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ToejaM t
08-08-2006, 11:23 AM
I know from the other thread its cosmetic but does that also mean that if its a fabled chest drop there will be a master in the box aswell? Even a rare of some kind or will it just be a relic piece?<div></div>

Ogrebe
08-08-2006, 12:10 PM
<div><blockquote><hr>ToejaM tbh wrote:I know from the other thread its cosmetic but does that also mean that if its a fabled chest drop there will be a master in the box aswell? Even a rare of some kind or will it just be a relic piece?<div></div><hr></blockquote>Well I know in the past in raids we have some times got a Master and a relic in the same box and that would show up as a Master chest, and i don't think there changing that.</div>

Hazeroth
08-08-2006, 12:15 PM
I do believe that the Relic drops will have the "Fabled" Tag place on them, which in turn will make the chest a "Master" chest.

Lint26
08-08-2006, 12:52 PM
Well at least it will avoid the "excitiment" of getting a small chest thinking you've got relic and it turning out to be a recipie scroll <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Felshades
08-08-2006, 05:39 PM
while they'r at it, how about making caster relic NOT suck?ive seen fighter/scout relic... casters got the shaft. helm with 20 int 110 abouts hp/power crapass ft 8 and NO RESISTS?  i'm still wondering what kinda dumbarse would waste their time with that.. not only is the quested hat more varied in stats... but its cheaper to repair... why give us useless stuff that just makes my repair bill higher than it already is?  sheesh as a warlock i'm up to 8gp already per death.  least i wont be getting any relic save possibly boots to make it worse... STILL in gebs ffs :/<div></div>

Wrapye
08-08-2006, 05:53 PM
<div></div><div><blockquote><hr>Felshades wrote:while they'r at it, how about making caster relic NOT suck?ive seen fighter/scout relic... casters got the shaft. helm with 20 int 110 abouts hp/power crapass ft 8 and NO RESISTS?  i'm still wondering what kinda dumbarse would waste their time with that.. not only is the quested hat more varied in stats... but its cheaper to repair... why give us useless stuff that just makes my repair bill higher than it already is?  sheesh as a warlock i'm up to 8gp already per death.  least i wont be getting any relic save possibly boots to make it worse... STILL in gebs ffs :/<div></div><hr></blockquote>Old argument, many threads about it when relics were introduced (I think I started one of them, after getting server discovery on the coercer relic hat).One could argue that casters are less dependent on the quality of equipment than the melee classes, so it does not make that much difference to us.  I did not say <i>I</i> was making that argument, merely some could.The developers clearly think FT is great, so having FT8 on something means that there is little else of substance that can be added to the item before depleting the build points for it.  I kept the hat, but it just sits in the bank, as the Sky Gazer Cap and Tyrannizer Skullcap are both better in terms of stats and resists for a coercer.Oddly enough, while all mages have the same hat and priests get an equivalent one (wis instead of int), the defiler does not.  No FT, low health, three stats and it has one resist.  Very odd.</div><p>Message Edited by sacremon on <span class=date_text>08-08-2006</span> <span class=time_text>09:56 AM</span>

Felshades
08-08-2006, 06:54 PM
if the devs want us to get so much [expletive haxx0red by Raijinn] ft, then they need to up the cap.. i can cap it as is and its only on two of my 'decent' items... moa and the wrist/neck from dt access.  hell i still use my pris 1.0 and thats got ft 12 on it(prismatic glow)... come on you cap it at about 52 then add it to every other item in the game while i [Removed for Content] my stats because useless flowing thought is on there sucking up itemization points i'd rather see in raw hp/power or resists.dunno bout you but max ft, max buff regen and 7k power doesnt last long enough in alot of fights.. particularly when i'm raiding with putzes that cant dps worth a [expletive haxx0red by Raijinn], so i'm doing all the work.  i'm outta power in three mins tops with all this supposed regen, they love adding it.. screw ft and gimme 200 power on an item sheesh.ps: for the melee classes, even with power reduction aa, my average power cost is over 450.  PER SPELL.  and i cast a LOT of spells... warlock <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><div></div>

