View Full Version : Warlocks Killed
jesterman76
06-15-2006, 01:09 PM
you know i believe sometimes things need to be changed but i must say after putting a year of my time into my chr, i did something i didnt think id do i cancelled my account!Now i will say this clearly i do not bel;ieve in empty threats etc etc but soe you have almost eliminated my ability to solo you have destryoed our roots and took away our pacify abilitiy the one life saver we had after just 1 day playing i decided it was enough after i had problems with normally simple mobs.Weather yout hink we were over powered or not i disagre i had put up with you total combat revamp and strived to work around it but this is enough for me!I have no intention to return to eq2 nor any other soe product since after this much time and money i put into chreating lvl and equping my chr you whould go so far as to make me a group only chr type , and if this were your intintion then it should have been that way in the beggining and not after you took a year of my time and money!!!!So in closing if these spells arnt returned to there original state so as i can enjoy the part of eq2 i have come to enjoy you will not be recieving any more of my money nor my time.And yes im really [Removed for Content] about this after all at this point al my work and dedication just got fluched down the tolit.Thks SOE<div></div>
jesterman76
06-15-2006, 01:21 PM
opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence.<div></div>
NimSul
06-15-2006, 01:29 PM
<BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence.<BR> <BR> <HR> </BLOCKQUOTE><BR>ROFL
colddog
06-15-2006, 03:13 PM
Wonder why you decided to pop a period at the end. You didn't seem to care about them before.
Delil
06-15-2006, 05:01 PM
<P>It's a game. Same thing happend in LU13 for Guardians, which I play one. You overcome and adapt. I still can't solo really good. Let's face it I have a really hard time with green heroics and just because you can't solo named and ^^^ anymore you are quiting.</P> <P>Give me a break</P>
SureShot
06-15-2006, 05:32 PM
<BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence.<BR> <BR> <HR> </BLOCKQUOTE><BR>One of my top 10 run-on sentences! Grats!!
foulpla
06-15-2006, 05:34 PM
*eyes bleeding*<div></div>
Vulking
06-15-2006, 05:45 PM
<P>I sympathize with the OP. </P> <P>Warlocks and Troubadors have been shafted so many times, I can't even count them. They have been continuously nerfed, then re-nerfed. I quit playing both of mine long ago. To the guardian who posted, (since my main was a guardian) drop the LU13 angst. Yeah we got shafted by SoE along with Templars, but in no possible way has it ever been as bad as it has for Warlocks and Troubadors. These two classes have been changed more than the toilet paper roll in your bathroom. </P>
Vulking
06-15-2006, 05:48 PM
<P>Oh, and grammar police, bite me. You guys make me laugh. :smileyvery-happy:</P> <P>At least make some kind of comment for or against. </P>
Trillien
06-15-2006, 06:02 PM
<blockquote><hr>colddog wrote:Wonder why you decided to pop a period at the end. You didn't seem to care about them before.<hr></blockquote>Have you considered that the OP's first language may not be English? There's really no need to be rude...we need to put an end to that in the forums.
ncrawler
06-15-2006, 06:14 PM
<div><blockquote><hr>Trillien wrote:<blockquote><hr>colddog wrote:<div></div>Wonder why you decided to pop a period at the end. You didn't seem to care about them before.<hr></blockquote>Have you considered that the OP's first language may not be English? There's really no need to be rude...we need to put an end to that in the forums.<hr></blockquote>yeah about time something is doen whit does bad seeds that goes in and flame the pointless flame <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />..BUt to the OP its a game and its changing all the time and its a group game even how easy soling as become in this game over the year and half. you adept to the changes and find new ways to improve you toon its apart of the game. I may not be hit as bad as a trubs in solo department since im a dirge but I still got a hit and died kinda fast yeasterday becuse I entered combat as I allways did. and that didnt work when one of my spell was cut in half in dmg. so I changes strageis and fund new ways to beat em. Com on its a game not you life (and this from one that noramly put 40 houers in it ever week) but its still a game a hoby a place of fun.... if you quit for a nerf you probly shuld stik to offline RPgs atlist there the classes wont be change in a MMORPG the classes will allways be balcened/change becuse players find allways new ways to become overpowered/ to skilled for the game to handel em</div>
Lord Montague
06-15-2006, 06:25 PM
<P>These kind of posts just make me laugh. If you're going to leave...then please leave and take your negativity with you.</P> <P>You say you can no longer solo "normal" mobs...what is normal? How do you define it? What are your tactics? The OP gave no information on this which gives no insight into where the fail-point is. That doesn't help anyone. Grammar and language aside, all I got out of this was a mindless rant.</P><p>Message Edited by Lord Montague on <span class=date_text>06-15-2006</span> <span class=time_text>09:26 AM</span>
vorek
06-15-2006, 06:28 PM
<STRONG><FONT color=#330000></FONT></STRONG><BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Are you kidding?</P> <P> </P> <P>From the EULA you click "I ACCEPT" to EVERY time you play:</P> <P> </P> <P>2.. To play the Game, you must (a) purchase or receive through an SOE-authorized promotional offer (such as an authentic disc bundled with a game magazine) the Game CD-ROM or DVD-ROM (the "<B>CD-ROM</B>") or applicable files which we may make available for direct download, which includes software required for the Game (the "<B>Software</B>"), (b) have a fully paid Account, and (c) have at least the minimum system requirements to operate the Game and an Internet connection (both of which we do not provide) to access your Account. In addition to any fees described herein, you are responsible for paying all applicable taxes (including those we are not required to collect) and for all hardware, software, service and other costs you incur to access your Account. Neither this Agreement nor your Account entitles you to any subsequent releases of the Software, nor to any expansion packs or similar ancillary products, without paying applicable charges. <STRONG><FONT color=#ff0000>You understand that we may update or otherwise enhance the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement. You understand that online games evolve over time and, accordingly, system requirements to play the Game may change over time.</FONT></STRONG></P> <P><FONT color=#ffffff>That is pretty clear. You roll with the game as it is changed.</FONT></P> <P><FONT color=#ffffff>If this isn't for you, then MMOs aren't for you. This has happened in EVERY MMO, not just SoE's MMOs and it will continue to happen in EVERY MMO.</FONT></P>
carlspackler
06-15-2006, 07:32 PM
<BR> <BLOCKQUOTE> <HR> colddog wrote:<BR> Wonder why you decided to pop a period at the end. You didn't seem to care about them before.<BR> <HR> </BLOCKQUOTE> <P><BR>Yeah, maybe he can use the extra money to buy a spell checker. :smileysurprised:</P> <P>But seriously...... can I have your stuff?</P>
Kenazeer
06-15-2006, 07:43 PM
<P>Those who think that the level of change within the game over the last year and half have been "normal" need to read and think about why this statement even made it into the producer's letter.</P> <BLOCKQUOTE> <HR> Gallenite wrote:<BR> <P><SPAN>We're happy to report that the most drastic changes are behind us.<SPAN> </SPAN>What we’re focusing on for the foreseeable future is incremental improvements and additions, as opposed to wholesale systemic changes, to the game.<SPAN> </SPAN></SPAN></P> <P><SPAN>Good hunting.</SPAN></P> <P><SPAN>- Scott </SPAN></P><BR> <HR> </BLOCKQUOTE> <P><BR>They get it, even though some of the players on the boards don't. If the recent rate/scope was "normal" you think it would even merit mentioning?</P> <P> </P>
jesterman76
06-15-2006, 09:00 PM
It was 2 am, I wasnt to concerned with wrighting nor very awake.But i got out what i had to say.<div></div>
jesterman76
06-15-2006, 09:02 PM
Well we all play for diferent reason i whould not tell you how to play your game its your money so dont presume i have to play the way you think i should.And yes it has been what i worked to do i got to that point and now i can no longer do that hence no more doing what i enjoy.So there is no way im paying my money to sit and use my time to do something i no longer enjoy that is why im quiting.<div></div>
jesterman76
06-15-2006, 09:03 PM
Thk you, im good at rambling but i do get the point accross.P.S im slightly deslexic<div></div>
jesterman76
06-15-2006, 09:09 PM
Well i playedeq1 for years and there was never these type of nerfs.So yes games change but never so radical and so much i mean we have had to go threw major combat revamp now spell to which i have paid lots of pp for no longer are even usefull .The things im upset about are not little things and under no circumstance should a game maker ask for a subscription for a unfinished product nor completely change a system of things after almost 2 years .Im happy for those that have no issues with this, i spoke on my behalf and unless it directly affected you hense other warlocks i dont think this post was even for you in the first place.<div></div>
