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View Full Version : the New Rush Order writs


Tadok
08-17-2006, 07:00 PM
Hi there. I tried a couple of these on my weaponsmith this morning. Kind of cool. The timer is a bit fast. 2 or more Critical falures in any one combine and you fail the writ. MAJOR ISSUE if you fail the writ the forman eats what you have created during the last attempt. Not real cool as that cost me 16 gold and some change. Another MAJOR ISSUE I dinged 67 during one of the writs and my status reward droped from 5225 for a Talented Master Weaponsmith Order to 955 status. I dont think that should happen at all. I really wish the Money reward was a good bit greater as its the only way for a weaponsmith to make any money at all in t7. The reward was 4 gold more than fuel cost though people will probably complain because that dosent cover harvestables cost which on most live servers is rather high for t7 due to the difficulty in harvesting. Other than those couple of things I enjoyed em. Rajok70 Swashbuckler<Children of War>Test ServerLabb Accident65 Guardian<Children of War>Test Server<div></div>

Kotton
08-17-2006, 09:45 PM
<P>Hi</P> <P>     I've  tried 3 of the Advanced Journeyman Carpenter work orders so far with my level 39 carpenter.  To me the timers seemed a bit long.  On my first order I finished with 30 seconds to spare. On my second, which included a run to the merchant for more fuel, i had 50 seconds left.  The third order was finished with 1:15 left.</P> <P>I too dinged mid-order and lost a bunch status. I hope they change that.</P>

Frens
08-18-2006, 01:27 AM
I posted a detailed reply on the 2nd page of the thread on the open boards. However, due to the spam and whining I'm seeing over there I'm going to post further results over here.Now I need to go back and do some old T3 writs due to the inability to delete them.Magar, Inc.

goboy
08-18-2006, 03:34 PM
<DIV>I attempted the Advanced Master Sage - or whatever the 19k status writ is called.  Either I suck, or had very bad luck (leaning towards sucking but who knows).  The best I was able to accomplish was 4 of the 6 spells in 8 minutes.  </DIV> <DIV> </DIV> <DIV>It seems I always get a critical failure at one time or another and then battle to get the spell to pristine.  Accidentally ripping off a skill icon during one of the attempts did not help my patience any either - got to remember to lock my windows.</DIV> <DIV> </DIV> <DIV>I wanted to try a lower level one, but could not delete the writ.</DIV>

Deila
08-18-2006, 10:36 PM
<P> </P> <P>Did 16 Advanced Master Sage writs last night, and found them to be fun and pretty easy (at 70/70). On one of them I had around 1 1/2 minutes to spare on the timer; all others left 2 - 2 1/2 minutes to spare.</P> <P>I lke how these really do feel like rush orders. I was able to complete them without difficulty, so long as I paid attention and kept my pace up - which is just what you want to be doing on rush orders.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I'm keeping the bulk of my feedback in the In Testing forum's consolidated feedback thread.</P> <P> </P>

Zindicatt
08-20-2006, 09:44 PM
<P>I am only a lvl 36 Carpenter and not very good at my skills.  Overall I think it's fair reward once you get good at it.  It forced me to get good at it after some frustrations.  I am not so sure I like the rush factor.  It is only cool if I do not have to swap recipies and workstations.  But I can see there has to be something different there compared to Adventure Writs, considering that you do not have to go out of town, etc..</P> <P>I experiemented with 5 different writs, failed miserably again and again on the second one but learned to do better later.  I was able to complete the other ones on the first try.  But I can't do tons and tons of them like others because I generally like to chat and take it easy when I play.  The TS writs do not fall into that category.  </P> <P> </P>