View Full Version : New Look and Outlook
Zhonata
10-18-2005, 08:18 PM
<BLOCKQUOTE dir=ltr> <BLOCKQUOTE dir=ltr> <P></P> <HR> <P></P><A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=103" target=_blank><SPAN>Moorgard</SPAN></A><BR><SPAN>Game Designer<BR>Posts: 1232<BR>Registered: 11-07-2004 </SPAN><BR><IMG height=8 alt="" src="http://eqiiforums.station.sony.com/i/p.gif" width=150 border=0><BR><A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=103" target=_blank><IMG height=70 alt=Moorgard src="http://everquest2.station.sony.com/images/eq2_moorgard.jpg" width=70 border=0></A><BR> <P><SPAN>Reply <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=81#M81" target=_blank><FONT color=#c8c1b5>1</FONT></A> of 1 </SPAN><BR><IMG height=6 src="http://eqiiforums.station.sony.com/i/p.gif" width=1><BR><SPAN>Viewed 56 times<BR></SPAN></P><IMG height=1 alt="" src="http://eqiiforums.station.sony.com/i/p.gif" width=1 border=0><BR> <DIV><STRONG><FONT color=#ffcc00>*** Desert of Flames ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Some of the Fabled weapons originating in the Ro region have been given new appearances.<BR>- Certain epic encounters that previously conned orange to level 60 players will now con yellow.<BR>- Anyone who accidentally deleted "A Damsel in Distress" after completing any of the three component quests can now redo the "A Damsel in Distress" quest.</DIV> <DIV> </DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** The Splitpaw Saga ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Skoam Anvilpaw no longer hits quite as hard.</DIV> <DIV> </DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** Gameplay ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Mounts will now be dismissed if you feign death while aboard one.<BR>- Mounts will now be suspended rather than dismissed if you enter water while aboard one. The mount will reappear when you return to dry land.</DIV> <DIV><BR> </DIV> <DIV><STRONG><FONT color=#ffcc00>*** Epic Encounters ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- The auto-attack, spell, and combat art damage of all x2, x3, and x4 epic encounters has been reduced.</DIV> <DIV> </DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** Items ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Crafted Ebon armor is now black.<BR>- Crafted Cobalt armor is now blue.<BR>- Many pieces of armor that recently became brightly colored have been toned down to more appropriate levels.<BR>- The Scepter of Rahotep has been made slightly more powerful.</DIV> <DIV> </DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** Spells and Combat Arts ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- All Priest emergency death-prevention spell lines now have a 100% chance to prevent death. Upgrades will increase the amount healed. This affects:<BR> - Templar: Salvation<BR> - Inquisitor: Redemption<BR> - Warden: Nature's Reprieve<BR> - Warden: Tunare's Watch<BR> - Fury: Feral Tenacity<BR> - Mystic: Eidolic Savior<BR> - Defiler: Eerie Avenger<BR>- All Druid, Warden, and Fury specialty regeneration spell lines now regenerate as much health per tick as a Cleric reactive heal. The number of ticks granted by the spell was reduced by 1, but the overall amount healed is much greater:<BR> - Druid: Regrowth<BR> - Warden: Blessing of the Grove<BR> - Fury: Fleshweave<BR>- All Druid group specialty regeneration spell lines now regenerate as much health per tick as a Cleric group reactive heal. The total amount of ticks granted by the spell was reduced by 1, but the overall amount healed is much greater. The range of the spell effect was increased to 25 meters to match that of other group specialty heals.<BR> - Druid: Winds of Renewal<BR> - Warden: Blessing of the Earth<BR> - Fury: Ram's Growth<BR>- Druid and Warden Arch Healing spell lines tick 2 less times, but the amount healed per tick was increased. The initial amount of the heal was also increased.