View Full Version : Remove Attune from items when Imbue goes Live
Ranza
10-04-2005, 09:44 PM
<DIV>Subject almost say it all, so i will do this short. </DIV> <DIV>Might just be me, but think it would be fair that players that already have items that are made in T6 can get Imbue also.</DIV>
Noctismort
10-04-2005, 11:01 PM
<P>I support re attuning tier 6 player crafted items only. </P> <P>Do I think they will do it? No because SOE doesnt give a d-amn how much time we waste getting rares and seems he-ll bent on making sure our gaming experiance is lagged with poor experiances. </P> <P>To those who say you knew better? [expletive ninja'd by Faarbot]! You cannot complete as a tank without tier 6 gear period. SOE designed the game this way with the revamp. Playablitiy verses ebon is night and day.</P> <P> </P> <P> </P>
Kizee
10-04-2005, 11:35 PM
<DIV>Why should they unattune items that you were foolish enough to attune without imbues?</DIV> <DIV> </DIV> <DIV>If you used common sense and figured they would eventually add t6 imbues then you wouldn't have this problem :p</DIV> <DIV> </DIV> <DIV>Big deal if you need to farm rares again...not like they are rare anymore anyways .</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
Not going to happen. They will not be accomodating your impatience. <div></div>
thepriz
10-05-2005, 12:00 AM
What I would like to see is a way for crafters to take an attuned item and imbue it. So its is attuned, give it to the crafter - who cant wear it because it is already attuned and then he can imbue it for you.<span></span><div></div>
Uumuuanu
10-05-2005, 12:15 AM
<DIV>Only the lucky ones get this ability. Aka Armorers making thier own armor, tailors making thier own clothes, etc. The rest of you, well, honestly Sony is going to stick it to you YET AGAIN. You would think we would all learn.</DIV>
ke'la
10-05-2005, 12:16 AM
How about giving craters the ablity to make tier 6 "self-imbueing kits", give them a limited lifespan, say until LU15, after wich all the kits will be deleted. What it would be is an Iteam that requires the same resources(except for the Armor piece et'al) to make. Then the player that wants the Imbued Iteam takes the Kit and his Armor to the proper crafting station and then "apply" the Imbuement. This would get around the Atuine issues as the only person that needs to hold the armor is the person that is waring it.
Serindyl
10-05-2005, 12:29 AM
<BR> <BLOCKQUOTE> <HR> ke'la wrote:<BR>How about giving craters the ablity to make tier 6 "self-imbueing kits", give them a limited lifespan, say until LU15, after wich all the kits will be deleted. What it would be is an Iteam that requires the same resources(except for the Armor piece et'al) to make. Then the player that wants the Imbued Iteam takes the Kit and his Armor to the proper crafting station and then "apply" the Imbuement. This would get around the Atuine issues as the only person that needs to hold the armor is the person that is waring it. <BR> <HR> </BLOCKQUOTE><BR>Why not just keep such a thing in game? It could be another item for crafters to sell, it would have more people trying crafting, and they could later add primary and secondary tint kits the same way.
Armill
10-05-2005, 12:38 AM
I would say no, just because of the fact that you did rush to make that armor and now want to unattune it just to imbue it...when you should of thought about it and know that they were gonna add imbueing to t6 stuff.
Zhonata
10-05-2005, 12:42 AM
I would have to say yes because SOE rushed to get DoF out and didnt even put it in the game.
Armill
10-05-2005, 12:48 AM
But people equally rushed in knowing imbueing wasn't i yet and should've known better
Zhonata
10-05-2005, 12:55 AM
well we can go about the stupidity of man and beast all day but the fact of the matter is that in order to tnk T6 mobs u need T6 armor so waiting for when ever SOE decides to fix the problem is kinda not an option. See how it is soe who drop the ball, they should pick it back up and let the rest of us play too.
