View Full Version : Serious Feedback on Guild Recruiting Tool
<DIV>It is a wonderful tool! Finally guild officers can have "power" over something real. However I have noticed that only 15 guilds are shown at one time to anyone who is searching for a guild to join. This is a disadvantage to guilds who can't advertise because the 15 limit has been reached. SoE, please completely remove the cap. All guilds should be able to advertise at once.</DIV> <DIV> </DIV> <DIV>Secondly, I've heard that you must have a recruiter online to be listed. This needs to be fixed for two reasons. </DIV> <DIV>1. We have the "odd hours" tag up, which means most people won't see us because our recruiter plays odd hours.</DIV> <DIV>2. The recruiter has a tag that says "THIS PLAYER IS ONLINE! CLICK HERE TO TALK TO THEM!" Well...if we aren't advertising when he's offline, why bother having this message?</DIV> <DIV> </DIV> <DIV>I would also like to suggest adding the Guild Level to the search options. It's just one less question a potential recruit will have to ask.</DIV> <DIV> </DIV> <DIV>Thanks </DIV>
Mareth
04-17-2006, 12:52 PM
If the recruiters are recruiting at odd hours for an odd hour guild, doesn't that increase the chance for getting odd hour players? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />You have to check a checkbox to show up when you're online. So you can be online and not recruiting, as it is <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
Satyva
04-17-2006, 06:39 PM
<DIV>I also love the initial setup for guild recruiting, but much like the first post have a few concerns... the 15 listing cap makes a recruiting tool seem redundant and misleading. Now I realize there are alot of guilds competing to fill one of the 15 spots; however I find it hard to understand why when during North American peak hours the same 15 guilds were listed for approximately 8 hrs straight? My guild finally got it's name in lights 2 days in a row between 4-8 am - hardly our recruiting hours (being we were all logging off for a quick cat nap!). IMO if a recruiter is online; the guild should be listed. If one isn't online then they are automatically removed from the list and voila it's refreshed. Otherwise is it really a recruitment system?</DIV> <DIV> </DIV> <DIV>Of course it's not all bad; I love the initial thought/feel of it's set up. I think it's kinda neat that you gave us the ability to semi-pose ourselves for our pics, and all the options we can flag about our guild. I just don't know how having 15 lvl 30+ raiding guilds who only accept players 60+ listed for large blocks of time will help the new EQ'er. Folks that are lvl 60 - are likely already in a guild and/or know the one they want to go to anyways. The recruitment system in reality is more of a showcase to learned EQ2 players and is primarily only an actual recruitment system for NEW players. This is why the 15 listed cap doesn't work, in my opinion. </DIV> <DIV> </DIV> <DIV>The ability to sort by guild level and guild name would be helpful also. If the listing cap is something that needs to stay then whatever randomizing script that pulls in the guilds ... should be <STRONG>more</STRONG> random because it certainly isn't now. It's like a list of grandma's favorites... it never changes!</DIV>
Steelheart
04-17-2006, 08:54 PM
I would like to see more of a breakdown on the "class" looked for section. Instead of just "fighter" how bout listing each fighter class (since new players will never know what a fighter/warrior even was).
Selene1212
04-17-2006, 09:09 PM
<P>I agree completely about the 15 guild cap. It's totally unfair to all the other guilds out there that are trying to get new members. I've had my guild listed since this went live and it hasn't once popped up in the top 15 anytime any of our members have been online. (Yet I have seen larger guilds listed multiple times for hours on end.)</P> <P> </P> <P>As for the person that said their guild should be listed even if recruiters weren't online, the sole reason that wouldn't be feasible is because if soe made it that way then the listing would get clogged up with dead guilds that hadn't had any members log in for weeks on end. It wouldn't be fair to the legitimate guilds trying to recruit members.</P> <P> </P> <P>I hope the cap gets removed asap</P><p>Message Edited by Selene1212 on <span class=date_text>04-17-2006</span> <span class=time_text>01:10 PM</span>
SisterTheresa
04-17-2006, 11:23 PM
