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View Full Version : Disclaimer on the playtest and those horses, carpets and pets.


tracheaspider
09-26-2006, 09:36 PM
<DIV>I've seen several people in several threads mention how annoyed they were by the people with horses or carpets or inconveniently parked pets.  I hope you all realize that those were the regular Test server players helping to simulate the kind of environment aboveground crafting will produce on a Live server.  They aren't rude or obnoxious people, but they were playing the part on purpose to give the test a more realistic feeling.  If the mounts and pets annoyed you, then good!  They were meant to.  Be annoyed with the situation and thank the Test players for providing the simulation.  (I'm not a regular Test player myself, but I know those people do good work and thought I should point it out.)</DIV>

Rastaah
09-26-2006, 09:47 PM
Amen and thank you to the test servers for trying to demonstrate to SOE developers how silly this could end up being.....This issue is actually where I decide if SOE listens becuase truly, we can't take any more lag than we already have in these zones. It will chase people out of the game who do not have machines or connections to handle it.Thanks again for thinking of this kind of stuff Testers.

Sisca
09-26-2006, 09:49 PM
Here, here and...I can't believe I'm about to say this but...thanks to those that were rude last night <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.If anyone believes that their won't be people on a live server acting this way I have only 1 question: What color is the sky in your world?There's a reason all of that stuff is disabled in the TS instances.

ZeyGnome
09-26-2006, 09:51 PM
Let's not forget the fireworks, buffing, dueling, and other lagtastic demonstrations added.  I felt like I was on Live again. :smileywink:

Rastaah
09-26-2006, 09:55 PM
Yea i do not want to see anymore lag than we already have, period. The game is already pushing it for me in the lag department and I have a huge internet connection (it is 100.0 Mbps) and good machine (not great, but good/decent).I lag already and will not tolerate anymore lag. I don't even like WOW but would almost play it to escape the lag I get at times, so don't even think of doing this Sony if it is going to cause lag, please, really, rethink it.Not good. If I enter Q harbor with JUST horses and people standing around i can barely move......

Seffrid
09-26-2006, 11:08 PM
<DIV> <DIV><BR> <BLOCKQUOTE> <HR> tracheaspider wrote:<BR> <DIV>I've seen several people in several threads mention how annoyed they were by the people with horses or carpets or inconveniently parked pets.  I hope you all realize that those were the regular Test server players helping to simulate the kind of environment aboveground crafting will produce on a Live server.  They aren't rude or obnoxious people, but they were playing the part on purpose to give the test a more realistic feeling.  If the mounts and pets annoyed you, then good!  They were meant to.  Be annoyed with the situation and thank the Test players for providing the simulation.  (I'm not a regular Test player myself, but I know those people do good work and thought I should point it out.)</DIV><BR> <HR> </BLOCKQUOTE><BR>If you'd been on the Test server this weekend, ie before the Playtest, you'd have seen horses and carpets. I was in the alehouse in QH where there's only the one keg and stove squashed in behind a couple of counters with two NPCs and a wall painting partly obscured by the keg and stove, and the access between the counters was blocked by a crafter on horseback.</DIV> <DIV> </DIV> <DIV>Please don't think that those on horseback or carpets during the Playtest were just  testing the norm, for some of them that <EM><STRONG>is</STRONG> </EM>the norm.</DIV></DIV>

Kordran
09-26-2006, 11:22 PM
<BR> <BLOCKQUOTE> <HR> ZeyGnome wrote:<BR> Let's not forget the fireworks, buffing, dueling, and other lagtastic demonstrations added.  I felt like I was on Live again. :smileywink:<BR> <HR> </BLOCKQUOTE> <P>And because a certain percentage of people just can't learn to contain their inner jerk, they will do everything they can to be disruptive, right this side of getting whacked with the banstick. Jumping around, shooting off fireworks, buff spamming, you name it, they'll do it because they know it'll tick off the crafters trying to work. An extra bonus for them will be when the lag forces you to miss a counter and the table kicks you.</P> <P>They want to reduce lag in the cities, four things:</P> <P>1. Disable mounts; let the player keep the runspeed buff, but don't draw the horse, carpet or hoverboard.</P> <P>2. Don't display pets in the city to anyone but the pet caster.</P> <P>3. Disable dueling in the city. Want to play pattycakes with one another? Go outside to the mainland.</P> <P>4. Remove the epic wandering guard mobs, and reduce the amount of time that regular guards "patrol" the zone. Might want to make them move normally, too, rather than have always in an attack stance looking like they're hunting for rats.</P> <P> </P>

