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markdevox
08-20-2006, 06:29 PM
<DIV>As other class hat graphics are being implemented, would it be possible to also redo the druid hat graphics?</DIV> <DIV> </DIV> <DIV>Druids don't have anything to do with bears so giving them the same bear hat that was designed for shamans is a bit naff.  Going with the nature/woodland type theme of druids, a crown of leaves for wardens and a crown of thorns for furies would be way more appropriate.  Or something else, but please, not teddy bear hats.</DIV> <DIV> </DIV> <DIV>(I know this isn't feedback about a change that's in testing but it's feedback about something I'd like to see on test... seemed the most appropriate place to post it.)</DIV>

Noaani
08-20-2006, 08:58 PM
<P><BR> </P> <BLOCKQUOTE> <HR> markdevox wrote:<BR> <DIV>As other class hat graphics are being implemented, would it be possible to also redo the druid hat graphics?</DIV> <DIV> </DIV> <DIV>Druids don't have anything to do with bears so giving them the same bear hat that was designed for shamans is a bit naff.  Going with the nature/woodland type theme of druids, a crown of leaves for wardens and a crown of thorns for furies would be way more appropriate.  Or something else, but please, not teddy bear hats.</DIV> <DIV> </DIV> <DIV>(I know this isn't feedback about a change that's in testing but it's feedback about something I'd like to see on test... seemed the most appropriate place to post it.)</DIV><BR> <HR> </BLOCKQUOTE> <P><BR> </P> <P>Going with the nature/woodland theme for a druid, a bear hat, a native of the whole nature/woodland thing, makes more sence to me than putting it on a shaman. After all, Shamans are all about spirits and ancestors and all that.</P> <P>Maybe Shamans need a new hat.</P>

quetzaqotl
08-20-2006, 09:05 PM
<P>Mystics=bear hat defiler=skullhat fury=lion/feline warden=wolf.</P> <P>So the bearhat is the most appropriate for mystics imo, for druids... well for furies a lion themed hat seems ok id like a woodenmask+lion manes as my class hat the most or maybe a half shapeshifted head for druids like only your hat shapeshifted in a lion roaring etc. hehe a bit like king from tekken would work too <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>

VizP
08-20-2006, 09:22 PM
Mystics - bear, Defiler = skull?Not quite sure how that makes any sense - the only difference between a mystic and a defiler RP wise is that a mystic communes with spirits and tries to gain their assistance. A defiler finds spirits and uses them for their own benefit regardless of the wishes of the spirit (hence 'defiler'). So how does that translate to a skull vs a bear?I always understood why shamans had animal like hats - that is what shamans look like - spirits of animals and people alike, rituals etc. Simply if the mystic gets a good looking bear hat, the defiler should get an equally evil looking animal hat of some kind. Skull and things seem to be for shadowknights and necros that actually deal directly with the undead. And I bet the defiler hat will probably be some sort of evil looking feathery type evil shaman thing which will be appropriate.<div></div>

quetzaqotl
08-20-2006, 10:01 PM
<P>Im just stating what I think will be most likely, mystics have a bear form so a bearhat doesnt seem that out of place or weird.</P> <P>Defilers using bones to commune with spirts doesnt seem that weird either first thing I though of as a defiler hat was a droagskull-on-your-head hat.</P> <P>Skulls are seen as evil or a symbold of death/evil so I wouldnt say a dead animal skull as a hat would be far off for defilers, and thats what I think defilers will be getting ofc thats what I think you can think something else.</P>

Anestacia
08-20-2006, 10:02 PM
I too would like to see a change in the Druid hats.  I'm not a roleplayer so that aspect isnt as important as it just looks bad to have a dead bear on my head <span>:smileyindifferent:</span> .  And from a roleplay perspective it makes little sense for a druid to have a dead animal (of any kind) as their class defining armor piece, since most druids are sworn to <b><i>protect</i> </b>nature and it's animals, not kill them,skin them, and put them on their head as a "trophy".<div></div>

