PDA

View Full Version : Suggestion to Devs Regarding Summoner Balance


efarbero
05-18-2006, 03:57 AM
<DIV>This may seem repetitive, but its clear that the majority of the players would like to see wizard/warlocks improved (i.e recast timers lowered, agro decreased) rather then see summoners take a nerf in attempt to "balance" the classes. </DIV> <DIV> </DIV> <DIV>This would make sorceres happy and not frustrate all the summoners who spent tons of time/effort into their charecters. Why does not sony want to make its customers happy?</DIV>

Cowdenic
05-18-2006, 04:18 AM
<P>As Devs have stated, Health of the game. </P> <P>I personally do not agree with the approach that they are taking, Personally there are a very few things they would need to do to help Sorcerers and make them an excellent class once again. </P> <P>A. Effective Deagro tools and Agro reduced on certain spell lines.</P> <P>B. Cost/Damage ratios need to be brought in line.</P> <P>C. Increase the Minimum Damage done on all nukes. I mean for real there are certain spells out there where the damage varies by 50% of the total damage, that is not reliable DPS.</P> <P>D. Shorten Recast Timers.</P> <P>E. Reagents, Get real, just get rid of Nil Crystals all together.</P> <P> </P> <P>This is my opinion of a start.</P>