<BR> <BLOCKQUOTE> <HR> Selene1212 wrote:<BR> <P>I agree completely about the 15 guild cap. It's totally unfair to all the other guilds out there that are trying to get new members. I've had my guild listed since this went live and it hasn't once popped up in the top 15 anytime any of our members have been online. (Yet I have seen larger guilds listed multiple times for hours on end.)</P> <P> </P> <P>As for the person that said their guild should be listed even if recruiters weren't online, the sole reason that wouldn't be feasible is because if soe made it that way then the listing would get clogged up with dead guilds that hadn't had any members log in for weeks on end. It wouldn't be fair to the legitimate guilds trying to recruit members.</P> <P><FONT color=#ffff00>I believe what the poster meant, is if the guild is from, say, England ... 5+ hour difference there. Their officers may not be on during the peak hours of North American gametime. So that is one guild who looses the advantage of recruting.</FONT></P> <P>I hope the cap gets removed asap</P> <P>Message Edited by Selene1212 on <SPAN class=date_text>04-17-2006</SPAN> <SPAN class=time_text>01:10 PM</SPAN><BR> <HR> </BLOCKQUOTE>I do like the guild recruting system. Just wish it was like EQL's recruting which is a boardlike object that lists the guilds. Didn't see a cap on that.<BR>
Selene1212
04-18-2006, 12:20 AM
<DIV><FONT color=#ffff00>I believe what the poster meant, is if the guild is from, say, England ... 5+ hour difference there. Their officers may not be on during the peak hours of North American gametime. So that is one guild who looses the advantage of recruting.</FONT></DIV> <DIV><FONT color=#ffff00></FONT> </DIV> <DIV><FONT color=#ffffff>Regardless of that, my statement still stands, as we wouldn't want dead guilds clogging up the list.</FONT></DIV>
Steelheart
04-18-2006, 01:46 AM
<BR> <BLOCKQUOTE> <HR> Selene1212 wrote:<BR> <DIV><FONT color=#ffff00>I believe what the poster meant, is if the guild is from, say, England ... 5+ hour difference there. Their officers may not be on during the peak hours of North American gametime. So that is one guild who looses the advantage of recruting.</FONT></DIV> <DIV><FONT color=#ffff00></FONT> </DIV> <DIV><FONT color=#ffffff>Regardless of that, my statement still stands, as we wouldn't want dead guilds clogging up the list.</FONT></DIV><BR> <HR> </BLOCKQUOTE><BR>Yeah...i can see that. Be like dead cities back in SWG.
Mabes
04-18-2006, 05:11 PM
Does anyone know how it picks what 15 guilds to display? My guild personally has almost always been displayed when I've looked, but was wondering why, is it the 15 guilds with most players online at the time that are displayed?
Saihung23
04-18-2006, 08:39 PM
<BR> <BLOCKQUOTE> <HR> Selene1212 wrote:<BR> <P>I agree completely about the 15 guild cap. It's totally unfair to all the other guilds out there that are trying to get new members. I've had my guild listed since this went live and it hasn't once popped up in the top 15 anytime any of our members have been online. (Yet I have seen larger guilds listed multiple times for hours on end.)</P> <P></P> <HR> <P> </P> <P>Cap needs to be changed. This recruitement idea is fantastic...well designed...well thought out...except for the cap, it was obviously overlooked...they couldnt have intended this to be how it works. It is completely unfair since it is possible to get a spot and never lose it. NEEDS to be changed ASAP</P> <P>Saihung</P></BLOCKQUOTE>
cr0wangel
04-19-2006, 12:33 AM
They should remove the 15 guilds cap, it just sad for the others guilds. Also, how can we do a search? I have looked at it quickly and not sure how it work yet. O_O<div></div>
Uanelven
04-19-2006, 03:28 PM
It is a bit backward actually how the guilds with the most members have the biggest presence on the recruitment tool.I doubt that is the intended effect.Good otherwise though. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
DarkLegacy2005
04-19-2006, 05:39 PM
<BR> <BLOCKQUOTE> <HR> Uanelven wrote:<BR>It is a bit backward actually how the guilds with the most members have the biggest presence on the recruitment tool.<BR><BR>I doubt that is the intended effect.<BR><BR>Good otherwise though. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE><BR>Exactly... the guilds with the LEAST members are the ones that need help getting their voices heard, not the ones with 500 members. All they have to do is '/gu Everyone shout in the zone that you are in that we are looking for members, ok thx'... bam, 10 new invites.