Calthine
09-27-2006, 12:26 AM
I thought the /dueling, illusion-wearing, guard-ganking, pet-dragging, carpet-riding, firework-firing, workstation-jumping non-crafters in the zone did a wonderful job of emulating the kind of behavior I see on Live every day.  Thanks much to these non-crafters who helped us to emulate Live for the Playtest.

EtoilePirate
09-27-2006, 01:16 AM
<div><blockquote><hr>Calthine wrote:<div></div>I thought the /dueling, illusion-wearing, guard-ganking, pet-dragging, carpet-riding, firework-firing, workstation-jumping non-crafters in the zone did a wonderful job of emulating the kind of behavior I see on Live every day.  Thanks much to these non-crafters who helped us to emulate Live for the Playtest.<hr></blockquote>Well, since every Freeport-based crafter either got to (a) have no say at all in the playtest, since /who all evil was 29 people and /who all good was up in the hundreds, or (b) help cause trouble, we indulged our eviller sides.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />(Didn't think I'd run up 11g in mender fees during a crafting playtest.  Oops!)Everyone wanted to see if there'd be lag, so we indulged.  I must say that guard-ganking in Qeynos is not usually my favorite pastime, although I'm starting to think that I should suggest it as a target for our next raid night...(Nah.  Too much of our raiding alliance are goody-two shoes.  It'd never work.  *sigh*)</div>

tracheaspider
09-27-2006, 01:21 AM
<DIV><BR> <BLOCKQUOTE> <HR> Seffrid wrote:<BR> <DIV> <DIV><BR>(snip)<BR>If you'd been on the Test server this weekend, ie before the Playtest, you'd have seen horses and carpets. I was in the alehouse in QH where there's only the one keg and stove squashed in behind a couple of counters with two NPCs and a wall painting partly obscured by the keg and stove, and the access between the counters was blocked by a crafter on horseback.</DIV> <DIV> </DIV> <DIV>Please don't think that those on horseback or carpets during the Playtest were just  testing the norm, for some of them that <EM><STRONG>is</STRONG> </EM>the norm.</DIV></DIV><BR> <HR> </BLOCKQUOTE><BR>Oh, there's always going to be a couple people who aren't paying attention or who don't care who they annoy on any server, but the vast majority of people doing it during the playtest were there to help.  I was there for hours before the playtest (and found out about it because I'd logged into test something unrelated) and saw one or two people crafting mounted, but they had tucked themselves as out of the way as possible.  And for all I know, they were getting a head start on testing the mounted crafting annoyance factor.  Even if they were not, Test is a low population server so the chances of being in the way are slim and now that you have to run long distances to get writs or books, it's useful to have a mount.</DIV> <DIV> </DIV> <DIV>I'm responding to the several people who are complaining about the ones who were there during the playtest.  All of the mounted folks and a good number of the pet classes were Test regulars and were just doing their job.  My comment that they are not rude or obnoxious people still stands because, even if a few are less considerate, they're still the most thoughtful and considerate server's-worth of players anywhere and you won't find (most of) them doing such obstructive things during regular play.  They deserve thanks instead of criticism for doing what should be criticized in any other context.</DIV> <DIV> </DIV> <DIV>And yeah, all the other people who provided annoyances like jumping, spell casting, fireworks, droag illusions, etc. deserve thanks too.  Didn't mean to slight them, I just haven't seen any complaints except for mounts and pets.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

