to do when you're in a much laggier, much busier, city zone.The solitude of the instances was a PLUS.  It's not an improvement to try to remerge that particular interaction zone back into the primary interaction zones of the city.  Adding choice is good - forcing change isn't.<div></div>