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View Full Version : Hex Dolls Interruptable?


Mew
10-31-2005, 07:38 PM
Hex doll spells are not all that powerful to begin with.  Making them interruptable when they have a 8 second cast time would make them almost useless.  When soloing they will get interrupted very, very often.  When in a group they are useless since the target is usually killed before the 8 sec cast time is complete (or so very soon afterward the that spell effect is negligible).  By making them interruptable the only thing a hex doll gives of any value is the stat buffs. If you are going to make hex dolls interruptable then please reduce the cast time to 3 or 4 sec like on any other spell.  <div></div>

Dalick
10-31-2005, 07:54 PM
<P>I was thinking of this myself. When I solo I never used them because they are a spell and I already thought they could be interupted. But you are correct, if you are going to make them this way, at least drop the cast time down so that the people who have been using them can still. Trying to imagine a spell 8 sec long while being hit even as a Monk is almost never gona go off.</P> <P> </P> <P> </P>