quetzaqotl
08-20-2006, 10:08 PM
<P>yes my leather armor is only made of evil animals not the nice fluffy ones I only wear the skin of animals who either have died a painless death and i just stumbled upon their already skinned corpse or the skin of animals who at least have killed at least 2 villages (or 1 city) and even then only if they decide to give it to me themselves.</P> <P>So yeah im walking around in skins of evil-suicidal-self-flaying-animals and not in skins from animals that are cuddly and fluffy!!!</P> <P> </P> <P>Lol but yes I think a trophy hat as in the whole head of an animal on my head or some kind of animal skin as means to communicate with the spirit of the dead animal is in theme of a druid.</P> <P>And yes LA doesnt equal leather armor its light armor so it wouldve been possible to have druids only wear heavy cloth or shells/leafs/wood etc. etc. but seeing as SOE wants  you to kill at least 1000 bears/wolves/badgers/etc. to get from lvl 10-15 Id say the whole peace nature loving druid who doesnt wear fur or kill animals isnt the druid SOE envisions (and ofc the need of making different armor sets from brawlers which would mean more work) so were stuck with mostly leather/skin/whatever.</P> <P>Fur is ok but the entire head intact on my head doesnt seem right in a way, next to the hat being fugly im sorry but it looks like crap on most classes and doesnt match any armor (but that seems a problem with some other class specific hats too).</P><p>Message Edited by quetzaqotl on <span class=date_text>08-20-2006</span> <span class=time_text>08:17 PM</span>

markdevox
08-20-2006, 10:54 PM
<P>Historically, druids were celtic priest-warriors.  So why not go with a celtic theme?</P> <P> </P> <P>Here's a nice helmet at Shapeshifter.  <A href="http://maskmaker.com" target=_blank>http://maskmaker.com</A> </P> <P><IMG src="http://maskmaker.com/images/helm_celt_TH.jpg"></P> <P>Which would perhaps suit a druid if the antlers were replaced by thorny branches.</P> <P>Alternatively some sort of helmet made of a 3d celtic knot might be good.  Although it might make the art team go blind designing it if it's intricate.  Based on the current druid class hat, that might not be a bad thing :smileywink:</P>

selch
08-20-2006, 11:04 PM
<blockquote><hr>markdevox wrote:<P>Historically, druids were celtic priest-warriors.  So why not go with a celtic theme?</P><P> </P><P>Here's a nice helmet at Shapeshifter.  <A href="http://maskmaker.com" target=_blank>http://maskmaker.com</A> </P><P><IMG src="http://maskmaker.com/images/helm_celt_TH.jpg"></P><P>Which would perhaps suit a druid if the antlers were replaced by thorny branches.</P><P>Alternatively some sort of helmet made of a 3d celtic knot might be good.  Although it might make the art team go blind designing it if it's intricate.  Based on the current druid class hat, that might not be a bad thing :smileywink:</P><hr></blockquote>Looks more like Shaman stuff to me.Beside can make a lot of joke about that.

quetzaqotl
08-21-2006, 01:37 AM
If theyd go all out and design us as celtic druids like in rl then we would be wearing hooded robes.

FreaklyCreak
08-21-2006, 02:23 AM
<DIV>Warden's should get a crown of leaves....like the casting graphic you see at our base....</DIV>

Oakum
08-21-2006, 03:31 AM
<BR> <BLOCKQUOTE> <HR> Anestacia wrote:<BR>I too would like to see a change in the Druid hats.  I'm not a roleplayer so that aspect isnt as important as it just looks bad to have a dead bear on my head <SPAN>:smileyindifferent:</SPAN> .  And from a roleplay perspective it makes little sense for a druid to have a dead animal (of any kind) as their class defining armor piece, since most druids are sworn to <B><I>protect</I> </B>nature and it's animals, not kill them,skin them, and put them on their head as a "trophy".<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I have to disagree. Druids protect the OVERALL BALANCE of nature and SURVIVAL of all species, not  ALL of nature and ALL plants and animals at ANY cost to those plants, trees, and animals.  </P> <P>Look at the old class quest. We had to thin out animals that were killing off the other kinds. We are not "dont destroy nature at any cost" type classes. If we have to thin out the wolves to prevent them from being overpopulated, then hunting prey species like deer to extinction and dying slow lingering starvation deaths when their food supply runs out, we reduce their numbers. </P> <P>Since we respect nature of course we would make sure that the carcass of the wolves would not just go to waste. We would use what we could of it including making/having armor made for ourselves from it. If it was deer that was overpopulated it would be the same except it would be easier to find people to eat the deer meat and so not waste as much. </P>

