View Full Version : Allow Class Change within Same Archetype
Tathea
08-14-2006, 02:30 PM
How about allow class change within same archetype? I know of many people who would like a change in class within same archetype, but due to time constraints (work , family), do not want to restart a new toon. Many are no longer interested in playing their current class and so cancel their account.So why not have a series of quests that allows class change within the same archetype, for instnace >>Fighter archetype>> Paladin <> Shadowknight <> Berserker <> Guardian So a shadowknight could say become a pld, zerker or guard.
Rattfa
08-14-2006, 02:52 PM
While they are at it, they may as well give the option to become anything you want. I know my swashy REALLY wants to be a wizzard.No thanks<div></div>
Soldancer
08-14-2006, 03:03 PM
-<p>Message Edited by Soldancer on <span class=date_text>08-25-2006</span> <span class=time_text>08:25 PM</span>
Kaiser Sigma
08-14-2006, 03:03 PM
<DIV>Gah, double posts.</DIV><p>Message Edited by Kaiser Sigma on <span class=date_text>08-14-2006</span> <span class=time_text>08:04 AM</span>
Kaiser Sigma
08-14-2006, 03:03 PM
<BR> <BLOCKQUOTE> <HR> Tathea wrote:<BR>So why not have a series of quests that allows class change within the same archetype, for instnace >><BR>Fighter archetype>> <BR>Paladin <> Shadowknight <> Berserker <> Guardian <BR> <HR> </BLOCKQUOTE> <P>Why not have a series of quests that allows you to change your race? Why not have a series of quests that allows you to change your gender? Why not have a series of quests that allows you become instantly rich? Why not have a quest to earn 70 lvls without effort? </P> <P>The common denominator to those questions and yours is: because it is utterly absurd. You know it, that's why you created an account solely to ask for such a dumb thing.</P><p>Message Edited by Kaiser Sigma on <span class=date_text>08-14-2006</span> <span class=time_text>08:05 AM</span>
Tathea
08-14-2006, 03:10 PM
sorry to post at the wrong place.well within the same archetype so Scout(swashy) to Mage(Wiz) wouldn`t be allowed.from what i know crusaders cannot betray to warrior and vice versa
Tathea
08-14-2006, 03:20 PM
well changing race and gender is not really possible in real life(u could go for sex change your gender is still debatable though). Becoming instantly rich/lvl70 is a totally absurd request. Not asking for that, just want some viability in terms of class occupationBut we all know that irl EVERYONE change Occupation at least once or more times in their lifetime. In some other mmorpgs like FFXI they allow a char to hold Multiple Jobs.<p>Message Edited by Tathea on <span class=date_text>08-14-2006</span> <span class=time_text>04:21 AM</span><p>Message Edited by Tathea on <span class=date_text>08-14-2006</span> <span class=time_text>04:22 AM</span>
EshamBlm
08-14-2006, 03:35 PM
<DIV>While I don't think this will ever happen, I wouldn't say it's utterly ubsurd. Look and FFXI. It is a much older game with less gameplay (IMO) and worse graphics, yet it has way more subscribers than this game. One of the things that keep people playing is the fact that they can change jobs to any job that has been unlocked. So, if you get tired of playing say Warrior/Monk everyday you switch to say Ranger/Ninja for a while. That in itself keeps people logging in even when they get tired of doing the same job over an over.</DIV>
Renpatsu
08-14-2006, 03:52 PM
<DIV>I don't like the idea of changing classes due to a questline or whatever. From my perspective, the only exception should be the necessity due to the gameplay setting (betraying) and even then if it's not a 'piece of cake' (which is given due to app1 reset). In general: the less you're able to change after your initial choice, the more meaningful are your choices. Comparing EQ2 with real life is kind of a 'weak' comparison here, EQ2 will never be like real life on the whole. And FF is a totally different game.</DIV> <DIV> </DIV> <DIV>Edit: Edited to make the point a bit more clear.</DIV><p>Message Edited by Renpatsu on <span class=date_text>08-14-2006</span> <span class=time_text>04:54 AM</span>
EshamBlm
08-14-2006, 03:57 PM
<BR> <BLOCKQUOTE> <HR> Renpatsu wrote:<BR> <DIV>I don't like the idea of changing classes due to a questline or whatever. From my perspective, the only exception should be the necessity due to the gameplay setting (betraying) and even then if it's not a 'piece of cake' (which is given due to app1 reset). <STRONG><EM>In general: the less you're able to change after your initial choice, the more meaningful are your choices. Comparing EQ2 with real life is kind of a 'weak' comparison here, EQ2 will never be like real life on the whole. And FF is a totally different game.</EM></STRONG></DIV> <DIV> </DIV> <DIV>Edit: Edited to make the point a bit more clear.</DIV> <P>Message Edited by Renpatsu on <SPAN class=date_text>08-14-2006</SPAN> <SPAN class=time_text>04:54 AM</SPAN><BR> <HR> </BLOCKQUOTE>I agree with you 100%, i'm just pointing out an observation.<BR>
Saihung23
08-14-2006, 04:28 PM
