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Solkarr
08-24-2006, 04:54 PM
<DIV>Some of you may remember that newbie quest where a gnome was building a refrigerator (obviously called something else with a gnomish sounding name)...</DIV> <DIV> </DIV> <DIV>Well, I am taking up a collection to hire him to make a HUGE one in Everfrost to save the tradeskill iceburg!</DIV> <DIV> </DIV> <DIV>Stop the melt!  Save the ice!</DIV> <DIV> </DIV> <DIV>Solkarr (70 guardian)(Kith)</DIV> <DIV>Quintin (70 armorer)(Kith)</DIV>

Derrmerth2
08-24-2006, 05:07 PM
They were insulated magical kegs that a bartender was looking for in castleview I believe. If we could just put a dozen of them on the island we should be fine.

Oakum
08-24-2006, 08:02 PM
We could just spend a week casting nothing but cold based spells in EF which would rechill  the iceberg again. If people slowed down the hot air output about the uber legendary and fabled equip they have and how big their damage parses are in the lvl chats it might not melt again. lol.

Leawyn
08-24-2006, 08:13 PM
<BR> <BLOCKQUOTE> <HR> Oakum wrote:<BR> We could just spend a week casting nothing but cold based spells in EF which would rechill  the iceberg again. If people slowed down the hot air output about the uber legendary and fabled equip they have and how big their damage parses are in the lvl chats it might not melt again. lol.<BR> <HR> </BLOCKQUOTE><BR>Again with the "uber" hate for no reason. You need a new hobby Oakum.

Saihung23
08-25-2006, 12:39 AM
<P>Frasier: There's nothing you can do when the cold hand of Death comes knocking on your door...</P> <P>(knock at door)</P> <P>Frasier: Would you get that?</P> <P>Niles: I most certainly will not!</P>

Blakeavon
08-25-2006, 07:48 AM
<BR> <BLOCKQUOTE> <HR> Leawyn wrote:<BR> <BR> <BLOCKQUOTE> <HR> Oakum wrote:<BR> We could just spend a week casting nothing but cold based spells in EF which would rechill  the iceberg again. If people slowed down the hot air output about the uber legendary and fabled equip they have and how big their damage parses are in the lvl chats it might not melt again. lol.<BR> <HR> </BLOCKQUOTE><BR>Again with the "uber" hate for no reason. You need a new hobby Oakum.<BR> <HR> </BLOCKQUOTE> <P><BR>I hate to say it but that was just plan funny! i have had a few days pottering around the forums and all i have been seeing is these angry closed threads and red folder icons on anything to do with raiding, ubers etc... its really sad <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> .... we all need a big group hug *opens arms*....  oooops back to topic</P> <P> </P> <P>how could they remove this? i mean it didnt harm anyone, it gave a place for crafters to go and escape the boring nothign-has-changed-not-even-a-new-potplant-in-2 years tradeskill zones. sure it didnt really make sense to have a crafting place on the coldiest zone in the game, it proved that the devs had a sense of humour.... any news why this chunk of ice had to go? maybe someone petitioned, or maybe secretly underneath the plat farmers evil lair was finally ready to start operations?</P> <P> </P> <P>either way ENOUGH of removing things in this game.... recently its been all the fun fed-ex quests, now an innocent piece of ice... eeek is nothing safe <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Actfive
08-25-2006, 08:14 AM
<DIV>Instead of getting rid of it, deveop it...Lets have more open air tradeskill places....Put a tradeskill trainer, a broker, a fuel merchant there, and BANG, instant outdoor tradeskill area...</DIV> <DIV> </DIV> <DIV>Honestly, there should be more of these open area tradeskill places...The reason for them being all locked up and in the villages disappeared in previous LU's, so why the restriction anymore? </DIV> <DIV> </DIV> <DIV>Come on developers, use your imagination and expand little things like this. I for one would love to use it and get away from the "down the hole" feeling of Tradeskills....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>