pdqbach
04-20-2006, 07:38 PM
My guild is a small guild around 40 members and I have checked all hours of the day and night and it has never been listed. Yet the same 15 guilds to me have been listed over and over again, mostly like the above posts stated all raiding guilds only looking for lvl 60+ toons. The system is great but either needs to be thought through some more or explained in more detail so that everybody understands how to get listed evenly. We always have some one online due to our play style and locations and still not one listing for the guild. I agree that list everybody and give some sort of sorting system so that a player can match up with the guild that fits them best. just my .02
<DIV>I noticed the same thing on my server.. there were many guilds that were level 40+ looking only for lvl 60+ characters of 1-2 archetypes. Personally I think they need to take the smallest guilds and list them first. Either that or have a toggle where you cna sort the guilds by size, level, number of scouts/fighters/etc, number of members online at the moment, and all the little flags they let us set now. This could be a very powerful tool if a search feature is instituted and done properly.</DIV>
thepriz
04-21-2006, 11:25 AM
<div></div>After seeing the devs response, I am very disapointed in the new Looking For Guild tool. SOE once again has made a tool that only helps the large raid guilds. With the 15 display cap I never see any guilds but the biggest and the hardcore guilds listed on my server. Here I am a small guild looking to build my ranks and yet I can't even get my guild listed. I am guessing not many people will see that I am looking for recuits. Nice one SOE.<div></div><p>Message Edited by thepriz on <span class=date_text>04-21-2006</span> <span class=time_text>12:25 AM</span>
larius
04-21-2006, 06:20 PM
<P>I have a small guild of 6 peeps level 32 near 33,but as the systems stands we will never stand a chance of getting on the listings.I think the system is a great idea,but very poorly thought out.I think it should have stayed on test till ready for going live,i find it sad when level 22 guilds with 200+ members are shown yet the guilds who really could use more players to exspand their guild cant advertise on it.Is there ever actually a guild in the first 15 with less than 100 members already,ive never seen one except after a server reboot and then they gone in 40 secs when the big guilds logged in.</P> <P>Saying that i might be being selfish but this can be fixed by players ingame temperally,untill and if soe decide to make it more fair for the small guilds.By the guilds with 100-500 members + getting their recruiters to uncheck the recruiting for guild box,and giving the small guilds a go but thats maybe a dream <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</P> <P>Myself i would have thought the tool would have been opposite to what it is now and list the smallest first,and only then with recruiters actually online there would be no point in 15 small guilds listed and not one recruiter on between them. </P>
Selene1212
04-21-2006, 07:40 PM
<BR> <BLOCKQUOTE> <HR> thepriz wrote:<BR> After seeing the devs response, I am very disapointed in the new Looking For Guild tool. .... Nice one SOE.<BR> <P>Message Edited by thepriz on <SPAN class=date_text>04-21-2006</SPAN> <SPAN class=time_text>12:25 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>I missed it. Can anyone post a link to the devs response for me?</P> <P>Thank you,</P> <P>Sinarya L'Achesis</P> <P>31 Necromancer - Test Server</P> <P>The Test Guild<BR></P>
ZeyGnome
04-22-2006, 01:25 AM
<DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=gameplay&message.id=61764" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=gameplay&message.id=61764</A></DIV>
larius
04-22-2006, 09:09 AM
<P>thanks zeygnome for the link</P> <P>Well seems the guild tool is intended for new players to the game,if this is so it definatley needs looking into.Due to new players to the game havent got a chance of getting into the guilds,advertised on my server.</P>
Erurat
04-22-2006, 06:31 PM
<DIV>Please add more filters and remove the limit cap.</DIV> <DIV> </DIV> <DIV>Unrelated but similar thought...I'm still waiting to be able to search for only Plate armor on the broker. I don't want to see chain or cloth even though I can wear it, cause well...I won't .:smileyhappy: That being said, yep...give us more filters. We're smarter players then you think :smileywink:</DIV>
-Aonein-
04-23-2006, 03:41 PM
<P>Thing i noticed with the guild recruitment tool is, yeah the 15 limit on it is isnt helping anyone, and the same guilds are always in the top 15 list, now im not sure how this works, but i personally left a recruiter on for 2 days straight, at one stage we were in the list, then some how got bumped out.</P> <P>Would really like to know how it works exactally, or if it periodically rotates, but would seem weird there have been certain guild on EF server constantly in the top 15.</P>
Thicket Tundrabog
04-24-2006, 06:44 PM
As co-leader of a fairly large family guild (12th in size on Permafrost) I like the new guild tool. We've gotten a number of enquiries and have recruited a husband/wife team. We also hope to recruit a husband/wife/young son team that contacted us. It seems that the guild recruitment tool is attracting players that fit the guild's playstyle.It's not only large raiding guilds that show up on the new tool. We seldom raid and aren't power-gamers, yet we consistently show up on the guild listings.Oakthicket TundrabogCo-leaderHeroes UnlimitedPermafrost Server<div></div>
Calthine
04-24-2006, 10:06 PM
Unfortunately, it doesn't work fairly. We recently lost a few people to Real Life, and are technically a Small Guild. We want to recruit new friends, but we NEVER show (that any of us has seen) on the Recruiting Tool.