jesterman76
06-15-2006, 09:10 PM
humm troll plus 1<div></div>
Araxes
06-15-2006, 09:13 PM
<div></div>I don't think the changes really made much difference at all. I can still solo just fine. My group root doesn't break unless I intentionally break it by casting a DoT - and it's only Adept 1. I can still solo greens - yellows just as easily as I could before. If you're talking about being able to solo ^^^ encounters then you're trying to do something no one is supposed to be able to do anyhow. If you're talking about dying while fighting 5 vvv encounters then you're ... just not playing very well. No offense meant there. IN return we got broodlings which spawn and stay spawned for the duration - something which not all (if any) other swarm pets do. In addition to doing AoE damage they will target the next mob even after the first one dies. They don't spawn on top of eachother anymore and they move much faster. Our roots no longer break when we cast debuffs (or when someone else casts debuffs for that matter) and they have only a 15% chance to break with normal spell damage. The Vulian line still pacifies and instead of being single target it's now encounter-wide. Null caress now has a 75% ! snare attached to it and the teleport radius has been increased as well as granting a hate reduction to anything it touches! Nebula had its stun reduced to 1.5 seconds but it's recast ALSO redcuded to only 9 seconds!And you call these nerfs? Heh. Think outside the box a bit. Roots are hardly the only way to stay alive as a warlock.<div></div><p>Message Edited by Vicontessa on <span class=date_text>06-15-2006</span> <span class=time_text>10:15 AM</span>
Ketinvik
06-16-2006, 12:26 AM
<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=gameplay&message.id=13446&query.id=23152#M13446" target=_blank>We're sorry to see you go. Really.</a> <div></div>
jesterman76
06-16-2006, 12:36 AM
oh and so you know the reason i chould kill heriocs is case i have all my masters and a lot of top end gear so i dont expect everyone to be able to do the same!<div></div>
masakre
06-16-2006, 12:47 AM
I think the reason most people don't give a crap that you can't do what you used to, is you aren't supposed to be able to solo a 69 heroic encounter, ever. No matter what you had or think you deserve, your wrong. That is not why heroic encounters were created. Herioc means "group encounter" not "solo if your uber." So your petty whines about not being able to do it, just makes us want to puke.
jesterman76
06-16-2006, 01:11 AM
maskre dude you obviously got a issue with manners my complaints were not so you chould act like a __ck!and that is not my concern as i wont argue with not being able to kill those heroics but when i go to fight green mobs that stomp me that normally whouldnt yes thats a problem so am i [Removed for Content] i cant kill 69 heroics no im [Removed for Content] that i have issues with killing green mobs when im suppose to be t1 damage rated but do to reduction in utility of some spells or total changes to such i can not even do that! Now if youd like to make coments about your warlock pls do so in the same manner as the other warlock might find that youll get a discusion out of it versus showing your true age!Is most everyone on the boards total _sshats with no ability to chat and discuss certain issues without being so imature and pathetic as to attack people get over yourselves if you dont wish to talk about this subject dont post not interested in dealing with kids!<div></div>
colddog
06-16-2006, 03:01 AM
<DIV>jesterman76 wrote:</DIV> <DIV> </DIV> <DIV>"I have no intention to return to eq2"</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Just please stop posting here then. You are so very angry that it is hard to understand you. Your dedication didn't get "flushed down the toilet." Calling everyone on the boards *@#(!<A href="mailto:!*@s" target=_blank>&^%</A> and kids isn't going to help. Treatening to quit isn't going to help. </DIV> <DIV> </DIV> <DIV>Learning your class in the new system will help. Discussing changes with the Warlock class may help you understand them more. Playing your Warlock for more than a day would help. </DIV> <DIV> </DIV> <DIV>I'm sorry for commenting on your really long sentence earlier in the thread. For some reason I didn't see it as flaming, but a second look at it made me realize that it was a little uncalled for.</DIV>
Lord Montague
06-16-2006, 06:37 PM
Ok, you go and accuse people of being childish, but everything you say sounds..well...childish. This is only digging the hole deeper for you and isn't helping at all.
Ziffna
06-16-2006, 06:45 PM
<DIV><BR> <BLOCKQUOTE> <HR> Vicontessa wrote:<BR> I don't think the changes really made much difference at all. I can still solo just fine. My group root doesn't break unless I intentionally break it by casting a DoT - and it's only Adept 1. I can still solo greens - yellows just as easily as I could before. If you're talking about being able to solo ^^^ encounters then you're trying to do something no one is supposed to be able to do anyhow. If you're talking about dying while fighting 5 vvv encounters then you're ... just not playing very well. No offense meant there. IN return we got broodlings which spawn and stay spawned for the duration - something which not all (if any) other swarm pets do. In addition to doing AoE damage they will target the next mob even after the first one dies. They don't spawn on top of eachother anymore and they move much faster. Our roots no longer break when we cast debuffs (or when someone else casts debuffs for that matter) and they have only a 15% chance to break with normal spell damage. The Vulian line still pacifies and instead of being single target it's now encounter-wide. Null caress now has a 75% ! snare attached to it and the teleport radius has been increased as well as granting a hate reduction to anything it touches! Nebula had its stun reduced to 1.5 seconds but it's recast ALSO redcuded to only 9 seconds!<BR><BR>And you call these nerfs? Heh. Think outside the box a bit. Roots are hardly the only way to stay alive as a warlock.<BR> <P>Message Edited by Vicontessa on <SPAN class=date_text>06-15-2006</SPAN> <SPAN class=time_text>10:15 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>NO offence but you obviously don't play a warlock or know what our spells do or used to do very well. Myself as a 69 warlock find the nerfs to be quite annoying, prior to the update i rarely if ever had my roots break from debuffs, and damage had a relitivly small chance to break them. Now after the update my roots always are breaking and have lost 60% or more of thier durration and still cost the same to cast. As for the null curress it both lost it's 2 second stun and had the snare component of the spell reduced from 91% to 75% with the ad3 version. Granted it gained a hate reduction componet and increase potential teleporting distance but i can't count the number of times i have used that spell only to have the mobs teleported from right next to me on the right to right next to me on the left or simply right in front of me, if they are going to remove the stun and nerf the snare they really need to have given it a minimum distance that it moved the mobs such as:</DIV> <DIV> </DIV> <DIV>Teleports mobs 5-25m randomly away from the caster.</DIV> <DIV> </DIV> <DIV>This would be a worthy change in light of the reduction in both snare reduction and stun removal, it would at least get a tiny bit of breathing room. </DIV> <DIV> </DIV> <DIV>Removing the stun from the devistation line which was nearly always guarantied to break roots is horable as now the roots have twice the chance to break and we lose the added seconds the stun had to give us a chance to get them rerooted. </DIV> <DIV> </DIV> <DIV>Our nebula line lost it's 4 second stun reducing it to 1.5 seconds yet it didn't recieve any kind of adjustment just a nerf bat. WACK!!!!</DIV> <DIV> </DIV> <DIV>Honestly i'm pretty convinced that sony hasn't ever figured out what they want the warlock to be or how to effectivly implement our spell lines even after the LU 13 rewrite and the lu 24 Nerf bat attack. Maybe someday we can get some fixes or at least some insight into sony's plans for the warlock my guess is we are about 10 LU's from being revamped again as our problems seem to take 10 or 11 LU's to be addressed if not longer, AE specialists with no AE hate reducers for 11 LU's, our emergancy spell Nullmail was broken from day 1 and honestly its latest rewrite stinks when your fighting anything heroic or higher it only kicks in below 30% hp when we are getting hit for 50%+ a hit we get 1-2 shot without it ever going off and the reuse timer kicks in. Best version i have seen of Nullmail was back in DOF beta prior to the auto leveling nerf should have left it like rescue, an upgradable spell that levels with you.</DIV> <DIV> </DIV> <DIV>Warlocks continue to be the redheaded stepchild of EQ2 and its not just a at high levels, being aoe specialist they don't get an encounter root untill 40 they should be getting this about the time they pick up their second aoe not 20 levels latter.</DIV>
Lord Montague
06-16-2006, 07:48 PM
<BR> <BLOCKQUOTE> <HR> Ziffnabb wrote:<BR> <DIV><BR>NO offence but you obviously don't play a warlock or know what our spells do or used to do very well.</DIV><BR> <HR> </BLOCKQUOTE>Dude...he plays a level 70 warlock! Are you telling me that just because he disagrees with your point of view that he doesn't know what he's doing?