<BR> - Druid: Effloresce<BR> - Warden: Nature's Embrace<BR>- Druid and Warden Group Heal spell lines have an increased tick amount:<BR> - Druid: Sylvan Wind<BR> - Warden: Healing Breeze<BR>- The following area-of-effect damage spells now correctly use the same resistance rates as other AoE spell lines:<BR> - Bard: Alin's Keening Lamentation<BR> - Coercer: Simple Minds<BR> - Defiler: Aphotic Touch<BR> - Dirge: Dissonant Rhythm<BR> - Fury: Starburst, Bristlepelt AE proc effect<BR> - Inquisitor: Litany of Agony<BR> - Mage: Storm of Lightning<BR> - Mystic: Anger of the Ancients<BR> - Necromancer: Blight, Breath of the Unearthed<BR> - Sorcerer: Conflagration<BR> - Templar: Beams of Faith<BR> - Warden: Winds of Frost<BR> - Warlock: Negative Absolution, Dark Siphoning, Devastation<BR> - Wizard: Lightning Flash, Pyre, Chilling Wind</DIV> <DIV> </DIV> <DIV><STRONG>Coercer changes:<BR></STRONG>- Power of Suggestion no longer increases the group's Agility and Intelligence. These bonuses were moved to a more appropriate spell line.<BR>- Signet of Insight now increases the group's Agility and Intelligence. It increases these stats by a greater amount than the Power of Suggestion line had.</DIV> <DIV> </DIV> <DIV><STRONG>Conjurer changes:</STRONG></DIV> <DIV>- Stoneskin will now scale appropriately as the caster levels.</DIV> <DIV> </DIV> <DIV><STRONG>Necromancer changes:<BR></STRONG>- The use of certain Necromancer spells will no longer cause a zone crash.</DIV> <DIV> </DIV> <DIV><STRONG>Paladin changes:<BR></STRONG>- Courageous Wrath, Implacable Wrath, and Unyielding Will are now classified as Combat Arts and provide a Strength bonus.<BR>- Redemption can now be canceled by the recipient of the spell.</DIV> <DIV> </DIV> <DIV><STRONG>Ranger changes:<BR></STRONG>- The icon for Dance of Leaves now matches the rest of the spell line.</DIV> <DIV> </DIV> <DIV><STRONG>Shadowknight changes:<BR></STRONG>- Dark Sword, Grim Sword, and Plague Sword are now classified as Combat Arts.</DIV> <DIV> </DIV> <DIV><STRONG>Warden changes:<BR></STRONG>- Nature's Ally should now scale with level like other swarm pets.</DIV> <DIV> </DIV> <DIV><STRONG>Warlock changes:<BR></STRONG>- Invite Void had its health cost slightly increased to match the price that other mages must pay to restore power.<BR>- Dark Pact now grants a slightly smaller casting skill bonus.<BR>- Nil Absolution now uses the same Heroic Opportunity advancement as the previous spells in the line.</DIV> <DIV><BR> </DIV> <DIV><STRONG><FONT color=#ffcc00>*** Tradeskills ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Rare level 50+ crafted armor now has the intended improvements to mitigation and resists.</DIV> <DIV>- Upgrades to Offense, Desperate Offensive, Courageous Wrath, Dark Sword, and Spell Lash have been added to the appropriate recipe books.<BR></DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** Commands, Controls, and User Interface ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- The recipe book should now function properly.<BR>- The default style of some user interface windows was changed. Newly created characters will see these changes automatically; existing characters would need to delete their <server>_<char>_eq2ui_settings.ini file to see them.</DIV> <DIV> </DIV></BLOCKQUOTE></BLOCKQUOTE> <P> </P> <P>**Zhonata Jump around in song and dance showing his aproval for armor color changes**</P> <P>Thank God, Great job. So now u can mark item 13 off the list of 12000000...... things to fix in eq2, BUt seriously we love to see progress and this has been a long awaited changed.</P> <P>I said it first.</P> <P><FONT color=#cccc00>"Finally, I can be a true smurf. BLUE and everything!!!"</FONT></P>
Sadpandaa
10-18-2005, 08:53 PM
Now... if someone can just post screenies, so I know what I have to look forward too, I'll be all set! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
Yarginis
10-18-2005, 09:03 PM
Weren't Furies HOT's lowered by a tick in the last update already? Does this mean they only last 10 seconds now? Thats getting awfully short. 12 seconds is already pushing it. Other than that though, looks good so far. Any idea on live? <div></div>
BlueMustang
10-18-2005, 09:03 PM
I bet you'll look hot in all blue Chisi :smileywink:
Ironmeow
10-18-2005, 09:10 PM
<DIV>no screens yet? really anxious to see it, i have a feeling i will be dissapointed tho.</DIV>
Vicio
10-18-2005, 09:20 PM
<DIV>I don't want to talk bad about the recent changes because they're good changes, but man I can't help but feel it's just not a whole lot. We all know it only took them 2 minutes to change the color of armor but they still took their sweet time. Okay, good job on this most recent of updates devs but we're still far from uh, yeah<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
