Log in

View Full Version : PGT, manastone, ACGF, SM item changes....


IBSomnifer
09-09-2005, 05:03 PM
<DIV>- Polished Granite Tomahawk, Manastone, Ancient Combine Great Flail, and Screaming Mace had their effects adjusted.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Ok...someone tell me how they nerfed these now? /sigh  i was afriad of this.</DIV>

KBern
09-09-2005, 05:09 PM
<DIV>Well they said change, but yeah, change normally means nerf.</DIV> <DIV> </DIV> <DIV> </DIV>

Nemi
09-09-2005, 05:23 PM
<DIV>Go to the monk forum, Gaige posted a screenie of the new ACGF, it's still pretty sweet. +8 parry and +370hp heal iirc</DIV>

IBSomnifer
09-09-2005, 05:53 PM
Lowered the resists, lowered the heal proc...not too bad though.  Just seeing the reduction in the damage rating is enough to scare ya about the incoming changes lol...from 56ish to 27.5ish lol.

Tudd
09-09-2005, 07:35 PM
<span><blockquote><hr>IBSomnifer wrote:<div></div>Lowered the resists, lowered the heal proc...not too bad though.  Just seeing the reduction in the damage rating is enough to scare ya about the incoming changes lol...from 56ish to 27.5ish lol.<hr></blockquote>Weapons reflect their base rating now. They don't reflect the various bonuses as they did before. Before, if two different classes could use the same weapon, when each player looked at the weapon, it would show a different damage rating. Now, it will show the same for both. Your various bonuses are still being applied, you just don't see the effect of those bonuses on the weapon as you did before.</span><div></div>

notxab
09-10-2005, 02:41 AM
Manastone on beta: Increases power by 150, decreases health by 289. <div></div>

songrider
09-10-2005, 03:22 AM
<DIV>Anyone know the power regen proc on the "upodated" Screaming Mace yet?</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by songrider on <span class=date_text>09-09-2005</span> <span class=time_text>04:23 PM</span>

SniperKitty
09-10-2005, 06:01 AM
<div></div><span><blockquote><hr>notxabbu wrote:<font color="#ffff00">Manastone on beta: Increases power by 150, decreases health by 289.</font><hr>Way cool.  690 health was somewhat of a pain already, as a warden, but with HP's being cut, the 289 is much more reasonable.  I'll be able to Manastone, use a lowbie regen for little power and gain about 100 power out of the deal.  Almost enough to cast a high level powerful heal.  Can't wait for this change.<div></div><hr></blockquote></span><div></div>