View Full Version : Scrap all of LU27 but the writs and ...................
Petgroup
08-19-2006, 04:00 AM
<div></div><div></div>Fix the Dirvine Matron.Maybe even a splash of zone crash bugs.Carpet/Cloud/Griffon bug.Stuck in combat when a player is charmed bug.Still horrible pathing by every raid mob in the game.Chests gettiing stuck 45 miles in the air.Every item with FT on it coming from a final boss in a zone/contested.Clicky effects that last .00001 seconds with hour recasts. I play an alt and get crazy items at level 30 that seem useable at 70.Snakes on a Plane.<div></div><p>Message Edited by nikecmh42 on <span class=date_text>08-18-2006</span> <span class=time_text>08:13 PM</span>
selch
08-19-2006, 04:33 AM
Yeah one mob end of world
Petgroup
08-19-2006, 04:42 AM
<div><blockquote><hr>selch wrote:Yeah one mob end of world<hr></blockquote>One could assume that the next expansion will contain unbeatable mobs till the expansion after that.Seems fair right ?And Matron is 1 of a plethera of bugs that have been around for <u>months</u>.</div>
selch
08-19-2006, 04:45 AM
<blockquote><hr>nikecmh42 wrote:<div><blockquote><hr>selch wrote:Yeah one mob end of world<hr></blockquote>One could assume that the next expansion will contain unbeatable mobs till the expansion after that.Seems fair right ?And Matron is 1 of a plethera of bugs that have been around for <u>months</u>.</div><hr></blockquote>If you can't beat it, don't try it till you hear the news. It is not something "game breaking" , just a buggy mob, so what?
Petgroup
08-19-2006, 04:47 AM
<div></div>You must be missing the list of the other things mentioned.I'm stuck in combat with the charm bug as im replying to this btw <span>:smileyindifferent:And , imo, the Matron is unkillable on purpose to hold over raiding guilds till the expansion. No reason why it has not been looked at.</span><div></div><p>Message Edited by nikecmh42 on <span class=date_text>08-18-2006</span> <span class=time_text>08:50 PM</span>
MadLordOfMilk
08-19-2006, 10:40 PM
nikecmh42, you fail at life.Not everything has an obvious fix - errors in code tend to be hard to find, and it gets much harder when there's as much coding as games as large as EQ2 have; even worse would be logical errors. Also, we've heard of the stuff said before, obviously the devs are aware. Finally, this is for talking about the changes being tested on the Test server, not a forum for bug reports; there's a reason /bug is in the game.<div></div>
Kodros
08-19-2006, 11:58 PM
The only, and I mean ONLY, way that Snakes on a Plane will get fixed is if they create a Samuel L Jackson model that just constantly repeats, "I'm tired of all these mother-[expletive haxx0red by Raijinn]ing snakes on this mother-[expletive haxx0red by Raijinn]ing plane."/crosses fingers for PoS (Plane of Snakes) with a 60 foot high Samuel L Jackson....<div></div>
PhozFa
08-20-2006, 12:12 AM
<blockquote><hr>Kodros wrote:The only, and I mean ONLY, way that Snakes on a Plane will get fixed is if they create a Samuel L Jackson model that just constantly repeats, "I'm tired of all these mother-[expletive haxx0red by Raijinn]ing snakes on this mother-[expletive haxx0red by Raijinn]ing plane."/crosses fingers for PoS (Plane of Snakes) with a 60 foot high Samuel L Jackson....<div></div><hr></blockquote>Samuel L Jackson goes to Sol Eye to battle Lord Naggy.. thatd be great<div></div>
Falc61881
08-21-2006, 09:37 AM
<blockquote><hr>nikecmh42 wrote:<div></div><div></div><b>Every item with FT on it coming from a final boss in a zone/contested.</b> <hr></blockquote> You really want more FT items? They drop ALL OVER. Go into halls of fate, the 2nd named drops the FT4 secondary item. In nest, the 3rd named drops the Leggiscon. There are quite a few FT items in SoS as well. granted, not great FT items since they're not raid gear, but they dont drop off the final boss. In Lab, the first named you come to, Slavering Alzid drops the Animist Legs with FT on them (for druids) Any trash can drop the bard Nightcord gloves. The eye thing drops the Inquisitor FT shoulders. Uncaged Alzid drops the sorcerer FT cap. Corsolander drops the Band of Superiority which had FT5 on it. The only FT item the boss, Lord Vyemm, drops, is the druid bp, the Animists tunic. You can go to Lyceum and the first named drops 2 FT items, a neck and a ring. Actually, all the nameds other than the boss have an FT item on their loot tables. In Halls of Seeing, the first named drops like 4 Ft items. Suffering drops nothing but FT shoulders and Pain has all FT weapons. Elemental Warder drops all the Mist imbued stuff, which all has FT. Bloodbeast drops an assortment of gloves and an axe, all with FT. Thats like 4 names in there that drop all FT gear, and Venekor usually doesnt. In Deathtoll, the first named, and the gnome have a few FT items, and they arent too hard. There are so many FT items in this game, that it doesnt really need anymore. <div></div>
