View Full Version : What Would You Like To See In LU #37?
Vicio
03-29-2006, 02:17 PM
<div></div>Guild HallsArmor DyeSomething other than robes for MagesDifferent Armor instead of the old copy&paste graphic on t5, t6, t7, t8, etcTradeskills Fixes.<div></div><p>Message Edited by Vicious on <span class="date_text">03-29-2006</span><span class="time_text">01:18 AM</span></p>
BlindPari
03-29-2006, 03:41 PM
<div>Carpenter rare T6 recipes</div>
Sir Blig
03-29-2006, 05:40 PM
<div></div><p>Fix the houses (hollow walls, ceiling etc)</p><p> </p><p>Fix the annoying GUI bug were maintained spells window clears</p>
Deson
03-29-2006, 06:45 PM
Why did you choose LU37?<div></div>
Tradeskill_Addict
03-29-2006, 06:49 PM
<div>Since LU#37 is about to hit the game probably in 2007 I hope for a reversal of the following supposed changes from LU#30-36</div><div> </div><div>- re-installing tradeskill instances. you can no longer mine pristine armor, adept III spells, etc directly from nodes</div><div>- death no longer gives more XP than actually defeating the mob. item wear is increased from 0.2 to 0.5 % again.</div><div>- you can no longer teleport directly from you home to any place you allready visited. the /teleport_to_loc command does not work from your home or other instances any longer.</div><div>- You no longer recieve quest rewards from NPCs of a friendly faction before you actually complete the quest.</div><div>- there will be no more solo or duo raids. at least 3 characters will be required for a raid again.</div><div>- the cost for sending bags containing items to characters in the opposite city is raised to 59 copper</div><div> </div><div> </div><div> </div>
Kaknya
03-30-2006, 01:25 AM
The stats returned to the silver spacesuit, The spaceships journey from gazer island in Tenbrous tangle to Luclin shortened.Oh and death to that stupid robot.. <Danger will robinson Danger> egads.. you can only hear that so many times before you want to melt him in a pool of acid... slowly...<div></div>
lancekortesoja
03-30-2006, 04:21 AM
<div></div><div></div>Lol.<font color="#ff0000"><font size="7">BTW THIS IS MY 500TH POST!!!!!!</font></font><span><blockquote><div></div></blockquote></span><div></div><p>Message Edited by lancekortesoja on <span class="date_text">03-29-2006</span><span class="time_text">06:27 PM</span></p>
Tradeskill_Addict
03-30-2006, 04:25 AM
<div></div><div><blockquote><p>(edited) Grats! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p> </p></blockquote></div><p>Message Edited by Tradeskill_Addict on <span class="date_text">03-29-2006</span><span class="time_text">03:35 PM</span></p>
lancekortesoja
03-30-2006, 04:27 AM
fixed<div></div>
maleficus
03-30-2006, 03:03 PM
<div></div><div></div>master 3 crafted spells <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><p>Message Edited by maleficus77 on <span class="date_text">03-30-2006</span><span class="time_text">02:04 AM</span></p>
BozEuge
03-30-2006, 05:22 PM
<div></div><p>in priority order :</p><p>- ability to link an item from a chest without looting it (would save me tons of typing when in raid, where most of items are nodrop)</p><p>- ability to filter the roll when lotto option is set</p><p>- effect of clicky items queued with spell (bored of manastone message "recovering"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>- memory leak of certain zone fixed (queynos harbor, cleft of rujark, house, sinking sand, solutek : visit all theses zones without ld/log off and your pc is dead)</p><p>- message on lfg command as in eq1</p><p>- ability to see full stat of poisons/potions if you don't have requirement to use (would be nice to be able to see what i craft without having to ask to a rogue what this poison does)</p><p>- ability of "virtual" mentor : been able to choose the level you want to mentor down (even if noone to mentor) to be able to visit old zones with friend without needing to look for a twink of the good level</p><p>- guild hall (not so urgent but would be a nice feature)</p><p>- filter on broker for house items to short by status reduction</p><p> </p>
<div></div><blockquote><hr>Vicious wrote:<div></div>Guild HallsArmor DyeSomething other than robes for MagesDifferent Armor instead of the old copy&paste graphic on t5, t6, t7, t8, etcTradeskills Fixes.<div></div><p>Message Edited by Vicious on <span class="date_text">03-29-2006</span><span class="time_text">01:18 AM</span></p><hr></blockquote>Get this, there is already something other than robes for mages. There are *gasp* vests!
Vicio
04-01-2006, 02:36 PM
That's obvisouly an oversight and will be nerfed shortly.<div></div>
LanatirInno
04-01-2006, 02:41 PM
<div>A working broker system</div>
Ringthanes
07-12-2007, 05:54 PM
<p>Armor Dyes. Agreed...would be a nice touch. I'm just not convinced where the dye should be applied...at creation or attune. </p><p>For quest items in inventory, a reference to the quest in the item description (some of the newer one have this). Maybe a seperate line in a colored font...</p><p>Fix the chest drops so that they don't appear up on a wall, unreachable by anyone in the raid... I've seen it twice now most recently last Friday. So [Removed for Content] annoying... For the record, we got the items nearly a week later however ;></p>
Bramwe
07-12-2007, 05:57 PM
Nice old [I cannot control my vocabulary] thread but now relevant <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Bladewind
07-12-2007, 07:00 PM
I caught a sickly-sweet waft of decay from this post's direction and decided to investigate... 3 months since the last post - nice necro!
Novusod
07-12-2007, 11:03 PM
The number one thing I would like to see in LU37 is a brawler fix and a general reballancing of classes for raid set ups. See the discussion threads on brawlers already on this forum for more details.
xpraetorianx
07-13-2007, 04:36 AM
A NEW TYPE OF ROBE FOR MAGES!!!!!! 3 years... 3 Years ive been staring at the same old type of robe but different patterns.. lol Get this, our robes... COME WITH PANTS SEWN IN!!! If we are to use robes, please make them ROBES and show us our pants too lol, a few more model types for robes would be a nice touch, maybe some robes with a little metal on it or something.. just cause we are cloth doesnt mean we should wear pajamas heh.
Belles
07-13-2007, 08:49 AM
- The Ability to select what your amour will look like. Maybe have a default of say 5 different looks for each tier and each gender instead of having to look like every other person who is the same class as you/ I think this and the ability to choose the color will go well together, this could even give you the ability to allow you armor to suit your guild cloak design, as sometimes the cloak designs and the amour that you are wearing don't really match. This will mean that there will be no mis matched armor too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> And maybe have certain designs for fabled amour which can set it apart from everything else or something similar to that.
Thief
07-13-2007, 01:27 PM
No more nil crystals.
Guzz_Deaths_Door_EF
07-13-2007, 02:22 PM
<p>Change Fabled class armor to armor molds you can turn in to a NPC that will give you the class items for that mold, we are on our 5th transmuter we have leveled up</p><p>the KoS system did actually work out very well</p>
Grimwell
07-13-2007, 02:24 PM
Thread Necromancy denied! <img src="/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" /> We also have multiple threads covering pretty much all of these ideas and requests, please continue to use those.
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