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View Full Version : How to solo a single white one up arrow mob at L60 with a cocercer


Neric
11-07-2005, 09:01 AM
<DIV>All classes should be able to solo a single white one up arrow mob at ANY LEVEL.</DIV> <DIV> </DIV> <DIV>Cocercer at level 60 used to root and nuke (very slow with only a 500 point damage nuke) or charm, root and nuke</DIV> <DIV> </DIV> <DIV>With root breaking all the time, neither of theses options work any more, they just get you killed.</DIV> <DIV> </DIV> <DIV>And mez and nuke does not work as we can't use any dot's and there goes half our damage, so we are out of mana first.</DIV> <DIV> </DIV> <DIV>So how do the devs except us to kill a single mob at L60 now?</DIV> <DIV> </DIV> <DIV>All other mages would have this mob down in seconds. Are we a group only class now?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Sure, its still doable with fable gear and master I spells, but swap out your fable gear and try it.  Is this the way the devs want us?</DIV>

Goozman
11-07-2005, 09:13 AM
<DIV>I think the chanters should be using charms to solo, that was always fun in eq1. Does charming still not work well, or was the rooting just safer, so everyone went with that? Would be cool if you got kind of a ward that blocked like 1-3 attacks, and a charm that was risky, but not so risky that it's worthless. So with the ward you could have time to charm your pet again and not die.</DIV> <DIV>Also wouldn't it make sense if DoT's had less chance to break root than nukes? Wonder if they'll ever look into that.</DIV>

xxArcane
11-07-2005, 12:13 PM
<BR> <BLOCKQUOTE> <HR> natjur wrote:<BR> <DIV>All classes should be able to solo a single white one up arrow mob at ANY LEVEL.</DIV> <DIV> </DIV> <DIV>Cocercer at level 60 used to root and nuke (very slow with only a 500 point damage nuke) or charm, root and nuke</DIV> <DIV> </DIV> <DIV>With root breaking all the time, neither of theses options work any more, they just get you killed.</DIV> <DIV> </DIV> <DIV>And mez and nuke does not work as we can't use any dot's and there goes half our damage, so we are out of mana first.</DIV> <DIV> </DIV> <DIV>So how do the devs except us to kill a single mob at L60 now?</DIV> <DIV> </DIV> <DIV>All other mages would have this mob down in seconds. Are we a group only class now?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Sure, its still doable with fable gear and master I spells, but swap out your fable gear and try it.  Is this the way the devs want us?</DIV><BR> <HR> </BLOCKQUOTE><BR>I'm sure there are plenty of Coercers that can solo a level 60^ mob at level 60 or even less even without master spells. I would suggest a little more practice and using your spells wisely.

Lilj
11-07-2005, 01:03 PM
<BR> <BLOCKQUOTE> <HR> natjur wrote:<BR> <DIV>All classes should be able to solo a single white one up arrow mob at ANY LEVEL.</DIV> <DIV> </DIV> <HR> </BLOCKQUOTE> <P>Are you sure about that? I can have troubles with a blue one up arrow mob. As a healer I can't take another healer mob with up arrows (blue). He has more mana than me, I can't stiffle him or drain him, so it ends up being a combat on 'who has most mana' and he wins. </P> <P>I simply wonder about the 'all classes should be able to', not saying you are wrong, just wondering.</P> <P><BR> </P>

Amise
11-07-2005, 01:35 PM
<span><blockquote><hr>natjur wrote:<div>All classes should be able to solo a single white one up arrow mob at ANY LEVEL.</div> <div> </div> <div>Sure, its still doable with fable gear and master I spells, but swap out your fable gear and try it.  Is this the way the devs want us?</div><hr></blockquote>That actually <i>is</i> what's intended, and it has been stated as such.  The "standard" solo mob that should be doable by anyone is a white <i>no-arrow </i>mob.  One up-arrow mobs are intended for duos or for soloers with above-average gear or skill. </span><div></div>

Cowdenic
11-07-2005, 01:51 PM
<BR> <BLOCKQUOTE> <HR> Amise wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> natjur wrote:<BR> <DIV>All classes should be able to solo a single white one up arrow mob at ANY LEVEL.</DIV> <DIV> </DIV> <DIV>Sure, its still doable with fable gear and master I spells, but swap out your fable gear and try it.  Is this the way the devs want us?</DIV><BR> <HR> </BLOCKQUOTE>That actually <I>is</I> what's intended, and it has been stated as such.  The "standard" solo mob that should be doable by anyone is a white <I>no-arrow </I>mob.  One up-arrow mobs are intended for duos or for soloers with above-average gear or skill.<BR><BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR>Caveat: If you are a class that can solo half decently at all. If you are a non Fury healer just pass that mob on by.