Gaige
08-21-2006, 09:47 AM
<BR> <BLOCKQUOTE> <HR> selch wrote:<BR>If you can't beat it, don't try it till you hear the news. It is not something "game breaking" , just a buggy mob, so what?<BR> <HR> </BLOCKQUOTE> <P>How about you worry about your own playstyle and the mobs that actually affect it.</P> <P>Some of us do all raid zones by Tuesday of each week (starting on Sunday) and sit around with nothing to do after the 5mins per contested (all 3 of them) are over.</P> <P>So yes, any content would help, especially the matron.<BR></P>
missionarymarr
08-21-2006, 01:33 PM
<BR> <BLOCKQUOTE> <HR> Gaige wrote:<BR> <BR> <BLOCKQUOTE> <HR> selch wrote:<BR>If you can't beat it, don't try it till you hear the news. It is not something "game breaking" , just a buggy mob, so what?<BR> <HR> </BLOCKQUOTE> <P>How about you worry about your own playstyle and the mobs that actually affect it.</P> <P>Some of us do all raid zones by Tuesday of each week (starting on Sunday) and sit around with nothing to do after the 5mins per contested (all 3 of them) are over.</P> <P>So yes, any content would help, especially the matron.<BR></P><BR> <HR> </BLOCKQUOTE> <P>I can agree with you that you guys have a right to complain and would like to see the mob fixed for you. That said the OP seemed to be another case of fix the raiding content and such and forget the solo stuff. I am sorry there is quite a few changes in this next update that appear to be really nice. Also it is a little early to complain since it was made clear when the 27A went to test that there would be more to the update I believe it was said on monday. </P> <P>Basically if he had worded the title differently I would have no problem but the way he worded the title especially with how some of the stuff in this update is to help the soloers out. It just seems like an another Raider who only cares about his Playstyle and not willing to accept their are other styles of play that are just as valid.<BR></P>
Petgroup
08-21-2006, 06:16 PM
<div></div><div></div><div><blockquote><hr>Falc61881 wrote:<blockquote><hr>nikecmh42 wrote:<div></div><div></div><b>Every item with FT on it coming from a final boss in a zone/contested.</b> <hr></blockquote> You really want more FT items? They drop ALL OVER. Go into halls of fate, the 2nd named drops the FT4 secondary item. In nest, the 3rd named drops the Leggiscon. There are quite a few FT items in SoS as well. granted, not great FT items since they're not raid gear, but they dont drop off the final boss. In Lab, the first named you come to, Slavering Alzid drops the Animist Legs with FT on them (for druids) Any trash can drop the bard Nightcord gloves. The eye thing drops the Inquisitor FT shoulders. Uncaged Alzid drops the sorcerer FT cap. Corsolander drops the Band of Superiority which had FT5 on it. The only FT item the boss, Lord Vyemm, drops, is the druid bp, the Animists tunic. You can go to Lyceum and the first named drops 2 FT items, a neck and a ring. Actually, all the nameds other than the boss have an FT item on their loot tables. In Halls of Seeing, the first named drops like 4 Ft items. Suffering drops nothing but FT shoulders and Pain has all FT weapons. Elemental Warder drops all the Mist imbued stuff, which all has FT. Bloodbeast drops an assortment of gloves and an axe, all with FT. Thats like 4 names in there that drop all FT gear, and Venekor usually doesnt. In Deathtoll, the first named, and the gnome have a few FT items, and they arent too hard. There are so many FT items in this game, that it doesnt really need anymore. <div></div><hr></blockquote>I meant that FT drops from Chel'Drak, MO and a few others should be removed and replaced with effects from level 30 fabled gear.In no way do I want another FT item put into this game. Theres already enough.And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. </div><p>Message Edited by nikecmh42 on <span class=date_text>08-21-2006</span> <span class=time_text>10:23 AM</span>
MadLordOfMilk
