View Full Version : LU #10 seems a bit.. blah?
Not much going on there, just a few minor tweaks and fixes. Are the developers alpha testing Splitpaw or something? <div></div>
Axhine
06-02-2005, 05:26 PM
<DIV>I don't know if I would just call that an update #10 more like a normal patch day fix a few bugs.</DIV>
CrymsonAnClov
06-02-2005, 05:43 PM
<P>I very much so agree with the yawn fest. It looks like these "updates" are all items that could be patched in on the server resets. </P> <P>How about bringing us some of the fixes that so many classes have been looking for for months?</P>
Vuron
06-02-2005, 05:45 PM
<P>There is one think that I'm really sorry to see go.....</P> <P>- You can no longer scribe, equip, attune, or destroy items in your bank unless you are talking to a banker.<BR></P> <P>I always like storing all my adepts in the bank and then scribing them when I dinged. Did the same think with weapons and armor. I know it probably wasn't right, but it made it a lot safer because I never had to worry about selling something by accident out of my inventory.</P> <P> </P>
<STRONG><FONT color=#ffcc00>*** Collection Quests ***<BR><BR></FONT></STRONG>- There is now a Collections tab in the quest journal listing all of your collection quests.<BR>- Collection quests no longer count toward your maximum quest total of 50 in the quest journal.<BR>- In order to add an item to your collection, you will now examine the item, then drag and drop it into your journal.<BR> <DIV> </DIV> <DIV> </DIV> <DIV>This is the single greatest change they have ever made. I don't care if they don't change anything else, this makes it worth it. Well, in my opinion anyways.</DIV>
<DIV>Most useless update yet ?</DIV> <DIV> </DIV> <DIV> </DIV>
OperationsX
06-02-2005, 06:25 PM
<P>Uh, I thought LU#10 was suppose to be something nice, yah know like spell revamp, Adept III improvements, combat revamp/changes, gimped class 01 rebalance...</P> <P>This is an overrated daily patch :smileysad:</P> <P><STRONG>HOW LONG DO WE HAVE TO WAIT TO GET TO THE GOOD STUFF SOE!?</STRONG> :smileymad:</P> <p>Message Edited by OperationsX on <span class=date_text>06-02-2005</span> <span class=time_text>07:26 AM</span>
pitouizek
06-02-2005, 06:31 PM
<DIV><BR> <BLOCKQUOTE> <HR> Enegar wrote:<BR>Not much going on there, just a few minor tweaks and fixes. Are the developers alpha testing Splitpaw or something?<BR> <BR> <HR> </BLOCKQUOTE><BR>Completly agree.....</DIV> <DIV> </DIV> <DIV>Collection is a good news.... but the only item that looks like an enhancement.....</DIV> <DIV>Not a mention to the broken buff, that diseapear when zoning...</DIV> <DIV>Not a mention on bag location and label... As a crafter I miss that....</DIV> <DIV>Was so exited when I saw the title of the thread and so disapointed when i read it....</DIV> <DIV> </DIV> <DIV> </DIV>
Raahl
06-02-2005, 06:41 PM
<P>My thoughts exactly. Not much of a LU. </P> <P>Where's the combat changes?</P>
Buckeye
06-02-2005, 07:14 PM
<BR> <BLOCKQUOTE> <HR> Raahl wrote:<BR> <P>My thoughts exactly. Not much of a LU. </P> <P>Where's the combat changes?</P> <BR> <HR> </BLOCKQUOTE><BR>It's more important for Frogs to look good on flying carpets--got to stay with the priorities:robotindifferent: <p>Message Edited by Buckeye on <span class=date_text>06-02-2005</span> <span class=time_text>11:15 AM</span>
Kullak
06-02-2005, 07:22 PM
