PDA

View Full Version : So about these Gods quests...


EtoilePirate
07-27-2006, 08:41 PM
Okay.So the 70 Assassin in Freeport has one, and only one, quest, and it's from the Fear guy.  (The Innoruk lady outside Dismal Rage just talks, she never gives a quest or sends you to a giver.  And the Valor guy in Maj'Dul... well if I were him I wouldn't be interested in an Assassin either, hehe.)So I'm Shredding Souls.  I went to the Feerrott, found Danak, got the shredder, and I'm on my way.Off to the Bonemire, to test it on writ mobs, because they are plentiful, and blue, and I'm usually going to kill them anyway.I've discovered two very strange things about the Soul Shdredder.#1 -- it stifles the caster for 10 seconds after use.  Can't do anything while it's refreshing.  I'm not the only one to encounter this, so now we're just wondering if it's bugged or Working As Intended (tm).  It's definitely a challenge this way, because of the rule that states the mobs must present a challenge.#2 -- the mob whose soul has been shredded stays 100% rooted afterwards.  I discovred this the hard way -- taking down an ashengaze basilisk, I accidentally got an add from one of the wasteland striders.  As soon as I stopped being completely stifled from the shredder's recast timer, I ran a few yards away form the basilisk to take a better stab at the spider.  And 5 seconds after the spider was dead, the basilisk was still sitting exactly where I'd left it, quietly dying of DoTs.  Even if I had used my root on it -- which I don't think I ever did -- no way it works that well!  I confirmed this on two more basilisks.And a question -- the shredder says it lasts for an hour.  I'm presuming this is to prevent farming, since I tried it on a non-aggro mob, got the soul, *didn't* end up engaging the mob, and naturally tried again, only to find a message telling me I couldn't do that.  So now my question is: if I shred a mob's soul, leave it there, and move on to the next one, is that only an invalid target for me, or did I just leave an irritating dummy up for everyone who's going to come along behind me as well?So far, so good. *Grin*<div></div>

Deila
07-27-2006, 10:24 PM
<BR> <BLOCKQUOTE> <HR> EtoilePB wrote:<BR><BR>#1 -- it stifles the caster for 10 seconds after use.  Can't do anything while it's refreshing.  I'm not the only one to encounter this, so now we're just wondering if it's bugged or Working As Intended (tm).  It's definitely a challenge this way, because of the rule that states the mobs must present a challenge.<BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I was wondering about this stifling part as well, since the item doesn't say it stifles caster for the full duration of its reuse timer. Seemed like a bug - and if not, I think it should tell you that it stifles you on the item description.</P> <P>I assumed the 'challenge' part just meant they had to be non-grey mobs. I tried stripping a soul from one of the greys in Feerrott on my way to the Bonemire spire, and was promptly told off that the enemy presented no challenge to me, whereas the blue writ mobs in Bonemire gave up souls just fine. Though I agree - figuring out how to use the quest claw dealie, without knowing it was going to leave me a sitting duck for 10 seconds, and finding a good way to not get torn to shreds, did present a minor challenge at first.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>