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Tro
09-17-2005, 03:23 PM
I would just like to thank SoE for taking this game from myself (48 Guard) and my wife (48 Templar). We gave the new revamp a shot all week and we can no longer dou together and accomplish the stuff we use to. Our Quests are at a standstill. To be honest, the actual combat changes we could live with, it's the changes they made to the mobs that destroyed our playability. Yea as a guard I hated the changes but it wasn't as bad as I thought but would have rather stayed the same. They went WAY overboard. Way too many ^^^ mobs. Would have been nice if they left that whole aspect of the game alone along with keeping the aggro gap as it was (5 levels vice 10). Again way overboard. We could not even fight our way into Drafling Tower in RV. By the time we got 3 or 4 of the 6 now ^^^ mobs dead we had respawn. How f'ing stupid is that.Seems folks prefer a Fury over a Templar now so grouping chances are reduced (Not that we grouped a whole lot anyway). Oh well, Going to try Guild Wars.. sounds like a good fit for us.. Again thank SoE for completely destroying this game./hats off

Ramsy02
09-17-2005, 04:55 PM
how hard is it to do  /who all <imput level range> lfg and find 1 dps class or 2? the ^^^ are basically the same as the old ^^ the spawns that have 2 ^^ are the same as old way with 2 ^ ect ect <div></div>

Gwide
09-17-2005, 05:21 PM
<BR> <BLOCKQUOTE> <HR> Ramsy02 wrote:<BR>how hard is it to do  /who all lfg and find 1 dps class or 2?<BR><BR>the ^^^ are basically the same as the old ^^<BR><BR>the spawns that have 2 ^^ are the same as old way with 2 ^<BR><BR> <BR> <HR> </BLOCKQUOTE> <P>They want to play with each other, I don't blame them.</P> <P>I don't agree that ^^^ are the same as the old ^^ (at least at the same level as they were before).  They may have the same hit points, but it sure feels like they are hitting harder or more often. </P> <P>So far I don't like the new extended con system range.  It may be to give players more options for exp, but I dont think the players want to fight low greens for measly experience.  They just get in the way of where you want go and what you want to do.</P> <P>I thought combat revamp was to bring players in line with each other, not to make it more difficult for the rest of us who were not soloing orange ^^ heroic mobs. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><BR></P>

Lawman
09-17-2005, 06:37 PM
<P>We lost our Templars in our guild.  Now we have no healing.</P> <P>Why on earth someone can decide to make another class more effective and mana efficient at healing then a Templar/Inquisitor is beyond me...</P> <P> </P>

Pashta
09-17-2005, 06:47 PM
I have a cleric that I was planning on making a Templar, because that seems the closest to a full healer that I read on.  Fury seems more into magic than healing...  Why would they change it around?  Now I'm worried...  I better not get screwed over, I want to be a FULL HEALER.

Cuz
09-18-2005, 10:08 AM
<BR> <BLOCKQUOTE> <HR> Trook wrote:<BR>I would just like to thank SoE for taking this game from myself (48 Guard) and my wife (48 Templar). We gave the new revamp a shot all week and we can no longer dou together and accomplish the stuff we use to. Our Quests are at a standstill.<BR><BR>To be honest, the actual combat changes we could live with, it's the changes they made to the mobs that destroyed our playability. Yea as a guard I hated the changes but it wasn't as bad as I thought but would have rather stayed the same.<BR><BR>They went WAY overboard. Way too many ^^^ mobs. Would have been nice if they left that whole aspect of the game alone along with keeping the aggro gap as it was (5 levels vice 10). Again way overboard.<BR><BR>We could not even fight our way into Drafling Tower in RV. By the time we got 3 or 4 of the 6 now ^^^ mobs dead we had respawn. How f'ing stupid is that.<BR><BR>Seems folks prefer a Fury over a Templar now so grouping chances are reduced (Not that we grouped a whole lot anyway).<BR><BR>Oh well, Going to try Guild Wars.. sounds like a good fit for us..<BR><BR>Again thank SoE for completely destroying this game.<BR><BR>/hats off<BR> <HR> </BLOCKQUOTE><BR> <DIV>Ask for downtiering, politely ask for downtiering even. They actually had a running post of where people thought heroic mobs should be returned. Now I think to errors were made.</DIV> <DIV> </DIV> <DIV>1- People answered biased on the fact that they could solo heroics. Because they could solo heroics for worthwhile xp, they wanted more of them. Now that we can't it seems kind of harsh.</DIV> <DIV> </DIV> <DIV>2- It shouldn't have been done with the revamp. Leaving the mobs easier for a bit would have let people adapt easier.</DIV> <DIV> </DIV> <DIV>Now instead of swearing and calling people stupid, ask where you think they went over board (like the drafting tower as you mentioned), or even which quests should have solo mobs instead of heroic mobs to complete the quest. For exemple, I think that the AQ armor should be mostly soloable except for maybe a few named here and there. I strongly beleive that this will get you somewhere faster than saying you're gonna go buy another game.</DIV>

Tro
09-19-2005, 02:37 PM
<P>We tried Guild Wars and we actually like it so we are going to stick with it.. EQ2 accounts cancelled.. As for the Templars, I would be worried about making one.. Prior to the revamp, My wife could heal pretty much any group... even when several folks are getting hit.. She had like 3 heals she would use and all three were on different timers.. They took her one big heal and made it heal fo rmore at a significant power increase and took her other two and put them on the same timers.. </P> <P>Then to really enhance this "Healing" class, they give her a Pacify spell.. yes thats right "Pacify".. W-T-F ??</P> <P>I coud go on and on.. Anyway.. we are happy with guild wars.. very much a solo/dou type game with grouping if desired.. Raids etc.. and no monthly fee <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I had a real hard time just leaving my 70 Warrior in EQ1 to play EQ2.. I had little problem leaving my 48 Guarding in EQ2 for GW's..the difference being when I left EQ1, I was kinda sad, I loved playing my warrior.. when I left EQ2 I was really [Removed for Content] and felt betrayed.</P> <P>When I cancelled my account, I filled out that 27 question survey they give in an attempt to find out why I was leaving.. I was expecting a comment box at the end so I could give some feedback.. ther was no such box..  and I suspect question 27 was thrown in right after the revamp went live. It asks basically if I was leaving because the game had changed too much or something to that effect.. </P> <P>Be safe all and hope things work out for all of you that stick with EQ2... I will be watching the boards for a bit to see if they by some act of god make some radical positive changes but I am not holding my breath. I can see Server Mergers coming alot sooner than SoE expected based on how many folks are unhappy and are cancelling their accounts.. </P> <P>Later!!</P> <P> </P><p>Message Edited by Trook on <span class=date_text>09-19-2005</span> <span class=time_text>03:40 AM</span>

