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View Full Version : Getting annoyed about collection rewards that are class specisfic and notrade


Tinkr
02-22-2006, 04:20 AM
<div>All collections are doable by all classes, so why do some give class specific rewards. On several occassions now I've been rewarded plate armor and weapons that are for fighter's only, and I can't wear. The kicker is the item is notrade, and only thing I can do with it is sell to a vendor. Yes I've made sure to view the entire selection and scroll if I can for more choices, there is never actaully been a scroll bar to scroll down for more choices.</div><div> </div><div>This certainly can't be intentional and must be a bug?</div>

valkyrja
02-22-2006, 04:23 AM
It makes me mad too.  They seem to have done this starting with DoF to keep people who don't have DoF from being able to buy the items.  I feel that was a foolish mistake. If you're not going to give me a house item for a collection either give me something I can use, or something that is tradable.<div></div>

standupwookie
02-22-2006, 05:13 AM
All quest items should also have a "points" value to them.  You should be able to do certain things after getting a lot of points.Like LDON, there should be specific factions or vendors that use these points.  So bank enough points by turning it a bunch of useless no-trade stuff you cannot wear (or would want to) that sells for 3 gold, and you can exchange those points for a nice weapon or house armor or something that you can actually wear.These poinst should be more exclusive than status points....meaning you can only use them with factions that you choose to align yourself too.EQ2 already has this idea (with regular status points.  All I am asking is that they let us sell no-trade quest rewards for status, then implement vendors with GOOD items that we can use.  And by good items I mean fabled items are available but you must do the work.Obviously, you cannot do this if people already did those quests and sold their garbage items, so there has to be some kind of Quest NPC that give out points as rewards, much like DOF NPCs give out faction.

Calthine
02-22-2006, 06:52 AM
<div></div><blockquote><hr>standupwookie wrote:All quest items should also have a "points" value to them.  You should be able to do certain things after getting a lot of points.<hr></blockquote>Like turning in all the butterfles/beetles/orbs for a new goodie?

Atrix Wolfe
02-27-2006, 10:06 PM
<div></div>If you can't use it and it's no trade you can still sell it to venders.  Think of it as a two step, coin reward for the quest.  There are plenty of collection and standard quests which give out worse. 

KBern
02-27-2006, 11:15 PM
<div></div><p>If it makes you feel any better they changed collections for the better in KoS.</p><p>So far the 6 I have done have given me 4 room items that reduce status, an illusion item, and a choice of 3 items that are tradable and seemed to have something for all classes to use.</p>