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View Full Version : why did I choose to raid [expletive haxx0red by Raijinn] ?


Rha
02-05-2006, 01:42 PM
<div>imbued rings are better than any fabled or legendary raid dropped rings , why the heck do i kill every raidmob in game if casual gamers can get better stuff with less effort ?</div>

Magu
02-05-2006, 02:40 PM
Because everything else is still better?Seriously, it's just two slots...<div></div>

Rha
02-05-2006, 05:23 PM
<div></div><p>stop kiddin me the most stuff what a casual gamer can get is equal in stats</p><p>some t5 fabled items have better stats</p>

Amise
02-05-2006, 05:40 PM
That's a bit of an exaggeration.  However it's true that T6 legendary gear is better than it was intended to be.  This imbalance is being addressed in KoS though and I believe they don't intend to change the stats on T6 legendary gear again, so there's little point in worrying about it now.

Crim001
02-05-2006, 10:15 PM
<div></div><blockquote><hr>Rhaas wrote:<div></div><p>stop kiddin me the most stuff what a casual gamer can get is equal in stats</p><p>some t5 fabled items have better stats</p><hr></blockquote>Stop kidding me in that you just now learned that they accidently made the t5 to t6 jump a little to big.

trenor
02-06-2006, 02:00 AM
<div>ihave ring of rahoptep _raid</div><div>and the t5 one with ft7 both better than non raid ring for caster</div>

Ventisly
02-06-2006, 02:58 AM
<div></div><blockquote><hr>Crim001 wrote:<div></div>Stop kidding me in that you just now learned that they accidently made the t5 to t6 jump a little to big.<hr></blockquote><p>Actually the stats from T5 to T6 legendary followed a very predictible pattern that has been repeated on all the previous tiers.  With the exception of mitigation on plate armor, T5 fabled was still better than T6 legendary and T6 fabled is better than the predicted T7 legendary stats.  Lots of numbers in this post if you care to take a look:</p><p>"The mythical "huge leap" and future of T7 crafting"<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=kingdomofsky&message.id=2347" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=kingdomofsky&message.id=2347</a></p><p>GaktarFive Finger Discount - Everfrost</p>

OperationsX
02-06-2006, 10:53 PM
<div></div><blockquote><hr>Amise wrote:That's a bit of an exaggeration.  However it's true that T6 legendary gear is better than it was intended to be.  This imbalance is being addressed in KoS though and I believe they don't intend to change the stats on T6 legendary gear again, so there's little point in worrying about it now.<hr></blockquote><p>Its not an imbalance, fabled items are now MUCH better than legendary T6 gear, there's no reason to jack with it in KoS, T6 fabled gear will be better than T7 crafted, but if T7 crafted is not as good as T6 crafted and there's no point in getting crafted gear for a casual your gonna see alot of people quit. This isn't EverRaid 2 , you wanna play Ever raid, go to EQ1. If SOE makes T7 rare crafted gear not worth it for non-raiders to get they will be making a HUGE mistake as most crafters will quit and most casuals</p><p>Btw Casuals > Hardcore in this game, its no big secret.</p>

Jai1
02-07-2006, 02:56 AM
<div>People discounting the raiders in this game is as bad as the casual players.  Both are elements to the game.  I don't see Sony moving away from the EQ1 model of risk vs reward.  It's more risky to take a group of 24 in somplace and try to kill a named.  There are a lot more wipes when first trying something in a raid then I ever encountered in a group.  Except for one time in RV when a group got me 40% debt.   The manhours required to raid exceed that of normal groups.  Why shouldn't the raiders better fabled? </div><div> </div><div>I'm all for everyone getting fabled loot in the game.  It's a fun part of it.  I'm tickled there are level one masters dropping.  Character building is important to any type of playstyle.  However, it is more important for a Raid MT to get the best gear than a tank who just does PP and the such.  23 other people are depending on him to do their job the best.  A great tank can make or break a raid as well as a group.</div><div> </div><div>To say this isn't raiding game blows me away.  Go back to EQ1?  No thanks,  I can find what I'm looking for in this game even if its just a partial week of raiding.  Too much end content would probably lead to EQ2 becoming what EQ1 became.  24/7 raiding and people sacrificing RL commitments.  There are hardcore top end-game raiders, people with no interest in raiding and everyone in between.  When recruiting for my old guild, I would say those 60 and not interested in raiding were the exceptions and very few and far between. </div>