xandez
09-19-2005, 06:38 PM
<BR> <BLOCKQUOTE> <P> </P> <P>Trook wrote:<BR>I would just like to thank SoE for taking this game from myself (48 Guard) and my wife (48 Templar). We gave the new revamp a shot all week and we can no longer dou together and accomplish the stuff we use to. Our Quests are at a standstill. <BR><BR>To be honest, the actual combat changes we could live with, it's the changes they made to the mobs that destroyed our playability. Yea as a guard I hated the changes but it wasn't as bad as I thought but would have rather stayed the same. <BR><BR>They went WAY overboard. Way too many ^^^ mobs. Would have been nice if they left that whole aspect of the game alone along with keeping the aggro gap as it was (5 levels vice 10). Again way overboard. </P> <P><FONT color=#ff9900>There was way more heroic ^^ mobs when this game launched late 2004 than there is now... i think there is now somewhat more ^^^ than they had ^^ mobs before rewamp, but thats ok if ya ask me since this game is a MMorpg (to me, that means socializing with other ppl, and yes, grouping with other ppl... if that doesnt sound like your game, maybe MMorpg games are not for you?)</FONT></P> <P><FONT color=#ff9900>Dont mean to be harsh, i also mainly solo if my RL friends are not in, so i do know your feelings... believe me... I had my account already cancelled too, main reason was that i lost friends who left because we felt this game was somewhat boring. And since none of us were in a RAID guild, we really had nothing reasonable to do since we hit 50 (except tradeskilling, which i became to hate passionately during my short try to lvl my provisioner [got her to lvl 32 thou])</FONT><BR><BR>We could not even fight our way into Drafling Tower in RV. By the time we got 3 or 4 of the 6 now ^^^ mobs dead we had respawn. How f'ing stupid is that.</P> <P><FONT color=#ff9900>Well... there were ^^ before rewamp around draftling tower, werent they? And really... if the con of a monster says that is designed for a group of 3 or more, wouldnt it be too easy if you could duo em efficiently?? I tried to kill Chomper with my lvl 40 berserker duoing with my friends lvl 41 fury yesterday and it didnt work... was way too tough. A friendly ranger who was nearby asked if we needed any help, so we invited him to the party. And, behold, we killed chomper, not easily... but still, we did it!</FONT> <BR><BR>Seems folks prefer a Fury over a Templar now so grouping chances are reduced (Not that we grouped a whole lot anyway). <BR><BR><FONT color=#ff9900>No comment on this one, have only grouped with fury, and thats because my RL buddy happens to be one... have a templar low alt, should try and play it a bit more maybe...</FONT><BR><BR>Oh well, Going to try Guild Wars.. sounds like a good fit for us.. <BR><BR><FONT color=#ff9900>Good luck to you in guild wars! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></FONT></P> <P><BR>Again thank SoE for completely destroying this game.<BR><BR><FONT color=#ff9900>I really have to say, even if i know there are lotsa ppl who think differently, that this was a really nice thing to do, and it should have been done earlier... The game SHOULD be somewhat difficult and challenging, if its too easy ---> BORING ---> QUIT<BR><BR>Atleast for me, since i came back after my 2 months vacation, ive been really happy... have played my lvl 36 berserker to lvl 40 in 2 days (yes soloed too, i think 50/30/20 solo/duo/grouping) and so far, I LOVE THIS! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </FONT></P> <P><FONT color=#ff9900>[have died like... 12 times or more while exping, but dont care since i once again feel this game FUN again + the massive bonus exp more than covers for the miniscule debt]</FONT></P> <P><FONT color=#ff9900>++Xan</FONT></P> <P> </P></BLOCKQUOTE><BR>

Suta
09-21-2005, 12:40 PM
<DIV>Duo's are not meant to fight ^^^ mobs, idiot.</DIV>

Solarax
09-21-2005, 02:19 PM
<div></div><span><blockquote><hr>Ramsy02 wrote:how hard is it to do  /who all lfg and find 1 dps class or 2?the ^^^ are basically the same as the old ^^the spawns that have 2 ^^ are the same as old way with 2 ^ect ect<div></div><hr></blockquote>why should people be forced to group at all?you are missing the point that something isnt right. telling someone they need another person when they didnt before doesnt help</span><div></div>

kaeleth
09-21-2005, 05:54 PM
Why should people be forced to group at all???  Because that is the purpose of the game.   They have solo content, but if you want nice stuff, you have to either group or save up plat to buy it off of the broker.  No one is forcing you to group, but if you want the nice stuff you really should.  If you really dispise grouping that much, why would you play an on-line game with other people.  There are pleanty of nice single player rpgs out there.  If you play because you like the fact that there are others to talk to that is fine, but you must also accept that there will be group content...

Ramsy02
09-21-2005, 07:42 PM
my lord there is SO MUCH solo and duo content in DoF its not even funny. Ive seen all healing classes have no problem after revamp keeping up with heals in a group. even a [expletive ninja'd by Faarbot] 51 templar was tanking while 5dps classes was pwning mobs without a tank >< <div></div>

solereaver
09-21-2005, 09:35 PM
Hahah I always wonder why people come to a MMO to play solo,2box, or only play with a spouse. Point is if people are alowed to solo mobs and complets quests or duo using a tank and healer then that leaves the rest of us LFG for hours like fools.If you dont like grouping .. then DONT PLAY THE [expletive ninja'd by Faarbot] GAME. This game works on the idea of COMMUNITY. "Solo" is a bonus so that those with  small amount of time can log in and get soemthign done. But is not meant as the MAIN way to play the game. So as far as im concerened thanks  for leaveing. go ruin another community based game by being antisocial and thinking of only yourself. There are a million RPG's out there that are not MMO's why dont you find one and play that instead. <div></div>

Gwide
09-21-2005, 11:17 PM
<DIV>Solereaver, frankly I think the game would do much better without people like you.  </DIV>