<DIV>Well ive been waiting for them to balance the healers *sneezefuriessneeze* since way back on LU#6 when they said they were getting on it. I've been waiting so patiently for them to get around to giving some love or even a doggamn nod in our direction... now this game is already at LU#10 and they haven't really said much about it in the last few LUs. I am quite frustrated with the lack of anything being done to fix blatant glaring problems with balance. Now that the updates are in the double digits and still nothing has been done I am on the verge of dropping the $25/month I pay to SOE and crossing over to WoW like I have contemplated doing for a long time. What's the point of staying loyal to this game if SOE doesn't seem to care about me</DIV>
VonStein
06-02-2005, 07:38 PM
<P>And NO LOCK IN COMBAT FIX????</P> <P> </P> <P>Wow.... I guess that the Font is more imprtant than a major bug....</P>
Tarindel
06-02-2005, 07:42 PM
Funny, I came to this forum to see if anybody felt the same way, and this thread is sitting right on top. Outside of the collection quest stuff, this should all be in the daily patches that we haven't really been having. I get the distinct feeling that we're going to see fewer daily patches and more of this kind of patch as the team gets ramped up on splitpaw and the new expansion. <div></div>
HerrReins
06-02-2005, 07:44 PM
<DIV>We will see no further balancing or spellfixing until the new combat system is implemented.</DIV> <DIV>I hope this happens soon :smileyindifferent:</DIV><p>Message Edited by HerrReinsch on <span class=date_text>06-02-2005</span> <span class=time_text>09:14 AM</span>
Ekuthh
06-02-2005, 07:54 PM
<P>Just mostly seems to be made up of minor junk and a few nerfs.</P> <P>Why cant SOE leave a few things to allow us to make some pocket change? Sheesh... it's not like you could rake in a billion plat off of fossil tempers.</P> <P>Hey! Players can make a little money to buy things by using their brains and tradeskilling! Quick- let's kill it before it "ruins" the economy...</P>
Banef
06-02-2005, 08:01 PM
Looks like a normal patch to me too, not sure why this got the "LU" title. PvP challenges has dropped off the list too? I blame E3, they're probbably just now getting fully recovered. <div></div>
URM8K
06-02-2005, 08:29 PM
if you guys are running out of 100% broken things to fix then scroll down to the necro forums we've got an nice list of all the bugs and broken spells/pets you guys are welcome to fix.:smileywink: i agree with the other posters this a daily patch not an update.
GryffinMM
06-02-2005, 08:41 PM
<P>I vacillate between yawning and outrage.<SPAN> </SPAN>LU 10?<SPAN> </SPAN>Are you drugged?<SPAN> </SPAN>Stupid?<SPAN> </SPAN>Out of touch?</P> <P> </P> <P>Nearly a month since the last Test LU and this is what we get?</P> <P> </P> <P>*wanders off clearly boggled*</P> <P> </P><SPAN>Aadune of Highkeep</SPAN>
Tremo
06-02-2005, 08:48 PM
- You can no longer scribe, equip, attune, or destroy items in your bank unless you are talking to a banker. <DIV> </DIV> <DIV>I'm not quite sure I understand the reason for this one. Are people opening the bank window and then leaving it open while zoning out and adventuring?</DIV>
BlondJonIL
06-02-2005, 08:59 PM
Sony is really starting to drop the ball big time. Why aren't they fixing the numerous quests, spells, and other such stuff that have been broken since launch. How aobut the new really costly bugs introduced in LU #9; Locked combat or even food being comsumed on death. These bugs are costing alot of money and time for many players. I for one am getting sick of waiting and getting nothing in turn. I think Sony needs to start stepping up to the plate and fixing the stuff that's broken before they add more.<p>Message Edited by BlondJonIL on <span class=date_text>06-02-2005</span> <span class=time_text>12:00 PM</span>