Vulking
08-08-2006, 07:22 PM
<P>I have no problem with relic moving to Master/Metal chests.  But something was brought up in this thread that I am seriously concerned with.  That would be the point structure that is assigned to itemization specifically as it relates to legendary and fabled.  It is my understanding that a certain number of points are assigned to items for a specific teir its level within that tier and its quality level. Those points are then distributed across an item as stats, resists, procs and specials, (ie Flowing Thought).  It is also my understanding that each catagory has a cap as to the maximum number of points that can be assigned to it. </P> <P>My concern lies with the fact that items seem to be coming in one of three forms;  1. completely resist oriented, maxing out resists but no stats,   2. completely stat oriented, maxing out stats with a proc and or a special and no resists,  3. completely balanced 50% stats, 50% resists no specials or procs.  </P> <P>I guess what I am saying is that the items are becoming predictable and boring.  </P> <P>While a point structure is a sure way of preventing overpowered items, and i do understand its purpose, really unique items are becoming well.... non-existant.  Items that i would say have deviated from this would be things mostly from T4 and T5.  Ie. the Manastone, GEBs, and Tartons Wheel.   If someone has a more current T7 example please point it out.  But I'm starting to get the impression that everything is conforming to some numbers game. </P> <P> I will give kudos on the look for some of the items being created, graphically they are great, its just that they don't do anything special, certainly not if you were going to base it on looks.  </P>

Ishbu
08-08-2006, 07:28 PM
<blockquote><hr>Felshades wrote:while they'r at it, how about making caster relic NOT suck?<div></div><hr></blockquote>Id support you more if you changed your arguement to, "while they'r at it, how about making all relic suck?"

IllusiveThoughts
08-08-2006, 10:45 PM
<BR> <BLOCKQUOTE> <HR> Felshades wrote:<BR>if the devs want us to get so much [expletive haxx0red by Raijinn] ft, then they need to up the cap.. i can cap it as is and its only on two of my 'decent' items... moa and the wrist/neck from dt access.  hell i still use my pris 1.0 and thats got ft 12 on it(prismatic glow)... <HR> </BLOCKQUOTE> <P><BR>7 + 5 + 12 = 24</P> <P>thats 3 items and your not at the cap.  If you want to rant i suggest you do it in another forum.</P>

Felshades
08-09-2006, 05:38 AM
<div><blockquote><hr>IllusiveThoughts wrote:<div></div> <blockquote> <hr> Felshades wrote:if the devs want us to get so much [expletive haxx0red by Raijinn] ft, then they need to up the cap.. i can cap it as is and its only on two of my 'decent' items... moa and the wrist/neck from dt access.  hell i still use my pris 1.0 and thats got ft 12 on it(prismatic glow)... <hr> </blockquote> <p>7 + 5 + 12 = 24</p> <p>thats 3 items and your not at the cap.  If you want to rant i suggest you do it in another forum.</p><hr></blockquote>three items.. that doesnt count the [expletive haxx0red by Raijinn]ty ones i have and use occasionally.  i have added them up and gone over cap thanks.  not like it does me much good anyways with my power consumption./rude</div>

IllusiveThoughts
08-09-2006, 05:45 AM
<BR> <BLOCKQUOTE> <HR> Felshades wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Felshades wrote:<BR>if the devs want us to get so much [expletive haxx0red by Raijinn] ft, then they need to up the cap.. i can cap it as is and its only on two of my 'decent' items... moa and the wrist/neck from dt access.  hell i still use my pris 1.0 and thats got ft 12 on it(prismatic glow)... <HR> </BLOCKQUOTE> <P><BR>7 + 5 + 12 = 24</P> <P>thats 3 items and your not at the cap.  If you want to rant i suggest you do it in another forum.</P><BR> <HR> </BLOCKQUOTE>three items.. that doesnt count the [expletive haxx0red by Raijinn]ty ones i have and use occasionally.  i have added them up and gone over cap thanks.  not like it does me much good anyways with my power consumption.<BR><BR>/rude<BR></DIV><BR> <HR> </BLOCKQUOTE> <P>last tidbit I'm going to feed you troll.</P> <P>when you post something like</P> <HR> <P>Felshades wrote:<BR><BR>If the devs want us to get so much [expletive haxx0red by Raijinn] ft, then they need to up the cap.. <STRONG>i can cap it as is and its only on<U> two</U></STRONG> of my 'decent' items</P> <HR> <P> please remove your foot from your mouth, and if you cant comprehend why,  you need more help than i can provide.</P><p>Message Edited by IllusiveThoughts on <span class=date_text>08-08-2006</span> <span class=time_text>06:46 PM</span>

treasterbr
08-09-2006, 08:41 AM
<DIV>Correct me if I am wrong or misunderstanding but this will only be in Labs right ? or will this be in any KOS zone ?</DIV>