Krieg
06-16-2006, 08:25 PM
<BR> <BLOCKQUOTE> <HR> Ketinvik wrote:<BR><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=gameplay&message.id=13446&query.id=23152#M13446" target=_blank>We're sorry to see you go. Really.</A><BR> <BR> <HR> </BLOCKQUOTE><BR>:smileyvery-happy:
<P>Ill say Screw gramma ! there has been alot of work to put into studying if it was easier to read with gramma and without and studies shows that gramma is irellevant</P> <P>Its how u structure your text </P> <P>not if u put a comma here or a period there</P> <P>As for the OP goodbye and have a good summer :smileyhappy:</P> <P> </P>
Aeroslin
06-16-2006, 10:15 PM
<div></div><div><blockquote><hr>vorek wrote:<div></div><strong><font color="#330000"></font></strong> <blockquote> <hr> jesterman76 wrote:opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence. <div></div> <hr> </blockquote> <p>Are you kidding?</p> <p>From the EULA you click "I ACCEPT" to EVERY time you play:</p> <p>2.. To play the Game, you must (a) purchase or receive through an SOE-authorized promotional offer (such as an authentic disc bundled with a game magazine) the Game CD-ROM or DVD-ROM (the "<b>CD-ROM</b>") or applicable files which we may make available for direct download, which includes software required for the Game (the "<b>Software</b>"), (b) have a fully paid Account, and (c) have at least the minimum system requirements to operate the Game and an Internet connection (both of which we do not provide) to access your Account. In addition to any fees described herein, you are responsible for paying all applicable taxes (including those we are not required to collect) and for all hardware, software, service and other costs you incur to access your Account. Neither this Agreement nor your Account entitles you to any subsequent releases of the Software, nor to any expansion packs or similar ancillary products, without paying applicable charges. <strong><font color="#ff0000">You understand that we may update or otherwise enhance the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement. You understand that online games evolve over time and, accordingly, system requirements to play the Game may change over time.</font></strong></p> <p><font color="#ffffff">That is pretty clear. You roll with the game as it is changed.</font></p> <p><font color="#ffffff">If this isn't for you, then MMOs aren't for you. This has happened in EVERY MMO, not just SoE's MMOs and it will continue to happen in EVERY MMO.</font></p><hr></blockquote>Actually, your highlighted statement doesn't in any way enforce your point that we have to take what is dished. Lets pick it apart, the part in the first sentance that states ...may update or otherwise enhance... the word "update" is really questionable in how it's being and has been used. If you advertise your product and say that you should buy the product because of certain features, then take those features away, that's not really an update or an enhancement, that's called "bait and switch." I'm not sure where that all falls in the legal venue but I can definitely say that in the ethical venue, such methods are not acceptible. However, the world of business is not run by ethics and the world of software law is even more obscure. Here is my opinion about SOE: They have used the words "update and otherwise enhance" in ways that violate the spirit of the law they wish us to answer, "I Agree" to every time we play. Ethically they break their law, legally they do not. Such a claim is not enforcable or provable.The second sentence is common sense, as the game evolves and the graphics get better, the hardware requirements needed will also change. So if you're using the bottom of the line system and are barely able to play now, it's likely that in the future you will not be able to play at all. I can't find anything disagreable or supporting your arguement in that sentance.Per the original poster, I heard some complaint in my guild from one of our premier soloist wizards. I'm a wizard as well but I don't solo so I don't care so much about the changes they made. However, after talking with the guy and giving him suggestions, he immediately changed a couple methods around and is now back to soloing ^^^ 3 levels higher than he is without any problems. Just look at changing your methods. For the wizard it was a matter of the duration of the roots, just cast em more often.</div><p>Message Edited by Aeroslin on <span class=date_text>06-16-2006</span> <span class=time_text>02:19 PM</span>
deathtoyou5
06-18-2006, 07:34 PM
<DIV>stop being a [expletive haxx0red by Raijinn]ing cry baby if you were really serious about closing your account.. why come here and tell everyone just close your [expletive haxx0red by Raijinn]ing account and get it over with.... no one needs to [expletive haxx0red by Raijinn]ing know that you closed it! or do you thing your crying will make them change your toon back the way it used to be rofl! newB. for those of you thats gonna cancel your account please do it by not posting in the forums...."im a little cry baby and cant take change so im going to cancel my account"JUST GET OVER IT!!</DIV>
dudef
06-18-2006, 10:26 PM
quit or betray....simple as that<div></div>
vorek
06-18-2006, 10:33 PM
<BR> <BLOCKQUOTE> <HR> Aeroslin wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> vorek wrote:<BR> <STRONG><FONT color=#330000></FONT></STRONG><BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>opps actually ive been playing since realesa i wonder can soe be held accountable for there actions i mean if we pay for a product that has been one way and that product gets changed to no longer funtion the way it was suppose to at the time you paid for it can they be made to repay you loses for your time and money paid for said product since what you had been paying for and working for was no longer what you had originally agreed to pay for... just a though whould be nice if they whould have to them maybe theyd stop screwing people over and start working to fix bugs and not account subscriptions maybe there servers are full so there trying to thin down the population some... now that makes sence.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Are you kidding?</P> <P> </P> <P>From the EULA you click "I ACCEPT" to EVERY time you play:</P> <P> </P> <P>2.. To play the Game, you must (a) purchase or receive through an SOE-authorized promotional offer (such as an authentic disc bundled with a game magazine) the Game CD-ROM or DVD-ROM (the "<B>CD-ROM</B>") or applicable files which we may make available for direct download, which includes software required for the Game (the "<B>Software</B>"), (b) have a fully paid Account, and (c) have at least the minimum system requirements to operate the Game and an Internet connection (both of which we do not provide) to access your Account. In addition to any fees described herein, you are responsible for paying all applicable taxes (including those we are not required to collect) and for all hardware, software, service and other costs you incur to access your Account. Neither this Agreement nor your Account entitles you to any subsequent releases of the Software, nor to any expansion packs or similar ancillary products, without paying applicable charges. <STRONG><FONT color=#ff0000>You understand that we may update or otherwise enhance the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement. You understand that online games evolve over time and, accordingly, system requirements to play the Game may change over time.</FONT></STRONG></P> <P><FONT color=#ffffff>That is pretty clear. You roll with the game as it is changed.</FONT></P> <P><FONT color=#ffffff>If this isn't for you, then MMOs aren't for you. This has happened in EVERY MMO, not just SoE's MMOs and it will continue to happen in EVERY MMO.