08-21-2006, 08:56 PM
<div><blockquote><hr>nikecmh42 wrote:<div></div><div></div><div>*snip*And also, the Solo xp change is horrible. I have <font color="#ff6600">a <font color="#ff3300">37</font> Brig</font>, 95% of the time I solo. <font color="#ff6600">The xp is fine</font>. It is so easy to level now and after this update, its gonna be /claim levelup.If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. </div><hr></blockquote>Not only is that a class with decent DPS, he's also not all that high, so the xp won't seem as bad. It starts to get a lot worse around, what, upper t5? Also, imagine being a low DPS class - even a Warden would solo a good deal slower than a Brigand, now try imagining being a Guardian or Templar or something. The xp is so utterly terrible that it's not even worth soloing. Stuff that took my Warden at <i><font color="#ffffff">least</font></i> 30-45 seconds to kill, I could kill in two, maybe three spells on my Warlock, and with a lot less downtime regenerating power and HP.</div>
Ebjelen
08-22-2006, 01:09 AM
<P>Well, I don't know about all that, but I for one am totaly miffed that my $20 bucks a month does not entitle me to set developer priorities. I'm so mad I could erase the freckles off of Ellie Mae Clampett with a floor sander no matter how old she is now. </P> <P>What a crock, I don't even get a personal letter from each developer informing me of their current prioirities. I don't care that a gazillion other people are paying the same thing. I should have been in charge from the get-go. We should be doing things my way! If we do things my way, no body else will need to complain again, ever.</P> <P>Ebjelen Pitts* - American</P> <P>[* thanks to the Earl Pitts radio show (c) for helping me formulate the idea for this banal piece of sarastic wit.]</P>
missionarymarr
08-22-2006, 01:20 PM
<BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR>I meant that FT drops from Chel'Drak, MO and a few others should be removed and replaced with effects from level 30 fabled gear.<BR><BR>In no way do I want another FT item put into this game. Theres already enough.<BR><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. <BR></DIV> <P>Message Edited by nikecmh42 on <SPAN class=date_text>08-21-2006</SPAN> <SPAN class=time_text>10:23 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Chances are that if you solo and feel you get really good XP now then you aren't going to notice a lot of increase in your xp gain. The reason being you are probalby soloing White or higher to begin with which is not where this change is aimed. This is more for the classes that can't solo much beyond a solo blue mob. For them xp moves really slowly this though should improve things quite a bit.
Cowdenic
08-22-2006, 08:38 PM
<BR> <BLOCKQUOTE> <P></P> <HR> nikecmh42 wrote: <P><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible.<BR></P> <P>Message Edited by nikecmh42 on <SPAN class=date_text>08-21-2006</SPAN><SPAN class=time_text>10:23 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P>Good, my advice is go start a templar and solo him to 40 like i did. I am doing it with a troub now that is twinked and it is a pain. This is now my 5th run to 50, I have 2 runs to 60 and darn near 2 runs to 70 completed. I have since deleted my fury and conjuror as they were entirely to easy to play imo. I am glad for my troubador of this change as blues are what i like fighting best with him.</P> <P>Oh but then, I am probably a total noob.<BR></P>
Oakum
08-22-2006, 09:37 PM
<BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Falc61881 wrote:<BR><BR><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. <BR></BLOCKQUOTE></DIV> <P>Message Edited by nikecmh42 on <SPAN class=date_text>08-21-2006</SPAN> <SPAN class=time_text>10:23 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>My wife's main is a conjurer which she mainly soloed getting it to 70. Most of it before the summoner nerfs when everyone was saying that conjurers were the "the class" that soloed, grouped, and raided the best. She started a bruiser alt which is mid 30's i believe now which she has mostly soloed. She raves about how easy it is. </P> <P>The point being, not all classes solo equally. A pure dps or dps hybryd will always be able to do more damage faster and therefore take on higher lvl mobs easier. This means that your brig will always kill mobs severaly lvl's higher then the templer, mystic and bard classess for example fast enough to get good xp where as they do not if they can kill them in the first place. <BR></P>