selch
08-21-2006, 03:36 AM
<blockquote><hr>Oakum wrote:<BR><BLOCKQUOTE><HR>Anestacia wrote:<BR>I too would like to see a change in the Druid hats.  I'm not a roleplayer so that aspect isnt as important as it just looks bad to have a dead bear on my head <SPAN>:smileyindifferent:</SPAN> .  And from a roleplay perspective it makes little sense for a druid to have a dead animal (of any kind) as their class defining armor piece, since most druids are sworn to <B><I>protect</I> </B>nature and it's animals, not kill them,skin them, and put them on their head as a "trophy".<BR><BR><HR></BLOCKQUOTE><P><BR>I have to disagree. Druids protect the OVERALL BALANCE of nature and SURVIVAL of all species, not  ALL of nature and ALL plants and animals at ANY cost to those plants, trees, and animals.  </P><P>Look at the old class quest. We had to thin out animals that were killing off the other kinds. We are not "dont destroy nature at any cost" type classes. If we have to thin out the wolves to prevent them from being overpopulated, then hunting prey species like deer to extinction and dying slow lingering starvation deaths when their food supply runs out, we reduce their numbers. </P><P>Since we respect nature of course we would make sure that the carcass of the wolves would not just go to waste. We would use what we could of it including making/having armor made for ourselves from it. If it was deer that was overpopulated it would be the same except it would be easier to find people to eat the deer meat and so not waste as much. </P><hr></blockquote>While this is true, druids never show that off such as wearing helmet as a trophy. Even this is something for the balance of nature, it is still hard for druid to kill a being of nature. Actually, that kind of hats are more for like predator class, such as Rangers, allowing them to approach animals more closely without being noticed.

AbsentmindedMage
08-21-2006, 03:40 AM
Asking for crowns and stuff like that just isnt going to happen.  If you have a crown of leaves or thorns, you have the issue with character hair.  As you can see, all helms/hats cover up the hair.  This is so the graphics people do not have to design the hats for every possible hair style and color.  The Frostfell hats show this flaw the most.  I think the animal head is appropriate.   Doesnt the druid have a shapeshift spell to change into a bear?  In anycase, yes, the druid is suppose to be a protector of nature.  And sometimes in order to protect nature, you must prune it.  If you have done any of the quests from druids in game, you should know this.  They repeatably say that sometimes animals overrun their boundaries within nature and their numbers have to be cut back in order to *help* nature.   There is a big difference between respecting and protecting nature as opposed to frolicking about with an oath to not harm any animal.  One is being a Druid and the other is being a Vegan. <span>:smileywink:</span><div></div>

Tuppen
08-21-2006, 05:53 AM
<P>The issue isn't necessarily that it is an animal on our head.   The issue is that 4 classes share the same helm.  They have made changes for other classes, but I have yet to see comments from the developers about whether or not Mystics, Defilers, Wardens, and Furies will ever get their own unique class helm.  I would assume that we will, but we can't be sure unless we are told it is in the works.  </P> <P>Mystics have a bear form--the current helm makes the most sense for them.</P> <P>If the other classes must have animals on their heads, then they should follow consistent with their primary self-buff form:</P> <P>Furies would get a lion head as their helm since they have a lion form.</P> <P>Wardens would get a wolf form as their helm since they have a wolf form.</P> <P>Defilers....I have no idea. In two years, I have never grouped with a defiler...but the idea of a skull as someone mentioned earlier sounds good.</P>

Spangles
08-22-2006, 02:34 PM
<P>Speaking as a defiler I would love to see our class helm to be a ghostly skull helm, not the solid skull helm of Necros and SKs, and certainly not something that makes me look like an Ewok!  I think that druids would look better with a crown of leaves/thorns (oops - getting a bit religious with the whole crown of thorns thing!), but I think that the bear/wolf skin idea suits them from a leather armour perspective.  I see Mystics as having a wooden mask/feather headdress as seen in old witch-doctor stereotypes.</P> <P>I don't actually plan to use my class hat any more since I have looted a nice Doomseer Helmet from Labs, but I could be tempted to don a ghostly skull helm and turn my headcover graphics back on while running around town.  There is no way I would do it with any other graphic though.</P>

