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View Full Version : LU16: Quivers - Fixed?


ChaosUndivided
11-04-2005, 12:45 PM
<DIV>Hi, </DIV> <DIV> </DIV> <DIV>Just wondering if all the bugs with quivers got worked out and wether I can look forward to them going live on the 9th.</DIV> <DIV> </DIV> <DIV>Thank you.</DIV>

Prufro
11-04-2005, 12:46 PM
Rangers in my guild are also wondering if quivers are incoming.  I have read posts on this board from players saying they're working. Are they coming with LU16? <div></div>

ChaosUndivided
11-05-2005, 03:57 AM
Anyone on test have any word on this?

beylanu
11-05-2005, 04:44 AM
My guildie says the quiver I made for her(before they removed the recipe) is working.  However as of last night after the big patch, the quiver recipe wasn't showing up in my recipe book.  I'll check again tonight to see if I can make more and pass it around.<div></div>

EtoilePirate
11-05-2005, 12:50 PM
<span><blockquote><hr>ChaosUndivided wrote:<div></div>Anyone on test have any word on this?<hr></blockquote> Buzz last time I asked was that the recipes aren't back in yet.  Didn't get a chance to ask around or look in my own books tonight, though, so buzz may be a day late.</span><div></div>

Moorgard
11-05-2005, 12:57 PM
<BR> <BLOCKQUOTE> <HR> Prufrock wrote:<BR>Are they coming with LU16?<BR> <HR> </BLOCKQUOTE><BR> <DIV>We have just been ironing out the last few bugs with quivers, and then the recipes go back in. They'll be part of Live Update #16, barring any unexpected showstoppers.</DIV>

ChaosUndivided
11-05-2005, 01:25 PM
<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR><BR> <BLOCKQUOTE> <HR> Prufrock wrote:<BR>Are they coming with LU16?<BR> <HR> </BLOCKQUOTE><BR> <DIV>We have just been ironing out the last few bugs with quivers, and then the recipes go back in. They'll be part of Live Update #16, barring any unexpected showstoppers.</DIV><BR> <HR> </BLOCKQUOTE>Thanks a lot for the reply MG, that's great news!:smileyvery-happy:<BR>

thepriz
11-05-2005, 01:27 PM
I was just wondering this myself, and I was going to post the same question. I am glad to hear that it most likely be in the LU16. <div></div>

Petrogly
11-06-2005, 12:08 PM
<DIV>Im just wondering are there standard and rare versions of quivers at each tier or only one???</DIV>

Strade
11-06-2005, 06:53 PM
I have a question about quiver. Will it ba available at all lvl? I hope so <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

ddazz
11-07-2005, 12:10 PM
I have an even better questionWill the quivers be taking up a bag slot or go into the ammo slotPlease say ammo slot

Terabethia
11-07-2005, 07:19 PM
<DIV><FONT color=#3399ff>Since I don't play a char that would use a quiver, I can not say for sure where it would go. However, all through EQ1 the quiver had to be placed in a bag slot, it would not go in the ammo slot. Basically, you placed 1 arrow in your ammo slot, then the quiver with your remaining arrows in it went into your bag slot. So I imagine that is how they would do it again.</FONT> </DIV><p>Message Edited by Terabethia on <span class=date_text>11-07-2005</span> <span class=time_text>06:19 AM</span>

44Dragon
11-07-2005, 09:13 PM
<P>It would be much better for ranged type folks if the quiver went into the ammo slot and tons of arrows went into the quiver.  </P> <P>There isn't much of a bonus for having quivers as a bag other than you don't have to add more arrows every 99 shots.  </P> <P>That seems like a minor change if that is all the quivers do.  </P>