Beebl
02-07-2006, 03:09 PM
<div></div><blockquote><hr>Jai1 wrote:<div>People discounting the raiders in this game is as bad as the casual players.  Both are elements to the game.  I don't see Sony moving away from the EQ1 model of risk vs reward.  It's more risky to take a group of 24 in somplace and try to kill a named.  There are a lot more wipes when first trying something in a raid then I ever encountered in a group.  Except for one time in RV when a group got me 40% debt.   The manhours required to raid exceed that of normal groups.  Why shouldn't the raiders better fabled? </div><div> </div><div>I'm all for everyone getting fabled loot in the game.  It's a fun part of it.  I'm tickled there are level one masters dropping.  Character building is important to any type of playstyle.  However, it is more important for a Raid MT to get the best gear than a tank who just does PP and the such.  23 other people are depending on him to do their job the best.  A great tank can make or break a raid as well as a group.</div><div> </div><div>To say this isn't raiding game blows me away.  Go back to EQ1?  No thanks,  I can find what I'm looking for in this game even if its just a partial week of raiding.  Too much end content would probably lead to EQ2 becoming what EQ1 became.  24/7 raiding and people sacrificing RL commitments.  There are hardcore top end-game raiders, people with no interest in raiding and everyone in between.  When recruiting for my old guild, I would say those 60 and not interested in raiding were the exceptions and very few and far between. </div><hr></blockquote><p>the OP was about T6 Rare Crafted RINGS are now better then most all of the Fabled rings out there. With perma buffs up and ablility to get 2 of the same time.. why would any mage want a fabled ring over a crafted ring with +32 int (+64 for 2) (cant remember off the top of my head if it is +9 or +10 int base)? it used to be, you bought legendary rings, used the buff and put back on your fabled ring. Now you cant do that so fabled rings are not as good as T6 rare crafted.</p><p>Dont get me wrong. Im as happy as can be with the new changes. But it just means I will not be using DKP to buy fabled rings =P</p>

Mabes
02-07-2006, 08:11 PM
<div></div>I don't mind ring buffs being always on, but why do they stack now?  Like someone said earlier, why would you bother getting fabled, when you can get a +64 of a stat from two imbued rings.  Makes fabled rings junk in comparison.

SalBlu
02-07-2006, 08:18 PM
<div>Any mage would take a +18-20 INT ring with FT over the +32 INT from the Imbued Pearl.  The only reason I wear one now is because I have not yet gotten a new ring.  INT cap is really easy to hit right now even with standard Treasured armors and jewelry.  I regularly have over 500 INT on raids, and i've had about to 700 recently with the new proc from the Staff of Second Life (+67 INT on proc).</div><div> </div><div>The Imbued rings are not better than the fabled rings that are dropping.  I could mention about a half a dozen Fabled rings from T6 that I would much rather take that i've seen dropped from my guild's raids due to better resists and better stats, not to mention plus to Focus, Subjugation, Ministration, or Divination.</div>

MagicWand
02-07-2006, 10:01 PM
<div></div><div></div><blockquote><hr>Mabes wrote:<div></div>I don't mind ring buffs being always on, but why do they stack now?  Like someone said earlier, why would you bother getting fabled, when you can get a +64 of a stat from two imbued rings.  Makes fabled rings junk in comparison.<hr></blockquote><p>Who  you trying to kid here.  Only reason you are mad is because  you can't stack all  your buff rings with your fable rings.  What is better having 44 to one stat or 22 too most or all of your stats with your fabled gear on.   Trust me this was a NERF no matter how you cut it.  And  you guys know it and trying to mask it in an  outcry. </p><p>Example, for the class that depend on Strength.  Earthen Band stats are +22 Str, +12 Agl, +12 Sta, +65 Health, +65 Power, +540 vs magic, +360 Magic, +3 Piercing.  Now on the old days, people would just pop in the buff ring for the stat and poof add another 22 str to it.  So that is 44 Str just from the buff and ONE ring alone.  Now what became normal practice is people would do the same with other stat rings as well.  So people with decked out rings would get the benefits of thier worn rings and get +22 to whatever stat they wanted.</p><p>Nice try though on trying to tell us the buff rings are over powered over fabled ring.     :smileyvery-happy:</p><p>Message Edited by MagicWand on <span class="date_text">02-07-2006</span><span class="time_text">09:14 AM</span></p>