ToejaM t
08-09-2006, 09:44 AM
Well I'm more curious over the fact that its being changed to a Master box - Only hit the t7 trash a few times as we're waiting on some people to catch up in level (On pvp server so we're still pretty new, tho I've played since dec 04.. blah blah <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />) but what makes me wonder is that because its being changed to a master chest does that purely mean they'll be a relic piece inside and had its tier changed to fabled or would there be a chance of a master being in the box aswell, to me that seems a bit silly for the purpose of timers on the chest.If people want the relic gear then they need to roll/bid quicker.As said above, does that also mean in all fabled chests that theres a chance for a relic piece to drop inside? Even from common nameds? I'm sure that wouldn't go down to well with alot of raiders ;P<div></div>

Skydrop
08-09-2006, 01:24 PM
<BR> <BLOCKQUOTE> <HR> ToejaM tbh wrote:<BR>I know from the other thread its cosmetic but does that also mean that if its a fabled chest drop there will be a master in the box aswell? Even a rare of some kind or will it just be a relic piece?<BR> <BR> <HR> </BLOCKQUOTE> <P>I was wondering this too and looking through the dev tracker yesterday gave me the answer:</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=61900#M61900" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=61900#M61900</A></P> <P>So it looks pretty certain no other fabled drops will be included in a chest if it drops off of trash, just a cosmetic change to indicate there's a relic pattern in there if it's from a trash mob.</P>

swedago
08-09-2006, 06:48 PM
<BR> <BLOCKQUOTE> <HR> Felshades wrote:<BR>while they'r at it, how about making caster relic NOT suck?<BR><BR>ive seen fighter/scout relic... casters got the shaft. helm with 20 int 110 abouts hp/power crapass ft 8 and NO RESISTS?  i'm still wondering what kinda dumbarse would waste their time with that.. not only is the quested hat more varied in stats... but its cheaper to repair... <BR><BR>why give us useless stuff that just makes my repair bill higher than it already is?  sheesh as a warlock i'm up to 8gp already per death.  least i wont be getting any relic save possibly boots to make it worse... STILL in gebs ffs :/<BR> <BR> <HR> </BLOCKQUOTE><BR>No kidding.  The only reason I keep the relic in my inventory is for back up armor =P

SG_01
08-09-2006, 06:59 PM
As per <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=234&query.id=0#M234" target=_blank>LU18</a> the mana regen cap is 1.5 * level. So at level 70 that's 105 regen (half of that from items)... Is it really that easy to cap? I'm only at like ft44 right now <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (+10 from the + choices, +12 from prismatic, +5 MoAI, +4 scalelord bp, +5 GEBS, +2 sacred prismatic gauntlets, +4 Draconlorum Grimoire, +2 ancient bronze band)<p>Message Edited by SG_01 on <span class=date_text>08-09-2006</span> <span class=time_text>05:07 PM</span><p>Message Edited by SG_01 on <span class=date_text>08-09-2006</span> <span class=time_text>05:08 PM</span>

Wrapye
08-09-2006, 08:32 PM
<div><blockquote><hr>SG_01 wrote:As per <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=234&query.id=0#M234" target="_blank">LU18</a> the mana regen cap is 1.5 * level. So at level 70 that's 105 regen (half of that from items)... Is it really that easy to cap? I'm only at like ft44 right now <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (+10 from the + choices, +12 from prismatic, +5 MoAI, +4 scalelord bp, +5 GEBS, +2 sacred prismatic gauntlets, +4 Draconlorum Grimoire, +2 ancient bronze band)<hr></blockquote>If I really push it, I can manage with largely T7 items (+8 relic hat, +2 shadow shoulders, +3 silken gloves of creation, +12 prismatic, +4 leggsicon, +7 amulet of the resolute servant, +4 bloodwind bracelet, +2 ring of shadows, +2 ancient gemmed band, +5 MoAI) giving FT49, then 42 from Ease M2 and 14.6 Eye of Beholder M1 = 105.6 solo.  Normally I use the shoulders, amulet, ring of shadows and MoAI, so just 72.6.</div>