SweetSynergy
08-24-2006, 03:24 AM
<DIV> <HR> Oakum wrote:<BR> <BR><BR> <BLOCKQUOTE><BR> <HR> <BR>Anestacia wrote:<BR>I too would like to see a change in the Druid hats.  I'm not a roleplayer so that aspect isnt as important as it just looks bad to have a dead bear on my head <SPAN><IMG height=16 src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-indifferent.gif" width=16 border=0></SPAN> .  And from a roleplay perspective it makes little sense for a druid to have a dead animal (of any kind) as their class defining armor piece, since most druids are sworn to <B><I>protect</I> </B>nature and it's animals, not kill them,skin them, and put them on their head as a "trophy".<BR><BR> <BR><BR> <HR> <BR></BLOCKQUOTE><BR> <P><BR>I have to disagree. Druids protect the OVERALL BALANCE of nature and SURVIVAL of all species, not  ALL of nature and ALL plants and animals at ANY cost to those plants, trees, and animals.  </P><BR> <P>Look at the old class quest. We had to thin out animals that were killing off the other kinds. We are not "dont destroy nature at any cost" type classes. If we have to thin out the wolves to prevent them from being overpopulated, then hunting prey species like deer to extinction and dying slow lingering starvation deaths when their food supply runs out, we reduce their numbers. </P><BR> <P>Since we respect nature of course we would make sure that the carcass of the wolves would not just go to waste. We would use what we could of it including making/having armor made for ourselves from it. If it was deer that was overpopulated it would be the same except it would be easier to find people to eat the deer meat and so not waste as much. </P><BR> <HR> </DIV> <P>Have to agree with Oakum here in all he's stated.  But in saying that, I think Sony needs to define us better than they have by sticking with the theme of each class.  Why do defilers have a pet wolf?  Shouldnt they have a pet bear instead? </P> <P>If we are supposed to wear animal heads then at least give us the heads that everyone associates with each class. ie, warden - wolf,,, fury - lion ,,, and shaman - bear.  </P> <P>As for the bear head, I happen to like it on my warden and wear it all the time.  </P> <P>Some people laugh at it, some people like it.  </P> <P>Frankly I dont care what people think of it. I like it and thats all that matters to me. :smileytongue:</P> <P> </P>

Spangles
08-24-2006, 04:29 AM
    Sorry, SweetSynergy, you lost me.  Could you please explain why a defiler should get a pet bear?  As defilers we "enslave the spirits of our ancestors, plundering and corrupting their power to use against enemies", to quote my battered game manual.  I believe we should get some form of pet ghost and I was gutted when they decided that the defiler dog graphic was changed to be a solid dog and the mystics got to keep the ghost dog.  It should have been the other way round, but that's another thread.I don't know a single defiler who is happy with the bear head helm, other than for comedy value.  It has nothing to do with our class.  It is just wrong.  Mystics, however, could potentially be associated with the bear head, but I still think it is a tenuous link.<div></div>

Kessia189
08-24-2006, 01:08 PM
<div><blockquote><hr>markdevox wrote:<div></div> <p>Historically, druids were celtic priest-warriors.  So why not go with a celtic theme?</p> <p>Here's a nice helmet at Shapeshifter.  <a href="http://maskmaker.com" target="_blank">http://maskmaker.com</a> </p> <p><img src="http://maskmaker.com/images/helm_celt_TH.jpg"></p> <p>Which would perhaps suit a druid if the antlers were replaced by thorny branches.</p> <p>Alternatively some sort of helmet made of a 3d celtic knot might be good.  Although it might make the art team go blind designing it if it's intricate.  Based on the current druid class hat, that might not be a bad thing :smileywink:</p><hr></blockquote>I really like the idea of my Warden wearing that, but a hood would also be nice. Anything except this smegging bear hat...</div>

SweetSynergy
08-24-2006, 06:50 PM
<P>I said Sony does not define the classes properly and should stick to the theme they have already associated us with.  </P> <P>Now Im not sure what form, if any, defilers can change into but I do know that mystics change into a bear.  </P> <P>Most people can tell you that a fury changes into a lion, or a warden into a wolf or even that a mystic changes into a bear form right off hand because its what sony has given to those classes.     </P> <P>So to repeat myself, I am saying if they at least stick to the theme then you should get a pet bear to run around after you or whatever else they have defined the defiler with and the warden should be the only one with the wolf as should the fury be the only one with the lion and the mystic the bear.   </P> <P>At least define the classes better is all Im saying.</P> <P>As you have defined the defiler, then yah, some sort of ghostly form should be given to you. </P>

Spangles
08-24-2006, 08:39 PM
<div></div>Yes, we defilers do get a form we can transform into - it is a wraith.  You may have seen some purple misty beings running around with a DOG hot on their heals.  I know it could be misconstrued as being a wolf, but it is a dog (yes I know dogs are descended from wolves) and I am as boggled as you why it is we get a dog as a pet, but we do.  Yes, mystics can transform into bears, which is why there is a tenuous link for mystics to maybe have a pet bear.  But not defilers.  Never defilers <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I agree that we need better class definition and a little more thought as to what each class gets.Anyway, back to topic.  I hope druids get a refurb for their hat if it is deemed that it is inappropriate for druids to have dead bears on their heads.  I still wait in trepidation to see the graphics for the new defiler hat.<div></div><p>Message Edited by Spangles on <span class=date_text>08-24-2006</span> <span class=time_text>05:43 PM</span>