JoarAddam
09-27-2006, 02:26 AM
<div>I think it's funny that folk consider our use of game content rude.  I should be riding my hover platform through town, it's not rude, it's part of what makes my avatar unique.  My big pink burning hand says "Shadowknight" loud and clear for anyone who didn't see my skully hat and plate gear.if things like horses and illusions are to be disabled, it should be a client side thing, and not determined by server rules, except in dungeons.  If you don't want them on your screen, fine.  If you want to play in pajama mode with stick figure avatars and a datum point to represent anything that's not a player, vendor or mob, fine, whatever gets you through the day, but don't force <b>me</b> to get off my horse for <b>your</b> crappy computer</div>

illaria
09-27-2006, 03:08 AM
<div></div><div></div>Seeing people mounted only annoys me when I am at the bank or if they are blocking key npcs (once saw a mounted afk toon blocking the qeynos harbor master). There is limited room inside buildings and in can be annoying when folks seem to take up most of the space. I can only imagine how much MORE annoying it will be trying to craft amidst a hoard of carpets and horses. please bring back some of the tradeskill instancesgrats on your hover platform by the way : )<div></div><p><span class="time_text"></span></p><p>Message Edited by illaria on <span class=date_text>09-26-2006</span> <span class=time_text>04:28 PM</span>

tracheaspider
09-27-2006, 03:24 AM
<BR> <BLOCKQUOTE> <HR> JoarAddam wrote:<BR> <DIV>I think it's funny that folk consider our use of game content rude.  I should be riding my hover platform through town, it's not rude, it's part of what makes my avatar unique.  My big pink burning hand says "Shadowknight" loud and clear for anyone who didn't see my skully hat and plate gear.<BR><BR>if things like horses and illusions are to be disabled, it should be a client side thing, and not determined by server rules, except in dungeons.  If you don't want them on your screen, fine.  If you want to play in pajama mode with stick figure avatars and a datum point to represent anything that's not a player, vendor or mob, fine, whatever gets you through the day, but don't force <B>me</B> to get off my horse for <B>your</B> crappy computer<BR></DIV><BR> <HR> </BLOCKQUOTE> <P>(*Looks out to left field to see if any more posts are incoming.*)</P> <P>Sorry, but this thread has <EM>nothing </EM>to do with the politics of general mount and pet use in towns and everything to do with backlash against the people who helped test the effects of mount and pet use around the new tradeskill tables during a scheduled test on the Test server last night.  I am personally an advocate of the "if you're aware of the space around you and not being a jerk on purpose, who cares" mentality.  I'm addressing complaints others had towards those specific people who were helping the playtest.  I'm trying to explain that they were being obstructive for the benefit of the player community by simulating crowding on Live servers.</P> <P>Thanks to their work, it's obvious that mounts and pets are an obstruction, whether intentional or not, in many of areas where SOE chose to place crafting tables, more so the more mounted people there are.  If you think that's ridiculous, log into Test and go to Sneed's in NQ and imagine 30 people in there crafting, some mounted or with pets out, and a good 30 more at the broker in the same building, also mounted or with pets out.  Even people who are conscientious of how their mount or pet affects the gameplay of others and compromise by staying out of the way have little recourse due to the cramped spaces and the fact that the max distance you can get from a craft table is far less than you can get from a broker or a banker or a quest NPC.  Plus, you need to move around a lot to get fuel, writs, crafting books, items in the bank, raws off the broker, etc.  It's a mess and people have a right to be annoyed at the situation--I just don't want them annoyed with the testers.</P> <P>If you're not going to be a constructive contributor regarding the topic of the thread, I'll thank you to take your comments and your attitude to one of the several threads about general in-town mount use.  I'm sure they'll find you charming.  :p</P><p>Message Edited by tracheaspider on <span class=date_text>09-26-2006</span> <span class=time_text>04:28 PM</span>

