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View Full Version : Harm Touch / Wizard / Warlock dmg needing nerf


Psycho
03-06-2006, 11:06 PM
<div>For monsters its normal for say a master 2 fire ball to about 600 - 900 dmg on a monster....</div><div> </div><div>But recently wizards and warlocks master 2 and adept's  are doing to much and needing to be nerfed  not hard but enuff  people dont die in 2 or 3 hits...............</div><div> </div><div>a Wizard  Roots,  Casts fire ball 2....  Use's stun then waits for cool down on fire ball and does it again and will sometimes in 2 shots kill a scout priest or mage</div><div> </div><div>Harm Touch is another  thing needed to be nerfed a bit</div><div> </div><div> </div><div> </div><div>my suggestion is to scale the dmg a lot to peoples %   of hp of what they have</div><div> </div><div>a harm touch  done to a person with 100%  Hp should do  60 - 85%  dmg</div><div>if the person is 50%  it should do only 30 - 45% dmg</div><div>if person is   25% HP  it should do a measely 5 - 15%</div><div> </div><div>Do that with Fire ball  aswell and other Hard dmg spells and itll even the playing field imo.</div><div> </div><div>Especially since Harm Touch is on a 15 minute timer</div><div> </div><div>or make some of the hard Dmg spells  have more cool down and nerf the Wiz  stun spells a little..</div><div> </div><div> Thank you.</div>

Psycho
03-06-2006, 11:11 PM
<div></div><p>id like to add on that</p><p> </p><p>Conjurers - Water Creature dmg pets</p><p>Necro - Rat dmg Pets</p><p> </p><p>Should be nerfed  so that if you cast them and then just run away they should automatically Despawn once the caster is at a certain range because once outa a certain range they should not be able to maintain  a spell like that</p>

Hamervelder
03-06-2006, 11:15 PM
<div></div><blockquote><hr>Psychooo wrote:<div>For monsters its normal for say a master 2 fire ball to about 600 - 900 dmg on a monster....</div><div> </div><div>But recently wizards and warlocks master 2 and adept's  are doing to much and needing to be nerfed  not hard but enuff  people dont die in 2 or 3 hits...............</div><div> </div><div>a Wizard  Roots,  Casts fire ball 2....  Use's stun then waits for cool down on fire ball and does it again and will sometimes in 2 shots kill a scout priest or mage</div><div> </div><div>Harm Touch is another  thing needed to be nerfed a bit</div><div> </div><div> </div><div> </div><div>my suggestion is to scale the dmg a lot to peoples %   of hp of what they have</div><div> </div><div>a harm touch  done to a person with 100%  Hp should do  60 - 85%  dmg</div><div>if the person is 50%  it should do only 30 - 45% dmg</div><div>if person is   25% HP  it should do a measely 5 - 15%</div><div> </div><div>Do that with Fire ball  aswell and other Hard dmg spells and itll even the playing field imo.</div><div> </div><div>Especially since Harm Touch is on a 15 minute timer</div><div> </div><div>or make some of the hard Dmg spells  have more cool down and nerf the Wiz  stun spells a little..</div><div> </div><div> Thank you.</div><hr></blockquote>Why in the world should harm touch be nerfed?  It's already on a 15-minute timer.  That's nerf enough.  My suggestion is, if you don't want to be harm-touched, then don't go up against a shadowknight.  Or even better, roll a paladin, invest in good wards, and just ward yourself before the fight so when he harm-touches you, you ward will absorb it.  Then commence to kicking his butt.

KBern
03-06-2006, 11:17 PM
<div></div><p>Take your ridiculous PVP concerns to the PvP boards..kk thks</p><p>Our swarm pets are *gasp* pets as has been force fed, a necro/conj/warden, and YES other classes with swarm pets can cast them and move to the other side of the zone and they will and should stay up until the duration is gone or you kill them.</p><p>Now again, shoooo back to the PvP boards.</p>

Ultimatum
03-06-2006, 11:32 PM
<div></div>I thought PvP spells were already doing less damage than the PvE servers?  And nowhere in your post did it say anything about PvP so if you are talking about the regular servers and dueling, theres no way HT is getting a nerf...on a 15 min timer you only have to worry about it once, and besides, if an SK is using HT in duels he has issues....Regarding the Pally comment...At master 1 your lvl 68 ward absorbs 1200 damage...thats a BIT less than the 6-10k that HT does...and the day a Pally beats an SK in a duel is the day the SK should delete his toon <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div><p>Message Edited by Razerblaze on <span class="date_text">03-06-2006</span><span class="time_text">10:32 AM</span></p>

Magu
03-07-2006, 12:15 AM
Translation: I keep dying, nerf everyone else so they die instead.<div></div>

Trinitymonger
03-07-2006, 12:49 AM
<div></div>Why the hell would anyone request the nurf of another class?  We get nurfed enough as it is.  Leave well enough alone already!

Maroger
03-07-2006, 01:01 AM
<div></div><p>This guy needs to shut-up. I hate it when people run around posting and calling for nerfs. If he is worried about PvP go post on the PVP boards -- this is for PVE.</p><p>NO PVP PROBLEMS HERE -- this is for PVE ONLY.</p>

Geekyone
03-07-2006, 01:19 AM
<div></div><blockquote><hr>Psychooo wrote:<div>Harm Touch is another  thing needed to be nerfed a bit</div><div> </div><div>my suggestion is to scale the dmg a lot to peoples %   of hp of what they have</div><div> </div><div>a harm touch  done to a person with 100%  Hp should do  60 - 85%  dmg</div><div>if the person is 50%  it should do only 30 - 45% dmg</div><div>if person is   25% HP  it should do a measely 5 - 15%</div><div> </div><div>Especially since Harm Touch is on a 15 minute timer</div><div> </div><hr></blockquote><p>Your % proposial is just plan dumb.  And yes HT is on a 15 timer.  Which = very limited.</p><p>If we waste it on you when you have 25% health left, that is bad enough, but we shouldn't be punished for working hard to get you to 25% health then use are saved up HT to have it do nothing.</p>

Junaru
03-07-2006, 01:26 AM
<div><span><blockquote><hr>Maroger wrote:<div></div><p>This guy needs to shut-up. I hate it when people run around posting and calling for nerfs. If he is worried about PvP go post on the PVP boards -- this is for PVE.</p><p>NO PVP PROBLEMS HERE -- this is for PVE ONLY.</p><font color="#ff0000"><span>Can you please contact the admin. I think they messed up cause you moderator tag isn't show up right. <span>:smileymad:</span></span></font><hr></blockquote><span></span>As for nerfing other classes for PvP. Quit crying already. Invest in WIS & resist gear and shut up already.</span></div>