<P>I do not agree with the op at all.</P> <P>I only play a couple of hours during the week and on the weekends I will play as much as I can unless work or other RL activities interfere.</P> <P>I have one character to almost level 70. I started to get a little bored with him, so I started playing my Templar, got him to level 34 or so...started to want to play another scout again, so I created a swashbuckler...after about a week and a half of limited gameplay I am at level 23.</P> <P>It cant get any easier to make and level an alt....unless of course you just make some solo capable quest line to instantly become whatever class you want (within the archetype or whatever).</P> <P>How is it my ranger at level 68 can go through some quest to make him a level 68 dirge...or a level 68 swashbuckler or a level 68 whatever...</P> <P>Betrayal is completely understandable considering it is the evil equivalent that they become.</P> <P>Dont like this idea at all. With all due respect of course.</P>
Lordviperscorpian
08-14-2006, 05:13 PM
<div><blockquote><hr>Tathea wrote:How about allow class change within same archetype? I know of many people who would like a change in class within same archetype, but due to time constraints (work , family), do not want to restart a new toon. Many are no longer interested in playing their current class and so cancel their account.So why not have a series of quests that allows class change within the same archetype, for instnace >>Fighter archetype>> Paladin <> Shadowknight <> Berserker <> Guardian So a shadowknight could say become a pld, zerker or guard.<hr></blockquote>Im sure if they allowed that there would be no more Bards or Enchanter's left. </div>
Lint26
08-14-2006, 06:40 PM
<BR> <BLOCKQUOTE> <HR> Lordviperscorpian wrote:<BR> <DIV> <BLOCKQUOTE> </BLOCKQUOTE>Im sure if they allowed that there would be no more Bards or Enchanter's left. <BR></DIV><BR> <HR> </BLOCKQUOTE> <P>I'd not give my dirge up for anything!!!!!!!!!</P> <P> </P> <P>I don't like the OP suggestion either, its hard enough playing with people who don't understand their class at level 30, nevermind grouping with someone who has just betrayed from a monk to a guardian (for example) at level 70 and is now tanking for your PUG. At least with the current betrayal system between archetypes there is some understanding of each class.<BR></P>
ironman2000
08-14-2006, 06:45 PM
Come on, they already re-did the subclass system, where for example everyone started as a fighter, then at level 10 you got to pick Crusader, brawler or warrior, then at level 20 you specialized down further from Crusader to Sk or Pally, Warrior to Zerker or Guardian, Brawler to monk or bruiser. They made the betrayal quest so you can do it now at ANY level and swap classes if they are in the same city. How much easier can they make it for you? You now get to pick what you want to be from the start, but heaven forbid if you get up a bit and don't like it, you can still go to the evil or good class by doing the betrayal, thats enough already. Pick a class, stick with it, do the betrayal, make an alt or delete and start from scratch (all suggestions). I really don't want to see this, I took my characters all through the whole subclass route and i'm happy with what they are or I would have deleted and started from scratch or betrayed to their opposite side class (good or evil). Thats pretty wishy washy if you get your character to level 70 and decide you want to go from paladin to monk or bruiser. TOO MUCH, ENOUGH IS ENOUGH <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
crewguy72
08-14-2006, 08:23 PM
<DIV><BR> <BLOCKQUOTE><BR> <BLOCKQUOTE> <HR> Tathea wrote:<BR>How about allow class change within same archetype? I know of many people who would like a change in class within same archetype, but due to time constraints (work , family), do not want to restart a new toon. Many are no longer interested in playing their current class and so cancel their account.<BR>So why not have a series of quests that allows class change within the same archetype, for instnace >><BR>Fighter archetype>> <BR>Paladin <> Shadowknight <> Berserker <> Guardian <BR><BR>So a shadowknight could say become a pld, zerker or guard.<BR> <HR> </BLOCKQUOTE><BR><BR><BR>Sorry but they can leave then. This game is already TOO easy at times... you can get almost to level 20 in ONE DAY. It realy isnt that big of a deal to re-roll a character.... i have done it MANY times.</BLOCKQUOTE></DIV> <P>Message Edited by crewguy72 on <SPAN class=date_text>08-14-2006</SPAN> <SPAN class=time_text>09:23 AM</SPAN></P><p>Message Edited by crewguy72 on <span class=date_text>08-14-2006</span> <span class=time_text>09:24 AM</span>
Dasein
08-14-2006, 09:09 PM
<hr size="2" width="100%"> In general: the less you're able to change after your initial choice, the more meaningful are your choices.<hr size="2" width="100%">So? The game is about fun, not 'meaning'.<div></div>
This could at least be used as a large money sink, e.g. 100 plat to change class and reset everything to app1 and no items.<div></div>
Renpatsu
08-15-2006, 12:13 PM
<BR> <BLOCKQUOTE> <HR> Caswydian wrote:<BR> <HR width="100%" SIZE=2> In general: the less you're able to change after your initial choice, the more meaningful are your choices. <HR width="100%" SIZE=2> So? The game is about fun, not 'meaning'.<BR> <BR> <HR> </BLOCKQUOTE> <P>A game where my choices are meaningful is fun for me. The moment where all choices in EQ2 can be completely reverted / adjusted without any or few 'negative' impact is the day I leave.</P> <P>Don't apply your meaning of fun to someone else.<BR></P><p>Message Edited by Renpatsu on <span class=date_text>08-15-2006</span> <span class=time_text>01:14 AM</span>