IllusiveThoughts
08-09-2006, 10:15 PM
<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> SG_01 wrote:<BR>As per <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=234&query.id=0#M234" target=_blank>LU18</A> the mana regen cap is 1.5 * level. So at level 70 that's 105 regen (half of that from items)... Is it really that easy to cap? I'm only at like ft44 right now <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (+10 from the + choices, +12 from prismatic, +5 MoAI, +4 scalelord bp, +5 GEBS, +2 sacred prismatic gauntlets, +4 Draconlorum Grimoire, +2 ancient bronze band) <HR> </BLOCKQUOTE>If I really push it, I can manage with largely T7 items (+8 relic hat, +2 shadow shoulders, +3 silken gloves of creation, +12 prismatic, +4 leggsicon, +7 amulet of the resolute servant, +4 bloodwind bracelet, +2 ring of shadows, +2 ancient gemmed band, +5 MoAI) giving FT49, then 42 from Ease M2 and 14.6 Eye of Beholder M1 = 105.6 solo.  Normally I use the shoulders, amulet, ring of shadows and MoAI, so just 72.6.<BR><BR> <HR> </DIV></BLOCKQUOTE>there's also the wristplate of the rancid with ft6, shadow slippers with ft2, a non int earing with ft3 (forgot the name) enimity robe with ft(although xhaviz's is better)<BR>

Wrapye
08-09-2006, 10:48 PM
<div><blockquote><hr>IllusiveThoughts wrote:<div></div> <blockquote> <hr> sacremon wrote: <div> <blockquote> <hr> SG_01 wrote:As per <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=234&query.id=0#M234" target="_blank">LU18</a> the mana regen cap is 1.5 * level. So at level 70 that's 105 regen (half of that from items)... Is it really that easy to cap? I'm only at like ft44 right now <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (+10 from the + choices, +12 from prismatic, +5 MoAI, +4 scalelord bp, +5 GEBS, +2 sacred prismatic gauntlets, +4 Draconlorum Grimoire, +2 ancient bronze band) <hr> </blockquote>If I really push it, I can manage with largely T7 items (+8 relic hat, +2 shadow shoulders, +3 silken gloves of creation, +12 prismatic, +4 leggsicon, +7 amulet of the resolute servant, +4 bloodwind bracelet, +2 ring of shadows, +2 ancient gemmed band, +5 MoAI) giving FT49, then 42 from Ease M2 and 14.6 Eye of Beholder M1 = 105.6 solo.  Normally I use the shoulders, amulet, ring of shadows and MoAI, so just 72.6. <hr> </div></blockquote>there's also the wristplate of the rancid with ft6, shadow slippers with ft2, a non int earing with ft3 (forgot the name) enimity robe with ft(although xhaviz's is better)<hr></blockquote>Yep, and lots of others, but I was going by what I actually have on my character.  Even with additional items, I would hit the item cap with the addition of 3.5 (round to 4) more points of FT.  I wouldn't be getting anything from them, though, as I can hit the overall cap without them.</div>

Gargamel
08-09-2006, 11:21 PM
<div></div><div></div><div></div>I just wanted to agree on relic caster armor blowing.FT is a waste.  With prismatic wand, mark and few other pieces I have it at 70-80... add into the fact I'm a necro, with lich which gives me 60ish on its own.  Someone said it that lich regen was outside the cap, but I'm not positive, and there is still a bunch of items that give FT that I don't have.  Regardless, with those regen, pet power tap, and hearts, power is NEVER a problem, and I don't get all exicted when I get 'uber loot' giving me an extra 4 per tick.I could use regeneration (in combat health regen) more, or some healing proc, or some nice resits (evenly spread, or just 1700 of one stat), something.  Even if its 'backup' gear to some quest reward, and only used for a special raid mob... would be better than now giving me int which is capped and FT which is also capped. (though I admin the int problem is my own fault.  Wanted to cap it and now need to adjust equipment now that some of the T7 fabled are in and other slots can be used for resists or wis)Oh well.. .just more reason why I don't need to farm the labs for a whole set... esp after you do claymore line and have all legendary items with great resists.<p>Message Edited by Gargamel on <span class=date_text>08-09-2006</span> <span class=time_text>03:30 PM</span>

