View Full Version : Harvesting and aggro
<DIV>I (Guardian) was in SS recently mining Cobalt and as we all know when we get aggro we can no longer just let the mob beat on us while we finish harvesting a node. I saw a pet tanking a mob while the pets master was harvesting.. I could be wrong but I clearly saw the pet engaged in battle and it's health was going down and the pets master was mining a rock.. It was not someone elses pet as there were only two toons in that area, me and the pet class. </DIV> <DIV> </DIV> <DIV>So, I ask the obvious question.. Why can a pet class still harvest while engaged but non pet classes cannot? .. I /bugged it thinking it was infact a bug because surely this cannot be intended.. can it? </DIV><p>Message Edited by Trook on <span class=date_text>10-18-2005</span> <span class=time_text>03:48 AM</span>
Loltheb
10-18-2005, 03:28 PM
<DIV>Aye, I've seen this too!</DIV> <DIV> </DIV> <DIV>I put in a feedback on it. </DIV> <DIV>I know what it looks like but this isn't class envy - I'd just like to see the rules and mechanics applied to all characters.</DIV>
Kizee
10-18-2005, 04:05 PM
<DIV>Yeah, I see this alot. I thought it was lame that they could harvest stuff when the pet was in combat.</DIV>
Triste-Lune
10-18-2005, 04:06 PM
you can only harvest as long as your character isnt the target of the mob. therefor if the pet is the target of the mob their is no reason for the necro/conjuror not to harvest. it was in the update note some time ago, so i dont think it s really a problem. ( I m a lvl 55 berserker not a summoner just to let you know )What i was envious of was summoner afk in a zone of solo aggro mob with their pet set on protect me getting XP while not in front of their screen.
Seraphe
10-18-2005, 06:09 PM
I thought that you could not go AFK and let the pet soak up exerience for you. It was my understanding that you needed to do damage to the mob in addition to your pet to get the exp. <div></div>
Buckminster
10-18-2005, 06:25 PM
<span><blockquote><hr>Triste-Lune wrote:... if the pet is the target of the mob their is no reason for the necro/conjuror not to harvest. <hr> </blockquote></span> <blockquote>Yeah, there is a reason - the whole point of this tweak was to prevent characters from harvesting while something was after them - even the odd agro grey mob. If there's no reason for it to affect a pet class whose pet is under fire, then there's no reason for it to affect anyone. Either it's a big deal (no one gets to harvest in hostile territory) or it isn't (folks can harvest if they're being attacked regardless - it's only harvesting, right?). The pet class example circumvents the spirit of the law, but not the letter, and that's just another way to say "exploit." </blockquote> <div></div>
Narben Von Nacht
10-18-2005, 06:27 PM
<span><blockquote><hr>Serapheem wrote:I thought that you could not go AFK and let the pet soak up exerience for you. It was my understanding that you needed to do damage to the mob in addition to your pet to get the exp. <div></div><hr></blockquote>It was only a recent patch they added that condition, for this very reason</span><div></div>
Cuki_
10-18-2005, 06:47 PM
<DIV>First of all... If your not the main target of the mob you can harvest as much as you want!</DIV> <DIV> </DIV> <DIV>And pet class chars have to do dmg on the mob to gain exp from it! So no you can't just let ur pet kill them all alone. But all you gotta do it to target your pet and press auto attack, then when the mob aggro ur pet will start attacking and because your are targeting your pet with auto attack you will start to hit the mob too.. No mages don't do too much melee dmg but all they need is to do 1 point of dmg to gain the exp!</DIV> <DIV>Anyway, think they are about to fix it...</DIV>
<P>It just doesn't seem fair that some classes can harvest in that scenario and some cannot. That should be fixed IMO.. </P>
