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HaCkHaCkER
05-20-2006, 06:42 AM
Test Update 19/5/06*** Quests ***- Quests that previously required fungi now require a different component, as fungus has been removed from the game.- Cvaka and Vashazdar will now properly complete their quests. If you currently have this quest at the "ready to complete" stage, you will need to find 2 bonded loam before the quest will update and complete. *** Player-versus-Player ***- You can no longer evacuate (Escape, Depart, etc.) while No Zoning is Allowed.- Protecting Grove, Ring of Fire, Forge of Ro and other similar spells will no longer cause a player to become carnage flagged upon casting. *** Combat ***- Summon Gazer Pet and Hatch Gorg Egg will now appear under the Abilities tab instead of the Spells tab in the Knowledge Book.Scout changes:- Troubador: Lullaby: Reduced power cost.- Troubador: Bria's Entrancing Sonnet: Removed damage, periodic break chances, and power cost.Mage changes:- Conjuror: Offering: Can only be used on the caster's primary pet.- Coercer: Terrible Awe: The amount of hate generated by the mesmerize effect has been reduced.- Illusionist: Phantasmal Splendor: The amount of hate generated by the mesmerize effect has been reduced. *** Achievements ***- Brawler: Sta 5: Mantis Bolt: No longer triggers melee auto-attack.- Summoner: Starter: Possess Minion: Can only be used on the caster's primary pet.- Summoner: Str 5: Implode: Can only be used on the caster's primary pet. *** Tradeskills ***- Level 20-59 carpenter recipes no longer call for subcombines, and new recipes have been created.- Level 20-59 woodworker recipes no longer call for subcombines, and new recipes have been created.- Level 20-59 provisioner recipes no longer call for subcombines, and new recipes have been created. *** User Interface ***- There is some new functionality with the Quest Helper window. Pressing Ctrl+, (comma) or Ctrl+. (period) will scroll forward and backward through recently selected quests. You can also use Alt+. (period) to cycle quests that were recently updated. UI modders, explore the new eq2ui_journals_active.xml file in order to integrate arrows, drop-downs, etc. into your creations.- Some quests that were previously flagged Heroic in the journal are no longer designated as Heroic. *** UI Files Modified ***eq2ui_journals_active.xml

Zeral498
05-20-2006, 06:46 AM
Lance Armstrong is jealous of your uber speed. <div></div>

Riftsburn
05-20-2006, 07:37 AM
<div></div>Sepiid Rocks.And I will be a provisioning FOOOL this weekend, I can see this already. /snicker<div></div>

skidmark
05-20-2006, 08:37 AM
If it ever comes back up. 1 hr 40 so far.

selch
05-20-2006, 09:02 AM
<blockquote><hr>HaCkHaCkER wrote:*** Achievements ***- Brawler: Sta 5: Mantis Bolt: No longer triggers melee auto-attack.<hr></blockquote><img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />Now if only it does not trigger ranged auto-attack too <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />It would be also annoying to get ranged mode in melee <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

BlindPari
05-21-2006, 10:45 AM
<P>I know its been a long time comming... but... :smileysad: I cry quietly for the demise of enjoyable tradeskilling. *waves goodbye sadly to subcombines*</P> <P>Seems like it went from fun to grind. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> And I enjoyed it so...</P> <P> </P> <P> </P>

Howlingmoon
05-21-2006, 02:23 PM
<blockquote><hr>BlindPariah wrote:I know its been a long time comming... but... :smileysad: I cry quietly for the demise of enjoyable tradeskilling. *waves goodbye sadly to subcombines*Seems like it went from fun to grind. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> And I enjoyed it so...<hr></blockquote><font color="#E2BD01">Subcombines = fun ? <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /><p>Message Edited by Howlingmoon on <span class=date_text>05-21-2006</span> <span class=time_text>05:23 AM</span>

Howlingmoon
05-22-2006, 07:46 AM
<blockquote><hr>HaCkHaCkER wrote:- Level 20-59 carpenter recipes no longer call for subcombines, and <b>new recipes have been created</b>.<hr></blockquote><font color="#E2BD01">Can anyone verify if the "new recipes" are the T6 rare ?bleh Never mind, found someone on test to check. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><p>Message Edited by Howlingmoon on <span class=date_text>05-21-2006</span> <span class=time_text>11:04 PM</span>

BlindPari
05-22-2006, 08:34 AM
<BR> <BLOCKQUOTE> <HR> Howlingmoon wrote:<BR> <BLOCKQUOTE> <HR> BlindPariah wrote:<BR>I know its been a long time comming... but... :smileysad: I cry quietly for the demise of enjoyable tradeskilling. *waves goodbye sadly to subcombines*<BR>Seems like it went from fun to grind. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> And I enjoyed it so... <HR> </BLOCKQUOTE><BR><FONT color=#e2bd01>Subcombines = fun ? <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /> <P>Message Edited by Howlingmoon on <SPAN class=date_text>05-21-2006</SPAN><SPAN class=time_text>05:23 AM</SPAN><BR></P></FONT> <HR> </BLOCKQUOTE><BR>Yup. I am one of those people that thinks subcombines add to the believability aspect. Am I going to go pick up a twig, some roots and a rock and instantly have a table? Nope. I would need to cut it, sand it, plane it, then refine the ore shape it and when I finally had all the pieces I needed, then and only  then could I make said table. So yes, to me, subcombines are fun. Then again, I've also made my own furniture in RL because I find it enjoyable and relaxing (and its cheaper than the pressed wood crap that turns to a pile of sawdust the instant you show it a glass of water). So I'm weird. Eh. *shrugs* I can live with that!