</FONT></P><BR> <HR> </BLOCKQUOTE>Actually, your highlighted statement doesn't in any way enforce your point that we have to take what is dished. Lets pick it apart, the part in the first sentance that states ...may update or otherwise enhance... the word "update" is really questionable in how it's being and has been used. If you advertise your product and say that you should buy the product because of certain features, then take those features away, that's not really an update or an enhancement, that's called "bait and switch." I'm not sure where that all falls in the legal venue but I can definitely say that in the ethical venue, such methods are not acceptible. However, the world of business is not run by ethics and the world of software law is even more obscure. Here is my opinion about SOE: They have used the words "update and otherwise enhance" in ways that violate the spirit of the law they wish us to answer, "I Agree" to every time we play. Ethically they break their law, legally they do not. Such a claim is not enforcable or provable.<BR><BR>The second sentence is common sense, as the game evolves and the graphics get better, the hardware requirements needed will also change. So if you're using the bottom of the line system and are barely able to play now, it's likely that in the future you will not be able to play at all. I can't find anything disagreable or supporting your arguement in that sentance.<BR><BR>Per the original poster, I heard some complaint in my guild from one of our premier soloist wizards. I'm a wizard as well but I don't solo so I don't care so much about the changes they made. However, after talking with the guy and giving him suggestions, he immediately changed a couple methods around and is now back to soloing ^^^ 3 levels higher than he is without any problems. Just look at changing your methods. For the wizard it was a matter of the duration of the roots, just cast em more often.<BR></DIV> <P>Message Edited by Aeroslin on <SPAN class=date_text>06-16-2006</SPAN><SPAN class=time_text>02:19 PM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P><BR>First things first, if you want to sound more intelligent when attempting to shovel a load of non-sensical words together, use spell checker.</P> <P>Secondly, the word update contains no ambiguity as it applies to MMOs.</P> <P></P> <P><FONT color=#ffffff><STRONG>up·date </STRONG></FONT></P> <P><FONT color=#ffffff><STRONG><I>tr.v.</I> up·dat·ed, up·dat·ing, up·dates To bring up to date: update a textbook; update the files</STRONG></FONT></P> <P>This applies to MMOs in the capacity that the programmers continue to change the world as they see fit. (Since they own the intellectual property and you have no claim to any item or time spent aquiring items.) The term update means that they will bring the game files up to date with the current version of the game that they have created.</P> <P> </P> <P>Third: You proved my point. It says both evolve AND upgrade graphically. You said it as well. Evolve, in this case, is in the vision of the creators and owners of the game. They have EVERY right to change anything they like at any time. It is enforcable and has been enforced before.</P> <P> </P> <P>Finally, to the run-on OP:</P> <P>It is very clear that you are frustrated and what I said still holds true. If a CONSTANTLY changing product is not what you are after, then you need to stay with offline RPGs. Online games grow and evolve. UO, AC, DAoC, WoW, EQ, EQ2, DDO...they ALL change constantly for balancing, content, to make room for expansions and to balance for those, etc. This is what happens. If the game changes in a way that you do not like, cancel your subscription and move on. There are more than enough choices.</P> <P> </P> <P>Follow-up:</P> <P><B>bait and switch</B></P> <P>A deceptive commercial practice in which customers are induced to visit a store by an advertised sale item and then are told that it is out of stock or that it is far inferior to some more expensive item. For example, <EM>I won't buy a car from this outfit; they're notorious for their bait and switch tactics</EM>. The verb <EM>to bait</EM> has meant to supply a hook or trap with a morsel of food so as to attract a fish or animal since about <SPAN class=date>1300; the verb </SPAN><EM>to switch</EM> has meant to change, alter, or transfer from one thing to another since the <SPAN class=date>1890s. The pairing of the two, however, dates only from the </SPAN><SPAN class=date>1920s, although the practice is surely much older. It is called </SPAN><B>switch-selling</B> in Britain.</P> <P>That is not the practice you are referring to, I hope anyway. There is no other product offered. It is still EQ2. It is the same product that was boxed with the warning that "Gameplay may change" notice. (What exactly is on the box that is currently for sale that is not in the game? I can CERTAINLY list the things that AREN'T on the box that they added for free....don't see you crybabies come out of the woodwork when they update something or add content for free that you like....even though it isn't "on the box" and therefore, by your analogy, not the product they advertised.)</P> <P> Look up what you are trying to say before you say something that makes you look foolish.</P> <P>**AND FOR THE LOVE OF GOD....IT IS SENTENCE!</P> <P>Message Edited by vorek on <SPAN class=date_text>06-18-2006</SPAN> <SPAN class=time_text>02:36 PM</SPAN></P><p>Message Edited by vorek on <span class=date_text>06-18-2006</span> <span class=time_text>02:38 PM</span>
Erurat
06-18-2006, 11:40 PM
<DIV>/yawn</DIV> <DIV> </DIV>
Beghard
06-19-2006, 04:40 AM
<div><blockquote><hr>Ziffnabb wrote:<div> <blockquote> <hr> Vicontessa wrote: <div></div>I don't think the changes really made much difference at all. I can still solo just fine. My group root doesn't break unless I intentionally break it by casting a DoT - and it's only Adept 1. I can still solo greens - yellows just as easily as I could before. If you're talking about being able to solo ^^^ encounters then you're trying to do something no one is supposed to be able to do anyhow. If you're talking about dying while fighting 5 vvv encounters then you're ... just not playing very well. No offense meant there. IN return we got broodlings which spawn and stay spawned for the duration - something which not all (if any) other swarm pets do. In addition to doing AoE damage they will target the next mob even after the first one dies. They don't spawn on top of eachother anymore and they move much faster. Our roots no longer break when we cast debuffs (or when someone else casts debuffs for that matter) and they have only a 15% chance to break with normal spell damage. The Vulian line still pacifies and instead of being single target it's now encounter-wide. Null caress now has a 75% ! snare attached to it and the teleport radius has been increased as well as granting a hate reduction to anything it touches! Nebula had its stun reduced to 1.5 seconds but it's recast ALSO redcuded to only 9 seconds!And you call these nerfs? Heh. Think outside the box a bit. Roots are hardly the only way to stay alive as a warlock. <div></div> <p>Message Edited by Vicontessa on <span class="date_text">06-15-2006</span> <span class="time_text">10:15 AM</span> </p><hr> </blockquote>NO offence but you obviously don't play a warlock or know what our spells do or used to do very well. Myself as a 69 warlock find the nerfs to be quite annoying, prior to the update i rarely if ever had my roots break from debuffs, and damage had a relitivly small chance to break them. <font color="#ff0000">Now after the update my roots always are breaking</font> and have lost 60% or more of thier durration and still cost the same to cast. As for the null curress it both lost it's 2 second stun and had the snare component of the spell reduced from 91% to 75% with the ad3 version. Granted it gained a hate reduction componet and increase potential teleporting distance but i can't count the number of times i have used that spell only to have the mobs teleported from right next to me on the right to right next to me on the left or simply right in front of me, if they are going to remove the stun and nerf the snare they really need to have given it a minimum distance that it moved the mobs such as:</div> <div> </div> <div>Teleports mobs 5-25m randomly away from the caster.