View Full Version : mobs on test not respawning
BK613
11-02-2006, 10:35 AM
Well at least on the queen's colony and in antonica. Rolled a kerran zerker on test to check out the new combat stuff. Realized there was a problem when the sparring partners weren't up (which stopped the newbie questline cold). So I went off to kill stuff and I (and a few others) basically cleared the island of land-based attackable mobs. Nothing came back. So I had my wife jump on one of her test alts (17 Fury) and check to see if it was happening elsewhere (in this case, antonica). Same thing. Clear an area of mobs, like the kliknik fields just outside NQ, and no repawns. Bugged it but since the devs are prolly at home, thought i'd throw it up here as well. <div></div>
msfirecracker
11-02-2006, 11:07 AM
Good I'm glad somebody else realized that. I don't understand what is happening. I was in the peat bog, went through killing things and basically it was completely empty nothing came back. I hope it'll be changed because it was very boring.
Callale
11-02-2006, 10:18 PM
<BLOCKQUOTE> <P>At least you got some mobs. I have yet to find any. I did manage to level up to 5 or 6 on just discovery though. I will try later. Hopefully the mobs will respawn.</P> <P> </P> <P>Did anyone find a way to Kel? Or is it not available in test. </P></BLOCKQUOTE><BR>
Deila
11-02-2006, 11:26 PM
<BR> <BLOCKQUOTE> <HR> Callale wrote: <BLOCKQUOTE> <P>Did anyone find a way to Kel? Or is it not available in test.<BR><BR></P> <HR> </BLOCKQUOTE></BLOCKQUOTE> <P><BR>Not available on Test - expansion-related content is being tested on the Beta server. We just got the combat changes on Test yesterday, though there are a few things that go along with EoF that made it in (subclass achievement tree displaying on the achievements window, Kelethin as a starting city choice, new enemy mastery choices, etc.), that content isn't available yet on Test, and probably won't be until release.</P> <P> </P>
lilmohi
11-03-2006, 12:04 AM
<BR> <BLOCKQUOTE> <HR> Deila wrote:<BR> <BR> <BLOCKQUOTE> <HR> Callale wrote: <BLOCKQUOTE> <P>Did anyone find a way to Kel? Or is it not available in test.<BR><BR></P> <HR> </BLOCKQUOTE></BLOCKQUOTE> <P><BR>Not available on Test - expansion-related content is being tested on the Beta server. We just got the combat changes on Test yesterday, though there are a few things that go along with EoF that made it in (subclass achievement tree displaying on the achievements window, Kelethin as a starting city choice, new enemy mastery choices, etc.), that content isn't available yet on Test, and probably won't be until release.</P> <P> </P><BR> <HR> </BLOCKQUOTE><BR>Can you see what the subclass achievements are? Screenshots please if so! :smileysurprised:
Deila
11-03-2006, 12:20 AM
<P> </P> <P>No, mouseovers are disabled, and there's a bright, shiny banner going across the window that says I don't have the proper expansion enabled yet for those trees.</P> <P>Wait and see, wait and see. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>
Kirstie
11-03-2006, 04:25 AM
<DIV>There should be a patch coming to Test server shortly that will address the NPC respawning issue.</DIV> <DIV> </DIV> <DIV>- Kirstie</DIV>
Callale
11-03-2006, 04:31 AM
<BR> <BLOCKQUOTE> <HR> Kirstie wrote:<BR> <DIV>There should be a patch coming to Test server shortly that will address the NPC respawning issue.</DIV> <DIV> </DIV> <DIV>- Kirstie</DIV><BR> <HR> </BLOCKQUOTE><BR>Thank you Kirstie. Wont get to try it out till around 9ish, but looking forward to it.
Devilsbane
11-03-2006, 05:18 AM
<BR> <BLOCKQUOTE> <HR> Kirstie wrote:<BR> <DIV>There should be a patch coming to Test server shortly that will address the NPC respawning issue.</DIV> <DIV> </DIV> <DIV>- Kirstie</DIV><BR> <HR> </BLOCKQUOTE><BR>Interesting, took 3hrs before server was taken down for update and update download taking about 30mins. Must have been one big bug. :smileysad:<p>Message Edited by Devilsbane on <span class=date_text>11-02-2006</span> <span class=time_text>04:19 PM</span>
<BR> <BLOCKQUOTE> <HR> Devilsbane wrote:<BR> <BR> <BLOCKQUOTE> <HR> Kirstie wrote:<BR> <DIV>There should be a patch coming to Test server shortly that will address the NPC respawning issue.</DIV> <DIV> </DIV> <DIV>- Kirstie</DIV><BR> <HR> </BLOCKQUOTE><BR>Interesting, took 3hrs before server was taken down for update and update download taking about 30mins. Must have been one big bug. :smileysad: <P>Message Edited by Devilsbane on <SPAN class=date_text>11-02-2006</SPAN> <SPAN class=time_text>04:19 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Hopefully they also fixed the harvesting, broker, and floater bugs as well.
Devilsbane
11-03-2006, 06:21 AM
Anyone else stuck on updating environmental map? :smileymad:
TheOrder20
11-03-2006, 06:38 AM
<font size="1"><font face="Arial">Nope, trying to get onto test server, cant even get to the Char screen either, just stays loading.</font></font><div></div>
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