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View Full Version : Bug: Bashful Bags and Bank Boxes


Atrix Wolfe
01-28-2006, 05:00 PM
<div>If any other window is open and near an open bag window, then the bag window will pop under everything as soon as you try and pick something up.  Results in lots of fun things like removing your pants during a fight when you were trying to doubleclick an essense splinter in a bag which happened to be over top of your persona window.  </div><div> </div><div>Very easy to duplicate, and the windows are not locked or click through enabled.   </div><div> </div><div>Do I get bonus points for alliteration in the subject?  :smileyhappy:</div>

Rattfa
01-28-2006, 06:00 PM
yeah i have noticed that toohad a merchant window up, selling look....came to a collection item...opened up inventory, then bag (which opened above the sell button)...went to double click on the thing to see if i had found it yet or not, and the bag window popped behind the merchnt window, and i sold it <span>:smileyindifferent:lucky i had already found it before <span>:smileyhappy:</span></span><div></div>

Daxon
01-29-2006, 10:01 AM
<div></div><p>I'm having the same problem, and it's very annoying.  I can't believe more people haven't commented on this issue.  Near as I can tell, the problem seems to be that the bags in inventory and the bank are coded to default to "click through" status, regardless of whether or not the "click through" option is set for each bag.  The result is that if there is ANY other window behind the bag, your cursor acts on the window behind  rather than on the bag.  This requires moving the bag around so that there is nothing behind it before attempting to move items or collect items, etc.</p><p>Also, I noted that if you mouse over the "lock this window" checkbox, and the "allow click through" checkbox in the "window options" window, the tool tip that comes up for both is the same, which is the text associated with locking the window.  The implication to me is that somehow the click through coding got messed up somehow, so the coding defaults to "click through".  Of course I could be totally wrong in that regard, but it seemed to me that it was related anyway.</p><p>All of this started happening after the Jan 27 "maintenance" update for me.  Is this an isolated issue with just some people, or is it more universal than that and everyone is just working around it?</p>

Jgok
01-29-2006, 10:22 AM
<div></div><blockquote><hr>Atrix Wolfe wrote:<div>when you were trying to doubleclick an essense splinter in a bag which happened to be over top of your persona window.  <hr></div></blockquote><p>A little off-topic, but...</p><p>There's a nice trick with the Sliver/Splinter/Shard of Essence (and any other items you can right-click and use). Once you have one in your inventory, drag it from there to an open hotbar slot. You can then hit the hotkey, or simply single-click the hotbar button, to use that item. This works with Hex Dolls, Essence transfer items (both Conjuror and Necro), Priest Rez items, and a few other things as well.</p><p>I haven't tried with Hex Dolls, but I know that the Essence transfer items and Priest Rez items do not have to be equipped when used. I do know of two items that MUST be equipped to use... Tarton's Wheel and Yeddahd's Caduecus.</p>