<span><blockquote><hr>Narben Von Nacht wrote:<span><blockquote><hr>Serapheem wrote:I thought that you could not go AFK and let the pet soak up exerience for you. It was my understanding that you needed to do damage to the mob in addition to your pet to get the exp. <div></div><hr></blockquote>It was only a recent patch they added that condition, for this very reason</span><div></div><hr></blockquote>Instead, it hurt us in groups, as if mobs die before we can get damage in (like if a ranger one-shots a vvv) we are shorted XP. All we have to do if we want to avoid that 1pt damage rule is toss our damage shield line on ourselves. Mob hits us, we do damage through shield, pet kills, we still get XP.</span><div></div>
Terabethia
10-18-2005, 11:00 PM
<FONT color=#0099ff size=3>I just wanted to clairfy something. Being able to harvest does not have anything to do with you being a mobs target, it has to do with the encounter itself. In order to be "engaged" in an encounter, which is what prevents you from harvesting, you need to actually hit (or in some way harm) the mob. There have been many times that I have been harvesting and had a roamer wander by and attack, but I was able to continue to mine away and then either kill the mob or run it off. If he is attacking me, I am clearly his target... The same holds true for "?" marks. </FONT> <DIV> </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000 size=2>EDIT:</FONT></DIV> <DIV><FONT color=#ff0000 size=2></FONT> </DIV> <DIV><FONT color=#ff0000 size=2>**Instead, it hurt us in groups, as if mobs die before we can get damage in (like if a ranger one-shots a vvv) we are shorted XP. All we have to do if we want to avoid that 1pt damage rule is toss our damage shield line on ourselves.** -Magus</FONT></DIV> <DIV><FONT color=#ff0000 size=2></FONT> </DIV> <DIV><FONT color=#ff0000 size=2>This is not true at all. If you are in a group, you earn group xp no matter what. I know for sure since there are times when I go afk to grab a drink, use the restroom or whatever, and when I come back, I have earned xp although I didn't do anything while gone. </FONT></DIV><p>Message Edited by Terabethia on <span class=date_text>10-18-2005</span> <span class=time_text>12:13 PM</span>
Sean Leclair
10-19-2005, 12:02 AM
<DIV>seems fair to me, if your in a group and they are fighting right next to you, as long as you arent the one holding all the agro you can harvest, so as long as the tank is tanking you can harvest, a pet classes pet is their tank, so as long as the pet classes tank is tanking , they can harvest.</DIV>
Beghard
10-19-2005, 12:38 AM
Wow i have seen alot of cry babby post befor but this one takes the cake. Your crying nerf because some one else has a slight edge over you in being able to harvest? How pethetic. There are lots of things one calss can do that another class cant. How about you take away his ability to hit a rock but give him the ability to tank like you as well. I mean for real dude, this is just plain weak. If your that upset over something as stupid and worhtless as mining then get a life and go play something else pleas. The devs have more important things to worry about than class balancing harvesting. How hard is it to run off the agro or kill them seeing as how most of the stuff in the "solo sands" is green or blue at 50. LU#18 Pet calsses are now more in line with other classes ability to harvest. Befor it was trivial for them to harvest. Go away <div></div>
<span><blockquote><hr>Terabethia wrote:<div></div><font color="#0099ff" size="3"></font> <div><font color="#ff0000" size="2">**Instead, it hurt us in groups, as if mobs die before we can get damage in (like if a ranger one-shots a vvv) we are shorted XP. All we have to do if we want to avoid that 1pt damage rule is toss our damage shield line on ourselves.** -Magus</font></div> <div><font color="#ff0000" size="2"></font> </div> <div><font color="#ff0000" size="2">This is not true at all. If you are in a group, you earn group xp no matter what. I know for sure since there are times when I go afk to grab a drink, use the restroom or whatever, and when I come back, I have earned xp although I didn't do anything while gone. </font></div><hr></blockquote>We still get the encounter bonus, but not the XP for the mob itself. (Unless they stealth-removed the 1pt damage rule) So we did get less.</span><div></div>
Snublefot
10-19-2005, 01:03 AM
And what about charms? Or the current +58 crowd that <STRONG>farm</STRONG> without risk where the rest cant?