</div> <div> </div> <div>This would be a worthy change in light of the reduction in both snare reduction and stun removal, it would at least get a tiny bit of breathing room. </div> <div> </div> <div>Removing the stun from the devistation line which was nearly always guarantied to break roots is horable as now the roots have twice the chance to break and we lose the added seconds the stun had to give us a chance to get them rerooted. </div> <div> </div> <div>Our nebula line lost it's 4 second stun reducing it to 1.5 seconds yet it didn't recieve any kind of adjustment just a nerf bat. WACK!!!!</div> <div> </div> <div>Honestly i'm pretty convinced that sony hasn't ever figured out what they want the warlock to be or how to effectivly implement our spell lines even after the LU 13 rewrite and the lu 24 Nerf bat attack. Maybe someday we can get some fixes or at least some insight into sony's plans for the warlock my guess is we are about 10 LU's from being revamped again as our problems seem to take 10 or 11 LU's to be addressed if not longer, AE specialists with no AE hate reducers for 11 LU's, our emergancy spell Nullmail was broken from day 1 and honestly its latest rewrite stinks when your fighting anything heroic or higher it only kicks in below 30% hp when we are getting hit for 50%+ a hit we get 1-2 shot without it ever going off and the reuse timer kicks in. Best version i have seen of Nullmail was back in DOF beta prior to the auto leveling nerf should have left it like rescue, an upgradable spell that levels with you.</div> <div> </div> <div>Warlocks continue to be the redheaded stepchild of EQ2 and its not just a at high levels, being aoe specialist they don't get an encounter root untill 40 they should be getting this about the time they pick up their second aoe not 20 levels latter.</div><hr></blockquote>Just so you know, they made them HARDER TO BREAK, not easyer. So your wrong, their not breaking more there breaking LESS. Learn to play or GO AWAY</div>
MadLordOfMilk
06-19-2006, 06:12 AM
Getting owned by mobs as a mage? Look at your defense skill. I can almost guarantee if you're relying on roots all the time, it won't be capped. That makes a huge difference.<div></div>
Cowdenic
06-19-2006, 11:19 AM
<P>Well I lost almost 70% of my roots durations. My roots have more of a chance to break 15% as opposed to 8%. 2 of our 4 AE's are dots so we cant use those. At 60 our biggest nuke hits for little over 2k. Our cast times are ridiculous especially for our AE spells. Our Power/Damage ratio is still out of whack. My Root is lucky to hold through three hits of fighting a duo of 2 v blues. And to top it off, if we our root breaks even with + almost 30 to focus against solo mobs we will be interrupted to death. We dont have a cool pet to keep mobs off of us. </P> <P>A warlocks utility is Damage, thats it. Warlocks sacrifice everything for damage, paper armor, horrible cast times/recast timers. Stats resists (look at available Mage gear) , now we have lost the ability to solo blue con enemies reliably.</P> <P>I am not some noob warlock in so so gear. I have over 40 masters and the rest adept 3s. I have fabled and legendary gear. I just wish I had the ability to lock down my targets or the ability to defend myself, because as is, WARLOCKS (I dont care about wizards with their 14k nukes) are having a really bad time, with absolutely ZERO dev response for months. </P>
DwarvesR
06-19-2006, 12:27 PM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <P>My roots have more of a chance to break 15% as opposed to 8%.<BR></P> <HR> </BLOCKQUOTE> <P>Currently it is 15% to break <EM>on damage</EM>. Before the change it was "10% chance on damage AND 10% in hostile action" for the single root, and replace those 10's with 8's for the group root.</P> <P>This means that once you take into account BOTH break conditions, the single target root had a 19% chance to break any time the mob was damaged while rooted. The group root chance to break on damage was 15.36%</P> <P>So when a mob is damaged it's 4% better for the single root, plus NO chance to break while you debuff vs the prior 10% chance to break it then as well. And the group root is basically unchanged on damage and again, NO chance to break on debuff.</P> <P>So the roots have had their break chances <EM>reduced</EM>. Please explain to me how this is a nerf?</P> <P>As to duration, if you are nuking the thing it's gonna break before even the shortened duration, so I don't see your beef there either.<BR></P>
Emerix
06-19-2006, 05:20 PM
<DIV>Why should he stay quiet ? His reasons may not be the best but without people who tell them their opinions SOE would ruin the game completely . Oh yea i play a troubador and whatever you've read about damage increase in the last LU was just a bad joke . 50 more damage on a few spells really doesnt do anything against lvl 70 mobs .</DIV> <DIV>Anyways.. OP .. gratz on 5 posts in a row . meet the edit button please . he wants to be your friend .</DIV>
Tomanak
06-20-2006, 01:15 AM
<BR> <BLOCKQUOTE> <HR> DwarvesRUs wrote:<BR> <BR> <P>This means that once you take into account BOTH break conditions, the single target root had a 19% chance to break any time the mob was damaged while rooted. The group root chance to break on damage was 15.36%<BR></P> <HR> </BLOCKQUOTE><BR>So we got a whole 0.36% increase. Oooh. My main question is our group root is supposed to be harder to break than those of the wizards. Currently however the chance to break for both is 15%.
Crychtonn
06-20-2006, 02:44 AM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <P>I am not some noob warlock in so so gear. I have over 40 masters and the rest adept 3s. I have fabled and legendary gear. I just wish I had the ability to lock down my targets or the ability to defend myself, because as is, WARLOCKS (I dont care about wizards with their 14k nukes) are having a really bad time, with absolutely ZERO dev response for months.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Ahhh how hearing this just puts a smile to my face. Now if only the Dev's would go screw around with the Wizard roots some more. The day they get nerf'd enough that yellow ^^^ laugh and smash Wizards heads in I will be exstatic <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>
Cowdenic
06-20-2006, 07:18 AM
<BR> <BLOCKQUOTE> <HR> DwarvesRUs wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <P>My roots have more of a chance to break 15% as opposed to 8%.<BR></P> <HR> </BLOCKQUOTE> <P>Currently it is 15% to break <EM>on damage</EM>. Before the change it was "10% chance on damage AND 10% in hostile action" for the single root, and replace those 10's with 8's for the group root.</P> <P>This means that once you take into account BOTH break conditions, the single target root had a 19% chance to break any time the mob was damaged while rooted. The group root chance to break on damage was 15.36%</P> <P>So when a mob is damaged it's 4% better for the single root, plus NO chance to break while you debuff vs the prior 10% chance to break it then as well. And the group root is basically unchanged on damage and again, NO chance to break on debuff.</P> <P>So the roots have had their break chances <EM>reduced</EM>. Please explain to me how this is a nerf?</P> <P>As to duration, if you are nuking the thing it's gonna break before even the shortened duration, so I don't see your beef there either.<BR></P><BR> <HR> </BLOCKQUOTE><BR>well all i can say is maybe the listed percentage is not correct because i have never until this lu had a problem soloing. Now I have huge issues with it.