Byzanth
09-22-2005, 12:16 AM
<P><FONT color=#99ff00>SOE timed this revamp at the best moment possible.   A few of the people in our guild that have stuck with the game for the last 7-10 months were not happy with the revamp because they were used to the content in it's Pre-13 difficulty level and have decided to leave.</FONT></P> <P><FONT color=#99ff00>A few of the people that left months ago after hitting the<EM> level 50 ceiling</EM> are now coming back for the expansion (at least for a while).   They haven't been noticing that huge difference to the game because they needed to relearn the game anyway.  Was funny seeing some of the obvious changes and how it effected them: Watching them run up to the Heroics they used to be able to solo only to watch them get whacked.</FONT></P> <P><FONT color=#99ff00>Anyways...</FONT></P> <P><FONT color=#99ff00>SOE will not lose revenues due to lack of players:  New People just purchased expansion and signed up for at least one month.  At least 6 players that I know left the game a while ago out of boredom have came back in the last few days.   About the same amount of folks that are canceling their subscriptions are starting new subscriptions.</FONT></P> <P><FONT color=#99ff00>My next prediction is SOE continue to gain in revenues because the existing content now takes longer which means they will probably see more renewals of next future subscriptions because players won't be quite done yet with the things they want to do before their expiration.</FONT></P> <P><FONT color=#99ff00>This is called "game longevity",  and now EQ2 has more of it.</FONT></P> <P><FONT color=#99ff00>Is this a good thing for SOE?  Answer: Yes</FONT></P> <P><FONT color=#99ff00>Is this a good thing for players/subscribers?  Answer:  Depends on what your definitions of "Fun" and "Value" are.    <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></FONT></P> <P> </P> <P><BR> </P>

Gwide
09-22-2005, 02:11 AM
<DIV>I think its premature to throw in the towel this soon after the changes.  There are some good things that came out of LU13, and some bad things.  I think the overall grouping experience (playability) is better.  I think the solo and duo is not quite as good as it was, but they are still making adjustments.  After playing the changes after the fixes to tune, I certainly don't consider it (solo/duo) unplayable.</DIV> <DIV> </DIV> <DIV>One thing I thought might happen but didn't was a sole concentration on DoF content, but they have done as much or more with olde world content.  /kudos EQ2 team.</DIV> <DIV> </DIV> <DIV>So, I will add a <U>sincere</U> Thank you for continuing to support those who do like small grouping and soloing as well as grouping.</DIV>

Proudfoot
09-22-2005, 05:08 AM
<div></div><span><blockquote><hr>Ramsy02 wrote:how hard is it to do  /who all lfg and find 1 dps class or 2?the ^^^ are basically the same as the old ^^the spawns that have 2 ^^ are the same as old way with 2 ^ect ect<div></div><hr></blockquote>Gotta ask, but do you play on <b>Test</b>?If the OP plays on Test then he has a valid point. However, if he's posting here, rather than one of the normal forums while he plays on a Live server, that's a bit odd.This isn't the only rant forum!</span><div></div>

Proudfoot
09-22-2005, 05:20 AM
<div></div><span><blockquote><hr>solereaver wrote:HahahI always wonder why people come to a MMO to play solo,2box, or only play with a spouse. Point is if people are alowed to solo mobs and complets quests or duo using a tank and healer then that leaves the rest of us LFG for hours like fools.If you dont like grouping .. then DONT PLAY THE [expletive ninja'd by Faarbot] GAME. This game works on the idea of COMMUNITY. "Solo" is a bonus so that those with  small amount of time can log in and get soemthign done. But is not meant as the MAIN way to play the game.So as far as im concerened thanks  for leaveing. go ruin another community based game by being antisocial and thinking of only yourself.<hr></blockquote>MMORPG: Massive Multiplayer Online Role-Playing GameThere is NO term that states Multiplayer = Group. <b>Multiplayer signifies that there are other people playing in the same game world as you</b>. There is NO reason to be forced into grouping with players (possibly like yourself)_ who:1. Tell you where to go2. Tell you how you're doing something wrong3. Complain about exp4. Try and roll on stuff they can't/won't use5. etcForced grouping has NOTHING to do with being in the same game-world. It is a serious misconception, created by.... Verrant. Yes we can all thank them for Everquest 1 being so backwards as to set the standard for years since. Now game developers who grew up playing that hunk o' groupomatic, realize that is sucked.That is why Everquest 2 uses promotional advertising stating you can solo in this game. Why would they mention it? To get sales. Forced grouping is not a good ideal. Never has been. Grouping has to be an option, with benefits. Not a required standard.In that same vein, Blizzard didnt' get it right either, so don't use some 10yr old whine "go play WoW". They failed to support the forced grouping issue as well. As a matter of fact, I think UO and AC1 are the only games that have gotten it right, and guess what? They weren't based on Levels.EQ1 has tainted much of the viewpoints of players here. Please remember that that game is outdated and its standards are not what the newest players want. No, I'm not a new player.</span><blockquote><hr><span>There are a million RPG's out there that are not MMO's why dont you find one and play that instead.</span><hr></blockquote>There are maybe 5? Decent RPG's that are multiplayer (non MMO). They do not have continued dynamic content like a MMO game. Wake up.Guild Wars is a horrible example as well. Why? Because items don't matter... in the name of PvP.<blockquote><span></span></blockquote><span></span><div></div>

Brocc
09-22-2005, 05:26 AM
If I get the new conning system, non-heroic 1-up-arrow is good for duo's.  no-arrow or down-arrow is solo, heroic is for 3 or more. Those arrows have become very important!  My 20 Coercer Alt had an unexpectedly difficult time with a green 15 1-up-arrow beetle <i>*smiles*</i> Might make sense to ask for some more duo instances. <div></div>

Hawgeous
09-22-2005, 05:35 AM
<P><FONT color=#99ff00></FONT></P> <P><FONT color=#99ff00><STRONG>SOE will not lose revenues due to lack of players:</STRONG>  New People just purchased expansion and signed up for at least one month.  At least 6 players that I know left the game a while ago out of boredom have came back in the last few days.   <STRONG>About the same amount of folks that are canceling their subscriptions are starting new subscriptions.</STRONG></FONT></P> <P>If you got the numbers then post them, if not then stop blowin smoke.:smileywink:</P>

Chog
09-22-2005, 10:35 AM
<BLOCKQUOTE dir=ltr> <P></P> <HR> Pashta wrote: <P><BR>I have a cleric that I was planning on making a Templar, because that seems the closest to a full healer that I read on.  Fury seems more into magic than healing...  Why would they change it around?  Now I'm worried...  I better not get screwed over, I want to be a FULL HEALER.</P> <HR> </BLOCKQUOTE> <P>Healers are full healers.  The archtype gives flavor to the different healing classes.  If you are a competant healer in a half decent group, you should have no problems keeping the group alive as the sole healer.<BR></P>