Rijacki
04-24-2006, 11:22 PM
In a different thread, Silverfrost (the one who built the tool) said that the algorythm isn't working as intended right now. It is supposed to be weighted to medium sized guilds (counting accounts as members, not just characters). It's not supposed to be showing guilds only recruiting 45+, 55+, 65+, 70, etc, to those who are in lower levels. It's not supposed to show the same 15 guilds no matter what character or of what level looks at it. I do have hopes the tool will be better when it is actually working as intended, though I do wish there would also be a way to do a player initiated search on the parameters used by the tool, even if it that more refined search was out of game (to help reduce lag.. more advanced database searches -always- add lag). <div></div>
-Aonein-
04-25-2006, 12:15 PM
<BR> <BLOCKQUOTE> <HR> Rijacki wrote:<BR>In a different thread, Silverfrost (the one who built the tool) said that the algorythm isn't working as intended right now. It is supposed to be weighted to medium sized guilds (counting accounts as members, not just characters). It's not supposed to be showing guilds only recruiting 45+, 55+, 65+, 70, etc, to those who are in lower levels. It's not supposed to show the same 15 guilds no matter what character or of what level looks at it.<BR><BR>I do have hopes the tool will be better when it is actually working as intended, though I do wish there would also be a way to do a player initiated search on the parameters used by the tool, even if it that more refined search was out of game (to help reduce lag.. more advanced database searches -always- add lag).<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Personally i think the only fair way to make it versatile for everyone is to make it a search engine similar to the Broker and i see no reason why it couldnt work like a Billboard type of object in game for example have a local Bill Board near the Brokers in Qeynos Harbor and East Freeport that you can click on and bring up a search engine with parameters to refine your search.</P> <P>For curiosty, define medium sized guilds, 100 people? 150 people? 200 people? because i dont know about you, but we arent a very big guild because we chose to make it that way simply because SoE has a level cap on raids of 24 people, therefore we are only aiming to have 50 people max, because when you have too many people in a guild, people start to feel left out because they dont get chosen all the time, so by aiming this tool, when its working correctly of course at medium sized guilds is still unfair to those who chose to recruit but keep it tight knit at the same time.</P> <P>If putting a Billboard type search engine similar to the Broker in Qeynos Harbor or East Freeport would generate too much lag, use a less populated zone in home towns, simple.</P> <P>I perosnally think the guild recruitment too could be alot better then it is, cause as so many people have pointed out in a number of threads, 15 total, the SAME 15 constantly at times, is not a guild recruitment tool, if your lucky enough to get itno the list, then yeah great, too bad for the rest.</P><p>Message Edited by -Aonein- on <span class=date_text>04-25-2006</span> <span class=time_text>07:17 PM</span>
StealthM0
04-25-2006, 01:54 PM
<DIV>Just want to add a bug to the list....</DIV> <DIV>If you choose all types (fighter, priest, mage, scout, crafter) it will only display one icon.</DIV>
Thicket Tundrabog
04-25-2006, 04:46 PM
<blockquote><hr>StealthM0de wrote:<div>Just want to add a bug to the list....</div> <div>If you choose all types (fighter, priest, mage, scout, crafter) it will only display one icon.</div><hr></blockquote>Aye, although I'm not sure it's a bug. I suspect the programmer thought that guilds would tick off one of the four categories to indicate a particular need. In actual fact, guilds are ticking off all four categories to indicate that they will take any class of player. But you are correct. Last night on my server the guild list showed almost every recruiting guild as looking for priests. Later in the evening, it switched to show most guilds as looking for mages.On to other stuff...In my opinion, there are misconceptions about the current guild recruiting tool.* Almost all guilds listed are high-end raiding guilds.I call bull. I checked the recruiting list on Permafrost server. During peak times, when raiding guilds are particularly active, 6 of 15 listed guilds classified themselves as 'raiding', 2 of 15 were 'mixed' and 7 of 15 were 'family' guilds. These are average numbers, since there was some variation. Sure, people can come up with specific examples when most of the guilds listed are raiding, but I believe this is an exception.* Small guilds have little or no chance of making the list of 15Bull again. Checking Permafrost during non-prime times, there were only 8 guilds listed! Any guild with a recruiter logged in would have been added to the list. One of the eight guilds listed wasn't even in the top 100 in size on the server.During prime time, the 15 guilds listed ranked as high as 5th and as low as 73rd in guild size on the server.