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View Full Version : Tradeskill Drops In Paw


Evadne
06-20-2005, 07:27 PM
Ok, this is a really neat feature. Allowing people to adventure and collect items for artisans.  But there seem to be a few things missing. Where are the provisioner and Alchemist drops?  Why cant the mobs drops satchels of spices, bunches of fruit, jar of nuts and so on?  Seems more likely than a broken mirror. In any case, I would love to see provisioner drops.  It would mean adventurers would help gather their supplies.  Fabulous. ~Eva <div></div>

Ceruline
06-20-2005, 08:18 PM
<DIV>My only issue with that would be the massive increase in inventory space due to the variety of prov and alchemist harvests.  Already, there are so many different types of stacks that can drop that the Paw trade loot is extremely inventory intensive.</DIV>

Evadne
06-20-2005, 10:47 PM
True, but it is preference really.  I dont want all this wood and cloth.  I would destroy it to make room for what I do want. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ~Eva <div></div>

EtoilePirate
06-20-2005, 11:27 PM
You could always get the cloth to your friendly neighborhood tailor. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Although at the moment there doesn't seem to be much purpose for them.  I've half a bag full of various boiled things and canvas things to refine, and half a bag I've refined, and they take more room and aren't any easier to get than haarvesting a half-dozen nodes in the Steppes would be.  I hope the rumors about new recipes are true.  (Though I also know not to put my faith in rumors, hehe.) <div></div>

Ceruline
06-21-2005, 08:14 PM
<DIV>I would prefer if thedrop list was simply culled down to one item name for each resource type.  Then the inventory problems go away, and there's room for alchemist and prov drops.</DIV> <DIV> </DIV> <DIV> </DIV>