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View Full Version : Zoning to Bonemire Buggy


Ceruline
03-03-2006, 11:05 AM
I just attempted to get to Bonemire via the Feerott spire.Everything seemed to work as normal, I zoned, loading screen came and went with no errors... Except that while the interface came up and was active, no world did.   All black.I couldn't move (No change in /loc when I used movement keys, or change in orientation when I tried to mouselook) but I could use skills, type, etc.  I evacced, and ended up at the black screen again - though now /loc gave me a different location and orientation.<div></div>

Ceruline
03-03-2006, 11:23 AM
Update:  This was repeatable, both by me and one other player.  No word of anyone actually in Bonemire, so there's a good chance it's broken for everyone.  Good thing is that with this bug, you can Call out at least.Symptoms seem slightly different from the other zoning problem people are reporting where they get dropped and can't relog the character in.<div></div>

Ceruline
03-04-2006, 10:36 PM
Update:  As of the most recent patch that fixed the character issues, the Bonemire is still broken.  Same symptoms as originally reported.<div></div>

EtoilePirate
03-04-2006, 10:53 PM
Yup, it's defnitely not just him.In the past when I've had something like that happen to me, I thought it was a custom UI bug -- but Pondscum uses the default, so it's not my UI's fault. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>

Kethaera
03-05-2006, 04:29 AM
It's broken for me, too. Exact same symptoms as Pondscum describes.<div></div>

Sephiro
03-06-2006, 06:27 AM
<div></div><p>Known Issue gang thanks for posting.</p><p>I am sure it will be fixed up soon.</p><p> </p><p>Seph</p>