<span><blockquote><hr>Zhonata wrote:well we can go about the stupidity of man and beast all day but the fact of the matter is that in order to tnk T6 mobs u need T6 armor so waiting for when ever SOE decides to fix the problem is kinda not an option. See how it is soe who drop the ball, they should pick it back up and let the rest of us play too. <div></div><hr></blockquote>Wrong. I routinely play with a friend of mine who is a guardian in EBON, not cobalt, and he does very well tanking T6 mobs. You were impatient, you get to re-buy your armor if you want it imbued. Sony does not unattune items, and this will not be any different. You are stuck with your choices.</span><div></div>
<P>It's not like imbuing a new thing noone knew about...</P> <P>I feel there would be too huge an impact in removing attuning all because of a few people were too impatient to wait for the patch...</P> <DIV>And messing up with attuning would hurt badly the few crafters that grinded like mad to get level 59 and be the one people would go to once imbuing is in game....</DIV> <P>Besides how many people are speaking of that actually didn't wait for imbues ? <P>I know everyone in my guild is stockpiling rares waiting for imbue to get in game to get their armor and their jewelry made....</P><p>Message Edited by Ail on <span class=date_text>10-04-2005</span> <span class=time_text>02:57 PM</span>
Noctismort
10-05-2005, 02:36 AM
<DIV>lol you play with a guard in ebon. PLEASE. WAKE THE FREAK UP! Tier 5 is crap period. Tier 6 gives tanks the edge they need to compete against TIER 6 MOBS!</DIV> <DIV> </DIV> <DIV>SOE needs to address this because THEY THEY DID NOT ANTICIPATE PEOPLE GRINDING TO 60 IN A WEEK. I am not even going to get into the weapons, those BY FAR ARE WAY BETTER THEN ANYTHING TIER 5.</DIV> <DIV> </DIV> <DIV>Tell you what go grab some regular tier 6 armor, the common crap. Put it on and go fight. DO the same with all your gear including weapons. etc. YOU WILL **WATCH THE LANGUAGE**. Same with EBON only not as bad.</DIV> <DIV> </DIV> <DIV>IM SO SICK of people coming here claiming to know all about classes because "thier friend plays one". If your not walking around int attuned tier 6 gear, you dont know what your talking about period.</DIV><p>Message Edited by Raijinn Thunderguard on <span class=date_text>10-10-2005</span> <span class=time_text>02:12 PM</span>
Zhonata
10-05-2005, 02:41 AM
<BLOCKQUOTE> <P> <HR> Magus` wrote:<BR><SPAN></SPAN> <P></P> <P><SPAN>Wrong. I routinely play with a friend of mine who is a guardian in EBON, not cobalt, and he does very well tanking T6 mobs.<BR><BR>You were impatient, you get to re-buy your armor if you want it imbued.<BR><BR>Sony does not unattune items, and this will not be any different. You are stuck with your choices.<BR></P></SPAN> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Actually i havn't attuned my items so your statment was pointless...</DIV> <DIV> </DIV> <DIV><BR> <BLOCKQUOTE> <HR> Ail wrote:<BR> <P>It's not like imbuing a new thing noone knew about...</P> <P>I feel there would be too huge an impact in removing attuning all because of a few people were too impatient to wait for the patch...</P> <DIV>And messing up with attuning would hurt badly the few crafters that grinded like mad to get level 59 and be the one people would go to once imbuing is in game....</DIV> <P>Besides how many people are speaking of that actually didn't wait for imbues ? <P>I know everyone in my guild is stockpiling rares waiting for imbue to get in game to get their armor and their jewelry made....</P> <P>Message Edited by Ail on <SPAN class=date_text>10-04-2005</SPAN> <SPAN class=time_text>02:57 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR></DIV> <DIV>Im am more concerned that SOE is going to take their sweet little time to roll out a glitch system htat wil ltake even more time. Thus this would allow the use of an already in game armor with no penalty for SOE's short comings.</DIV> <DIV> </DIV> <DIV>As for messing up the the hardworking alchemist i dont see that happening in this case if the same ingridient are require to make the imbueing kits. So i.e. alchemist make essense give to armorsmith who makes imbueing kit which can be used by player all this equation eliminates is the actual need of the armorer to go to the work station same charges on ingridents and services apply. Basically what it boils down to is SOE won't do it and that is where your argument holds</DIV>
Zhonata
10-05-2005, 02:42 AM