Mabes
02-07-2006, 11:04 PM
<div></div><blockquote><hr>MagicWand wrote:<div></div><div></div><blockquote><hr>Mabes wrote:<div></div>I don't mind ring buffs being always on, but why do they stack now?  Like someone said earlier, why would you bother getting fabled, when you can get a +64 of a stat from two imbued rings.  Makes fabled rings junk in comparison.<hr></blockquote><p>Who  you trying to kid here.  Only reason you are mad is because  you can't stack all  your buff rings with your fable rings.  What is better having 44 to one stat or 22 too most or all of your stats with your fabled gear on.   Trust me this was a NERF no matter how you cut it.  And  you guys know it and trying to mask it in an  outcry. </p><p>Example, for the class that depend on Strength.  Earthen Band stats are +22 Str, +12 Agl, +12 Sta, +65 Health, +65 Power, +540 vs magic, +360 Magic, +3 Piercing.  Now on the old days, people would just pop in the buff ring for the stat and poof add another 22 str to it.  So that is 44 Str just from the buff and ONE ring alone.  Now what became normal practice is people would do the same with other stat rings as well.  So people with decked out rings would get the benefits of thier worn rings and get +22 to whatever stat they wanted.</p><p>Nice try though on trying to tell us the buff rings are over powered over fabled ring.     :smileyvery-happy:</p><p>Message Edited by MagicWand on <span class="date_text">02-07-2006</span><span class="time_text">09:14 AM</span></p><hr></blockquote><p>Well, if I'm solo'ing, I will want high int, and with two imbued pearl rings, that's +64 int.  Name two fableds that give that much int.  And, also if I in a group, I'll max wis, using two to give +64 wis, name two rings that can give that.  I'm just upset, because my fabled rings, aren't gonna get any use anymore.  And yes, I know there a some really uber fabled rings that are still useful, but most everyone is gonna be using imbued rings now, and most fabled rings will be useless.</p><p> </p><p>All I'm saying, is they should not make the rings buff stack for the same stat.</p>

Myst
02-07-2006, 11:11 PM
<div></div><p>Why? Probably because you like raiding, idk duh?></p><p> </p><p>And one thing is this:  A Top crafter is EQUAL to a top raider.</p><p>Same amount of time leveling and grinding only there aren't any "raids" for a top crafter to do, so all I know is the gear we produce better be the most bleeping thing you've ever seen.</p><p> </p><p>Until Kalathor or whatever new dragon drops something cooler</p>

Fennir
02-07-2006, 11:21 PM
Yea... when you see 24 people required to craft an item on a workbench with a 12k aoe is when you'll see crafted junk deserve to beat fabled.<div></div>

Rhianni
02-07-2006, 11:28 PM
<div>because some play for fun at trying to accomplish various things and not always about loot.  crazy concept I know.</div>

NeoAlundra
02-08-2006, 12:06 AM
<div></div><blockquote><hr>Rhianni wrote:<div>because some play for fun at trying to accomplish various things and not always about loot.  crazy concept I know.</div><hr></blockquote>if its not about the loot then why are you compaining about the rings being better than fableds ??

Fennir
02-08-2006, 12:46 AM
btw, i have a 60 jeweler and am a 60 raider... and only the biggest loser in the world would actually think crafting is more fun or thought consuming than raiding... in fact i don't even log my jeweler on anymore because it's so mind-numbingly boring (except for 2 days ago when i logged him on to replace my fabled ring...).  and sorry, spending a lot of time on something easy doesn't mean the product you easily got should be any better than what requires actual thought...the devs have already proven they agree that raiding rewards should be better than anything you can craft, unless the crafting requires a drop from a raid mob, so i'm not sure why anyone is here arguing otherwise, unless out of jealousy or greed.<div></div>

Rijacki
02-08-2006, 06:33 AM
One factor y'all aren't noticing.  Once the tradeskill revamp goes into place, only gems will be usable to make adept III runes and scrolls.  So those pearls for rings will have gone up considerably in value with the soft metal becoming nigh worthless.  Right now adept IIIs can be made with the metal or the gem, so there isn't as fierce competion for the resource to make imbueds.<div></div>

Rhianni
02-09-2006, 12:32 AM
<div></div><blockquote><hr>NeoAlundra wrote:<div></div><blockquote><hr>Rhianni wrote:<div>because some play for fun at trying to accomplish various things and not always about loot.  crazy concept I know.</div><hr></blockquote>if its not about the loot then why are you compaining about the rings being better than fableds ??<hr></blockquote>where did I complain about the rings being better than fabled?

Badtidings
02-09-2006, 09:32 AM
<div></div><div></div><p>Don't worry. They've already nerfed the rings to being worse than they were before they improved them in LU 20a. Your life has purpose again.</p><p>Sorry, not trying to bump, I just can't stand coming back to a thread and seeing a really bad typo.</p><p>Message Edited by Badtidings on <span class="date_text">02-09-2006</span><span class="time_text">05:30 AM</span></p>