Raahl
06-02-2005, 09:00 PM
<BR> <BLOCKQUOTE> <HR> Tremoir wrote:<BR>- You can no longer scribe, equip, attune, or destroy items in your bank unless you are talking to a banker. <DIV> </DIV> <DIV>I'm not quite sure I understand the reason for this one. Are people opening the bank window and then leaving it open while zoning out and adventuring?</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>No I think there is a way that people can bring up the banking window while not at the banker. Actually I think you can bring up any window this way. Why this was seen as a problem, I'm not sure.</P> <P>If I were Sony, I would have just taken this command away. </P>
Kaknya
06-02-2005, 09:07 PM
<font size="3"><font face="Arial">I downloaded the patch last night, and This WAS a fairly large update. Took be about 20 minutes to download via broadband, had quite a few things for splitpaw, but quite a few other changes as well. You have to keep in mind, that on an update like this, were probably lucky to get 40% of the changelog. For starters tho, I noticed that you can no longer jump on the griffon without dismounting your horse first, so all those fury's, shamans, etc. that have to decloak first can stop complaining, we all have to now. You can now mend all, instead of clicking for every item, and the journal would be nice,.. IF i did collections. </font></font><div></div>
Rendakor
06-02-2005, 09:09 PM
i believe they were using the /show_window inventory.Bank command to openthe bank window from anywhere <div></div>
SideshowBob
06-02-2005, 09:24 PM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Kaknya wrote:<BR><FONT size=3><FONT face=Arial>.... </FONT></FONT><FONT size=3><FONT face=Arial>For starters tho, <FONT color=#ffff00>I noticed that you can no longer jump on the griffon without dismounting your horse first</FONT>, so all those fury's, shamans, etc. that have to decloak first can stop complaining, we all have to now. You can now mend all, instead of clicking for every item, and the journal would be nice,.. IF i did collections.<BR></FONT></FONT><BR></P> <HR> </BLOCKQUOTE><BR> <DIV>This actually was part of LU#9. Currently on the live servers you can not board a griffon if you are mounted on a horse.</DIV> <DIV> </DIV> <DIV>Also putting my two coppers in with the others who have pointed this out above: I, too, was disappointed to see that the "locked in combat" issue was not addressed in the notes, or the problem with sometimes losing food and drink on reviving.</DIV> <DIV>However, perhaps they are preparing to fix that <EM>before</EM> LU#10 is scheduled to go live? (heck, at least give me credit for trying to retain a shred of optimism when dealing with SOE :smileysad: ) They did fix the shard absorbtion issue with today's patch.</DIV>
FamilyManFir
06-03-2005, 12:09 AM
I expect that more and more changes are being written against the Big Combat Revision; thus, fewer and fewer large changes show up in the LUs. It makes some sense; after all, why code a change to a spell that will be rewritten in the Big Combat Revision anyway? For that matter, if you did, the dev team would have to do twice the work or more to make sure that any changes worked not only against the current combat/spell system but the new one as well.Changes <i>outside</i> the Big Combat Revision, like the Collection mechanics, quest fixes, and so forth can still get placed in an LU but probably not very many class-specific issues.