Ydiss
09-22-2005, 10:55 AM
<P>Well, we're able to duo yellow heroic ^^^ encounters now. Took us a while to navigate the new learning curve and we had to upgrade our equipment and spells. But we're back to where we were before the revamp. And enjoying the game far, far, far more than we were before.</P> <P>Sorry to say but the OP definitely jumped the gun and, quite frankly, is showing lacking playing ability. ^^^ encounters <EM>can</EM> be duoed and quite easilly - not <EM>all</EM> can be done, however, you have to be careful of the class you now face and named encounters are now significantly tougher but this is all good. Give us a normal blue heroic and we'll eat them up all day. We just had to adjust our whole approach to the fight.</P> <P>Level 46 Inquisitor and Berserker, by the way, so we're fighting the same level stuff as the OP. We may as well be a guardian and templar, the differences between our duo make-ups is arbitrary. If people simply dislike the game post-revamp then I can understand that but leaving because the game is now too hard for duos is simply copping out.</P><p>Message Edited by Ydiss on <span class=date_text>09-22-2005</span> <span class=time_text>12:04 AM</span>

Byzanth
09-23-2005, 11:59 PM
<BR> <BLOCKQUOTE> <HR> Hawgeous wrote:<BR> <P><FONT color=#99ff00></FONT></P> <P><FONT color=#99ff00><STRONG>SOE will not lose revenues due to lack of players:</STRONG>  New People just purchased expansion and signed up for at least one month.  At least 6 players that I know left the game a while ago out of boredom have came back in the last few days.   <STRONG>About the same amount of folks that are canceling their subscriptions are starting new subscriptions.</STRONG></FONT></P> <P>If you got the numbers then post them, if not then stop blowin smoke.:smileywink:</P><BR> <HR> </BLOCKQUOTE> <P><BR><FONT color=#99ff00 size=3>Not Blowing Smoke... Heres your numbers.</FONT></P> <P><FONT color=#99ff00 size=3>New price EQ2 = 19.95 </FONT></P> <P><FONT color=#99ff00 size=3>Monthly Fee= Varies (Lets just say Approximately $20 per month) </FONT></P> <P><FONT color=#99ff00 size=3>Expansion = $29.95 (Times the amount of people you see in "The Sands"/ "Firey Dessert blah blah" ect) on your LFG window in EQ2.</FONT></P> <P><FONT color=#99ff00 size=3>Number of folks that Left because of combat changes in my guild = 6</FONT></P> <P><FONT color=#99ff00 size=3>Number of folks that came back to check out expansion in my guild = 6 (Replaced Subscribers that left)</FONT></P> <P><STRONG><FONT color=#99ff00 size=3>=</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>SoE Get Da'WIN!</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>And.... Content now takes longer to complete, the new subscribers are "Relearning" the game (their New Class nerfs) and expect everyone is doing the same without much complaint, because most of the people that didn't like LU13 already canceled their accounts by now.</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>It's all a different perspective for folks that have come back and are new to the game:</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>"I have to catch up" </FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>"So what if the Heroic Green Mob just spatted me in 5 seconds. I HAVE to get used to this game in order to compete"</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>They also see folks that have made progress ....  "There are level 50s running around,  It' can't be that hard." <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></FONT></STRONG></P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Byzanthei on <span class=date_text>09-23-2005</span> <span class=time_text>01:28 PM</span>

Zylokr
09-24-2005, 12:09 AM
<div></div>Plan and Simple Heroic = 3 or more people to kill. fyi- the mobs were never supposed to be killed by 2 peps, specially the best def tank(not much dps) and a straight healer(not much dps). the fix  (add 1 dps to the group) good luck on your next game to complain about. <div></div><p>Message Edited by Zylokron on <span class=date_text>09-23-2005</span> <span class=time_text>01:11 PM</span>

Byzanth
09-24-2005, 12:25 AM
<BR> <BLOCKQUOTE> <HR> Zylokron wrote:<BR> Plan and Simple<BR>Heroic = 3 or more people to kill.<BR>fyi- the mobs were never supposed to be killed by 2 peps, specially the best def tank(not much dps) and a straight healer(not much dps).<BR><BR>the fix  (add 1 dps to the group)<BR><BR>good luck on your next game to complain about.<BR> <HR> </BLOCKQUOTE> <P><FONT color=#99ff00>Good Luck on LU#14,  Hope it is rewarding/ fun and challenging as the LU#13 Cement Bags stacked on your head.</FONT></P> <P><BR> </P> <P> </P>

3cho
09-24-2005, 02:55 AM
<BR> <BLOCKQUOTE> <HR> Lawman wrote:<BR> <P>We lost our Templars in our guild.  Now we have no healing.</P> <P>Why on earth someone can decide to make another class more effective and mana efficient at healing then a Templar/Inquisitor is beyond me...<BR></P> <HR> </BLOCKQUOTE> <DIV>If you're referring to druids (wardens/furys), we were always the most efficient healers is the game.</DIV> <DIV> </DIV> <DIV>Effective?  Hop on over the Warden forums sometime.  It's not pretty.  We've got our issues as well.</DIV>

3cho
09-24-2005, 03:01 AM
<BR> <BLOCKQUOTE> <HR> Pashta wrote:<BR> I have a cleric that I was planning on making a Templar, because that seems the closest to a full healer that I read on.  Fury seems more into magic than healing...  Why would they change it around?  Now I'm worried...  I better not get screwed over, I want to be a FULL HEALER.<BR> <HR> </BLOCKQUOTE> <DIV>Before you dump your plans to make a Templar, sail on over the Druid forums and read about some of the issue's.  I'd hate to see you make a rash decision.  Every healing class has issues to deal with now.</DIV>

btennison
09-24-2005, 01:09 PM
<BR> <BLOCKQUOTE> <HR> Sutava wrote:<BR> <DIV>Duo's are not meant to fight ^^^ mobs, idiot.</DIV><BR> <HR> </BLOCKQUOTE><BR>[Removed for Content]'s should be seen and not heard, [Removed for Content]!