<BR> <BLOCKQUOTE> <HR> Noctismortis wrote:<BR> <DIV>lol you play with a guard in ebon. PLEASE. WAKE THE FREAK UP! Tier 5 is crap period. Tier 6 gives tanks the edge they need to compete against TIER 6 MOBS!</DIV> <DIV> </DIV> <DIV>SOE needs to address this because THEY THEY DID NOT ANTICIPATE PEOPLE GRINDING TO 60 IN A WEEK. I am not even going to get into the weapons, those BY FAR ARE WAY BETTER THEN ANYTHING TIER 5.</DIV> <DIV> </DIV> <DIV>Tell you what go grab some regular tier 6 armor, the common crap. Put it on and go fight. DO the same with all your gear including weapons. etc. YOU WILL **WATCH THE LANGUAGE**. Same with EBON only not as bad.</DIV> <DIV> </DIV> <DIV>IM SO SICK of people coming here claiming to know all about classes because "thier friend plays one". If your not walking around int attuned tier 6 gear, you dont know what your talking about period.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Thanks very well put.</DIV><p>Message Edited by Raijinn Thunderguard on <span class=date_text>10-10-2005</span> <span class=time_text>02:12 PM</span>
Solaran_X
10-05-2005, 03:20 AM
<BR> <BLOCKQUOTE> <HR> Noctismortis wrote:<BR> <P>I support re attuning tier 6 player crafted items only. </P> <P><STRONG>Do I think they will do it? No because SOE doesnt give a d-amn how much time we waste getting rares and seems he-ll bent on making sure our gaming experiance is lagged with poor experiances.</STRONG> </P> <P>To those who say you knew better? [expletive ninja'd by Faarbot]! You cannot complete as a tank without tier 6 gear period. SOE designed the game this way with the revamp. Playablitiy verses ebon is night and day.</P> <P> </P> <P> </P><BR> <HR> </BLOCKQUOTE><BR> <DIV>Maybe you haven't been paying attention...but rares in T6 are pretty common. The level 59 Weaponsmith in my guild just bought 14 Cobalt Clusters from one person (his entire stock), and she regularly buys him out at other times too.</DIV>
<SPAN><BR> <BLOCKQUOTE> <HR> Noctismortis wrote:<BR> <DIV>lol you play with a guard in ebon. PLEASE. WAKE THE FREAK UP! Tier 5 is crap period. Tier 6 gives tanks the edge they need to compete against TIER 6 MOBS!</DIV> <DIV> </DIV> <DIV>SOE needs to address this because THEY THEY DID NOT ANTICIPATE PEOPLE GRINDING TO 60 IN A WEEK. I am not even going to get into the weapons, those BY FAR ARE WAY BETTER THEN ANYTHING TIER 5.</DIV> <DIV> </DIV> <DIV>Tell you what go grab some regular tier 6 armor, the common crap. Put it on and go fight. DO the same with all your gear including weapons. etc. YOU WILL **WATCH THE LANGUAGE**. Same with EBON only not as bad.</DIV> <DIV> </DIV> <DIV>IM SO SICK of people coming here claiming to know all about classes because "thier friend plays one". If your not walking around int attuned tier 6 gear, you dont know what your talking about period.</DIV><BR> <HR> </BLOCKQUOTE> <P>I don't have to play a guardian to watch him stay alive and be a good tank.</P> <P>**PLEASE NO PERSONAL ATTACKS**<BR></P></SPAN> <P>Message Edited by Raijinn Thunderguard on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>02:11 PM</SPAN></P><p>Message Edited by Raijinn Thunderguard on <span class=date_text>10-10-2005</span> <span class=time_text>02:13 PM</span>
Calthine
10-05-2005, 08:09 AM
You know, y'all could just find a nice crafter like me who's doing T6 rare combines for darn-near cost until imbues hit. Then when Imbues hit *and* I'm 59 I'll set my pricing, but I will also imbue FREE any unattuned item I've made.
missionarymarr
10-05-2005, 10:57 AM
<BR> <BLOCKQUOTE> <HR> Kizee wrote:<BR> <DIV>Why should they unattune items that you were foolish enough to attune without imbues?</DIV> <DIV> </DIV> <DIV>If you used common sense and figured they would eventually add t6 imbues then you wouldn't have this problem :p</DIV> <DIV> </DIV> <DIV>Big deal if you need to farm rares again...not like they are rare anymore anyways .</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>The truth is although part of your post is correct and we knew Imbues would come. Personally I feel they should allow this because I feel Imbues should have been in with the expansion. Over all I look at the expansion and wonder why certain things weren't in. Imbues is obvious should have been in right away not an oversight. They also should have changed the armor appearance for the new armor at least it's color.</DIV>
Imbuing wasn't even in the game at the start, and did they unattune when they added it? No. You will not be getting your gear unattuned because you didn't wait. <div></div>
missionarymarr
10-05-2005, 02:16 PM
<BR> <BLOCKQUOTE> <HR> Magus` wrote:<BR>Imbuing wasn't even in the game at the start, and did they unattune when they added it?<BR><BR>No.<BR><BR>You will not be getting your gear unattuned because you didn't wait.<BR> <BR> <HR> </BLOCKQUOTE> <P>I agree with the fact it wasn't in to start. I am of two minds of the stance they took when they introduced it though. Personally I think all things considered they should have allowed a way for all players to get their attuned armor imbued since this was something they added and no one could really know it was coming.</P> <P>As for this case I really think this should have been part of the expansion I am sorry but they should have had the brains to make sure that all recipes for weapons and armors were in for T6 using the new Materials. Not doing so just goes to show that they rushed the expansion out. Finally as for saying to people well you could have just waited until they got the recipes out. Well why should they have had to wait for something that should have been in right off the bat. Overall I just keep seeing SOE not thinking things through and keep giving players easy excuses to complain.<BR></P>
