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Zodo
12-01-2005, 09:56 PM
<DIV> <P>Update #17 makes EQ2 even worse. Since the beginning of the game each updates makes the game easier and less challenging. With numerous small steps SOE turns the once great game to a (dull) WoW clone. First the releasing of the crafters being dependent of each other. After that rares more got common, more xp for everyone and now no risk for being killed in difficult zones by scrapping of the shard system. Besides that, the armour looks poorer and poorer. Away with the fairly realistic medieval looking, in with cheap batman/Sci Fi looking cartoon copies from WoW (oh no, not the rare tier 6 cloth armour, it still looks exactly as the tier 5 robe 80 days after the introduction). Disgusting!</P> <P> </P> <P>If you are trying to take back lost players from WoW by making a dull copy I think you will be disappointed, SOE. I am now a small step from deserting this game, at least I will leave when Vanguard arrives if this game not will be shaped up soon.</P></DIV>

Landiin
12-01-2005, 11:26 PM
I with ya brother:smileymad:

Soccerfourlyfe
12-01-2005, 11:31 PM
/agree. give us our game back SOE

JungleBudz
12-01-2005, 11:45 PM
<DIV>I realize I am only a small fish in the pond... but I am praying that SOE will not continue down this trek as well.  In the past month I have done more research on other MMORPG alternatives than I think I ever have. I always thought that MMO's had a leg up because they could create an online addiction to something that people would have to support their habit.  UO is a good example.. that thing was worse then when I quit smoking!  When EQ2 came out people were calling it Evercrack. I am seriously thinking now it is more like Evernerf now. </DIV> <DIV> </DIV> <DIV>What is going on? I have heard of several people beginning to leave WoW merly on the aspect of 'done everything 3 times, content not keeping up.. getting bored now' syndrome.  I don't want that here as well!!!</DIV> <DIV> </DIV> <DIV> </DIV>

Kylema
12-02-2005, 01:15 AM
<DIV>Sony dropped the ball on this one.  Caving into the whining masses who [expletive haxx0red by Raijinn] and moan that the game is too difficult and that it takes too long to level a character is a poor choice.  Leave some damned challenge to this game.  I would love to go back to the times of EQ1 when the game was actually a challenge and there was some form of actual risk involved.  Oh well, the more Sony decides to please the whiny masses, the more this game decays towards WoW and the more I look forward to Vanguard.</DIV>

JungleBudz
12-02-2005, 01:19 AM
<BR> <BLOCKQUOTE> <HR> Kylemall wrote:<BR> <DIV>Sony dropped the ball on this one.  Caving into the whining masses who [expletive haxx0red by Raijinn] and moan that the game is too difficult and that it takes too long to level a character is a poor choice.  Leave some damned challenge to this game.  I would love to go back to the times of EQ1 when the game was actually a challenge and there was some form of actual risk involved.  Oh well, the more Sony decides to please the whiny masses, the more this game decays towards WoW and the more I look forward to Vanguard.</DIV><BR> <HR> </BLOCKQUOTE><BR>I really don't buy that. For one, if masses were whining, I would change it as well.  I haven't hardly read any posts that come straight out and says, hey, this game is too hard.  I don't see chats in game that says 'this game is too hard'.  I don't think it has anything to do with the massess, so I question the change myself. It's almost got to the point where you are afraid to look at the update notes becuase you might see checkers on the menu.

EternallyConfuzzled
12-02-2005, 01:55 AM
<DIV>>Caving into the whining masses who [expletive haxx0red by Raijinn] and moan that </DIV> <DIV>>the game is too difficult and that it takes too long to level a character is a poor choice.</DIV> <DIV>As opposed to the whining masses who can't live with even the smallest change that smells of convenience? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>p.s. Yes, that's flamebait. I'm sorry, but I couldn't overlook the irony or resist the temptation to comment.</DIV>

ung
12-02-2005, 01:58 AM
I can't be the only one out there who likes a game that is catered more to the casual gamer. I am the first to admit that if you don't have a challenging (and therefore rewarding) experience, you don't have a game. I do agree that the game is fine as is right now and doesn't need to be made easier. I don't necessarily agree with the spirit shard removal, but it doesn't kill the game, IMO. I played EQ1 for over 4 years and had a fully decked out 60 enchanter with the best gear you could dream of by the time I quit in summer of 2003. I loved EQ, but there were many aspects to it that are not friendly to the lives of many people. The raids that often took entire DAYS to organize and complete, hours to retrieve corpses, hours to get a group if you weren't a highly desired class, and even more hours camping rare spawns with rare drops. That was all fine and dandy when I was a single young woman out of high school but now I'm married and I have a son and as much as I loved EQ1, I could never play again for the pure time investment required. That said, EQ2 is NOT EQ1 and was never meant to be. EQ2 is very clearly aimed more at casual gamers, which seems to be a growing trend. That is not a bad thing for me, but I can see how it would be for people like who I used to be before I had a family to take care of. I only expect that those of you who want more challenge understand that mothers and fathers of infants and small children, or people who work long hours, or whatever real life committment is keeping you from playing as much as others can, deserve to have fun and feel accomplishment as well. There is no way I could level up to 60 (well, now 70) in EQ1 again. There's no way I could go through the months upon months of camping and raiding for my epic again. No way. And all my uber planar gear? Nuh uh. So here's a game that suits MY desires and the desires of others like me. I don't want an easy game, but I don't think EQ2 is easy, per se, just faster paced than it's predecessor. Fast doesn't necessarily equal easy. I hear complaints about boredom, lack of new content, etc. Well, that goes for ANY MMO and I've played many. Anyone who played EQ1 as hardcore as I did knew that once you gobbled up all the new content it got boring really fast and so what did we do? We made alts. Then we'd get bored with that and make another alt, or find another game. This isn't a special circumstance found in EQ2 alone. It happens in all games. All games get boring. For a fairly young MMO, EQ2 is doing excellent, IMO, compared with all the other games I've played. I keep hearing people mention DDO. My husband has a DDO beta account and we've both played it. Needless to say, we both choose to play EQ2 instead. Enough said. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <div></div>