Loltheb
10-19-2005, 04:06 PM
<BR> <BLOCKQUOTE> <HR> Snublefot wrote:<BR> And what about charms? Or the current +58 crowd that <STRONG>farm</STRONG> without risk where the rest cant?<BR> <HR> </BLOCKQUOTE> <P><BR>The 58 crowd is a bad example. Any class can reach 58 given the right time frame.</P> <P>The issue here isn't worth crying about but it is an example of an inequality that looks like it wasn't intended. As I read further up, either all can harvest all the time or all cannot harvest when a low green decides to try to take a piece of you!</P>
Tinantier
10-19-2005, 08:28 PM
and dirges can run faster than me, is it fair that they can get to a node i saw before me? and monks can FD off the aggro, is it fair that they can fd the aggro off and then get up and harvest the node? mages could root the mob out of harvest distance, various classes could fear the mob then harvest etc etc etc. Is it far that a <insert class here> can come and mine a node i was already mining etc etc no offence, but it really is amazing what some people will come on here and complain about. <div></div>
Sonic X
10-19-2005, 08:37 PM
<div></div><span><blockquote><hr>Tinantier wrote:and dirges can run faster than me, is it fair that they can get to a node i saw before me?and monks can FD off the aggro, is it fair that they can fd the aggro off and then get up and harvest the node?mages could root the mob out of harvest distance, various classes could fear the mob then harvest etc etc etc.Is it far that a can come and mine a node i was already mining etc etcno offence, but it really is amazing what some people will come on here and complain about.<div></div><hr></blockquote>[Removed for Content] couldn't have said it better myself, you know the whole point of giving up high damage spells is to have a personal servant, if anything it makes sense. JEEZE PETS CLASSES ARE UBER FARMERS! Half the time after my pet keeps them off me i end up killing them anyway to get xp instead of waiting for pet to kill it and not get any.</span><div></div>
KBern
10-19-2005, 09:34 PM
<BR> <BLOCKQUOTE> <HR> Sean Leclaire2 wrote:<BR> <DIV>seems fair to me, if your in a group and they are fighting right next to you, as long as you arent the one holding all the agro you can harvest, so as long as the tank is tanking you can harvest, a pet classes pet is their tank, so as long as the pet classes tank is tanking , they can harvest.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Sean you are exactly right.</P> <P>It is simply group mechanics. If this is changed, this will [Removed for Content] off 100% of the playerbase.</P> <P>If you are the target of the mobs agro, you cannot harvest. This is true for ALL characters.</P> <P>Our pets act as a group member. When they have agro, we can harvest, and guess what, so can anyone else in our group.</P> <P>If you are not a pet class, and someone else has agro, you can still harvest because you are not the target of the agro.</P> <P>If this is changed so summoners cant harvest when the pet has agro, well guess what...no one, in any group, who doesnt have agro, but is in combat, cannot harvest either.</P> <P>I can see them taking this away from people and letting anyone harvest who has agro and I dont see the issue with that, but if the reverse is changed, than anytime you are grouped, and anyone has agro anywhere in the zone....you will not be able to harvest.</P> <P>Is that a change most of you complaing really want?</P>
NUKER 1
10-19-2005, 09:51 PM
<P>play a pet class and harvest all ya want.... or don't and stop complaining.... were not all equal...thats why there are diff. classes</P> <P>geesh</P>
<DIV>For those of you that think this is fair, well thats your opinion.. I for one think if one class cannot harvest while getting beat on then no one should.. its that simple.. </DIV> <DIV>Thats my opinion and if you dont like it well.. so what. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV>
Graffix_75
10-19-2005, 10:31 PM