Sythre
06-20-2006, 09:48 AM
<P> If anything I am having an easier time soloing. The roots not breaking on debuff is huge imho. Before LU24 I rarely used the debuffs solo BECAUSE they broke the root. Now I'm actually getting some use out of them. On a regular no arrow solo mob I root, cast all my debuffs, Aura, then hit with 2 or 3 nukes and the mob is dead. On an up arrow mob I have to reroot and do some more damage. I CAN solo the triple up non-aggro elementals in the Bonemire with little to no problem, but it isn't really my preferred style of play. I have Ad3s for all of my spells with the exception of Void Distortion which is a master and I am by no means an uberite.</P> <P> Also, while the stuns were lessened in duration, I am noticing that they are much more effective when I am using them. That could be an effect from them no longer breaking on damage as well. I do wish Nebula was a second longer, but who knows we might get that in the next LU.</P> <P> So I disagree with the OP that it is any harder to solo as a warlock and I think we are slightly better as a class with LU24. However, I do agree with the OP in the sense that the EQ2 SOE devs are out of bounds for continuing to make huge sweeping changes to the combat/spell system. I am all for the game's evolution, but changing the basic mechanics every couple of months is ridiculous. I'm still having fun though.</P> <P> Good luck to the OP wherever they go from here.</P> <P>:smileywink:</P> <P>- Sythre, 70 warlock on Perma</P> <P> </P>
Mistmoore-Milaga
06-20-2006, 10:09 AM
<div><blockquote><hr>colddog wrote:<div></div>Wonder why you decided to pop a period at the end. You didn't seem to care about them before.<hr></blockquote>Best response evah.</div>
QQ-Fatman
06-20-2006, 11:29 AM
<BR> <BLOCKQUOTE> <HR> Tomanak wrote:<BR>So we got a whole 0.36% increase. Oooh. My main question is our group root is supposed to be harder to break than those of the wizards. Currently however the chance to break for both is 15%.<BR> <HR> </BLOCKQUOTE>wizard group root has a 20% chance to break.<BR>
Waking
06-20-2006, 06:18 PM
Ive never played a warlock or wizard, but i can tell you that its a good reflection that a class is balanced if its population is well represented in the "main" level range. Sorcerors(wizards and warlocks) arg getting love by taking it away from other classes, and though its not the best plan, it does work .... eventually the question: is eventually soon enough <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> <div></div>
Solaran_X
06-20-2006, 06:31 PM
<BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>you know i believe sometimes things need to be changed but i must say after putting a year of my time into my chr, i did something i didnt think id do i cancelled my account!<BR>Now i will say this clearly i do not bel;ieve in empty threats etc etc but soe you have almost eliminated my ability to solo you have destryoed our roots and took away our pacify abilitiy the one life saver we had after just 1 day playing i decided it was enough after i had problems with normally simple mobs.<BR>Weather yout hink we were over powered or not i disagre i had put up with you total combat revamp and strived to work around it but this is enough for me!<BR>I have no intention to return to eq2 nor any other soe product since after this much time and money i put into chreating lvl and equping my chr you whould go so far as to make me a group only chr type , and if this were your intintion then it should have been that way in the beggining and not after you took a year of my time and money!!!!<BR>So in closing if these spells arnt returned to there original state so as i can enjoy the part of eq2 i have come to enjoy you will not be recieving any more of my money nor my time.<BR>And yes im really [Removed for Content] about this after all at this point al my work and dedication just got fluched down the tolit.Thks SOE<BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Could've been worse: You could've been a Necromancer. How is that worse?</P> <P>LU1 through LU12 - Nothing.</P> <P>LU13 - MInor Improvements</P> <P>LU14 through LU23 - Nerfs</P> <P>LU24 - Officially nerfed to pre-LU13 suckiness</P> <P>I roll my Necromancer a few months after launch (January 18th, 2005) and have played him for almost (if not over) 87 days of total playing time - I'm definately not a 'Flavor of the Month' player. You talk about work you spent building your Warlock? I spent alot of time every tier harvesting and harvesting and harvesting so I could get full Adept III in each tier and the best gear bar raiding at the time (player-made Legendary) - before DoF and the increased rare increase rate.</P> <P>And because of how undesirable Necromancers were before LU13, I soloed him from L1 to the mid-40s (when DoF was released). No one wanted me because we sucked - our DPS was pitiful for a Mage class, even with our pet taken into account. And then LU13 was released, and we actually had a respectable amount of power. People wanted us in groups. Our solo ability was improved. And since LU13, it's been all downhill.</P> <P>And now, post-LU24...I'm worse off than I was before LU13. I spent five hours LFG Saturday - and no groups. And then three more hours LFG Sunday - and no groups. Oh...I should go solo. Sure. Wait...I get killed my mobs that Tuesday, I was killing without being hit. Now - they're eating me alive. And they're green con mobs. Mobs I got 7 or 8 levels on are killing me - and yet I still see Wizards and Rangers, despite their 'nerfs', soloing high-blue and yellow con Heroic mobs for loot.</P> <P>But I'm still here.</P>
Cowdenic
06-20-2006, 07:08 PM
<BR> <BLOCKQUOTE> <HR> Solaran_X wrote:<BR> <BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>you know i believe sometimes things need to be changed but i must say after putting a year of my time into my chr, i did something i didnt think id do i cancelled my account!<BR>Now i will say this clearly i do not bel;ieve in empty threats etc etc but soe you have almost eliminated my ability to solo you have destryoed our roots and took away our pacify abilitiy the one life saver we had after just 1 day playing i decided it was enough after i had problems with normally simple mobs.<BR>Weather yout hink we were over powered or not i disagre i had put up with you total combat revamp and strived to work around it but this is enough for me!<BR>I have no intention to return to eq2 nor any other soe product since after this much time and money i put into chreating lvl and equping my chr you whould go so far as to make me a group only chr type , and if this were your intintion then it should have been that way in the beggining and not after you took a year of my time and money!!!!<BR>So in closing if these spells arnt returned to there original state so as i can enjoy the part of eq2 i have come to enjoy you will not be recieving any more of my money nor my time.<BR>And yes im really [Removed for Content] about this after all at this point al my work and dedication just got fluched down the tolit.Thks SOE<BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Could've been worse: You could've been a Necromancer. How is that worse?</P> <P>LU1 through LU12 - Nothing.</P> <P>LU13 - MInor Improvements</P> <P>LU14 through LU23 - Nerfs</P> <P>LU24 - Officially nerfed to pre-LU13 suckiness</P> <P>I roll my Necromancer a few months after launch (January 18th, 2005) and have played him for almost (if not over) 87 days of total playing time - I'm definately not a 'Flavor of the Month' player. You talk about work you spent building your Warlock? I spent alot of time every tier harvesting and harvesting and harvesting so I could get full Adept III in each tier and the best gear bar raiding at the time (player-made Legendary) - before DoF and the increased rare increase rate.</P> <P>And because of how undesirable Necromancers were before LU13, I soloed him from L1 to the mid-40s (when DoF was released). No one wanted me because we sucked - our DPS was pitiful for a Mage class, even with our pet taken into account. And then LU13 was released, and we actually had a respectable amount of power. People wanted us in groups. Our solo ability was improved. And since LU13, it's been all downhill.</P> <P>And now, post-LU24...I'm worse off than I was before LU13. I spent five hours LFG Saturday - and no groups. And then three more hours LFG Sunday - and no groups. Oh...I should go solo. Sure. Wait...I get killed my mobs that Tuesday, I was killing without being hit. Now - they're eating me alive. And they're green con mobs. Mobs I got 7 or 8 levels on are killing me - and yet I still see Wizards and Rangers, despite their 'nerfs', soloing high-blue and yellow con Heroic mobs for loot.</P> <P>But I'm still here.</P><BR> <HR> </BLOCKQUOTE> <P>Note to poster, This thread is about WARLOCKS not wizards. Despite popular belief there is a world of difference between these 2 classes.<BR></P>
Solaran_X