Kordran
09-27-2006, 04:30 AM
<BR> <BLOCKQUOTE> <HR> JoarAddam wrote:<BR> <DIV>I think it's funny that folk consider our use of game content rude.  I should be riding my hover platform through town, it's not rude, it's part of what makes my avatar unique.  My big pink burning hand says "Shadowknight" loud and clear for anyone who didn't see my skully hat and plate gear.<BR><BR> <HR> </DIV></BLOCKQUOTE> <P>The right for you to wave your [Removed for Content] stops at my framerates per second hitting the floor. 'Nuff said.</P> <P><BR> </P>

Barakuz
09-28-2006, 08:22 PM
<DIV>Would love to know how much a 100 Mbps Internet connection to your house costs.</DIV> <DIV> </DIV> <DIV>Barakuzz</DIV>

Lydiae
09-28-2006, 10:21 PM
<P>See, some people just don't or won't get it, or do and don't care.</P> <P>I was craftng in an instance not long ago and someone's pet parked itself square in fromt of me and I couldn't see anything.  I asked in /ooc whether pets and familiars were really necessary in the tradeskill instance, and the only response was "yes".  So i said "well, I guess lag doesn't bother anyone."  and left it at that.  Then I got a tell from someone all in a hissy because he doesn't craft much and I was treating him poorly because my "personal crafting corner" was being intruded upon.</P> <P>/ignore him.  Continue to suggest leaving the pets at home.</P> <P>This isn't EQ1 where you have slooooooow mana regen - casting a new pet is trivial. And you don't have any pet armor or weapons to lose.</P> <P>I'm also pretty sure having your carpet or horsie up all the time in the city saves you little or no travel time.  The main speed factor is zoning, not distance, and you lose time maneuvering your bulky mount around obstacles and stairways.  Remember you also have sprint for the longer runs.</P>

thepriz
09-29-2006, 08:55 PM
<div></div><div><blockquote><hr>JoarAddam wrote:<div>I think it's funny that folk consider our use of game content rude.  I should be riding my hover platform through town, it's not rude, it's part of what makes my avatar unique.  My big pink burning hand says "Shadowknight" loud and clear for anyone who didn't see my skully hat and plate gear.if things like horses and illusions are to be disabled, it should be a client side thing, and not determined by server rules, except in dungeons.  If you don't want them on your screen, fine.  If you want to play in pajama mode with stick figure avatars and a datum point to represent anything that's not a player, vendor or mob, fine, whatever gets you through the day, but don't force <b>me</b> to get off my horse for <b>your</b> crappy computer</div><hr></blockquote>I agree. It is rude to expect those with good computers to remove graphics and ruin our experience because you have lag problems. A person with a slow computer should have to reduce thier settings which shouldn't affect how those with good computers see the game. Now as far as being rude and blocking things when you have a horse or pet, this is a genuine problem and needs to be looked at. The solution is not to force people in town to not be able to ride thier horse (or turn off the graphic) it would be to force those entering buildings to get off thier horse (Why is the Queen and Overlord allowing pets/horses in buildings)? It would also make since that you can't craft while on a mount. So I would put an error message up saying "You can't craft when you are mounted!" When someone tries to craft something.</div><p>Message Edited by thepriz on <span class=date_text>09-29-2006</span> <span class=time_text>09:59 AM</span>

tracheaspider
09-30-2006, 12:03 AM
<DIV>Please keep the debate over horses in buildings and at brokers out of this thread.  There are several threads existing to debate that.  This is not what the thread is meant to be about.  Thank you.</DIV>

Canel
09-30-2006, 08:33 PM
<BR> <BLOCKQUOTE> <HR> tracheaspider wrote:<BR> <DIV>Please keep the debate over horses in buildings and at brokers out of this thread.  There are several threads existing to debate that.  This is not what the thread is meant to be about.  Thank you.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I dont think the ones of us who do this sort of thing are trying to bring it up--others are--and we with computers who can handle horses/pets etc. shouldnt be asked/forced to kill the pets/horses due to others who if they want to be able to play in the better quality modes then they have to accept that horse/pet lag come along with that.</P> <P>'nuff said</P>