Loki9s
08-24-2006, 09:06 PM
As a mystic I think my hat fits the class well enough. Looking at defilers, well it doesn't really suit them in the least on any RP aspect except that they are a derivative of shamen. Both druid classes, well, i don't think a bear hat suits ya in the least but i'm not sure that there is a quick answer for what does although there are some really good suggestions so far.

Bort
08-25-2006, 08:03 PM
<DIV>Furies can also change into: faerie, badger, wolf, tiger, and lion, I think there is another but I don't usually carry a staff around with me so I'm not sure.</DIV> <DIV> </DIV> <DIV>Niobe</DIV> <DIV> </DIV> <DIV>P.S. I'm sure you've noticed that defilers are getting a new graphic with LU27b, on test.</DIV>

Scao
08-28-2006, 09:39 PM
to lazy to read post above but anyway why is it that our relic hat (stormwrath) and the animist helms both have a lame graphic but the hooluk hat actually looks nice atleast if anything put a graphic that is unique on our relic and animist<div></div>

quetzaqotl
08-28-2006, 11:32 PM
The animist helm looks the same as the hooloh hat only is a diff color a bit.

Ashlian
08-28-2006, 11:48 PM
<BR> <BLOCKQUOTE> <HR> Bortas wrote:<BR> <DIV>Furies can also change into: faerie, badger, wolf, tiger, and lion, I think there is another but I don't usually carry a staff around with me so I'm not sure.</DIV> <DIV> </DIV> <DIV>Niobe</DIV> <DIV> </DIV> <DIV>P.S. I'm sure you've noticed that defilers are getting a new graphic with LU27b, on test.</DIV><BR> <HR> </BLOCKQUOTE> <P>Yes, we have fun spells for those shapes, but the lion form is our SELF BUFF. I can also put what I term my Jimmy Neutron rings on, but I don't want an international symbol for radioactivity as my class hat, either. Though that could be kind of interesting in an entirely different MMO.  The basic forms that are listed for warden, fury and mystic are their self buff forms.</P> <P>The deer-horned helm is pretty cool and druids do have a lot of connections with the Herne the Hunter Celtic stereotype. It would be so very easy to just give us all some animal head version, and I tend to think that's what will happen.....I rather hope they'll be more creative. I would think that the deer-horned helm would fit well with wardens instead of going with easy old wolf heads. </P> <P>Furies are tougher, but Quetzal pegged my take.....I've been looking very hard online for the perfect lion helm, and haven't found it. African lion mane-type things in RL are a little too out there, but perhaps the devs can tone something down. I actually like the bear helm on shamans. I just don't think it fits with furies and wardens at all well.</P> <P>Defilers.....you really need some love. Here's hoping the devs gave you something truly awesome. And suitably ghostly and evil. If it's not that great, I sure don't hold out much hope for furies.....we have to be the hardest on the list to figure out.<BR></P>

selch
08-29-2006, 01:15 AM
Announcing winners:1. Mystics: Bear Head (sorry guys, fitting most)2. Warden: Corona of Leaves3. Fury: Corona of Clouds

Bort
08-29-2006, 08:38 PM
<BR> <BLOCKQUOTE> <HR> <P>Yes, we have fun spells for those shapes, but the lion form is our SELF BUFF. I can also put what I term my Jimmy Neutron rings on, but I don't want an international symbol for radioactivity as my class hat, either. Though that could be kind of interesting in an entirely different MMO.  The basic forms that are listed for warden, fury and mystic are their self buff forms.</P><BR> <HR> </BLOCKQUOTE> <P><BR>To be technical, the tiger and wolf form are from our AA tree first point. All others are fun spells. I wish I had some ideas to contribute to making of the fury helm, all I know is that my fury although evil is prissy and doesn't like the idea of a rotting animal on her head. I've always been fond of the Druid picture in the D&D manual my husband has of a druid with leaves and deer horns in her hair, but that's difficult to implement. In any case more than likely I will continue to run around with my helm/hood graphic off. </P> <P> </P> <P>Niobe</P>