Kylema
12-02-2005, 02:26 AM
Overfloater tallied the "for" and "against" posts in another post and revealed that so far, <P>For the new system: 14</P> <P>Against the new system: 43 </P> <P>The "masses" seem to gravitate towards the challenging and not the convenient.</P>

EternallyConfuzzled
12-02-2005, 02:32 AM
<DIV>>The "masses" seem to gravitate towards the challenging and not the convenient.</DIV> <DIV>Either that or the "masses" don't frequent these forums. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Personally, I like a challenge. But the changes that make the most noise have the least affect on how difficult the game is. It's really very entertaining as long as I don't try to be the voice of reason. If I do, I invariably get flamed to a crisp. :smileytongue:</DIV>

JungleBudz
12-02-2005, 02:35 AM
<BR> <BLOCKQUOTE> <HR> Kylemall wrote:<BR>Overfloater tallied the "for" and "against" posts in another post and revealed that so far, <P>For the new system: 14</P> <P>Against the new system: 43 </P> <P>The "masses" seem to gravitate towards the challenging and not the convenient.</P> <BR> <HR> </BLOCKQUOTE><BR>Even though I am on the 'challenging' side. I give no validity to counting posts. I tend to post more when I object to something rather than debate something that has been implemented that I enjoy. In other words, your counting is pretty much a waiste of time.

ung
12-02-2005, 02:57 AM
I agree that counting posts is a waste as well, seeing as people who are happy with the game are more likely to be playing in their free time than posting about how much they like it. I actually tabbed out while logging in and saw this post and had to respond, then promptly went back to enjoying myself in game. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <div></div>

svek
12-02-2005, 03:03 AM
<font size="2">Just wait for LU18 when they will introduce the two new commands /claim_fabled and /godmode since this will be the logical progression of the game as it is now. *sighs* All work and no play makes Jack a dull boy. </font><div></div>

Kylema
12-02-2005, 03:35 AM
On a positive note....,At least all the kids on the short bus will be able to hit 60 by years end.

JungleBudz
12-02-2005, 03:47 AM
<BR> <BLOCKQUOTE> <HR> svek wrote:<BR><FONT size=2>Just wait for LU18 when they will introduce the two new commands /claim_fabled and /godmode<BR>since this will be the logical progression of the game as it is now.<BR>*sighs*<BR>All work and no play makes Jack a dull boy.<BR></FONT> <BR> <HR> </BLOCKQUOTE><BR> <DIV>That of course is going to far.. but, I bet we can create some predictions that will come true. I will start..lol</DIV> <DIV> </DIV> <DIV>1. Stone of Quick Travels - Needed in conjunction with the Quick Travels Spell.. when casts it allows you to return to that same spot in the game.  Great for making trips back to Freeport using CotO and then quickly getting back to the party.  Actually, I might like this one. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>2. Auto sell...  don't need to go to NPC vendor.. right click on item and auto-sell your loot for low vendor cost.  Lets you sell stuff without having to go back, sell, and get back to the action.  Great for those that have little time btw and end up spending most of their time trying to make a coin off of crap they got or won't sell on the broker.</DIV> <DIV> </DIV> <DIV>3. Removal of Quest Updates - No longer will quests require you to turn in portions of your quests. All quests will auto-update to the next section without having to go back to quest giver for an update (which alot require you right now). Another great time saver.</DIV> <DIV> </DIV> <DIV>4. Binding stone for house - Allows you to go directly inside your house!</DIV>