06-20-2006, 07:21 PM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <P>Note to poster, This thread is about WARLOCKS not wizards. Despite popular belief there is a world of difference between these 2 classes.<BR></P><BR> <HR> </BLOCKQUOTE> <P>I know there is a difference between Warlocks and Wizards. And someone needs to explain to them as different as Warlocks are from Wizards is how different Necromancers are from Conjurors - but every time someone from the Wizard/Warlock community saw a Conjuror do something...what did they post on these forums? "OMG!!!1!one NERF SUMMONERS!!!11"</P> <P>And regardless - if you let one nerf stop your class, you shouldn't be playing that class. I'm sure with some experimentation, Warlocks will be soloing again as good as Wizards and Rangers are.</P> <P>Maybe the OP should've played a Necromancer - then he would've cancelled his account shortly after LU13 when Necromancers recieved their first (of many) nerfs that eventually led to our current position of being worse than we are before our first (and only) bone that was thrown to us.<BR></P>
Madmoon
06-20-2006, 09:01 PM
<P>Lol! Look, I don't fault the OP for the way he wrote - not one bit, I think there are a lot of styles out there, some better, some worse, but he can post in whatever manner he likes, I won't tear into him for it, whatever I might actually think. But what studies told you grammar doesn't matter? I have read of studies that demonstrated people could parse the meaning of the gibberish of the unschooled, but no one this side of an elementary primer has suggested grammar doesn't matter. Try writing a mangled report like that to your boss or elected official or zoning variance clerk in the real world, me boyo, and see how far you get :smileyvery-happy:</P> <P></P> <HR> mytoss wrote:<BR> <BLOCKQUOTE> <P>Ill say Screw gramma ! there has been alot of work to put into studying if it was easier to read with gramma and without and studies shows that gramma is irellevant</P> <P>Its how u structure your text</P> <P>not if u put a comma here or a period there</P> <P>As for the OP goodbye and have a good summer :smileyhappy:</P> <P> </P><BR> <HR> </BLOCKQUOTE> <P><BR>Hooooo.... I wonder what your Gram'ma would say?</P>
carlspackler
06-20-2006, 11:34 PM
<P> </P> <BLOCKQUOTE> <HR> Madmoon wrote:<BR> <P>Lol! Look, I don't fault the OP for the way he wrote - not one bit, I think there are a lot of styles out there, some better, some worse, but he can post in whatever manner he likes, I won't tear into him for it, whatever I might actually think. But what studies told you grammar doesn't matter? I have read of studies that demonstrated people could parse the meaning of the gibberish of the unschooled, but no one this side of an elementary primer has suggested grammar doesn't matter. Try writing a mangled report like that to your boss or elected official or zoning variance clerk in the real world, me boyo, and see how far you get :smileyvery-happy:</P> <P></P> <HR> mytoss wrote:<BR> <BLOCKQUOTE> <P>Ill say Screw gramma ! there has been alot of work to put into studying if it was easier to read with gramma and without and studies shows that gramma is irellevant</P> <P>Its how u structure your text</P> <P>not if u put a comma here or a period there</P> <P>As for the OP goodbye and have a good summer :smileyhappy:</P> <P> </P><BR> <HR> </BLOCKQUOTE> <P><BR>Hooooo.... I wonder what your Gram'ma would say?</P><BR> <HR> </BLOCKQUOTE> <P>Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, olny taht the frist and lsat ltteres are at the rghit pcleas. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by ilstef, but the wrod as a wlohe.</P> <P> </P>
Crychtonn
06-21-2006, 12:07 AM
<BR> <BLOCKQUOTE> <HR> Solaran_X wrote:<BR> <BR> <P>I know there is a difference between Warlocks and Wizards. And someone needs to explain to them as different as Warlocks are from Wizards is how different Necromancers are from Conjurors - but every time someone from the Wizard/Warlock community saw a Conjuror do something...what did they post on these forums? "OMG!!!1!one NERF SUMMONERS!!!11"</P> <P>And regardless - if you let one nerf stop your class, you shouldn't be playing that class. I'm sure with some experimentation, Warlocks will be soloing again as good as Wizards and Rangers are.</P> <P>Maybe the OP should've played a Necromancer - then he would've cancelled his account shortly after LU13 when Necromancers recieved their first (of many) nerfs that eventually led to our current position of being worse than we are before our first (and only) bone that was thrown to us.<BR></P><BR> <HR> </BLOCKQUOTE> <P>The fact that you think Rangers can solo good completely invalidates anything else you say. That you believe the summoner nerf of LU24 is even close to as bad as the ranger nerf of LU20 makes you sound clueless. And if you can't solo better then a ranger or out DPS one 8 out of 10 times on a raid just means you plain suck at playing you class.</P> <P><BR> </P>
Solaran_X
06-21-2006, 12:40 AM
<BR> <BLOCKQUOTE> <HR> Crychtonn wrote:<BR> <BR> <BLOCKQUOTE> <HR> Solaran_X wrote:<BR> <BR> <P>I know there is a difference between Warlocks and Wizards. And someone needs to explain to them as different as Warlocks are from Wizards is how different Necromancers are from Conjurors - but every time someone from the Wizard/Warlock community saw a Conjuror do something...what did they post on these forums? "OMG!!!1!one NERF SUMMONERS!!!11"</P> <P>And regardless - if you let one nerf stop your class, you shouldn't be playing that class. I'm sure with some experimentation, Warlocks will be soloing again as good as Wizards and Rangers are.</P> <P>Maybe the OP should've played a Necromancer - then he would've cancelled his account shortly after LU13 when Necromancers recieved their first (of many) nerfs that eventually led to our current position of being worse than we are before our first (and only) bone that was thrown to us.<BR></P><BR> <HR> </BLOCKQUOTE> <P>The fact that you think Rangers can solo good completely invalidates anything else you say. That you believe the summoner nerf of LU24 is even close to as bad as the ranger nerf of LU20 makes you sound clueless. And if you can't solo better then a ranger or out DPS one 8 out of 10 times on a raid just means you plain suck at playing you class.</P> <P><BR> </P><BR> <HR> </BLOCKQUOTE> <P><BR>I've watched a L70 Ranger FARM (yes, FARM) a L69 ^^^ Heroic named in the Bonemire for loot, and had over 20 high-T7 Master Is from that mob for sale.</P> <P>If you're killing a L69 ^^^ Heroic at L70...yeah...if he's doing that NOW, I'd hate to see what he was doing before LU20.</P>
Crychtonn
06-21-2006, 01:08 AM
<P>Oh that's right I forgot. Your the guy obsessed with the that ranger and the Miracle Shot skill that doesn't require line of sight. Ever wonder why he only goes after that mob. I'd try and explain it but I have little faith you'd understand or care. Funny how your so obsessed with that guy and that one named. When other classes (including necro's) can go around solo'ing multiple named out in the Bonemire. And alot of other zones.</P> <P>Take away that open space where he does that. Make it like 90% plus of the rest of the zones. Then see how good a ranger can solo. There are very few places and named a ranger can go after. Other classes including Necro's don't have these limitations.</P> <P>FYI I used to know Necro's that solo farmed group instances for masters on a daily basis back before LU13. You know back when according to you Necro's sucked. Hell I'll admit it a made a conjuror back then because of how much conj and necro's could do back then.</P> <P>Your Necro can solo alot more named then that ranger your obsessed with. All you need to do is quit obsessing and learn how to do it.</P> <P> </P>
nightwriter
06-21-2006, 01:30 AM
<BR> <BLOCKQUOTE> <HR> carlspackler wrote:<BR> <P> </P> <P>Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, olny taht the frist and lsat ltteres are at the rghit pcleas. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by ilstef, but the wrod as a wlohe.</P><BR> <HR> </BLOCKQUOTE> <P>Hehe, I was wondering if that would come up. It's interesting how that works, isn't it? </P> <P>Really, people need to lighten up about how others write posts. Not everyone is as good of a speller or good at grammar. Let's try to focus on what the person is trying to say. If you are smart enough to realize that they're making spelling or grammar mistakes, you should also be able to figure out what the message is. </P> <P>(By the way, carlspackler, this is not aimed at you, but 'people' in general <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)</P> <P><BR></P><p>Message Edited by nightwriter on <span class=date_text>06-20-2006</span> <span class=time_text>03:40 PM</span>
carlspackler
06-21-2006, 02:28 AM