Cherrylime
08-16-2006, 04:50 AM
<font color="#33cc00"><font size="2">Its true in ffxi that you can unlock and play any class with the same character but, you have to remember in that game you have to: 1. pay extra every month for every character you wish to have beyond the first one and 2. when you switch classes with a character you dont stay the same lvl, the new class will start you off back at lvl 1 so you still have to grind back up all the lvls. So it really is no different than eq in the end except with eq we have more character slots (for no extra fee).</font></font><div></div>
EshamBlm
08-16-2006, 03:12 PM
<BR> <BLOCKQUOTE> <HR> Cherrylime wrote:<BR><FONT color=#33cc00><FONT size=2>Its true in ffxi that you can unlock and play any class with the same character but, you have to remember in that game you have to: <BR><BR>1. pay extra every month for every character you wish to have beyond the first one and <BR>2. when you switch classes with a character you dont stay the same lvl,<STRONG><EM> the new class will start you off back at lvl 1 so you still have to grind back up all the lvls. <BR></EM></STRONG><BR>So it really is no different than eq in the end except with eq we have more character slots (for no extra fee).<BR></FONT></FONT> <BR> <HR> </BLOCKQUOTE><BR>True, and grinding levels in that game is a hell of a lot harder than here :smileyvery-happy:
Qarlia
08-17-2006, 02:25 AM
<BR> <BLOCKQUOTE> <HR> Tathea wrote:<BR>How about allow class change within same archetype? I know of many people who would like a change in class within same archetype, but due to time constraints (work , family), do not want to restart a new toon. Many are no longer interested in playing their current class and so cancel their account.<BR>So why not have a series of quests that allows class change within the same archetype, for instnace >><BR>Fighter archetype>> <BR>Paladin <> Shadowknight <> Berserker <> Guardian <BR><BR>So a shadowknight could say become a pld, zerker or guard.<BR> <HR> </BLOCKQUOTE> <P><BR>You can already change your class within your archtype through the betrayal system... and some archtypes dont even have to change their city.</P> <P>I know a Warlock thats now a wizzy and a gardian thats now a zerker... </P>
Tomanak
08-17-2006, 11:36 PM
<BR> <BLOCKQUOTE> <HR> Lint26 wrote:<BR> <BR> <BLOCKQUOTE> <HR> I don't like the OP suggestion either, its hard enough playing with people who don't understand their class at level 30, nevermind grouping with someone who has just betrayed from a monk to a guardian (for example) at level 70 and is now tanking for your PUG. At least with the current betrayal system between archetypes there is some understanding of each class.<BR> <HR> </BLOCKQUOTE></BLOCKQUOTE> <P><BR>QFE</P> <P>This would be to me the greatest reason why this wouldnt work. Believe it or not a Warlock and a Wizard play differently. So does a zerker and a Guardian and these are archtypes within the same spheres. When I see a level 70 I expect that level 70 to know how to play their class and instachanges are not going to get them that experience that they will only get leveling that toon up one step at a time. My latest alt (50 Dirge) is getting better all the time, Iam learning more and more how my buffs work and when to use what. If Id had the option to simply change my 70 warlock to a 70 dirge, you would have had a 70 dirge with no clue how the class works..not that I would do so of course I worked too hard getting her up there :smileywink:</P> <P>Betrayal quest is the only current method and even now I despair when I see a 'betrayed' class with no clue how their new skillset works..</P>
Renpatsu
08-18-2006, 04:05 PM
<BR> <BLOCKQUOTE> <HR> Tomanak wrote: <P>... When I see a level 70 I expect that level 70 to know how to play their class and instachanges are not going to get them that experience that they will only get leveling that toon up one step at a time. My latest alt (50 Dirge) is getting better all the time, Iam learning more and more how my buffs work and when to use what. If Id had the option to simply change my 70 warlock to a 70 dirge, you would have had a 70 dirge with no clue how the class works..not that I would do so of course I worked too hard getting her up there :smileywink:</P> <P>Betrayal quest is the only current method and even now I despair when I see a 'betrayed' class with no clue how their new skillset works..</P><BR> <HR> </BLOCKQUOTE> <P>Level 70 doesn't say anything about the quality of the player - it's a weak indicator. E.g. it's possible to reach level 70 without any grouping and thus perhaps being quite bad regarding group play. I've seen plate fighters in groups who just weren't able to tank (I had to take over with my fighter pet tanking) and my friend encountered an assassin doing lower DPS than her Defiler.</P><p>Message Edited by Renpatsu on <span class=date_text>08-18-2006</span> <span class=time_text>05:06 AM</span>
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