jordaann
09-24-2005, 02:29 PM
<span><blockquote><hr>btennison wrote: <blockquote> <hr> Sutava wrote: <div>Duo's are not meant to fight ^^^ mobs, idiot.</div> <hr> </blockquote>[Removed for Content]'s should be seen and not heard, [Removed for Content]! <div></div><hr></blockquote>Ok, what is the con message you get when you click on a heroic ^^^ mob? </span><div></div>

thark
09-24-2005, 09:16 PM
<DIV>Hmm, duo or solo heroic encounters wasn't ment to be before the patch and isn't now, its very simple..</DIV> <DIV> </DIV> <DIV>The reason it was doable was because there was a flaw in the system the entire time, so basically all that could solo or duo heroic enc before the patch was abusing a system flaw....</DIV> <DIV> </DIV> <DIV>And the same goes for heroic encounters after the combat revamp, you are NOT suppose to solo or duo an heroic encounter, and if you do you should report it as the bug it is, hmm wonder how many of you would actually do this ?</DIV> <DIV> </DIV> <DIV>It's unfortunat for SOE that they didn't get their vision right from the start, and as I see it with the combat revamp, there is still the same problems in some classes regarding this, it's better but it's far from perfect..</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Ydiss
09-25-2005, 12:41 PM
<P>Can duo some yellow ^^^s.</P> <P>Just like before the revamp.</P>

btennison
09-25-2005, 01:16 PM
<BR> <BLOCKQUOTE> <HR> jordaann wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> btennison wrote:<BR><BR> <BLOCKQUOTE> <HR> Sutava wrote:<BR> <DIV>Duo's are not meant to fight ^^^ mobs, idiot.</DIV><BR> <HR> </BLOCKQUOTE><BR>[Removed for Content]'s should be seen and not heard, [Removed for Content]! <BR> <HR> </BLOCKQUOTE>Ok, what is the con message you get when you click on a heroic ^^^ mob?<BR><BR></SPAN> <BR> <HR> </BLOCKQUOTE> <P>It really doesn't matter. Ok, I'll restrain myself from any name calling but my frustration level is extremely high. It seems that most of you ****s can't understand the problem but fall back on the "duo's (solo's) are not meant to fight ^^^mobs, idiot."</P> <P>Let me try to explain it this way; If you were to tell me that BB was suddenly guarded by 30^^^ mobs at each entrance and you could no longer get in to quest because you can't fight the guards. I would not fall back on telling you: <FONT color=#ff0033>"duo's (solo's) are not meant to fight ^^^mobs, idiot."</FONT></P> <P>I would instead see that the basic problem is the 30^^^ doesn't belong there, not the fact you can't defeat it. Really, that's all that most of us are saying. I'm not really even that upset with the combat changes; I did quit my templar and revive my ranger but I can live with it. The extra heroic content though is over the top. REALLY, that's what people are saying.<FONT color=#ff0000><BR></FONT></P> <P><FONT color=#ff0000></FONT> </P>

Ninusar
09-26-2005, 07:01 PM
<DIV>Well all i can say is if you Like GWs then well..... you were playing the wrong game to start off with.  GW is not a true MMO its more or less wanna be MMO.. I am not saying its a horrible game its just not a true MMO.. when grping is nuthing more than an idea, gennerally replaced by Hired help then you are not lookin for a MMO you want the clasic RPG.... and if thats your playing style kool go for it, but dont blame the game.  I dont like the Barbie dress up games but i dont say its a ruined game they should have made it more like "<U>fill in the blank"</U> . i just realize the game wasnt made for me.</DIV> <DIV> </DIV> <DIV>Hope you have fun In GW</DIV>

Hawgeous
09-26-2005, 10:23 PM
<FONT color=#99ff00 size=3>Not Blowing Smoke... Heres your numbers.</FONT> <P><FONT color=#99ff00 size=3>New price EQ2 = 19.95 </FONT></P> <P><FONT color=#99ff00 size=3>Monthly Fee= Varies (Lets just say Approximately $20 per month) </FONT></P> <P><FONT color=#99ff00 size=3>Expansion = $29.95 (Times the amount of people you see in "The Sands"/ "Firey Dessert blah blah" ect) on your LFG window in EQ2.</FONT></P> <P><FONT color=#99ff00 size=3>Number of folks that Left because of combat changes in my guild = 6</FONT></P> <P><FONT color=#99ff00 size=3>Number of folks that came back to check out expansion in my guild = 6 (Replaced Subscribers that left)</FONT></P> <P><STRONG><FONT color=#99ff00 size=3>=</FONT></STRONG></P> <P><STRONG><FONT color=#99ff00 size=3>SoE Get Da'WIN!</FONT></STRONG></P> <DIV>So your saying, based on 6 people you know leaving and some so called 6 that you don't coming back (if they exist) SOE Wins. </DIV> <DIV>Hmmm were you an accountant for Enron by chance?</DIV><p>Message Edited by Hawgeous on <span class=date_text>09-26-2005</span> <span class=time_text>11:24 AM</span>

Byzanth
09-27-2005, 12:27 AM
<BR> <BLOCKQUOTE> <HR> Hawgeous wrote:<BR> <P>So your saying, based on 6 people you know leaving and some so called 6 that you don't coming back (if they exist) SOE Wins.</P> <DIV>Hmmm were you an accountant for Enron by chance?</DIV> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#99ff00>Guess you are far from an accountant,  I'm only showing you 3rd Grade Math.   </FONT></P> <P><FONT color=#99ff00>I was stating from my persepective,  and with the supporting numbers that I have.  It's very obvious that  SoE didn't lose anything at all with the release of this expansion and LU13.</FONT></P> <P><FONT color=#99ff00>How many people do you know that bought the expansion Smarty-Pants?  Ever look at the LFG for the SInking Sands?</FONT></P> <P><FONT color=#99ff00>Do you have any numbers to counter my numbers?   I doubt it.</FONT></P> <P><BR> </P>

Ninusar
09-27-2005, 04:42 AM
<DIV> <BLOCKQUOTE> <HR> Hawgeous wrote:<BR> <P>So your saying, based on 6 people you know leaving and some so called 6 that you don't coming back (if they exist) SOE Wins.</P> <DIV>Hmmm were you an accountant for Enron by chance?</DIV> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#99ff00>Guess you are far from an accountant,  I'm only showing you 3rd Grade Math.   </FONT></P> <P><FONT color=#99ff00>I was stating from my persepective,  and with the supporting numbers that I have.  It's very obvious that  SoE didn't lose anything at all with the release of this expansion and LU13.</FONT></P> <P><FONT color=#99ff00>How many people do you know that bought the expansion Smarty-Pants?  Ever look at the LFG for the SInking Sands?</FONT></P> <P><FONT color=#99ff00>Do you have any numbers to counter my numbers?   I doubt it.</FONT></P> <P><BR>--------------------------------------------------------------</P> <P>Well said.  Despite all the people who say EQ2 is dieing out, they are doing fine.  </P> <P>And as for you only having 6 people left in your guild... please tell us your guild and the server. We can see for ourselves how many you have/had and see if the guild was anything worth turning into a statistic</P></DIV>