Sacha
11-07-2005, 02:15 PM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR><BR> <BLOCKQUOTE><SPAN>That actually <I>is</I> what's intended, and it has been stated as such.  The "standard" solo mob that should be doable by anyone is a white <I>no-arrow </I>mob.  One up-arrow mobs are intended for duos or for soloers with above-average gear or skill.<BR><BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR>Caveat: If you are a class that can solo half decently at all. If you are a non Fury healer just pass that mob on by. <BR> <HR> </BLOCKQUOTE>I'd dispute that. 50 Mystic (not in the slightest bit uber). I'm soloing white ^ mobs, even-con yellows and the occasional yellow ^ depending on its class. All spells adept 3. Gear is pants: 2 pieces of Ebon, one RoI, everything else T5 standard (should be in T6).

Hennyo
11-07-2005, 10:25 PM
Ok to start off i dont play a coercer, but i'll tell you what i saw. What i saw was one of the most talented players on my server solo dozer in silent city at lvl 56. This player is a coercer, and they killed the mob even getting 3 additonal encounter adds during the fight, and they won on there first pull. Now it did take them about a full half an hour to do this, but it was possilbe, so to say that you couldnt take a white single up arrow mob only makes me beileve that somewhere your charater is lacking wether it was in skill, spell quailty or gear i dont know, but i can assure you that this is a very possible feat. <div></div>

Goozman
11-07-2005, 11:00 PM
<DIV>I assume he was talking about now, on the test server. On live servers, Coercer solo power is godly, and Coercers know that. But now, on test, their rootage is being changed so that they will find it slightly more difficult soloing white-ish conned ^ ^ ^ mobs, though it will likely still be possible.</DIV> <DIV> </DIV> <DIV>And all priests can solo blue-yellow ^ mobs... even Templars omg ooooo</DIV>

Bloodtoo
11-08-2005, 09:44 PM
<span><blockquote><hr>Hennyo wrote:Ok to start off i dont play a coercer, but i'll tell you what i saw. What i saw was one of the most talented players on my server solo dozer in silent city at lvl 56. This player is a coercer, and <font color="#ffff00">they </font>killed the mob even getting 3 additonal encounter adds during the fight, and <font color="#ffff00">they </font>won on there first pull. Now it did take <font color="#ffff00">them</font> about a full half an hour to do this, but it was possilbe, so to say that you couldnt take a white single up arrow mob only makes me beileve that somewhere your charater is lacking wether it was in skill, spell quailty or gear i dont know, but i can assure you that this is a very possible feat. <div></div><hr></blockquote>You keep referring to a solo character as "them" and "they".  "They" are not soloing.</span> THe point of this tread is the changes on test make soloing extremely difficult, doubt this instance you are referring to was on test now was it?

Bloodtoo
11-08-2005, 09:51 PM
Godly no.  Simple fact we had one spell that worked really well and that was root as it rarely broke.  We could keep mobs off of us but with our dps it took a long time to finish fights.  That root spell does need addressing that's true.  As usual the changes they have made have gone too far and on test it is now useless. Unless they plan on making it so our charmed pets can taunt, root is one of the key spells we need to solo. <div></div>

Neric
11-09-2005, 03:13 AM
<P>All I wanted was a dev to make a L60 coercer without fable or master 1 spells and solo a single L60 one arrow up mob, and tell me if they could do it.</P> <P> </P> <P>With root breaking all the time on damage and the L60 mobs hitting so hard, I can no longer do it. I have to recast root so many times that I am out of mana before the mob is dead, or I am dead from getting hit so hard.</P> <P> </P> <P>We HAVE to use charm or HAVE to group now, root and nuke is not longer an option and mez and root uses too much mana and no dot's so your out of mana long before the mob is dead.</P> <P> </P> <P>With root always breaking, the mana use needs to be lowered or our nukes increased. Its just undoable anymore.</P> <P> </P> <P> </P>

Rambling Diatri
11-09-2005, 12:44 PM
<P> Keep in mind that my coercer is only 29th, and he is on test. But I don't see where you're complaint is coming from. My armor and equipment is lack luster at best. My spells are mostly adept 1 with adept 3's on the key ones.</P> <P> My charmed mobs are amazingly efficient, even more so with the last 2 patches reducing breaks. They do great damage and taunt quite well. This is using an adept 3 version of coerce. Most of my damage is coming from our reactive damage line of spells, which are amazingly power efficient but also hate happy . My roots are stupidly sensitive to spell and ca damage, But are only used when those reactives proc all in a row. At which point I toss out the stun/hate reducer and let my pet taunt focus right back onto them.</P> <P> With out a pet I'm only good for finishing the tail end of a mob. I figure that is the price I pay for being able to stomp right on over yellows at a rampant pace. My coercer dies more than my other toons, but he also pulls things off that the others couldn't dream of doing.</P> <P> As far as white ^'s go though, I can take one petless, but barely and thats with intended contact with the 100% reactive up, Sybilant master 2 currently, very savage spell with the 3 procs averaging for about 750 damage. Leave that alongside the power reactive and I've seen a mob hit me with a weak ca that caused him almost 500 in reactive to that one shot.  But  give me even a blue V though and I can own a yellow ^.</P> <P> I actually think coercers are coming along pretty well.  In a very real sense they are both one of the most potent and yet weakest soloing classes.  Capabale of yanking oranges down with their yellow pets, yet having problems with white ^'s when petless.</P> <P> </P>