Oakum
08-29-2006, 11:54 PM
<DIV>Stupid HTML error. Made an empty post instead of what I wrote. lol. </DIV> <DIV> </DIV> <DIV>Wardens = Wolf head cap FTW.  Leaves belong to anyone but us. We wear lether (dead animal skin) cause we respect nature and do not waste any part when we kill for survival or to prune a species as necessary.  Fury's, defilers, or mystics can have them if they really want it. lol</DIV> <DIV> </DIV> <DIV>Second Edit: Corrected spelling too</DIV> <P>Message Edited by Oakum on <SPAN class=date_text>08-29-2006</SPAN> <SPAN class=time_text>03:00 PM</SPAN></P><p>Message Edited by Oakum on <span class=date_text>08-29-2006</span> <span class=time_text>03:01 PM</span>

selch
08-30-2006, 12:40 AM
<blockquote><hr>Oakum wrote:<DIV>Stupid HTML error. Made an empty post instead of what I wrote. lol. </DIV><DIV> </DIV><DIV>Wardens = Wolf head cap FTW.  Leaves belong to anyone but us. We wear lether (dead animal skin) cause we respect nature and do not waste any part when we kill for survival or to prune a species as necessary.  Fury's, defilers, or mystics can have them if they really want it. lol</DIV><DIV> </DIV><DIV>Second Edit: Corrected spelling too</DIV><P>Message Edited by Oakum on <SPAN class=date_text>08-29-2006</SPAN> <SPAN class=time_text>03:00 PM</SPAN></P><p>Message Edited by Oakum on <span class=date_text>08-29-2006</span> <span class=time_text>03:01 PM</span><hr></blockquote>Leaves does not belong to you, is it? Just curious what do you see as particle effect around your feet when you press a spell or can you repeat with us, what happens when you activate your very first "fluff" spell as well?

Oakum
08-30-2006, 08:51 PM
<DIV>Tell you what, I will compromise. A wolfs head with a leafy branch in its mouth. How's that? Or Leaf covered leather boots I could live with too.<BR> <BLOCKQUOTE> <HR> selch wrote:<BR><BR> <BLOCKQUOTE> <HR> Oakum wrote:<BR> <BR></BLOCKQUOTE>Leaves does not belong to you, is it? Just curious what do you see as particle effect around your feet when you press a spell or can you repeat with us, what happens when you activate your very first "fluff" spell as well?<BR> <HR> </BLOCKQUOTE><BR></DIV>

Boli32
08-31-2006, 05:51 PM
I do enjoy the way everyone is passing the bear hat around as the red-headed step child of the hats... no-one really wants it and mystics just seem resigned to it; even though it is not really stated who's hat it actually is anywhere. Mystics could suddenly geta  new hat in the next LU and leave the bear hat for druids to fight over.I'd still like my idea for a fury hat althoguh it'll never get implimented, still you can still dream <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Invinsible but when you enter combat your eyes glow white and lightning fires around your body - like a cross between Storm of the X-men and the Call of Storms visual effect <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Ashlian
09-01-2006, 10:56 PM
<BR> <BLOCKQUOTE> <HR> Bortas wrote:<BR> <BR> <BLOCKQUOTE> <HR> <P>Yes, we have fun spells for those shapes, but the lion form is our SELF BUFF. I can also put what I term my Jimmy Neutron rings on, but I don't want an international symbol for radioactivity as my class hat, either. Though that could be kind of interesting in an entirely different MMO.  The basic forms that are listed for warden, fury and mystic are their self buff forms.</P> <P></P> <HR> </BLOCKQUOTE> <P>To be technical, the tiger and wolf form are from our AA tree first point. All others are fun spells. I wish I had some ideas to contribute to making of the fury helm, all I know is that my fury although evil is prissy and doesn't like the idea of a rotting animal on her head. I've always been fond of the Druid picture in the D&D manual my husband has of a druid with leaves and deer horns in her hair, but that's difficult to implement. In any case more than likely I will continue to run around with my helm/hood graphic off.</P> <P>Niobe</P> <HR> </BLOCKQUOTE> <P>Yes, but the aa point forms have never seemed fury-specific to me. For instance, we share the tiger with...monks. The wolf with wardens.....and I'm not sure what we could do with class helms and treants unless we wanted bees in our bonnets :smileytongue:</P> <P>I agree overall about the animal head helm. I'd really prefer the crown of leaves or thorns or something like that, but I don't think we're going to see that happen, alas. I actually would have liked a druidic hood ala the ranger hood. Except I'm sure it would clash with my armor, and my future cloak, because nothing ever matches. I miss dyes. Very. Very. Much.<BR></P>

markdevox
09-18-2006, 03:52 AM
Well they gave defilers wolf hats.  Going by the same logic, we're going to have space chickens on our heads.