Hawgeous
09-27-2005, 04:56 PM
<DIV>LOL "smarty-pants?" OK, you got me...</DIV> <DIV> </DIV> <DIV>I don't think you understand so I'll spell it out for you. A 12 account sample is a little weak.</DIV> <DIV>I know many that bought the update and all but a few have given SOE 30-45 days to fix what was broke in addition to what has now been broken by the update.</DIV> <DIV> </DIV> <DIV>I never said if I thought they (SOE) were going up or down, just pointed out that your basis for indicating SOE was growing was less than weak.</DIV><p>Message Edited by Hawgeous on <span class=date_text>09-27-2005</span> <span class=time_text>05:57 AM</span>

steelblueangel
09-27-2005, 06:29 PM
if u think ^^ up are the same as ^^^ up u are very wrong and u must work for sony because there is no way that there is not a difference. and they did go over board with the ^ up's in the stinking remake of the game. not only did they ^ up everything to death but everything just about is heroic as well. why would u want to make his post sound like he is stupid ? even eq stated they have made it harder but they call it more of a challenge. challenge would not be what i call it at all not with the classes reduced to rumble. maybe some of u like the changes well im happy for u but i hate them and the game is no longer fun. the npcs win we lose in these updates. who is this game for anyway ? the npcs , sony or the people who pay to play? really u could say well i have not had a problem with all the arrow ups because im so umber im a god. u would have to be a god to play solo, duo or in a small group with the changes that have been made here. i have a lev 50 inquisitor and she is not worth a crap now. <DIV> <LI></LI> <LI>"Your likelihood of avoiding an attack is now based on two primary factors: the con color of the attacker and the type of armor you are wearing. The heavier your armor, the lower your chances of avoiding an attack. " direct quote. they took away the inquisitors parry but i still wear heavy armor just like a melee character so i catch alot of aggro and cant defend myself. i dont play her anymore. they took away the spells that meant anything and replaced them with crap. no solo and with my guild i dont stand in line with a fury whose heals are even better than mine. </LI></DIV> <P>so while u slam those that pay to play and are not happy u encourage sony to continue to abuse your dollars and mine. if we are not happy then we are not and if you are then thats great. instead of slamming someone on the forum for stating they are not just say why u are. I would like to hear what is so great myself with the changes. maybe ill make a toon just like you and i too will jump up and down for joy. i loved the game before and i truly enjoyed playing my inquisitor not anymore. </P> <P>for those who want to flame on me well flame on brother wont bother me at all : ) sony has screwed up the game that was most excellent before. if i wanted to learn how to play a new toon i would have made it. i dont want to have to learn how to play a level 50 all over again and if the inquisitor had been like this from the beginning i would not have continued to play her i would have chose a different class altogether. however, i dont think there is one left that can solo, duo or ever will again like before. </P> <P>and for those who say u should play in groups , i have a guild and i have many friends but i work for a living so sometimes im limited on time to play in groups. and besides that sony advertised it as solo friendly from day one.and that is why i bought the game!  well they broke the contract with the last patch. if i wanted to be forced to group i would still be playing eq1.  they should have to give a complete and full refund for games etc to all customers who want their money back. </P> <P>maybe ill start a class action law suit that would be fun to make history and sue a online game company for breach of trust with fraud intent. they took my money and promised to deliever a product as advertised and they lied. </P> <P>have fun all of you who want to flame on this one but one thing is for sure i dont work for sony thats for sure lol . if i did i would be much more creative to make the game fun for all without making it into a game that already exist which is eq1. all they are doing is copying old ideas nothing new here at all . just the same ole crap.</P>

steelblueangel
09-27-2005, 06:33 PM
xandez where did u solo at? and next time u do let me know what server and where i want to watch this miracle in the making or share with us your secrets to massive exp and levs so we all can enjoy the game with u. maybe we should all make beserkers so we can all solo too. think ill make one now. lol

steelblueangel
09-27-2005, 06:45 PM
<DIV>"Hahah<BR><BR>I always wonder why people come to a MMO to play solo,2box, or only play with a spouse. Point is if people are alowed to solo mobs and complets quests or duo using a tank and healer then that leaves the rest of us LFG for hours like fools.If you dont like grouping .. then DONT PLAY THE [expletive ninja'd by Faarbot] GAME. This game works on the idea of COMMUNITY. "Solo" is a bonus so that those with  small amount of time can log in and get soemthign done. But is not meant as the MAIN way to play the game.<BR><BR>So as far as im concerened thanks  for leaveing. go ruin another community based game by being antisocial and thinking of only yourself. <BR><BR>There are a million RPG's out there that are not MMO's why dont you find one and play that instead."<BR></DIV> <DIV>if grouping is your style and thats what u get online to do then go for it. but there are those who like to solo and its not just soloing now toons are forced to travel in groups to just survive to make it there. saying that someone who wants to play solo is antisocial is like saying all black ppl sell drugs, all indians are drunks, and all white ppl are racist which are all very untrue! ppl are different and typecasting them is in error. there are many different types of players because there are many different types of ppl and for a game to be successful it must provide each group of ppl an opportunity for their playing style. if it only caters to one group then it will lose many to other games. and ppl like you who say they ruin the game probably think all black ppl sell drugs, all indians are drunks and u probably are white lol so enough said . flame on brother hell ain't half full yet lol</DIV> <DIV> </DIV>

Tro
09-27-2005, 07:31 PM
<DIV>Stelblueangel you are a f'ing idiot plain and simple.. Your recent reply was proof of that.. Yea thats the answer,.. just play another game.. yea that was a real well thought out reply.. again .. f'ing idiot.. </DIV> <DIV> </DIV> <DIV>EQ2 was actually advertised as not only a group orientated game but also for Dou's/Small groups and also Solo if desired and based on the fact that we were doing just that prior to LU13 Proves this... </DIV> <DIV> </DIV> <DIV>Believe it or not, some folks can't play 24/7.. yes I know that may be a shock but that is the reality.. Some folks can only play 1-2 hours a night if that.. so taking up to 30+ mins to get a group is not feasible.. It's a waste of our valuable time so get a [expletive ninja'd by Faarbot]ing clue.</DIV> <DIV> </DIV> <DIV>If you have nothing constructive to add then.. please DO NOT reply anymore... instead, pick up the f'ing clicker and turn Bugs Bunny back on you f'ing Troll. </DIV> <DIV> </DIV> <DIV>/nuff said..</DIV><p>Message Edited by Trook on <span class=date_text>09-27-2005</span> <span class=time_text>08:42 AM</span>