* There is little chance of getting my small family guild on the list of 15.Bull, at least for the moment. For example, if you have a guild with 6 active players, all of who are recruiters and all of who are logged on, you will be in the top 5 on the guild recruiting list, probably at the number one position, even during prime playing time. As more guilds figure this out, it will become more difficult to get on the list.What is the algorithm for choosing the 15 guilds on the list? The following are not necessarily factual, but come from my observations.1. To be on the list of 15, you MUST have a someone designated as recruiter logged on. If you don't have a recruiter logged on, you WILL NOT be on the list.2. The primary determining factor for being on the list is the number of recruiters logged in. If you have 3 recruiters logged in and no other guilds have more than two recruiters logged in, you will be at the top of the list.3. The secondary determining factor is uncertain, but probably number of active accounts. The secondary determining factor is NOT the size of the guild. In other words, a large guild which is stacked with alts is not an advantage. The reason I say this is the guild listings I saw when a number of guilds had one recruiter logged on. The list was not rank-ordered to guild size. Larger guilds were more likely to show up higher in the listing, but probably because they have more active accounts.4. I'm not sure if number of players logged in (other than recruiters) affects the guild listings. I don't think so, but I may be wrong. My one example is my own guild. On one occasion, we had two players logged in, one of who was a recruiter. We were number two on the guild listings. The only guild higher up had two recruiters logged in. It's possible that all the guilds lower in the listings had two or less players logged in (I didn't check) but it's unlikely.Some of you may have already figured out how to improve your chances of showing up on the list of 15 even if you are a small guild.* Set up your guild recruiting page (I know, I know... it's obvious)* Have a large number of recruiters.* Your recruiters should be people with high play time. The more on-line recruiters you have, the better your chances for being high on the list of 15.* There is one 'gaming' ploy but I will leave it to the sneaky ones to figure out.<div></div>
-Aonein-
04-26-2006, 10:52 AM
<BR> <BLOCKQUOTE> <HR> Thicket Tundrabog wrote:<BR><BR><BR>1. To be on the list of 15, you MUST have a someone designated as recruiter logged on. If you don't have a recruiter logged on, you WILL NOT be on the list.<BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Thats correct, yes you have to have someone online to get your guild into the list.</P> <P><BR> </P> <BLOCKQUOTE> <HR> Thicket Tundrabog wrote:<BR><BR>2. The primary determining factor for being on the list is the number of recruiters logged in. If you have 3 recruiters logged in and no other guilds have more than two recruiters logged in, you will be at the top of the list.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Wrong, im looking ta the list right now as i type this and the top guild on the list has 1 recruiter online atm, as i scroll down through the same 15 that is in the list every single day, i see some with 3 or 4 recruiters. This doesnt effect the determining factor at all. They have 10 players online atm with 1 recruiter. I scrolled down a few and there was another guild in there with only 1 player online, ONE, and that was the recruiter themselves. We have 15 people online atm with 3 recruiters and arent even the list.</P> <P><BR> </P> <BLOCKQUOTE> <HR> Thicket Tundrabog wrote:<BR><BR>3. The secondary determining factor is uncertain, but probably number of active accounts. The secondary determining factor is NOT the size of the guild. In other words, a large guild which is stacked with alts is not an advantage. The reason I say this is the guild listings I saw when a number of guilds had one recruiter logged on. The list was not rank-ordered to guild size. Larger guilds were more likely to show up higher in the listing, but probably because they have more active accounts.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>This is suppose to be the primary determining factor according to Silverfrost, but its not working as intended.</P> <P><BR> </P> <BLOCKQUOTE> <HR> Thicket Tundrabog wrote:<BR><BR>4. I'm not sure if number of players logged in (other than recruiters) affects the guild listings. I don't think so, but I may be wrong. My one example is my own guild. On one occasion, we had two players logged in, one of who was a recruiter. We were number two on the guild listings. The only guild higher up had two recruiters logged in. It's possible that all the guilds lower in the listings had two or less players logged in (I didn't check) but it's unlikely.<BR> <BR> <HR> </BLOCKQUOTE> <P>That is the entire problem, it isnt fair how the system is currently working reguardless weather its bugged or not. On Everfrost, during peak times, we have the same guilds listed every day, i personally wrote them down to check it constantly and thats how it is, there is no rotation, there is no *known* determining factor and quite frankly, id personally rather no determining factor to beging with, it just gives the high end guilds a means and a way of exploiting the system to make sure their guilds are in the top 15 constantly, which ive no dounbt most guilds have discovered anyway, seeing that there in the top 15 constantly anyway.