Triyton
12-02-2005, 04:08 AM
<DIV><FONT size=1>Basically, the challenge and therefore the satisfaction of the game has been nerfed to death bit by bit.  It's like a 200 lb person losing 2 pounds a week.  You don't necessarily notice it or get concerned after a couple of weeks, but added up over the months (the live updates) the mpact is devestating.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>Crafting has been totally nerfed by shortening the XP needed to gain a level.  Those that worked hard to get to level 60 will feel totally screwed over by how easily people are joining them.  Reminds me of how they effectively removed lots of the access quests, like the boat-rides.  And how they nerfed harvesting over and over again.  Every time I work hard to accomplish something, my pride is diluted when the reward is just handed to those that follow.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>The two biggest problems in the last patch are the lack of shards to recover and the run-speed increase.  As to the former, they had already gotten rid of group XP debt, and just introduced buying back your shard, which was really pushing it, but at least you would try to recover your shard the normal way first, and if you couldn't there was still some cost involved.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>If you followed the boards in the beta phase, some people were concerned that even having  Mariner's Bells would make the world too small and travel too easy.  That is why there is an empty station in Eldar Grove, they removed it from the system!  What do we have now?  Spirit totem of the wolf, Griffin Towers added to TS and Nek, 48% mounts (Spirit Steed and the purchased carpets) at vastly reduced prices, and now a quicker baseline speed for everyone on top of that.  Totally disgusting.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1></FONT> </DIV>

Giral
12-02-2005, 05:31 AM
<DIV>chiming in  as a "casual" gamer  PUT THE CHALLENGE BACK IN GAME I CAN GO WALK DOWN TO THE PARK IN REAL LIFE ,</DIV> <DIV> </DIV> <DIV> I PLAY EQ2 To be Challenged and Take Risks and if i Fail then it's my OWN Fault and i Pay the Price ,</DIV> <DIV> </DIV> <DIV> I have Paid the Price of Others in groups and shared thier debt THAT was the RISK i was Willing to Take to do Hard mobs and get Good loot . </DIV> <DIV> </DIV> <DIV>MAD CRAZY RIDICULOUS MASTER DROPS ALL OVER THE PLACE : ( </DIV> <DIV> </DIV> <DIV>NO BODY CARES ABOUT DEATH : (  What's to stop the damned out of control already players that LOVE stealing agro in groups NO BODY CARES NOW : ( :::::::::::: Group Looking for Tank to be Made Useless until we get to the REALLY REALLY HARD MOB at the end : ( </DIV> <DIV> </DIV> <DIV>ARGE im so Feed up with So called Casual gamers That think WE ALL WANT a Pathetic excuse for an  RPG Game , i want challenge i wan't Risk for reward , This Ain't sunday morning Cartoons , </DIV> <DIV> </DIV> <DIV>1 year invested and Update by Update the game gets Worse  MOORGASP Said " and i think you can all agree WE are not afriad to take Risks "    Yeah thats Cause you understand the THRILL OF Risks NOT Knowing the Outcome of your Endevours With all the Player bases Money ; ( to try to get more players into game to make MORE money , Nice Risk bet you guys are reading these posts with the Thrill of MAke it or Break it in your veins right now : ) it's a good feeling WE all know , YOur Gambling on the fact that people have a year + invested and they won't throw it away , I don't see subscription rates Flyin off the Hook : ) and the Biggest Seller of Repeat business is Word of Mouth , How many EASY MMO's can people play ? answer ONE , you can't stay in Kindergarden Forever ,</DIV> <DIV> </DIV> <DIV>WoW was the Easy MMO , and so many (that i know of came over)  Eq2 was the Real MMO and Had the LOng term goal in mind , that goal was lost somehow ,</DIV> <DIV> </DIV> <DIV>in closing i don't think i have heard 1 person in game EVER in the last Year say " i wish they would remove these Damned shards " it was Part of the game Plain and Simple ,  AND in the year + i have played i have had maybe 2 shards ever get stuck and played without them till i auto regained them , Playing without a shard isn't or rather Wasn't the end of the world , and until you got your shard back you played a little safer and risked a little more = More Challenge .</DIV> <DIV> </DIV> <DIV>DiD hell freeze over ? when i think of any Everquest game i should think of a MMORPG , not Daffy Ducks RPG land of wonders </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Triyton
12-03-2005, 04:48 AM
<DIV>I<FONT size=2> forgot to mention an additional problem with the increased movement speed.</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>Escaping a mob used to be based on getting a certain distance between yourself and the mob.  They changed it long ago to getting a distance between yourself and the point of aggro, making it much easier to get away.  Not such a bad thing by itself.  That's what made it possible to run off the aggro when traveling around a zone.</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>But now you can gain that distance from the point of aggro at happy-feet based speed.  Mages in tattered robes will probably be leading groups through dangerous zones soon, as long as they knows where they are going and have a zoneout point or other well chosen destination.  :smileyhappy:</FONT></DIV>

NEVERDIE9
12-03-2005, 03:10 PM
I disagree 100% EQ2 is still EQ2......And WoW is WoW....There's still quite big diffences between both games. And LU#17 is quite good if you ask me..... Stop crying! <span>:smileytongue:</span> <div></div>

Raijinn
12-06-2005, 02:15 AM
<DIV>Shutting this thread down. The thread does contain some strong opinions however it is inciting the community in a negative manner.</DIV>