Ironmeow
10-18-2005, 09:31 PM
<DIV>yah lets not bash the armor till we see it lol. it could be amazing? or just look the same</DIV>
Sadpandaa
10-18-2005, 09:34 PM
<span><blockquote><hr>BlueMustang99 wrote:I bet you'll look hot in all blue Chisi :smileywink: <div></div><hr></blockquote>This gnome looks hawt in all she wears, thank you very much <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span><div></div>
SalBlu
10-18-2005, 09:44 PM
<P>Yay... fabulous... Now when the hell are they going to address the fact that tailored equipment for mages isnt even considered to be worn because there are numerous better mage items out there that are fairly common drops. </P> <P>Aside from the fact that Tailored VLA is really REALLY terrible for the class that can only wear that type of armor, what happens? We get T6 armor that is an exact replica of T5, has craptastic stats that no self respecting mage wants on their armor and... we're stuck looking like the freakin purple people eater once again.</P> <P>You've single handedly alienated an entire class of tailored items, and single handedly screwed Tailors out of one of their two armors that they can craft.</P> <P>yay</P> <P> </P>
Sadpandaa
10-18-2005, 09:55 PM
Saloma, my love, can't you just be happy that *I* am going to look fabulous? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (And I bet you look good in purple, too) In all seriousness, though, I can understand your frustration. I have been working on harvesting roots as a surpise to my boy, and lo and behold! I don't need to, cause he wouldn't even wear what I would have made for him. /sigh... On the other hand, I bet yall are a little more unique than us fighters. I really wish that I didn't look the same, and could have more variety in my armor choices. But no. Every tank at my level will wear his cobalt and vanadium. Yay to be part of the crowd! Also, you aren't really condemned to harvest for armor, just jewlery and ad3's. Lucky you! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> <div></div>
SalBlu
10-18-2005, 10:08 PM
<DIV>Ah Chisi...</DIV> <DIV> </DIV> <DIV>You already look Fabu! ~*wink*~</DIV> <DIV> </DIV> <DIV>I'd just like to see some useability out of the rare armor that was granted to my class and the poor Tailors that make it. I only own one piece of crafted armor at this point, and I accepted it as a replacement to something I already had, that had equal stats but with 10 less resist. I've only owned that one piece of armor in 55 levels of play... pretty sad if you ask me.</DIV> <DIV> </DIV> <DIV>But at least they changed Cobalt to be blue as it should have been, and Ebon to be black as it should have been. Now i'd like to see the same thing happen with the VLA robes. I want to see a distinct difference between the Ancient Rallosian Gown (which I wear), Pristine Linen Robe, Ancient Robe of Ice, Lizardskin Cazethite Robe, Deidre Everling's Robe of Illumination and the new rare crafted robe. They all look identical except for a slight shade change ranging from Blue to Purple to Purplish Maroon. All of them have the same ugly gold drapings around the shoulder that runs down the sleeves, back, chest and arms.</DIV> <DIV> </DIV> <DIV>The non-Robe type chest pieces are even worse. They are all nearly identical through every tier in the game. There's what... 3 different types of chest plate for mages of the vest type?</DIV> <DIV> </DIV> <DIV>I realize that there are loads of good drops for mages now in T6, but aside from the stats it is the same old thing. The problem with Mage gear isnt new... its an ancient relic that we've been talking about for 3/4 of a year yet it is still ignored and never commented upon.</DIV>
Ironmeow
10-18-2005, 10:30 PM
<DIV>no one on test has cobalt? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Ironmeow on <span class=date_text>10-18-2005</span> <span class=time_text>11:30 AM</span>
Kegofbud
10-18-2005, 10:53 PM
Yeah, I thought we'd see some new screenshots by now, but maybe they are all out modeling for people rather then worrying about the poor people at work, reading the forums. Did I say, "at work"? I meant vacationing...someplace warm.
