View Full Version : new tradeskill recipes on test
ThaLege
01-30-2006, 03:22 PM
Didn't have the time this morning and not sure if anyone has /bug'd this or not, but I noticed that some of the t1 jewelry recipes were still using tempers and other subs that are supposed to be removed, anyone else noticed this with any other recipes?<div></div>
<div></div>I thought they were hitting spells/skills first.
Maroger
01-30-2006, 09:07 PM
<div></div><blockquote><hr>ThaLegend wrote:Didn't have the time this morning and not sure if anyone has /bug'd this or not, but I noticed that some of the t1 jewelry recipes were still using tempers and other subs that are supposed to be removed, anyone else noticed this with any other recipes?<div></div><hr></blockquote><p>The only new style recipes I have seen are spell and combat arts - even going through the SEEKING A PROFESSION Quest -- I am doing all the old stuff, making tempers, running from station to station .</p><p>I don't know as I have ever seen a schedule for the full impementation of these changes to all the recipes.</p>
Rijacki
01-30-2006, 09:44 PM
Beghn has indicated elsewhere (sorry don't have the exact link) that T1 and T2 spells and CA upgrades and KOS recipes will be the first under the new system. The rest will come later (without a given date for the change). My own -guess- is that the spell/CA upgrades for all tiers will probably be redone before the rest of the recipes for T1-T6. It is my -belief- there is only one dev, Beghn, doing all of the conversion, creating/adding in the T7 recipes, and trying to build the new crafting writ system (which will include T6 as well). It is my -opinion- the crafting changes has less to do with "making crafting fun" than it does with an attempt to make the whole system a little less complex so it won't require nearly as many man hours and constant attention as the current system does and provide a way to expand the system and/or add in new concepts without bringing the entire system to it's knees. I, personally, don't really like the drop in complexity, but I am hoping (perhaps a bit too optimistically) it will be for the better and will allow the crafting system to grow into something more).<div></div>
Calthine
01-30-2006, 10:21 PM
<div></div><blockquote><hr>Rijacki wrote:Beghn has indicated elsewhere (sorry don't have the exact link) that T1 and T2 spells and CA upgrades and KOS recipes will be the first under the new system. The rest will come later (without a given date for the change). <hr></blockquote><p><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=general_tradeskill&message.id=80496" target="_blank"><font color="#dda600">Just the Facts, Ma'am - or- Beghn speaks on upcoming TS changes [Updated 01-24-06 9:50 AM]</font></a><img src="http://eq2.i.lithium.com/i/skins/default/subject_has_url.gif" border="0" alt=""> <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>T7 is next (after all, why write them twice?), and then ALL of the rest of the recipes are supposed to be converted and moved to Beta first, with the goal of releasing them to live with the Expansion (due approximately February 21).</p>
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