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View Full Version : Merchants gone wild!


Jiggers
09-11-2005, 05:03 PM
<DIV>after this mornings mini-patch (9/11) it seems as if there is all sorts of naughtiness and goings-on with npcs. i hid behind some crates and took some pictures. :smileyhappy:</DIV> <DIV> </DIV> <DIV><IMG src="https://webspace.utexas.edu/ramirez0/pics/twoGrownMen.jpg?uniq=aeh9yc"></DIV> <DIV> </DIV> <DIV><IMG src="https://webspace.utexas.edu/ramirez0/pics/nakedMechants.jpg?uniq=aeh9y2"></DIV> <DIV> </DIV> <DIV>when i walked up closer the npcs saw me and regain a sense of decency, as they quickly don their armor and say their hellos.</DIV> <DIV> </DIV> <DIV>this problem was occuring with all npcs i saw.  the halfling guards that run around the enchanted lands looked like they were pledging for a college fraternity.</DIV> <DIV> </DIV> <DIV>overall, it seems as if some mid-range level of detail textues werent loading properly.</DIV> <DIV> </DIV> <DIV>i know the npcs weren't acting this 'free' yesterday and i had not made any adjustments to my level of detail, although after seeing this i tinkered with the rendering distances for models and texture resolutions but that did nothing to cover up the hippy-like npcs. </DIV> <DIV> </DIV> <DIV>(jigs) </DIV>

Heiro
09-12-2005, 05:01 AM
<P>~~~ perv ~~~</P> <P> </P>

Xaana
09-12-2005, 09:03 AM
<DIV>I have also experienced this.  All of the NPC's in willow wood had no clothes on.  It did not matter how close or far I was it never changed.  I changed performance level and it made no difference.  Other people in willow wood at the same time saw the place as normal, while others did not.  I zoned out of willow wood then back in and it had corrected itself.  </DIV>