Espyderman
10-18-2005, 11:08 PM
<BR> <BLOCKQUOTE> <HR> Yargnit wrote:<BR>Weren't Furies HOT's lowered by a tick in the last update already? Does this mean they only last 10 seconds now? Thats getting awfully short. 12 seconds is already pushing it. Other than that though, looks good so far. Any idea on live?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>So they fixed a graphic bug and not the wardens class bug yet? They even lowered a HOT? OMG they are so severely gimping them its no wonder no wardens are coming back.</P> <P>SOE dropped the ball on that one, thanks for the graphic fix though <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /></P>
Tockl
10-18-2005, 11:40 PM
<P><EM></EM>These changes make me hopefully that maybe someday the lack of int of VLA will be addressed. Right now I don't own a single piece, and have no plans to. I wouldn't mind sacrificing <EM>some </EM>int by getting a neat imbue effect, but I would be losing, on average, 12 int per piece I upgrade to.</P> <P>With chasing the int cap, there is no way. I just went and did all the DoF quests that gave me items with 10 or more int each.</P> <P>No wonder tailors are ticked. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P>
Ironmeow
10-18-2005, 11:56 PM
<DIV>what is VLA</DIV> <DIV> </DIV> <DIV>and can someone hurry up and post a pic already!!!</DIV>
Vicio
10-19-2005, 12:09 AM
<DIV>VLA = Very Light Armor</DIV>
Ironmeow
10-19-2005, 02:13 AM
<DIV>ok im gonna go on a rampage if someone doesnt post some pics</DIV>
HanktheDwarf
10-19-2005, 02:45 AM
Well go on a rampage because no one on test makes cobalt armor. <div></div>
Ironmeow
10-19-2005, 03:03 AM
the forget test soe put it straight to live! this instant hurry!
HanktheDwarf
10-19-2005, 08:33 AM
<span><blockquote><hr>Ironmeow wrote:the forget test soe put it straight to live! this instant hurry! <div></div><hr></blockquote> You won't be singing this tune when they do rush it and quivers are still broken.</span><div></div>
VampiressAnn
10-19-2005, 08:33 AM
how about light armor ? is it changing, tier 6 rare crafted armor , looks exactly the same as tier 5 leather armor did...
Heiro
10-19-2005, 04:31 PM
<P>Cobolt armor is on test...</P> <P>The blue of the cobolt is hardly noticeable, looks black like ebon with blue highlights on the Helm, </P> <P>Boots .. dunno my ebon legs cover em up...</P> <P>Gloves .. Look identical to Ebon ...</P> <P>bracers.. dunno, gloves cover them up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>being an armorer on test, I am lvling up, currently 55 .. maybe hit 56 tonight.. its slow going, as there is no real market .. and one can only grind out 300 pieces of armor and sell to NPC soo many times .. using the one recipe / lvl that we get.. Log on to test and check to see if I am on and msg me and if u want screens I can come and let u snap some.</P>
Vicio
10-20-2005, 07:58 AM
<DIV>The cobalt looks black. If I was pressed I would say a blue tint on black armor. Ebon doesn't have the blue tint. Hence, Cobalt looks like Ebon used to, Black.</DIV>
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