Cowdenic
08-22-2006, 09:41 PM
<BR> <BLOCKQUOTE> <HR> Oakum wrote:<BR> <BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Falc61881 wrote:<BR><BR><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. <BR></BLOCKQUOTE></DIV> <P>Message Edited by nikecmh42 on <SPAN class=date_text>08-21-2006</SPAN> <SPAN class=time_text>10:23 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>My wife's main is a conjurer which she mainly soloed getting it to 70. Most of it before the summoner nerfs when everyone was saying that conjurers were the "the class" that soloed, grouped, and raided the best. She started a bruiser alt which is mid 30's i believe now which she has mostly soloed. She raves about how easy it is. </P> <P>The point being, not all classes solo equally. A pure dps or dps hybryd will always be able to do more damage faster and therefore take on higher lvl mobs easier. This means that your brig will always kill mobs severaly lvl's higher then the templer, mystic and bard classess for example fast enough to get good xp where as they do not if they can kill them in the first place. <BR></P><BR> <HR> </BLOCKQUOTE><BR>exactly, i personally like how this was aimed.
Kordran
08-22-2006, 11:00 PM
<BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible. <BR> <HR> </DIV></BLOCKQUOTE> <P>This has been discussed ad nauseum, but roll up a Guardian or Templar, don't twink them at all, and level up to about 40. Then come back and tell us how absolutely horrible the change is.</P> <P>Group XP will always be significantly higher than solo, and high-DPS classes that are always soloing even or higher con mobs anyway won't notice a difference. If you want nice gear and masters, then you're going to group regardless. If you don't care so much about that and stuff you can buy off the broker is just fine with you and you prefer to solo, then you're going to do that, regardless. </P> <P>It's not like it was years ago when EQ1 was released. You cannot force people to group. The only thing you'll do is force them out of your game, to one that is more friendly towards soloers, like WoW. And as much as I'm sure SoE values your personal insights, they enjoy this little thing that I like to call "eating". Which means making their game appeal to the broadest audience that they can.</P> <P>If you enjoy slow progression, taking your time to smell the roses, running through every quest that you can, etc. then you have that option here. You can turn off combat experience and take it slow. If you enjoy powerleveling, then you can group with guildmates and hit level 70 in a few weeks. If you're middle of the road, like most people, then you can mix soloing and group play, along with questing. How you experience the game is up to you -- the XP changes are just designed to make life a bit less tedious for those folks who enjoy playing the core support classes -- which you need for your groups, by the way -- but don't have the time or desire to group 100% of the time.<BR></P>
Lydiae
08-23-2006, 02:29 AM
<BR> <BLOCKQUOTE> <HR> Oakum wrote:<BR> <BR> <BLOCKQUOTE>This means that your brig will always kill mobs severaly lvl's higher then the templer, mystic and bard classess for example fast enough to get good xp where as they do not if they can kill them in the first place. <BR></BLOCKQUOTE><BR> <HR> </BLOCKQUOTE>I don't want to derail the thread but people have to stop saying this about Templars. I am <EM>hardly</EM> limited to green or blue solo encounters when I solo. We may be slow, but with our healing and buffs we're darn hard to kill. Green MoB's can't even dent my health, and I can kill Yellow ^ pretty efficiently. That's with a mix of Mastercrafted and regular crafted gear and mostly AD 1 spells.<BR>
Petgroup
08-23-2006, 03:22 AM
<div></div><div><blockquote><hr>Cowdenicus wrote:<div></div><blockquote><p></p><hr>nikecmh42 wrote:<p>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible.</p><p>Message Edited by nikecmh42 on <span class="date_text">08-21-2006</span><span class="time_text">10:23 AM</span></p><hr></blockquote><p>Good, my advice is go start a templar and solo him to 40 like i did. I am doing it with a troub now that is twinked and it is a pain. This is now my 5th run to 50, I have 2 runs to 60 and darn near 2 runs to 70 completed. I have since deleted my fury and conjuror as they were entirely to easy to play imo. I am glad for my troubador of this change as blues are what i like fighting best with him.</p><p>Oh but then, I am probably a total noob.</p><hr></blockquote>I have a 57 Templar.Every class solos well if they have a clue on what they are doing.I talk alot but have a plethera of things to back it up with <span>:smileytongue:</span></div>