<BR> <BLOCKQUOTE> <HR> nightwriter wrote:<BR> <BR> <BLOCKQUOTE> <HR> carlspackler wrote:<BR> <P> </P> <P>Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, olny taht the frist and lsat ltteres are at the rghit pcleas. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by ilstef, but the wrod as a wlohe.</P><BR> <HR> </BLOCKQUOTE> <P>Hehe, I was wondering if that would come up. It's interesting how that works, isn't it? </P> <P>Really, people need to lighten up about how others write posts. Not everyone is as good of a speller or good at grammar. Let's try to focus on what the person is trying to say. If you are smart enough to realize that they're making spelling or grammar mistakes, you should also be able to figure out what the message is. </P> <P>(By the way, carlspeckler, this is not aimed at you, but 'people' in general <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)</P> <P><BR></P><BR> <HR> </BLOCKQUOTE>It's carlsp<FONT color=#ff9900><EM>a</EM></FONT>ckler, not carlsp<FONT color=#ff9900>e</FONT>ckler. Man, why can't people get things write(sic)! :smileyvery-happy: <BR>
nightwriter
06-21-2006, 02:40 AM
<DIV>Oops! Sorry! I've fixed it now. :smileysurprised:</DIV>
Cowdenic
06-21-2006, 11:08 AM
<BR> <BLOCKQUOTE> <HR> Solaran_X wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <P>Note to poster, This thread is about WARLOCKS not wizards. Despite popular belief there is a world of difference between these 2 classes.<BR></P><BR> <HR> </BLOCKQUOTE> <P>I know there is a difference between Warlocks and Wizards. And someone needs to explain to them as different as Warlocks are from Wizards is how different Necromancers are from Conjurors - but every time someone from the Wizard/Warlock community saw a Conjuror do something...what did they post on these forums? "OMG!!!1!one NERF SUMMONERS!!!11"</P> <P>And regardless - if you let one nerf stop your class, you shouldn't be playing that class. I'm sure with some experimentation, Warlocks will be soloing again as good as Wizards and Rangers are.</P> <P>Maybe the OP should've played a Necromancer - then he would've cancelled his account shortly after LU13 when Necromancers recieved their first (of many) nerfs that eventually led to our current position of being worse than we are before our first (and only) bone that was thrown to us.<BR></P><BR> <HR> </BLOCKQUOTE> <P><BR>The point of this thread is that for soloing Warlocks, the only thing that stands between a warlock and a mob is the root. We dont have a fancy pet to hold agro and keep the mob away from us even if it is for only part/most/all of the fight. We dont have chain or even leather armor. All we have is the root, and if the mob has any ranged attacks that is still only partially effective. The Warlocks ability to solo is determined by one thing, the ability to do more damage to the mob then the mob can do to you. We dont have the big fancy nukes of the Wizards, they just do not exist for warlocks. We have to cast more smaller spells. So against a single target this leaves us with exactly 4 spells. None of which at this point (I am only 60) do more than 2k damage. With a 15% chance to break root on damage odds are you are not going to have that mob hit with those 4 spells before the root breaks. </P> <P>There is a simple fix for this, decrease the ability for a root to break on all targets ^ or smaller. Thats my opinioon and I will feel free to discuss things about classes I have played to a minimum level of 30 (note played not beta buffed) with you. </P>
jesterman76
06-22-2006, 06:13 AM
to some i understand i have bad grammer etc etc but you troll can go else where i care not for you opinons on how i type!for others some of your comments are appricaited and i know i am not the only class who is or have problem with the chr changes . But as a whole it is way to late from the realease of this game to continue such dramatic changes , they have become a burden now im am playing a alt more than my main so in essence i did waste a lot of time lvling him to find what i once did to be drasticly more difficult or impossible.And you can not compare a wiz to a warlock there are to huge a differencre in there damage and utility spells, sure warlocks still have there use in groups but as a soloer i have found it so much harder to have lost its fun value and for gods sake if it is not fun it is not a game but becomes work!And i do not care what the rest of you feel in that manner but i have a problem spending my money for a game im not really enjoying so in closing unless you want to pay for my account ... i dont care your opinoins on that what i do value is the ernest objectivity to something i might not see in my class etc etc those posts are more than welcome.And if you dont like my grammer or style then go away no one made you read it!!!!!!!!!!<div></div>
Cowdenic
06-22-2006, 07:52 AM
<BR> <BLOCKQUOTE> <HR> jesterman76 wrote:<BR>to some i understand i have bad grammer etc etc but you troll can go else where i care not for you opinons on how i type!<BR>for others some of your comments are appricaited and i know i am not the only class who is or have problem with the chr changes .<BR> But as a whole it is way to late from the realease of this game to continue such dramatic changes , they have become a burden now im am playing a alt more than my main so in essence i did waste a lot of time lvling him to find what i once did to be drasticly more difficult or impossible.<BR>And you can not compare a wiz to a warlock there are to huge a differencre in there damage and utility spells, sure warlocks still have there use in groups but as a soloer i have found it so much harder to have lost its fun value and for gods sake if it is not fun it is not a game but becomes work!<BR>And i do not care what the rest of you feel in that manner but i have a problem spending my money for a game im not really enjoying so in closing unless you want to pay for my account ... i dont care your opinoins on that what i do value is the ernest objectivity to something i might not see in my class etc etc those posts are more than welcome.<BR>And if you dont like my grammer or style then go away no one made you read it!!!!!!!!!!<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>That would take some people to show some modicum of self control and civility. 2 qualities you will find lacking on these boards.</P> <P>While I do have some suggestions that I would be happy to share with you that may help there is no quick fix.</P> <P>Feel free to send a tell to Boom on Befallen sometime.</P>
sAs-Bartleby
06-23-2006, 01:51 PM
<blockquote><hr>Lord Montague schrieb:<div></div> <div></div> <p>These kind of posts just make me laugh. If you're going to leave...then please leave and take your negativity with you.</p> <p>You say you can no longer solo "normal" mobs...what is normal? <b>How do you define it? What are your tactics? The OP gave no information on this which gives no insight into where the fail-point is.</b> That doesn't help anyone. Grammar and language aside, all I got out of this was a mindless rant.</p><p>Message Edited by Lord Montague on <span class="date_text">06-15-2006</span> <span class="time_text">09:26 AM</span></p><hr></blockquote>Analysing the OPs first post: I think he has clearly postet how his tactics are. He roots the mobs and because he is a warlock he has to nuke the mob. Then he said something to normal single mobs. I think this mean a single white mob, because this mob indicates a mob you can beat. If the root break he normlay had stiffled this mob. because he says that the spell he used was changed. OK you need a little bit of knowledge how a warlocks works to find it out. But all information needed, were given. for info: my native language is not english.<div></div>
schma_E
06-23-2006, 02:45 PM
<div><blockquote><hr>Trillien wrote:Have you considered that the OP's first language may not be English? <hr></blockquote>Totally off-topic (sorry!), but I've seen this quite a few times now, and the question I want to ask all you "english not first language" guys and gals is:What would this language be, that does not use some form of punctuation? <span>:smileytongue:I'm not excluding the possibility that such a language may exist, and if it does, I'd like to know about it <span>:smileyhappy:</span></span>(And, as is probably obvious, english is not my first language <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />)</div>
Echgar
06-24-2006, 06:58 PM
<div><blockquote><hr>jesterman76 wrote:you know i believe sometimes things need to be changed but i must say after putting a year of my time into my chr, i did something i didnt think id do i cancelled my account!<div></div><hr></blockquote>I sympathize and while we're sorry you are frustrated and feel you need to leave, this thread is not an example of a constructive thread. I see personal attacks, insults, namecalling, and general flaming back and forth so I need to close it (<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=faq&message.id=25" target=_blank>Forum Rules of Conduct</a>).</div>
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