IllusiveThoughts
08-10-2006, 01:25 AM
<BR> <BLOCKQUOTE> <HR> Gargamel wrote:<BR> I just wanted to agree on relic caster armor blowing.<BR><BR>FT is a waste.  With prismatic wand, mark and few other pieces I have it at 70-80... add into the fact I'm a necro, with lich which gives me 60ish on its own.  Someone said it that lich regen was outside the cap, but I'm not positive, and there is still a bunch of items that give FT that I don't have.  Regardless, with those regen, pet power tap, and hearts, power is NEVER a problem, and I don't get all exicted when I get 'uber loot' giving me an extra 4 per tick.<BR><BR>I could use regeneration (in combat health regen) more, or some healing proc, or some nice resits (evenly spread, or just 1700 of one stat), something.  Even if its 'backup' gear to some quest reward, and only used for a special raid mob... would be better than now giving me int which is capped and FT which is also capped. (though I admin the int problem is my own fault.  Wanted to cap it and now need to adjust equipment now that some of the T7 fabled are in and other slots can be used for resists or wis)<BR><BR>Oh well.. .just more reason why I don't need to farm the labs for a whole set... esp after you do claymore line and have all legendary items with great resists.<BR><BR><BR><BR> <P>Message Edited by Gargamel on <SPAN class=date_text>08-09-2006</SPAN> <SPAN class=time_text>03:30 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>so the two people so far with valid arguments that the ft not good for mage gear are the enchanters and necro's</P> <P>who would of thought that?  I think the FT cap is nice for a sorceror, but it sounds like it may need to be changed for classes with an abundence of regen.</P>

ToejaM t
08-10-2006, 02:19 AM
Guys do me a favour and don't derail my thread please, discuss FT in a new thread :><div></div>

IllusiveThoughts
08-10-2006, 08:54 AM
<BR> <BLOCKQUOTE> <HR> ToejaM tbh wrote:<BR>Guys do me a favour and don't derail my thread please, discuss FT in a new thread :><BR> <BR> <HR> </BLOCKQUOTE><BR>your thread was already answered multiple times, theres no de-railing a thread that is already over.

ToejaM t
08-10-2006, 01:49 PM
I don't see my specific questions asked?Some people will argue about anything <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /><div></div>

Wrapye
08-10-2006, 05:08 PM
<div><blockquote><hr>ToejaM tbh wrote:I don't see my specific questions asked?Some people will argue about anything <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>I posted this question shortly after the Test notes were posted, and Moorgard answered.  Someone linked that thread here.  How much more do you need?BTW, that thread got locked because a discussion about relic farming developed and turned into a flame war.  Good luck this one being any different.</div>

ToejaM t
08-11-2006, 07:03 AM
<div><blockquote><hr>sacremon wrote:<div><blockquote><hr>ToejaM tbh wrote:I don't see my specific questions asked?Some people will argue about anything <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>I posted this question shortly after the Test notes were posted, and Moorgard answered.  Someone linked that thread here.  How much more do you need?BTW, that thread got locked because a discussion about relic farming developed and turned into a flame war.  Good luck this one being any different.</div><hr></blockquote>Yeah but it didn't answer whether or not master spells would now drop in the fabled chests <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>

Wrapye
08-11-2006, 07:38 AM
<blockquote><hr>ToejaM tbh wrote:<div><blockquote><hr>sacremon wrote:<div><blockquote><hr>ToejaM tbh wrote:I don't see my specific questions asked?Some people will argue about anything <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>I posted this question shortly after the Test notes were posted, and Moorgard answered.  Someone linked that thread here.  How much more do you need?BTW, that thread got locked because a discussion about relic farming developed and turned into a flame war.  Good luck this one being any different.</div><hr></blockquote>Yeah but it didn't answer whether or not master spells would now drop in the fabled chests <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div><hr></blockquote>Yes, Moorgard did.  He said it was a cosmetic change.  That means the only difference is that the chest would be metal instead of wood. <div></div>