Jezekie
11-07-2005, 09:29 PM
Another question for the pool, will there be Pouches/Satchels/Bandoliers/Sheats that functions similar to Quivers?<div></div>

thepriz
11-07-2005, 10:05 PM
<span><blockquote><hr>ddazzle wrote:I have an even better questionWill the quivers be taking up a bag slot or go into the ammo slotPlease say ammo slot<hr></blockquote>From what I understand it is the ammo slot. This was supposed to go in an earlier update and they where having problems with this because of putting it in the ammo slot that is why it is taking them longer to get done.</span> <div></div>

Petrogly
11-08-2005, 03:37 AM
<p>Message Edited by Petroglyph on <span class=date_text>11-07-2005</span> <span class=time_text>02:38 PM</span>

Tames
11-08-2005, 11:57 AM
If the quivers have stats will they extend the placement of symbols etc to the ammo slot for classes that dont use ranged weapons?

Quijonsith
11-08-2005, 01:05 PM
IMO there's not need for AMMO bags like quivers to have stats.  Nothing you put in the ammo slot has stats now, why should the bag you put it in? <div></div>

Aienaa
11-08-2005, 02:59 PM
<DIV> <HR> </DIV> <DIV><FONT color=#66ff00>If the quivers have stats will they extend the placement of symbols etc to the ammo slot for classes that dont use ranged weapons?</FONT></DIV> <DIV> <HR> </DIV> <P> </P> <P>This is taken from the 16b Patch notes....</P> <P></P> <HR> <P><STRONG><FONT color=#ffcc00>*** Ranged Slot Equipment ***<BR><BR></FONT></STRONG><FONT color=#ffcc00>- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.<BR>- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.</FONT></P> <P></P> <HR> <P>This means that thoes classes that could not equip a ranged weapon before, can now add any of the items listed above into thier ranged weapon slots and recieve the benifits from them...</P> <P> </P> <P>Gwern - 60 Assassin  /  Parody - 51 Troubador</P>

Lilj
11-08-2005, 05:17 PM
<BR> <BLOCKQUOTE> <HR> Aienaa wrote:<BR> <DIV> <HR> </DIV> <DIV><FONT color=#66ff00>If the quivers have stats will they extend the placement of symbols etc to the ammo slot for classes that dont use ranged weapons?</FONT></DIV> <DIV> <HR> </DIV> <P> </P> <P>This is taken from the 16b Patch notes....</P> <P></P> <HR> <P><STRONG><FONT color=#ffcc00>*** Ranged Slot Equipment ***<BR><BR></FONT></STRONG><FONT color=#ffcc00>- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.<BR>- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.</FONT></P> <P></P> <HR> <P>This means that thoes classes that could not equip a ranged weapon before, can now add any of the items listed above into thier ranged weapon slots and recieve the benifits from them...</P> <P> </P> <P>Gwern - 60 Assassin  /  Parody - 51 Troubador</P><BR> <HR> </BLOCKQUOTE> <P> </P> <P>Yes, so now mages, priests and crusaders can get stats in the range slot. But the person you quoted were talking about the ammo slot. </P> <P>If Quivers have stats, and they can only be equipped by some class types (scouts and certain fighter types), then we are back where we were before the update. Then some classes will have one extra slot with stats in them compared to others.<BR></P>

beylanu
11-08-2005, 08:33 PM
Ok, hopefully this will clear up some confusion.- 2 new containers have been added, they are quivers and sacks.  Quivers are for arrows, sacks for the other throwable stuff.  Except for this flavor distinction, they appear to be exactly the same.- tailors make them. (bag recipe - hide plate, cord, buckle)- they have no stats.- they are not attuneable, so you're free to use and reuse and pass them down to lower levels, much like bags and boxes- they are NOT class restricted.  As a warden, I was able to equip both in my ammo slot.  I did not check to see if I could put any arrows in them while equipped though, in case I want to carry extra ammo for groupmates.- both are available in every tier(I checked tier2 - tier4)- rare versions are also available, provided you have a rare pelt.  Rare versions have more slots than their normal counterparts.All this is subject to change of course, as this is info from test.<div></div>