Cowdenic
08-23-2006, 03:54 AM
<BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <HR> nikecmh42 wrote: <P><BR>And also, the Solo xp change is horrible. I have a 37 Brig, 95% of the time I solo. The xp is fine. It is so easy to level now and after this update, its gonna be /claim levelup.<BR><BR>If I make another alt, guess what ? I'm gonna solo with him 95% of the time. So even though i'll get more xp, I think the update is horrible.<BR></P> <P>Message Edited by nikecmh42 on <SPAN class=date_text>08-21-2006</SPAN><SPAN class=time_text>10:23 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P>Good, my advice is go start a templar and solo him to 40 like i did. I am doing it with a troub now that is twinked and it is a pain. This is now my 5th run to 50, I have 2 runs to 60 and darn near 2 runs to 70 completed. I have since deleted my fury and conjuror as they were entirely to easy to play imo. I am glad for my troubador of this change as blues are what i like fighting best with him.</P> <P>Oh but then, I am probably a total noob.<BR></P><BR> <HR> </BLOCKQUOTE>I have a 57 Templar.<BR><BR>Every class solos well if they have a clue on what they are doing.<BR><BR>I talk alot but have a plethera of things to back it up with <SPAN>:smileytongue:</SPAN><BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Templars do solo well. Nobody is debating that. They just solo very very slow. That was the point.
Cale2281
08-23-2006, 03:22 PM
Epic mobs can no longer critical hit. That's a matron fix. I'm sure its not the only thing that many have found wrong with the mob but maybe now you can try it. I imagine it's killable now.
xOnaton1
08-23-2006, 04:02 PM
<div></div><div><blockquote><hr>Cale2281 wrote:Epic mobs can no longer critical hit. That's a matron fix. I'm sure its not the only thing that many have found wrong with the mob but maybe now you can try it. I imagine it's killable now.<hr></blockquote>Yes, after <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=144" target="_blank">GU 27</a> comes.<strong><font color="#ffcc00">*** Combat ***</font></strong><div>- Epic opponents no longer have a chance to score a critical hit when casting spells.</div></div>
Petgroup
08-23-2006, 11:27 PM
<div><blockquote><hr>Cale2281 wrote:Epic mobs can no longer critical hit. That's a matron fix. I'm sure its not the only thing that many have found wrong with the mob but maybe now you can try it. I imagine it's killable now.<hr></blockquote>This fix will in no shape or form make the Matron, killable.</div>
CrazedMut
08-24-2006, 12:02 AM
I'm sure they know about these issues but things like the Cloud Bug where a part of the game mechanics need to be changed probably is quite complicated and would take a while to fix. The short, quick fixes as well as ones which heavily impact the Game Economy are usually the ones that are given highest priority unfortunately. Saying that, it makes it no less annoying when I fall of the Cloud mid-travel as the game thinks I am already at my destination. w00t!<div></div>
Kordran
08-24-2006, 11:52 AM
<BR> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> <DIV><BR>I have a 57 Templar.<BR><BR>Every class solos well if they have a clue on what they are doing.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>It depends on what you mean by "solo well". If you mean survive, then I'd agree. However, in the time it takes your Templar to kill an up-arrow yellow solo mob, I could go out, grab a beer and a slice and be back in time to just watch it hit the ground.</P> <P>You can make the argument that Templars can take on tough mobs; with plate armor and reactive heals, then can solo a lot of mobs that some other classes would have trouble with. They cannot, however, solo <EM>efficiently</EM> on even-con or higher mobs.</P>
Llogwey
08-24-2006, 06:09 PM
<DIV>It would be niced if they fixed the quests of sabotage... The bounties are bugged, no GM went to end the quest in my journal and now that I've done 6 of them I have those 6 quests finished and bugged still in my journal.... </DIV>
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