View Full Version : No overeating allowed?
Sartredes
02-04-2006, 01:25 AM
<div>When I logged in today I noticed my character needed to drink and had about 2 minutes left on his current meal. I have auto-consume turned off, so I went to inventory to manually consume a new drink and meal. When I clicked "consume now" on the meal it did nothing. It did not consume the meal and did not refresh the clock on my meal timer as had worked in the past (pre-LU19). Once my previous meal timer ended I was able to manually consume a meal. I did not test if this inability to consume also existed for consuming a drink while an existing drink timer/icon was shown, but suspect it does.</div><div> </div><div>Has anyone else noticed this? Not a critical bug by any strech, but one I'd like to see fixed.</div>
Baelas
02-04-2006, 04:55 PM
<div><span><blockquote><hr>Sartredes wrote:<div>When I logged in today I noticed my character needed to drink and had about 2 minutes left on his current meal. I have auto-consume turned off, so I went to inventory to manually consume a new drink and meal. When I clicked "consume now" on the meal it did nothing. It did not consume the meal and did not refresh the clock on my meal timer as had worked in the past (pre-LU19). Once my previous meal timer ended I was able to manually consume a meal. I did not test if this inability to consume also existed for consuming a drink while an existing drink timer/icon was shown, but suspect it does.</div><div> </div><div>Has anyone else noticed this? Not a critical bug by any strech, but one I'd like to see fixed.</div><hr></blockquote>Simply drag a single portion of food or drink to the food and drink slots in your inventory screen to accomplish what you wanted to do here.I thought they completely removed the rightclick consuming options? Are you using a custom interface perhaps?</span></div>
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