<div></div>Jeez and I thought WoW was full of little whiney kiddies over harvesting ??? going by this argument, then I think this thread gives me the right to whine about classes that have speed buffs, evac, etc thus having an edge over getting to the harvesting node before I do or perhaps having an advantage on quests such as Journey is half the fun ........ but honestly speaking, I really could'nt give a *$% if the ability is nerfed, just a little surprised by how much class envy there is. <div></div><p>Message Edited by Graffix_75 on <span class=date_text>10-19-2005</span> <span class=time_text>11:33 AM</span>
<P>Graffix, I am not complaining about the fact that I cannot Heal or Sow or mezz or Evac you [Removed for Content] [Removed for Content]. Read the post.. I fully understand some classes have "CLASS SPECIFIC" abilities. Harvesting however is COMMON AMONG ALL CLASSES!!! So...</P> <P>It just seems a tad unfair that pet classes can harvest while engaged (Be it through their pet) and non pet classes cannot.. Its that simple.. Dont compare this to class specific abilities.. We are talking harvesting, not pacifying mobs/Sow/Evac..</P> <P>Get a clue!</P> <P> </P> <P> </P>
Graffix_75
10-20-2005, 02:46 PM
<span><blockquote><hr>Trook wrote:<p> Harvesting however is COMMON AMONG ALL CLASSES!!! So...</p></blockquote> and read my post again, some classes have an advantage over who gets to the harvesting node first (there has definately been more of that since SOE increased the chance of finding rares), you're talking about things that are common among all classes, well there you go, additionally, Are'nt "quests" common among all classes too? cos without evac for eg, HQ Journey is half the fun is almost impossible to do. </span><span>crying about combat changes, etc I can understand, this ??? lol</span> <span> but as I previously mentioned, I really dont care if that ability is nerfed. Threads like these goes to show how many babies there are in this game. </span><div></div>
<DIV> <DIV>Ok that quest example was [Removed for Content] poor at best. but anyway.. not gonna argue.. you have your opinion, I have mine, thats the way it is.. It's an unfair advantage either way you look at it.. </DIV> <DIV> </DIV> <DIV>And if you dont care then why are you replying? nm .. thats what Trolls do.. forget i asked.</DIV></DIV><p>Message Edited by Trook on <span class=date_text>10-20-2005</span> <span class=time_text>04:37 AM</span>
Barneba
10-20-2005, 03:44 PM
<DIV>I do not see any problem with pet classes being able to finish harvesting while their pet hold the mob agro.</DIV> <DIV> </DIV> <DIV>If you dont get hit yourself - then you are able to do the same.</DIV> <DIV> </DIV> <DIV>I must admit that I find this topic close to being a "class-envy" topic.</DIV>
Graffix_75
10-20-2005, 04:41 PM
<span><blockquote><hr>Trook wrote:<div></div> <div><div>nm .. thats what Trolls do.. forget i asked.</div></div><p>Message Edited by Trook on <span class="date_text">10-20-2005</span> <span class="time_text">04:37 AM</span></p><hr></blockquote>stop feeeeding meeee !!! <span>:smileytongue:</span></span><div></div>
I remember not too long ago seeing a Guardian in LS harvesting while a bunch of mobs beat on him. I thought to myself,"ah thats a nice trick". They must have changed it but I'm not sure why people don't get the mechanics of it. If I am attacked while harvesting a node say by baby crocs, I cant continue harvesting until I take care of it. I send my pet on the mobs and thus they loose their focus on me. I am no longer getting beat on. How would any other class unless they are a pet class and that include the little rush pets other classes have, be able to divert the attention of the attacking mob? The rule is,"Cant harvest while being attacked" and not "Cant harvest while engaged". Stop trying to design a game you play versus play the game as designed.
TaleraRis
11-04-2005, 08:43 AM
Every time I get hit while harvesting a node, it interrupts me and won't let me continue whether I hit the mob or not. So no, there isn't the same ability to harvest if you don't attack for non-pet classes. Whether it was a recent change or not, I cannot continue if something jumps me, period. <div></div>
Can't continue until you take care of it you mean? That's my only point and it is silly to say its an exploit. It's a game mechanic.
TaleraRis
11-04-2005, 08:34 PM
<DIV>Can't continue if you're being attacked at all. Some here are saying if you don't fight back you can continue. You can't.</DIV>
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