Morcaliv
09-19-2006, 01:33 PM
<DIV>[Removed for Content], maybe we'll get to wear a dead rust monster. Wouldn't that be suitably silly looking?</DIV>

gm9
09-19-2006, 05:40 PM
Not as much as if the rust monster was still alive. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />And defilers get the Spirit of the Wolf spell, I suppose that is all that was needed to get us that hat.<p>Message Edited by Roggobh on <span class=date_text>09-19-2006</span> <span class=time_text>03:41 PM</span>

Morcaliv
09-19-2006, 06:05 PM
<P>OMG, can't you just imagine that? Living, squirming armor? *dies laughing* Profession hats. Now with 80% more spell interruption while you keep it from running away.</P> <P>I'm surprised no one has received a skunk hat yet.</P>

Budgiette
10-14-2006, 06:25 PM
Lol..I still reckon their mickey mouse mouseketeers ears!!!  Whatever they are they are highly embarassing to wear as a fury and hence anyone with that hat seems to always be in /hidehood mode!  That has to tell Sony something!! <div></div>

SisterTheresa
10-14-2006, 11:48 PM
<BR> <BLOCKQUOTE> <HR> AbsentmindedMage wrote:<BR>Asking for crowns and stuff like that just isnt going to happen.  If you have a crown of leaves or thorns, you have the issue with character hair.  As you can see, all helms/hats cover up the hair.  This is so the graphics people do not have to design the hats for every possible hair style and color.  The Frostfell hats show this flaw the most.  <BR><BR> <HR> </BLOCKQUOTE> <P><BR>If I am not mistaken .. the brawlers have a headband?  So I can't see why making it so hair shows through is such a problem.</P> <BLOCKQUOTE> <HR> Morcalivan wrote:<BR> <P>OMG, can't you just imagine that? Living, squirming armor? *dies laughing* Profession hats. Now with 80% more spell interruption while you keep it from running away.</P> <P>I'm surprised no one has received a skunk hat yet.</P> <HR> </BLOCKQUOTE>Davey Crockett hats!  Now that would kick butt!  Nothing like dead skunks and beavers on your head.<p>Message Edited by SisterTheresa on <span class=date_text>10-14-2006</span> <span class=time_text>05:55 PM</span>

greenmantle
10-16-2006, 02:33 AM
<BR> <BLOCKQUOTE> <HR> quetzaqotl wrote:<BR> <P>yes my leather armor is only made of evil animals not the nice fluffy ones I only wear the skin of animals who either have died a painless death and i just stumbled upon their already skinned corpse or the skin of animals who at least have killed at least 2 villages (or 1 city) and even then only if they decide to give it to me themselves.</P> <P>So yeah im walking around in skins of evil-suicidal-self-flaying-animals and not in skins from animals that are cuddly and fluffy!!!</P> <P>Lol but yes I think a trophy hat as in the whole head of an animal on my head or some kind of animal skin as means to communicate with the spirit of the dead animal is in theme of a druid.</P> <P>And yes LA doesnt equal leather armor its light armor so it wouldve been possible to have druids only wear heavy cloth or shells/leafs/wood etc. etc. but seeing as SOE wants  you to kill at least 1000 bears/wolves/badgers/etc. to get from lvl 10-15 Id say the whole peace nature loving druid who doesnt wear fur or kill animals isnt the druid SOE envisions (and ofc the need of making different armor sets from brawlers which would mean more work) so were stuck with mostly leather/skin/whatever.</P> <P>Fur is ok but the entire head intact on my head doesnt seem right in a way, next to the hat being fugly im sorry but it looks like crap on most classes and doesnt match any armor (but that seems a problem with some other class specific hats too).</P> <P>Message Edited by quetzaqotl on <SPAN class=date_text>08-20-2006</SPAN> <SPAN class=time_text>08:17 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Actually the first thing the hat made me think of is road kill, as a druid i dont need to kill a bear just hand around the qeynos highway after the qeynos freeport mail coach goes through.  As a bonus bear soup for dinner, though i am waiting for a clarification on the legality of eating road kill in qeynos.  As for leather armor why go to all the trouble of cleaning of the fur and dying armor when there are darkelves, good supple leather with a pleasant blue tint already.</P> <P>apart from that god the hat is ugly, the only person i can imagine it suiting is a troll.  </P> <P><EM>No animals were harmed during the making of this post.</EM></P>

markdevox
12-13-2006, 06:42 AM
Any sign of a change to the druid hat graphic on the horizon?