</P> <P>I mean do you think its fair to have 2 players in your guild online, 1 a recruiter the other a normal player and be in the list when there is other guilds out there that could of had 20+ players online with 3 recruiters and not even be in the list? I dont think its fair, but at the same time i dont think its balanced system simply because there is only 15 to chose from.</P> <P>My suggestion still stands, i would rather them remove the Recruit tool from the guild window and place the recuitment tool in a low popluated city zone on a Bill Board type broker system with a search engine with parameters to narrow your search right down, it is the only fair way to see all guilds that are recruiting that can cater towards your gameplay style.</P><p>Message Edited by -Aonein- on <span class=date_text>04-26-2006</span> <span class=time_text>05:57 PM</span>
Ixtar
04-26-2006, 08:55 PM
Regardless of the whole 15 guilds listed at a time problem we had originally assumed you could designate some non-officer to be recruiters and they would have /invite ability. We thought wrong apparently. We really don't want to make more officers just so we can have a few more recruiters so we've scrapped the whole idea of using the recruiting tool. Is there any documentation for the recruiting tool? Or was it implemented without any instructions? <div></div>
Thunder Ro
04-28-2006, 04:59 PM
<DIV>I now in our guild we have non-officer recruiters with the invite ability, i.e. those that are "on-trial" before/while being assesed for recruitment officer positions. </DIV> <DIV> </DIV> <DIV>You just have to set them as recruiters and make sure that they have the invite ability in their rank settings.</DIV> <DIV> </DIV>
Winkk
05-02-2006, 02:17 AM
<P>This tool isn't all roses as many of you might think it is. Be glad you're not consistently on the display list. My guild is one of the largest on my server so we're always on the list whenever one of the recruiters is online.</P> <P> </P> <P>Total clicks per day: 10-15</P> <P>Guess how many recruits we've gotten due to this tool since it's release? 1</P> <P>Guess how many accidental clicks we get daily? 5-8</P> <P>Guess how many clicks we get from people that do not even read the guild ad that is posted? 100%</P> <P> </P> <P>And to make matters worse<STRONG> there is no spam control</STRONG> on this thing. We get about 4 clicks every 2hrs during primetime. Yes some people spam it and putting them on /ignore doesn't do anything the message still comes through.</P> <P>You cannot toggle your recruiter status on/off, the feature is broken. If you're a recruiter you're ALWAYS getting the spam if another recruiter is online and advertising. We've actually had some of our recruiters change their rank to a "non spammed" one until this feature is fixed.</P> <P>Overall this tool does not do what it was designed for and is nothing more than a guild ad that allows players to spam those with recruiter status. The only reason we now use the recruiter rank is to keep the advertisement up. We dont' expect recruits from this tool at all.</P> <P>This tool was designed to favor the larger guilds (the 15 list). The larger guilds have already proven their quality and know how to recruit. They really don't need further assistance from something like this. This whole thing is a futile effort at adding a tool to do nothing basically.</P> <P>Solution? Just change this tool to a in game server listing of all the guilds with online recruiters. Basically open up the list and take away the "click to here to spam these people" button.</P> <P> </P> <P>Heads up to the designers: your time would be better invested fixing the neglected broken features of the game (eg. tradeskills, guild lvl 50 rewards) before adding more useless broken features that nobody even asked for.</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Winkk on <span class=date_text>05-02-2006</span> <span class=time_text>08:21 AM</span>
Celestian_
05-09-2006, 12:37 AM
Can we please get a search mechanic setup so we can search guilds?Right now all the guilds listed don't want me or my level. Sure they list mages as needed (for my illusionist) but they dont WANT illusionists.<div></div>
<DIV>As a recruiter for Bel Vaka on Venekor i am still getting recruitment requests from people even though i have unchecked the recruiting for guild box. It seems that if one of our recruiters is recruiting it sends the message to everyone. I liked the option of turning it off, cause if i am in a major battle, and don't have time to talk to someone, I don't want them messaging me and think i just ignored them. I would rather the person who has the time, and is recruiting at that time to get the message. And when i see the message now i don't know if they are actually wanting/expecting to talk to me or one of our other recruiters? And from the other side, i would think it was a little weird if i sent a request to speak to somone i saw on the page, then got a response from someone else. At the bare minimum it would really confuse me.</DIV>
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