Neric
11-09-2005, 02:23 PM
<DIV>It our 30th's we kicked and was a lot of fun</DIV> <DIV>In our 40th's it was starting to get hard but still fun</DIV> <DIV>In our 50th's it just sucks</DIV>

Snublefot
11-09-2005, 02:24 PM
The 1 arrow up mobs are evil :p <div></div>

Zeey
11-12-2005, 08:50 PM
<DIV>illusionist are having even worse problem, we cant charm, our pet has weak dps, and our dots are low dmg and they have a very big chance at breaking roots, at lvl 60 mobs can kill me with 3-5 hits, its impossible for me to solo any mobs, it used to be doable but it takes like 2-3mins to kill a mob.</DIV>

AdiX__Styxx__
11-12-2005, 11:18 PM
<BR> <BLOCKQUOTE> <HR> Rambling Diatribe wrote:<BR> <P> <FONT color=#ff0033>Keep in mind that my coercer is only 29th</FONT>, and he is on test. But I don't see where you're complaint is coming from. My armor and equipment is lack luster at best. <FONT color=#ff0033>My spells are mostly adept 1 with adept 3's on the key ones</FONT>.</P> <P> My charmed mobs are amazingly efficient, even more so with the last 2 patches reducing breaks. They do great damage and taunt quite well. This is using an adept 3 version of coerce. Most of my damage is coming from our reactive damage line of spells, which are amazingly power efficient but also hate happy . My roots are stupidly sensitive to spell and ca damage, But are only used when those reactives proc all in a row. <FONT color=#ff0033>At which point I toss out the stun/hate reducer</FONT> and let my pet taunt focus right back onto them.</P> <P> With out a pet I'm only good for finishing the tail end of a mob. I figure that is the price I pay for being able to stomp right on over yellows at a rampant pace. My coercer dies more than my other toons, but he also pulls things off that the others couldn't dream of doing.</P> <P> <FONT color=#ff0033>As far as white ^'s go though, I can take one petless, but barely and thats with intended contact with the 100% reactive up, Sybilant master 2 currently, very savage spell with the 3 procs averaging for about 750 damage. Leave that alongside the power reactive and I've seen a mob hit me with a weak ca that caused him almost 500 in reactive to that one shot.  But  give me even a blue V though and I can own a yellow ^.</FONT></P> <P> I actually think coercers are coming along pretty well.  In a very real sense they are both one of the most potent and yet weakest soloing classes.  Capabale of yanking oranges down with their yellow pets, yet having problems with white ^'s when petless.</P> <P> </P> <BR> <HR> </BLOCKQUOTE> <P>yup yer only lvl 29 now this isnt a problem to let us know yer views but at lvl 29 the white conned mobs you are facing hvae a lot less HP then at 50+! Now ya would say but yer spells get more potent etc and more powerfull but the upgrade in our spells is hardly noticeable compared to the HP increase of mobs per tier! </P> <P>Let me ask you this whats yer highest single target DD (not yer proccing stuff) is it still yer splitpaw nuke? I have a 57 coercer which stil has that spell on the hotbar.....what lvl do ya recieve that spell lvl 20? it does more damage then seizure which btw interupts the mob so cant use spells for yer enchantments etc!</P> <P>All of this is known and well documented by various coercers Dystax / Azmodeus / Piglick (who isnt 50+ yet but has very well thoughts and ideas) myself and there are many more sry if i missed someone anyways they been testing etc and letting the community know about their findings and the coercer is currently 40+ 50+ severly broken! </P> <P>I totally understand what the op is trying to say altough i must say i have not played my coercer since we got hit with the power nerf!</P> <P>Just wait till ya hit yer 50's well actually around yer 40's it starts hurting somewhat you will see that you will be using PW to kill solo conned mobs of (which is a PBEA go figure)</P> <P>Breezy Summerblaze 57 Coercer</P> <P>Styxxey 50 Ranger <BR></P>

AdiX__Styxx__
11-12-2005, 11:22 PM
<P>oh and yer stun hate reducer forgot to mention its cast time is 3 seconds at 40+ not sure what it is lower lvl anymore but i ma sure its around the same this cant be a viable option during a fight unless ya like taking hits for 3 seconds straight!</P> <P>And after that ya still gotta hope that yer pet has agroe again or it will come straight for you.</P>

PigLick
11-12-2005, 11:25 PM
<div></div><span><blockquote><hr>AdiX__Styxx__ wrote: <p>All of this is known and well documented by various coercers Dystax / Azmodeus / Piglick (who isnt 50+ yet but has very well thoughts and ideas) </p><div></div><hr></blockquote>Actually my main, live-server coercer is level 52, it's my test coercer that's only 37. Thanks for the compliment though. PigLick</span><div></div><p>Message Edited by PigLickJF on <span class=date_text>11-12-2005</span> <span class=time_text>10:26 AM</span>