Tro
09-27-2005, 07:53 PM
<DIV> <DIV><SPAN>Sutava, You also fall into the "Idiot" Catagory. With my post, I was merely saying that BEFORE the revamp, we could finsih up quests with just us two (Drafling tower for example) but post revamp we could not. Why? the f'ing ^^^ mobs thats why. Way more HP's so they take alot longer to kill. </SPAN></DIV> <DIV><SPAN></SPAN> </DIV> <DIV><SPAN>Get a f'ing clue and read the post again S-L-O-W-L-Y.. There is a very slight/remote chance you will actually understand it.. (not holding my breath but hey ya never know). </SPAN></DIV></DIV><p>Message Edited by Trook on <span class=date_text>09-27-2005</span> <span class=time_text>08:55 AM</span>

GregJZ
09-27-2005, 07:57 PM
<div></div>this is a funny arguement.  people are reverting to name calling on a msg board lol. Im lvl 34 wiz, my gf is lvl 34 temp.  We can duo ^ and ^^ and most 3 lvls above quite easily.  now for ^^^ ? we know that they are MEANT for group, the devs have posted over and over that heroric mobs are 3+ groups. But with that said, her and I can still duo ^^^ 2 lvl's below. As far as completeing quests, if we are duoing then we knock out all the non heroric quests we can by ourselves.  If we want to knock out heroric quests, then we simply get a tank from the guild or lfg, and we go complete it.  We usually tell the person that joined to get the quest and where to get it so he gets credit also.  I dont see the point in complaining about duoing when it can be done and is being done by many people out there. if you dont like the changes then go ahead and go.  There is no point staying and I can understand your frustrated with the fact you can not do what you USED to be able to do.  but thats where your mentality towards the game has gone wrong. It seems you can not adapt to the changes, hence the reason you should not play EQ2 and not even any MMO for that matter since all of them are destined to change on you and then you will be back complaining about you cant do what you USED to. That is what your complaining about isnt it?  either adapt or move on.  Seems a LOT of other people can adapt.  Why is it so hard for you? <div></div><p>Message Edited by GregJZ52 on <span class=date_text>09-27-2005</span> <span class=time_text>08:59 AM</span>

Tro
09-27-2005, 10:17 PM
<DIV>Yes  it is my frustration talking. I apologize.. I know MMO's "Change" and that is expected.. new content, new commands or being able to invite from different zones etc. Yea those type changes we expect.. but LU13 was a Major change in game mechanics. That change was nothing like anything in the past nor would I consider it the "normal" changes one would expect in a LU.   </DIV> <DIV> </DIV> <DIV>It's the fact that they threw in the ^^^ that are "meant" for groups.. That is my problem.. We could kill them but it just took forever. With multiple mobs close by and a couple roamers, we could not advance in some quests.. </DIV> <DIV> </DIV> <DIV>Prior to that we had little problem.. still took awhile to kill mobs but was defiantely doable.. having a Wizard and a Temp is not a bad combo for DPS but a Guardian and a Temp is a different story. Took quite awhile to kill a ^^ for us anyway.. and ^^^ mobs take just that much longer to kill. I would expect you two to not have as much difficulty as myself and wife killing the ^^^ mobs.</DIV> <DIV> </DIV> <DIV>Anyway.. we have been grouping lately and I will admit it is still fun.. not nearly as bad as I thought it would be.. Just wish this Guard and Temp could do the quests/stuff we use to do duo...</DIV> <DIV> </DIV> <DIV>We actually decided to stay here with EQ2 for a while longer.. Guild Wars just got boring real fast.. and it is nothing close to EQ2. I couldnt stand fighting and not having a taunt option.. as a warrior it  just didn't seem right. Guess I am just too use to playing EQ1/EQ2 warrior class. </DIV> <DIV> </DIV> <DIV>I am sure they will continue tweaking things..</DIV> <DIV> </DIV>

Byzanth
09-28-2005, 12:09 AM
<BR> <BLOCKQUOTE> <HR> GregJZ52 wrote:<BR> this is a funny arguement.  people are reverting to name calling on a msg board lol.<BR><BR>Im lvl 34 wiz, my gf is lvl 34 temp.  We can duo ^ and ^^ and most 3 lvls above quite easily.  <HR> </BLOCKQUOTE> <P><FONT color=#99ff00><STRONG>Message reminder for other people on this Thread:</STRONG></FONT></P> <P><FONT color=#99ff00>The Old Content has not been as "Tuned" to the LU13 as the DoF expansion has.</FONT></P> <P><FONT color=#99ff00>The Blue Conned ^^ Heroic is going to squish you in Everfrost or Rivervale even in a Duo!  </FONT></P> <P><FONT color=#99ff00>In DoF the Mobs have a much more appropriate Con (Tags) using the new combat system.</FONT></P> <P><FONT color=#99ff00>Lets consider that the Devs threw in extra abilities to add difficulty to some mobs Pre-LU13 in the Old Zones and those abilities are still there and much more deadly now.  </FONT></P> <P><FONT color=#99ff00>The DoF mobs have had much more attention to detail considering the focus on the expansion and why some people may have noticed this issue in the old zones while the Devs havent.</FONT></P> <P><FONT color=#99ff00>A Green Level 39 group of 3 Heroics in Feerrott can take down a Level 49 Fury in about 5 seconds without any chance of escape.   The Blue Heroics in The SInking Sands in DoF don't seem so bad in comparison.  It's funny In order to have the same deadly result as the 3 flies in Feerrott,  You have to jump in the middle of an DoF Orcish Mosh Pit to have the same damage output and stuns thrown at you.</FONT></P> <P><FONT color=#99ff00><STRONG>They need to fix the Mobs in the Old Zones.</STRONG></FONT></P> <P><BR> </P>

GregJZ
09-28-2005, 12:32 AM
yeah trook, so dont sweat it.  THere are certian duo's that work great together and others that dont.  They will tweak the game and at times it will get worse and at times it will get better.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Tro
09-28-2005, 02:33 PM
<DIV>Well altleast things sound a bit more re-assuring.. We just hit 49 last night so we are getting DoF this week.. I hope we can atleast do some stuff duo in those zones and it sounds like we should.. <DIV> </DIV> <DIV>And I do hope if what you say is true Byzanthei, they fix it asap.. I still like some of the old zones. </DIV> <DIV> </DIV> <DIV>We finished the HQ in Drafling tower/RV. Sucked we had to invis all the way through Drafling Tower.. we ended up helping 2 other folks finish the HQ and got me a </DIV> <DIV>nice 2 hander now.. Figured there would be a ton of See invis mobs in there but only actually saw about 4 (including one named) but was easy to avoid them and continue..  </DIV> <DIV> </DIV> <DIV>Looking forward to DoF.. </DIV> <DIV> </DIV> <DIV>Thanks for the replies.. </DIV></DIV>

steelblueangel
09-28-2005, 05:02 PM
<P>trook lol you need to learn to read and if u read my post very slowly u will see that I am for solo read again. But just in case u cannot understand it let me repeat what i said just for u ... ok now slow down and read this. " we .... should.... be .... able... to .... solo.... or group duo.... as .... eq.... advertised.... and .... now.... we... can't..... because.... of .... the .... heroics .... that ..... are .... all ^^^ up.... and because ..... of the.... non heroics that.... (sorry getting too fast for u to read again)..... also .... multiple .... ^^^ ups.</P> <P>is that clear....? ..... I dont .... have.... hours.... to ... play.... either.... lol</P>