Ashlian
06-03-2005, 01:01 AM
<BR> <BLOCKQUOTE> <HR> FamilyManFirst wrote:<BR>I expect that more and more changes are being written against the Big Combat Revision; thus, fewer and fewer large changes show up in the LUs. It makes some sense; after all, why code a change to a spell that will be rewritten in the Big Combat Revision anyway? For that matter, if you did, the dev team would have to do twice the work or more to make sure that any changes worked not only against the current combat/spell system but the new one as well.<BR><BR>Changes <I>outside</I> the Big Combat Revision, like the Collection mechanics, quest fixes, and so forth can still get placed in an LU but probably not very many class-specific issues.<BR> <HR> </BLOCKQUOTE> <P>Agreed, but I sure do wish they'd be more forthcoming about when we'll see the Big Combat Revision. I honestly am willing to reserve judgment given that I didn't wish them to do this piecemeal, but at least the glimmer of an ETA would be something to placate the starving masses. Communication is seriously lacking, and I hope management isn't so totally out of touch with the poor devs doing the grunt work that they fail to realize all they're doing by maintaining the Cone of Silence is annoying the crap out of a lot of people who would otherwise be willing to wait patiently....or at least wait!</P> <P>Ashlian Liadan, 36 Fury, 32 Tailor of Mistmoore</P> <P><BR> </P>
strath
06-03-2005, 01:43 AM
<DIV> <P>Looks like a pretty weak LU to me, wheres the class fixes, the bug fixes, the zone fixes, this is all changeing stuff that works for the most part. I want to see FIXES happen, the agro lock bug, the mmissing spirit shard bug, the imbalance for warlock mobs compared to any other mob, spell fixes, ability fixes, class balance ( yes i know the official line about needing to wait till the combat revamp)The other day i logged in and several members in my guild had been promoted to senior officer, no guild event genreated by the event, and not one of my officers made the p romotion, they just got promoted spontaneously.luckily they didnt do anythign damageing, cuz in this system all it takes is to have this happen to one [Removed for Content] and a lvl 20 guild goes down the tube.Thought LU's were about fixing the stuff that is broken,wrong,bugged,glitched, whatever, not changing things that work to be just as annoying as it was before, only in a different way (dragging collection items onto your quest journal to add to your collection?? [Removed for Content]?</P></DIV>
FamilyManFir
06-03-2005, 01:52 AM
<blockquote><hr>strathas wrote:<DIV> <P>Looks like a pretty weak LU to me, wheres the class fixes, the bug fixes, the zone fixes, this is all changeing stuff that works for the most part. I want to see FIXES happen, the agro lock bug, the mmissing spirit shard bug, the imbalance for warlock mobs compared to any other mob, spell fixes, ability fixes, class balance ( yes i know the official line about needing to wait till the combat revamp)The other day i logged in and several members in my guild had been promoted to senior officer, no guild event genreated by the event, and not one of my officers made the p romotion, they just got promoted spontaneously.luckily they didnt do anythign damageing, cuz in this system all it takes is to have this happen to one [Removed for Content] and a lvl 20 guild goes down the tube.Thought LU's were about fixing the stuff that is broken,wrong,bugged,glitched, whatever, not changing things that work to be just as annoying as it was before, only in a different way (dragging collection items onto your quest journal to add to your collection?? [Removed for Content]?</P></DIV><hr></blockquote>Um, Strathas, the missing spirit shard bug was fixed today in a daily update and the guild promotion bug was fixed live the day it was introduced (not soon enough for many folks but I haven't heard of any damage done yet). The aggro lock bug is annoying but I'm hoping that they're planning on fixing it in a daily rather than in an LU (call me an optimist). Class fixes, ability fixes, spell fixes, class balance fixes, etc. are all being implemented in the Big Combat Revision which you've just got to wait for (I know you don't want to hear that ... heck, I don't want to hear that ... but that's the way it is).