Findara
12-14-2006, 03:53 AM
I dont think they will ever give us class hats =(

MysidiaDrakkenbane
12-14-2006, 08:39 PM
<BR> <BLOCKQUOTE> <HR> Spangles wrote:<BR>    Sorry, SweetSynergy, you lost me.  Could you please explain why a defiler should get a pet bear?  As defilers we "enslave the spirits of our ancestors, plundering and corrupting their power to use against enemies", to quote my battered game manual.  I believe we should get some form of pet ghost and I was gutted when they decided that the defiler dog graphic was changed to be a solid dog and the mystics got to keep the ghost dog.  It should have been the other way round, but that's another thread.<BR><BR>I don't know a single defiler who is happy with the bear head helm, other than for comedy value.  It has nothing to do with our class.  It is just wrong.  Mystics, however, could potentially be associated with the bear head, but I still think it is a tenuous link.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I agree. The mystic/defiler pets should switch. The Mystics should get the physical pet and the Defilers should get the ghost. They should also get a bear pet since bear form is associated with Shaman. </P> <P>Mystics should get a bear skin hat. Defilers should get a ghost skull of a bear. </P> <P>Furies should get a lion head. Wardens, a wolf. It just makes sense.</P>

Finora
12-14-2006, 09:10 PM
<BR> <BLOCKQUOTE> <HR> MysidiaClash wrote:<BR> <BLOCKQUOTE><BR>I agree. The mystic/defiler pets should switch. The Mystics should get the physical pet and the Defilers should get the ghost. They should also get a bear pet since bear form is associated with Shaman. </BLOCKQUOTE> <P>Mystics should get a bear skin hat. Defilers should get a ghost skull of a bear. </P> <P>Furies should get a lion head. Wardens, a wolf. It just makes sense.</P><BR> <HR> </BLOCKQUOTE> <P>Ew, no. What would a physical dog have to do with summoning a spirit companion? That is what our dog (for both shaman classes) is supposed to be.</P> <P>I personally think the Defiler dog, while it's okay, needs a make over. Make it look like an evil spirit that has been summoned up from the depths. Give if red eyes at least and some dark rolling foggy effect around it. <BR></P> <P>Mystics do get a bear, short term healing pet but we do get one(badger at lower levels). </P>

MysidiaDrakkenbane
12-14-2006, 09:35 PM
<BR> <BLOCKQUOTE> <HR> Calendri wrote:<BR> <BR> <BLOCKQUOTE> <HR> MysidiaClash wrote:<BR> <BLOCKQUOTE><BR>I agree. The mystic/defiler pets should switch. The Mystics should get the physical pet and the Defilers should get the ghost. They should also get a bear pet since bear form is associated with Shaman. </BLOCKQUOTE> <P>Mystics should get a bear skin hat. Defilers should get a ghost skull of a bear. </P> <P>Furies should get a lion head. Wardens, a wolf. It just makes sense.</P><BR> <HR> </BLOCKQUOTE> <P>Ew, no. What would a physical dog have to do with summoning a spirit companion? That is what our dog (for both shaman classes) is supposed to be.</P> <P>I personally think the Defiler dog, while it's okay, needs a make over. Make it look like an evil spirit that has been summoned up from the depths. Give if red eyes at least and some dark rolling foggy effect around it. <BR></P> <P>Mystics do get a bear, short term healing pet but we do get one(badger at lower levels). </P><BR> <HR> </BLOCKQUOTE> <P><BR>Mystics harmonize with the spirit world around them, asking spirit guides to aid them in battle. Asking a spirit guide to materialize into something tangible is doable. </P> <P>Defilers enslave their spirits and enforce them to do their bidding no matter what. Having the ghost form for them makes sense. </P> <P> </P> <P>If you wanted to keep your ghost dog (although ghost bear is appropriate), your ghost pet should have a divine shimmer to it while the defiler's dog/bear/whatever have maybe a slave collar on it with spikes? And maybe a murky shadow form rather than something that's actually tangible.</P> <P>Druids get a bear too, from Tunare's Miracles (and we did back in EQ1 as well). To me, though, it makes more sense for you to be able to summon and use the animal that you're most attuned to. Why be able to use a pet you have no affinity with?</P>