Tro
09-28-2005, 06:36 PM
<DIV> <DIV> <DIV>Oh ok I see so when you say things like "If you dont like grouping then don't play the [expletive ninja'd by Faarbot]ing game! -OR_ "There are a million RPG's out there that are not MMO's why dont you find one and play that instead" -OR- "I always wonder why people come to a MMO to play solo,2box, or only play with a spouse".</DIV> <DIV> </DIV> <DIV>You see you contradict yourself. </DIV> <DIV> </DIV> <DIV>The answer is we like EQ2.. well the pre-LU13 as it fit our playstyle. To say you are for Duo and solo content then say [expletive ninja'd by Faarbot] like that just doesnt make sense to me.  </DIV> <DIV> </DIV> <DIV>But if you say so.. ahh sure ok.. </DIV></DIV></DIV><p>Message Edited by Trook on <span class=date_text>09-28-2005</span> <span class=time_text>07:39 AM</span>

Syltara
09-28-2005, 07:28 PM
trook, steel was actually quoting someone (i think soloreaver) but she just didn't clearly delineate which parts were a citation and which were her opinions. IMO, EQ2 should be accessible to and accommodate varied styles of play, especially solo/duo/small group (barring HQ of course and other similar game content that yield extraordinary rewards). my static group is monk/mystic/assassin but  my mystic groups a lot with my gf's monk and lately, i've had a lot of solo time. our duo has always been able to kill ^^heroic mobs from even con (easy, no problem) to two levels higher (long and tedious, even with a dps tank). our assassin friend of course, quickens the kills and thereby increases our success rate. this is our favored style of play because we feel the ratio of kills-lotto wins-time-xp is ideal in a this particular 3-toon group. that being said, no matter how uber-ized and skilled we are, we do accept that when it comes to high-end content, we will need an extra player or two to succeed (<b>if</b> we want those quests but we are picky about what's truly rewarding, anyway). i agree with a previous poster that it's a misconception to think mmorpg = group. community means cooperation yes, but it doesn't mean needing a group all the time for fun/adventure/reward. the "go play WoW" knee-jerk bash" gets a bit tiring. i haven't had any difficulty navigating the chopsuey-mob overland zones post-LU13 but it can get a bit stressful being oh-so-careful just getting from point A to B. part of the reward of levelling is the gradual "nothing-to-fear" feeling you get when you come to "own" the zone. now, that is a thing of the past, it seems. but there really is no value in populating overland areas this way. higher-level players get chased by low mobs and for what? because it's a "challenge" getting irritated? on the other hand, lower-level (and perhaps less-experienced) players are unnecessarily endangered trying to reach the content they need becaue random heroic mobs and other flotsam are randomly scattered all over. <div></div>

Roaan
09-28-2005, 07:37 PM
<DIV>Fix the damm Templar/Inq, so many players stop playing these char.</DIV>

Ninusar
10-03-2005, 05:36 PM
<DIV>-------------------------------------------------</DIV> <DIV> <DIV>Yes  it is my frustration talking. I apologize.. I know MMO's "Change" and that is expected.. new content, new commands or being able to invite from different zones etc. Yea those type changes we expect.. but LU13 was a Major change in game mechanics. That change was nothing like anything in the past nor would I consider it the "normal" changes one would expect in a LU.   </DIV> <DIV> </DIV> <DIV>It's the fact that they threw in the ^^^ that are "meant" for groups.. That is my problem.. We could kill them but it just took forever. With multiple mobs close by and a couple roamers, we could not advance in some quests.. </DIV> <DIV> </DIV> <DIV>Prior to that we had little problem.. still took awhile to kill mobs but was defiantely doable.. having a Wizard and a Temp is not a bad combo for DPS but a Guardian and a Temp is a different story. Took quite awhile to kill a ^^ for us anyway.. and ^^^ mobs take just that much longer to kill. I would expect you two to not have as much difficulty as myself and wife killing the ^^^ mobs.</DIV> <DIV> </DIV> <DIV>Anyway.. we have been grouping lately and I will admit it is still fun.. not nearly as bad as I thought it would be.. Just wish this Guard and Temp could do the quests/stuff we use to do duo...</DIV> <DIV>---------------------------------------------------</DIV> <DIV> </DIV> <DIV>I find it funny how many people you are calling idiots/stupid...... seems to me you are the one thats having a hard time catching on....  before the revamp a good duo could take pretty much everything in thier level range.  That was not what was intended.  There are suposed to be mobs and quests that Duos/trios could not do.   Be happy that your duo can take ^^^  many can not say that much.  There are quests for solos and small grps if you refuse to group or dont have time then yes you are limited to those quests. if you could do everything with 1-2 players then why the hell would the game be online MMO?</DIV></DIV>

Tro
10-03-2005, 09:37 PM
<DIV> <DIV>If the game was not working "As intended" then they should have waited longer to release it so it shipped "As Intended". You don't release a game and then 10 months after release, change it to the point you have to "relearn" your "New character". LU 13 was a Major change in game mechaincs.. Call it EQ3, call it what you want but it is essentially a new game.. same basic look but yea a new game.  </DIV> <DIV> </DIV> <DIV>No where in the SoE Docs (When I was researching what class<EM> </EM>I wanted to roll months ago), did it mention that "At some point in the future, the character you have been having a blast playing will essentially become a different character and you will have to "relearn" how to play it".</DIV> <DIV> </DIV> <DIV>We have adjusted.. We group almost excusively now..  Actually it's a good thing because when you Duo alot, you never really learn what capabilities other classes bring to the table..</DIV> <DIV> </DIV> <DIV>Seems the recent changes are pushing folks that solo or duo to group more. Just the way it seems to me.</DIV></DIV>

DrizztDuUrden
10-06-2005, 03:41 AM
<P>Proudfoot... You said it right.....everything you said...Kudos to you</P> <P> </P> <P>I'm in full agreement with Proudfoot</P>