OperationsX
06-03-2005, 10:14 AM
All I know is I've been yawning since after LU#7 <p>Message Edited by OperationsX on <span class=date_text>06-02-2005</span> <span class=time_text>11:14 PM</span>
<P>When can I see the day of this popping up in the future LUs :p</P> <P><FONT color=#ffffff><STRONG><SPAN>- Certain </SPAN><SPAN>existing weapons and equipments now have </SPAN><SPAN>new appearances!</SPAN></STRONG></FONT></P>
Jan It
06-03-2005, 03:36 PM
Probably much more time going into combat revamp now, which is a good thing. SoE knows that this will be a key factor in EQ2s future success. <div></div>
HanktheDwarf
06-03-2005, 04:27 PM
The problem with SOE giving an ETA on anything, is that when the don't meet the deadline (and I don't mean if), everyone will get mad about it and throw a fit. <div></div>
Boat Meadow
06-03-2005, 04:28 PM
This is probably a big patch deserving of the LU #10 label - they just aren't telling us all the stuff they are nerfing... :smileywink:
CyranoDK
06-03-2005, 06:22 PM
<DIV>I sure hope that SOE are working on the combat revamp, because guess what SOE? I am NOT going to buy ANY expansions before you fix this broken game and I hope that the majority of your playerbase feels the same. </DIV> <DIV>In fact I am, like so many others, getting very very close to quitting this game. (Well not only this game, but I won't be buying ANY SOE games in the future)</DIV> <DIV> </DIV> <DIV>On a side note.</DIV> <DIV>SOE you really, really need to start working on your communications skills, and tell us, the people that basicly pays your salery, what you are working on.</DIV> <DIV>You don't have to give us any deadlines, though a rough estimate would be nice.</DIV> <DIV>Just tell us what the heck is going on... People are starting to get seriously [Removed for Content] about your priorities and/or hidden agenda.</DIV> <DIV>Tell us what we can expect. And for the love of god, don't lie to us again, like you did with the frogloks being in the game (or the Jedi's in SWG).</DIV> <DIV>We, your paying customers, are starting to loose fait in you FAST!</DIV>
Silversnow
06-04-2005, 08:42 AM
Only thing i can see thats even new (which is what the stupid LU content updates were supposed to be) is the journal bit. The putting back in of furnature via recipies for carpenters that they took out from npc's? Uh. Sorry but they get no credit for that. That's just like shoving a pie in your mouth, chewing a bit and then spitting it back up and calling it a new meal.Quests i dont see much being fixed and they are adding nothing else to the game. Heck. They are even breaking quests i finnished a long time ago (Hi Stormfire) when it actually worked by changing it around a bit! Blackguard was very helpful in chiming in that tibit of the editing around of existing quests to provide more fun or whatever. Which is good i guess... IF you are just starting the game and didn't already do it.This is what a normal patch day looks like if all they are doing is adjusting/tweaking existing stuff. I've never understood the meaning of the word weaksauce till i saw this update.Oh. And they are hot fixing the combat locking and throwing in a change to how yell works in case they messed that up. Dont need to target to yell and break no more.
Taksor
06-04-2005, 01:44 PM
<DIV>some of the previous LU's have been huge and it repairs the sony faction at least back to indifferent from apprehensive, but this one is BS i'd give i'd say we're going from threatening to apprehensive *hint better MMO's out there*. BTW station exchange isn't a good idea, it's going to give everyone the perfect excuse to ditch their LVL 50 toon and quit. One of the things that keeps me going is thinking about the sheer amount of hours that I've put into my character since launch, and it would be a shame to throw it away without getting some money for it. Oh okay, thanks station exchange *acct sold* /wave GuildWars Vanguard.</DIV>
This is a yawn-er for me too. Not much of a LU.
Q'Tar
06-07-2005, 05:12 AM
Ok noob moment for me here. I am a carpenter and got excited at all the new receipes I got to try only to find that a third of them are not available but are in my recipe book. Is there a patch coming up or LU9.5 coming up? Or is it the next LU11?
IpseDix
06-07-2005, 11:16 AM
<P><FONT size=2>Ya, this CAN'T be considered a patch; just a list of fixed bug and some MINOR issues .</FONT></P> <P><FONT size=2></FONT> </P> <P><FONT size=2>Just another almost-useless patch before the final "damage & spell" BIG patch: waiting for the day</FONT></P>
<BR> <BLOCKQUOTE> <HR> HanktheDwarf wrote:<BR>The problem with SOE giving an ETA on anything, is that when the don't meet the deadline (and I don't mean if), everyone will get mad about it and throw a fit.<BR> <BR> <HR> </BLOCKQUOTE><BR>Why can they meet the deadline when it comes to taking our money then? The first adventure pack was on time, the second pack will be on time, the expansion you can bet will be on time.
wr4ithd0
06-08-2005, 07:05 PM
I think the reason this is a LU is because of the splitpaw zones that are in-game now for those with StationAccess and those who will preorder.
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