<DIV>Tier 6 crafting was so horribly implented they really should just automatically unattune all attuneable crafted items when the imbue patch goes in. They had how long to test crafting for the expansion pack? The whole developement peroid, but it feels like it was never tested at all. When a major part of the game was obviously left untested during beta and incomplete on retail release some sort of compensation should be made to the player base, a one time unattune of crafted items does not seem unreasonable to me.</DIV> <DIV> </DIV> <DIV>Slim chance it will happen tho, so I guess everyone will have to take comfort in the new rare harvesting rate, prolly won't take more than a couple hours to get your replacement raws.</DIV>
jordaann
10-05-2005, 04:25 PM
More than welcome to tell me that I dont know what I am talking about but if you really needed t6 equipment to compete why not have the common stuff made now. Save your rares (or hold off attuning them) till the imbues went live if it was so important. weather you believe they should unattune the items is really a mute point as SOE wont do it. <div></div>
Nope, they won't do it, until enough people cancel accounts claiming it as a reason why. Would love to see half the population make a set list of demands/changes and then cancel accounts. Would be hysterically funny as to how fast those demands would be met and put into game.Can't have a game w/out players
Naxious
10-05-2005, 08:02 PM
<DIV>Typical to make a big stink about this however, I am one of those people that knew imbues would come eventually and as a tank, SK > 53 I find that wearing ebon is doing me just fine atm now that t6 imbues are out I am having cobalt made as we speak. </DIV> <DIV> </DIV> <DIV>I personally dont think you should be rewarded for your impatience and we never have been in the past if I remember correctly though the attune and imbue came out at the same time or general time anyhow but still any vets should have [expletive ninja'd by Faarbot] well known better and thats the bottom line, if not from this particular event then from soe games period. </DIV> <DIV> </DIV> <DIV>I do have sympathy for those who were foolish enough to not wait and especially for those lvl 55+ as t5 is greyed the heck out then hahahaha as pointed out though harvesting new t6 rares will take you a grand total of a few hours and isnt that bad at all.</DIV>
Lord Eggnopol
10-06-2005, 12:28 PM
<P>I think they should do it... for example jewelery sinec they introduced imbuing they allowed only precious gems made rings to be imbued and only those. now with T6 jewelery precious metal made rings can be imbued also. Those who had made rings from precious metals attuned them thikning that they would not be ble to imbue them, i believe they should get thier rings unattuned for that fact alone. They attuned them thiking it would be the same imbueing as T1-5 and its not.</P> <P> </P>
JFuller
10-06-2005, 05:21 PM
<DIV>Sony would never do something like that. Once they do, it sets a precedent and would open the floodgates for people to feel obligated for them to do it again any time Sony made any updates to armor, equipment, weapons, etc. This is the same reason why they won't reset lockout timers on zones if you're in them when the servers go down, why they wouldn't refund anyone who had a Master I version of a spell that was removed after the combat changes, etc. Basically, the best method is to do it the way they are and have been doing it. You do it once, then you have to keep doing it because you did it before, etc. etc. You get my point.</DIV> <DIV> </DIV> <DIV>Changes will happen in this game. Unfortunately, some of us are on the short end of the stick at times due to the changes. Imbuing was something everyone knew was going to be implemented. I personally had a full set of T6 Legendary Very Light Armor made, but did not attune it because I knew imbuing would be implemented within a few weeks.</DIV> <DIV> </DIV>
MagicWand
10-06-2005, 06:48 PM
<DIV>Time for you guys go fight for node spawns with the tons of other professional ore farmers and node ninjas in croc cave.</DIV>
Rhianni
10-06-2005, 06:54 PM
<P>Why should the unattune items? When an armorer hit mid 50s and could make armor but not imbue would you have waited till they hit 59 before using it? Doubtful. We bought it anyways. Even if imbuing was in the game it wouldnt have had it on the armor available till someone hit 59.</P> <P>On top of that we all knew it wasnt in game and some of you imbued it anyways. Sorry you didnt have the self control to wait. </P> <p>Message Edited by Rhianni on <span class=date_text>10-06-2005</span> <span class=time_text>07:56 AM</span>
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