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View Full Version : 30 to 34 Qeynos writs


Dyeana
01-02-2006, 06:16 PM
<DIV>Was trying to do writs in this range, well was till I hit 35.  </DIV> <DIV> </DIV> <DIV>Vallon grunts - not doable in the range - epic X 2 vallon grunts ... need to get rid of the epic X 2 and put in regular.  No heroic either.</DIV> <DIV> </DIV> <DIV>Tallon Battle priests ... need to lighten these up.  Also when die in the area, need to go to the warship dock for revive, not the tent by the priates ... too much a hardship to many.  For someone without invis, best choice is to Call back home, with invis, it takes a while to get back to the battlepriests.</DIV> <DIV> </DIV> <DIV>Many of the mobs for the other parts were too hard being Heroic, or high 30s mobs in most cases.  give more mobs which can be solo or small grouped.  </DIV> <DIV> </DIV> <DIV>Almost all the mobs for this range are too hard .... need a super group to handle, which should not be the case.  I could only complete 1or 2 of the quests in this range.  These writs need readjusted.</DIV> <DIV> </DIV> <DIV>Zek mobs in general appear to be much harder than the quest journal would indicate.  Should readjust to make th ezone more useable when time permits.</DIV> <DIV> </DIV> <DIV>Dye</DIV><p>Message Edited by Dyeana on <span class=date_text>01-02-2006</span> <span class=time_text>05:17 AM</span>

Sunrayn
01-02-2006, 11:09 PM
<P>There are solo vallon grunts, the problem is, when you kill them they respawn as epic most of the time.</P> <P>Catapault operators are doable solo.  That is the only Zek writ I ever took in that level range.  There is one for the crabs in zek but, getting to them is nearly impossible and they are lvl 34 or so.  For a level 30 character it is quite a fight.</P>

Kaknya
01-03-2006, 07:30 PM
 I gave up on writs a while back mainly because it seemed like once you got above lvl 20, most of the writ, if not all of them were designed for groups only. Don't really have to worry about them anymore tho.. no longer in a guild..<div></div>