View Full Version : While revising combat arts and spells..maybe take away slows from us rangers?
Zemeckis
06-21-2005, 11:37 PM
<DIV>I'm not asking for all my dmg to be increased like it should be <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />, I'm just asking that perhaps instead of having 7 different skills that have a slow effect on them maybe get rid of those effects and give us some debuffs on them or maybe dots. The slow effects are useless in all situations, even soloing. Kiting is apparently a bad thing to SOE but rangers have so many slows it was the only good thing we had going for awhile.</DIV>
ChaosUndivided
06-22-2005, 12:19 AM
<P>Agreed, to add insult to injury, 99% of the slow's do not show up on the maintained spells window, and the one that does (Impede line) breaks as soon as the mob take's damage. So either, remove the slow portion of the skills and add a usefull debuff, or increase the dps of the Combat arts. As it stands, the REAL inequality between Ranger and Assasin Combat arts, stems not from the DPS (which assasins do more of) but rather the debuffs and interupts attached to Assasin Combat Arts.</P>
Zemeckis
06-22-2005, 10:04 AM
What I really don't like is that the description for tanglethorn says has a chance to stun, but the effects has a slow instead. I just don't understand the need for all the unneccesary slow effects when SOE is anti-kiting.
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