View Full Version : Patch 16b top hit list
Agathorn
11-04-2005, 10:18 AM
1) The Griffon Tamers and thier construction projects forthe live event are so far MIA. I know many people have been scouring both Nek and TS with no luck. You sure you pt them in? :p2) Quite often when attempting to cast a spell or use a CA players are getting an invalid target message and have to clear the target then retarget.3) Account age is showing as 0 for everyone and no new claim items are available.
CB_Swami
11-04-2005, 11:03 AM
<DIV>After Changing the SOGA model for characters the items in the shared bank are missing.</DIV>
imakee
11-04-2005, 12:44 PM
After every combine at whatever crafting station I am at, when I try to click repeat I get the message that I need to have a whatever targetted to start this recipe, even though I still have the crafting station targetted. <div></div>
Corlin
11-04-2005, 05:51 PM
Mailing stacks items prior to v2436T (20-fers, like inks or WORTs) used to be simple: click, drag and drop into mail, then send. Now that operation peels off just one item from the stack, so that you must SHIFT-click, select 20, then drag/drop. Step backward, reminds me of when the Kiosks first arrived. Hopefully unintended.Kumubreathing the green-green gas of the Alchemy Cauldron till my fur hurts (please up the exhaust fan speed!)<div></div>
Update notes are dated October 28, 2005. <div></div>
Agathorn
11-05-2005, 12:52 AM
The invalid target issue seems to also affect other actions, such as Hail and Use. You don't get the message but the actino doesn't work. For example I target the griffon formean and hit Hail and I just see "Hail" as if I had NO target. Clear target and retarget him and hit Hail and it hails properly.
Autenil-EQ2
11-05-2005, 04:03 AM
<BR> <BLOCKQUOTE> <HR> Corlin wrote:<BR>Mailing stacks items prior to v2436T (20-fers, like inks or WORTs) used to be simple: click, drag and drop into mail, then send. Now that operation peels off just one item from the stack, so that you must SHIFT-click, select 20, then drag/drop. Step backward, reminds me of when the Kiosks first arrived. Hopefully unintended.<BR><BR>Kumu<BR>breathing the green-green gas of the Alchemy Cauldron till my fur hurts (please up the exhaust fan speed!)<BR> <BR> <HR> </BLOCKQUOTE><BR>Not intended. Thanks for reporting it!
Shantee
11-05-2005, 04:14 AM
This hailing and having to retarget is with anything having to retarget. While fighting I had to retarget constantly, I know the healers said they were having to retarget just to heal. To cast spells they were having to retarget, assisting had to be retargeted. Killing a; mob Directly.. retarget. Was a constant issue. <div></div>
Agathorn
11-05-2005, 05:47 AM
<DIV>I am at work right now so I can't test it, but I have a sneaking suspicion its CHAT that is screwing up the targetting.</DIV> <DIV> </DIV> <DIV>If someone online can try this test that would be cool.</DIV> <DIV> </DIV> <DIV>Stop chatting.</DIV> <DIV>Clear your target.</DIV> <DIV>Target something. Say an NPC.</DIV> <DIV>Hail the NPC. Expected behaviour is that you will actualy say Hail whoever.</DIV> <DIV>Clear your target.</DIV> <DIV>Target the NPC again.</DIV> <DIV>Say somethign in one of your chat windows.</DIV> <DIV>Hail the NPC. Suspected behaviour is you will just say Hail as if you had no target.</DIV> <DIV> </DIV> <DIV>Can anyone give that a try?</DIV>
Autenil-EQ2
11-05-2005, 08:12 AM
<DIV><BR> <BLOCKQUOTE> <HR> Shantee wrote:<BR>This hailing and having to retarget is with anything having to retarget. While fighting I had to retarget constantly, I know the healers said they were having to retarget just to heal. To cast spells they were having to retarget, assisting had to be retargeted. Killing a; mob Directly.. retarget. Was a constant issue.<BR> <BR> <HR> </BLOCKQUOTE><BR>I'll look into this. Thanks for reporting the issue.</DIV>
Kwoung
11-06-2005, 02:46 PM
<BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Shantee wrote:<BR>This hailing and having to retarget is with anything having to retarget. While fighting I had to retarget constantly, I know the healers said they were having to retarget just to heal. To cast spells they were having to retarget, assisting had to be retargeted. Killing a; mob Directly.. retarget. Was a constant issue.<BR> <BR> <HR> </BLOCKQUOTE><BR>I'll look into this. Thanks for reporting the issue.</DIV><BR> <HR> </BLOCKQUOTE><BR>Didn't read the entire thread so sorry if this was mentioned, but the bug is with targetting pretty much anything you interact with. Harvesting as well, you gather / mine and at the end of the action you get "Invalid Target for that action" or some such message. I foind it odd that it waits until the end of your harvest to tell you it was an invalid target instead of saying it right up front... guess it was valid when I started harvesting? /shrug
indigolily
11-06-2005, 04:31 PM
<P>The targetting bug has been...changed...</P> <P>This evening I was no longer having the no eligible... over and over again, but myself and several others were experiencing something new. I would click on a new target, and my target would flash in the window and go away, leaving me targetting nothing again. This non-stick targetting seemed to happen to only NPC and I could keep target on a groupmate with no difficulty. I was main Tanking and pulling through the evening and it seems possible that my targetting was being interrupted by the mobs, that them hitting my might be causing the loss of target, since the preist and mage seemed to be having no difficulty. </P>
Agathorn
11-06-2005, 09:02 PM
Yeah the fix to the invalid target bug has caused soem wierdness. Targets seem to be randomly changing and stuff. I've seen my target flash back and forth between two mobs on its own, and heard of guildies who suddenly found themself targetted for no reason :p
Autenil-EQ2
11-06-2005, 11:29 PM
<BR> <BLOCKQUOTE> <HR> indigolily wrote:<BR> <P>The targetting bug has been...changed...</P> <P>This evening I was no longer having the no eligible... over and over again, but myself and several others were experiencing something new. I would click on a new target, and my target would flash in the window and go away, leaving me targetting nothing again. This non-stick targetting seemed to happen to only NPC and I could keep target on a groupmate with no difficulty. I was main Tanking and pulling through the evening and it seems possible that my targetting was being interrupted by the mobs, that them hitting my might be causing the loss of target, since the preist and mage seemed to be having no difficulty. </P> <BR> <HR> </BLOCKQUOTE> <P><BR>Thanks for reporting this. I've also noticed it when playing on Test. There should be a fix out soon that addresses the target not sticking (or returning to your previous target) and also auto-targeting something that attacks you.</P> <P>Thanks to all who reported this issue!</P>
Corlin
11-07-2005, 08:53 AM
Not a top /bug, more of a nit really, but recent patch notes mentioned being able to swim UP faster now (to avoid drowning I suppose). For grins I ran off the end of the TS dock, and went out about 100 feet. Then repeated sinking and surfacing over and over. Average time to hit bottom - 7 seconds. Average time to rise - 10 seconds.The speed seems the same to me as it has always been, so maybe this was not really patched in v2445T?Also - v2445T changed mailboxes back to allowing click-drag of stacks all at once (as they were last week before Thurs-Fri patch). But trade windows still force one at a time, apparently so that new folk will not make a mistake and give too much. If you are not planning on reverting to previous click-drag moves full stack, please consider adding an option (just like confirm delete, etc) to select protected trade one-atta-time mode or full-stack-default-drag regular mode. Having to SHIFT-Click, then select 20 from the slider pop-up, then drag to the trade window is terribly cumbersome. While helping new players, you will likely irritate most veterans (especially crafters).<div></div>
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